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Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
Release Date: Sep 8, 2013
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Buy Valdis Story: Abyssal City

$14.99

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About the Game

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

STORY:

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

FEATURES:

  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
Helpful customer reviews
8 of 11 people (73%) found this review helpful
430 products in account
8 reviews
37.1 hrs on record
*SPOILER FREE REVIEW*

While reading this review I suggest you to hear this (and why not more) song, part of the soundtrack of Valdis Story: Abyssal City:

http://www.youtube.com/watch?v=_ziOAwqfJmU&list=PLCc8IB1G4YYplGOJkKdAbpSI0LulKn_Sb


Let's begin.


Valdis Story: Abyssal City is a 2D Action RPG "a la" Metroidvania style with some touch here and there of Beat em' Up, the story is quite interesting from the beginning to end though it never gets to deep or complicated but is good enough to keep you entertained trough the entire journey.


The game features some simple status and equipment customization nothing to deep luckly, everything is simple to get at first read.

The best part of the game is its gameplay simple but entertaining, you have two attack buttons (Normal and strong), 3 magic spells on ground and one on air with lots of enemy to tear apart, you can also guard/parry your enemies or dodge their attacks with "skill cancels" which let you cancel your combos to keep doing more or every action you make you can also escape from enemies attacks with it, though there isn't a great variety of enemies there are enough to keep the game far from boring.


There's also a lot of obtainables very well hidden, for some you'll need certain magics so backtracking is a must if you want to get stronger or you want a 100% completition rate

Something that has to be mentioned its the dificulty level, I played on God Slayer and it was brutal, even normal enemies could beat you badly if you fight lightly with them, so if you select over veteran, beware.

My only complaint to this game is the balance of the status, Luck and Agility are way much better than magic and strengh, some magics are almost useless and the level desing though not bad it could have been much better.


In short:


*The good:

Decent customization

Good and responsive controls

Solid Gameplay

Very good music

Good boss fights

*The Bad:

Unbalanced status

Unnecesary Magic spells

Charmeless level desing


Score:

84/100

I hope you like my simple review, if you found any grammar mistake please tell me so I can correct it and better my english
Posted: February 11th, 2014
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5 of 6 people (83%) found this review helpful
527 products in account
46 reviews
79.0 hrs on record
an astonishing metroidvania action platformer with fantastic visuals and an amazing soundtrack, but be warned: this game is HARD. you will rage and rage and rage and then hate the game and then love it 2 seconds later.

