When a global war nearly decimated humankind, an evil military organization called Oniken takes advantage of the situation to dominate and oppress the few remaining survivors. Even though any resistance to this organization seemed hopeless, a small rebel movement organizes strikes against Oniken.
Análisis de usuarios:
Recientes:
Mayormente positivos (11 análisis) - 72% of the 11 user reviews in the last 30 days are positive.
Overall:
Muy positivos (431 análisis) - El 84% de los 431 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 5 feb. 2014

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Comprar Oniken

Packs que incluyen este juego

Comprar JoyMasher Starter Pack: Odallus + Oniken

Incluye 2 artículos: Odallus: The Dark Call, Oniken

 

Críticas

“It feels like it fell out of the late eighties, except the controls were tightened up during the voyage.”
7/10 – Destructoid

“Oniken is an hard platform game with a retrò feeling inspired by the NES classics. It is a good game which all the retrogamers should try.”
80/100 – http://multiplayer.it/recensioni/105550-oniken-una-lama-a-8-bit.html

“Tough as nails, Oniken brings gamers back to the good old days of platforming, the 8-Bit era. It's not just looks, but the gameplay and overall feel of the game will no doubt fill older gamers with nostalgia.”
5/5 – BitLoaders

Acerca de este juego

When a global war nearly decimated humankind, an evil military organization called Oniken takes advantage of the situation to dominate and oppress the few remaining survivors. Even though any resistance to this organization seemed hopeless, a small rebel movement organizes strikes