however, after mastering this game i can easily say this is one of the most exciting and rewarding titles I have ever played. you do not want to pass this game up.
Posted: February 1st, 2014
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4 of 5 people (80%) found this review helpful
261 products in account
3 reviews
8.9 hrs on record
I really enjoyed this game. Its is an excellent metroidvania style action/adventure that I would certainly recommend to anyone who appreciates the genre.
Posted: March 10th, 2014
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4 of 5 people (80%) found this review helpful
953 products in account
32 reviews
17.5 hrs on record
This is the world, where gods kill one another, and where armies of angels and demons are fighting for forty years after the downfall of titular supreme goddess Valdis. Armies are controlled by her twin daughters, red-tinted Myrgato and yellow-glowing Alagath. And humans are used as foot soldiers and fuel source (a lot of that magic runs on soul power, so yeah, sucks to be human in this world). Obviously this dystopian fantasy world requires a rebel protagonist. And there they are —all four them, plus all their bad-♥♥♥ crew of warriors, magicians, rebellious demons and traitorous angels, travelling on their cool flying magical ship. Pursuing different personal goals they all agree on the subject war, that is must be stopped, and not be either of sides finally winning. And this is unusually large flying beast who tears this ship apart. Crew, separated by strange magic falls underwater to the different locations of legendary Sitheil. Long lost sunken city still contains some breathable air in its caverns, and shelters dangerous beasts, scattered survivors, magical artifacts and old mysteries.
This is where the game begins. Player is prompted to choose main character. Though the developer intends to add two more playable main characters in the future, keep in mind that Valdis Story: Abyssal City was initially announced in 2007, and it took long 6 years before it was finally released with current two heroes, so it might take a while. Red-haired Wyatt wields gigantic sword, was raised by the demons and is in a search of his father. White-haired Reina starts with a bare hands and relies on her monk-training and magic. Their stories share same major pieces, but actually not replace one another, but rather intertwine and meet in the end. And it actually is quite worth noticing. Because, here's the thing, despite the fact, that my brief retell of major facts of this setting may seem like a generalised uninteresting mess, the actual lore and story aren't. Partly because all of that, except the flying beast are not actually told to the player in the prologue, but must be collected piece by piece from dialogues, item descriptions and story development. But mainly because retell presented you rather simplified version. Lack of the actual knowledge on characters' history and state of the world throughout the game creates delightful puzzle, and I'd rather not steal this pleasure from someone who intents to play Valdis Story. Let's just say that there's more than one twist, and the biggest one in the end, so it's more of a first tome in the series, than a closed book. Not all the questions will be answered, but this piece of a bigger story is of an amazing quality.
Two characters have separate sets of talents (three different progression paths for each one) and weapons. They also start with a different armor and two souls each. Souls is the source of magic in Valdis, each provides four spells. With the Soul of Centurion Reina for example can attack foes with divine magic in three different ways and charge her weapon with it. During the game player collects different kind of souls, gaining access to the new types of magic and abilities, which help in visiting previously inaccessible areas. Also there's keys, quest items, armor, different kinds of loot for upgrading equipment. Resulting system feels just right: not too overwhelmingly complex, but not too simple either, being extensive enough to provide means to easier killing another particularly hard boss with choosing another approach, another set of magic, different, magic, armor, trinkets or assisting character.
What stands truly unique here is combat system. You have two types of attack. Each can be used for a limited amount of times, increasing your combo rank before your character kind of feels tired. Here's what happens next, with the timed use of magic assist-attack you can increase the length of the combo. And longer combos deal higher damage. But the actual key here is using a special ability “Skill Cancel”. When used it dashes your hero forward or down, if you was in the air, giving him or her a few frames of invincibility and keeping combo chain on hold. So with this skill an experienced player can avoid damage and keep the initiative in fight. Also there's more boring blocking, and finally giving and taking damage fills your focus meter, which when fully filled can be used to enter focus mode, which heals you slightly, increase your stats and boosts your attacks for a limited time.
Enemies have different strategies, abilities and weaknesses: some of them are nimble, some are heavy-hitters, some even try to poison you. But the true gem here are the bosses, who are challenging and unique. You'll fight lightning-blasting teleporting monk in the room with electrified walls, minion-summoning archangel blocking you from the use of magic with his attacks, and spore-spitting plant in a location slowly filling with poisonous gas. Like in some kind of slasher you can score a different rank for killing a boss, from d through c, b and a to s, with various aspects of battle taken in consideration.
What’s truly amazing for the indie game is the amount of optional content in the game. There are whole areas and optional bosses that aren’t really needed to finish the game. Also some of the quests given by the NPCs are not mandatory, and you can ignore them. But hopefully you wouldn’t. Story actually is a bit non-linear and can be affected depending on player actions. Not of all those actions are really intuitive, some things are hidden well. The secrets of the game go as far as including concealed optional bosses which have to be slain before the timer runs out, or the story can take some unexpected turn concerning the survival of some of the NPC villages. Of course, there’s also more conventional dialogue choices for player to affect the story.
All of those said above is packed with truly amazing visuals and soundtrack, making Valdis Story one of the best-looking 2D games. Characters move flawlessly with smooth and fluid animation. Backgrounds are truly detailed and a pleasure to look at. Design seems to be a true descendant of SNES era with its anime-like cartoon style, but it is executed by true artists who really have a passion for it. Same goes for music.
Valdis Story: Abyssal City is one of the best modern 2D metroidvanias, if not even the best. Made by just two people, it really is an achievement. And what’s more amazing, considering its quality and size (I managed to finish it in 17 hours, while missing some of the areas completely), is that they continue their work on it. Not only they plan to add two more playable characters, who will have much more different stories, but they add all type of stuff like optional bosses, areas and items. They truly deserve your money.
Posted: May 15th, 2014
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5 of 7 people (71%) found this review helpful
214 products in account
1 review
57.5 hrs on record
Cool story, great combat, nice RPG elements, and sweet bosses. What more could you ask for? HAH?!?
Posted: February 13th, 2014
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328 of 369 people (89%) found this review helpful
353 products in account
1 review
333.1 hrs on record
Valdis Story: Abyssal City is one of the best games i've played so far, i've been so hooked on to it that i have yet to become bored of doing the game over and over, it feels like each playthrough is a challenge and the hardest difficulty which is unlocked after your first playthrough really puts your skills to the test.

The storyline is quite a fun turn of events as neither hell or heaven is the good guy here!
You start off on a ship with your crew then some giant monster comes and crashes your ship and you all sink and end up in Abyssal City which is deep under the sea, it turns out that you have been caught up in the middle of a war between angels and demons and your only way out is to battle your way through hordes of angels and demons as you search for your missing crew!

Currently there are 2 playable characters out of 4 which will be available in an upcoming patch. The 2 currently available characters have very different playstyles, one of them is a monk which starts by using only fists while the other starts with a sword, both have their strengths and weaknesses which makes it really fun to play through the game a second time.
I started out playing the swords man in the hardest difficulty and finished the game and it was quite rewarding as i had to put some effort in to it, later i decided i was going to try out the monk and oh my did i get a surprise, it was like playing a COMPLETELY DIFFERENT GAME! i died a couple of times to bosses here and there which i had considered mastered, but because of the different playstyle and spells it really shook me up and made me have another blast through the game!

The game also features a leveling system and a talent tree system which is pretty rare for a sidescroller, it brings out allot of possibilities while leveling on what path you wish to take and what stats you require for your skill tree... Want to be a MONK MAGE?! no problem... Want to be a barehanded swordsman!? again no problem... the game is very well built to give you the different options of choosing what ever path suites you best!

The item system in the game is very pleasing, it's not to complex and not to simple, you will grind enemies along your travels and they will drop a variation of items for you, later in the game you will be able to use the items obtained to upgrade your weapons or armor as you see fit or even expand your mana or health pool.
This really brought out the good old RPG feeling in me and made me want to try to obtain all the items in the game in my first playthrough, i then realised that there are some items in the game that are only obtainable from chests and you will have to think wisely before you upgrade your weapons or armors as you may not be able to upgrade any other weapon or armor in your current playthrough!

While gliding through the game you will fight vicious bosses that will show you no mercy at all, you will struggle and enjoy the sensation of progressing them til you finally deliver the final blow! you will be required to try out various combinations of armors or spells in order to find out what the best possible way to kill the bosses are.
Every boss in the game has some sort of weakness and it's yours to figure out!

The game it self is well designed, the story is great, has beautiful graphics which are all hand drawn as well as amazing music that really puts you in the zone when fighting bosses or while you are exploring the world of Valdis Story!


Pros:

- Playable multiple times
- Very fun combat system
- Challenging boss fights
- Multiple characters to choose from
- Great leveling system with a unique leveling tree
- Difficulties made to please the average player to hardcore player
- Upgrading system

Cons:

- Map can be frustrating for beginners who have not played the game yet
- You will become hooked to the game and not want to leave your computer!


My Ratings:

Graphics: 94/100
Combat System: 91/100
Storyline: 89:100
Music: 95/100

Overall: 92/100


I highly recommend this game to everyone and if you have any questions, feel free to hit me up on twitch.tv/icyd3mon even if im not streaming, i'm usually in the chat channel!
Posted: November 27th, 2013
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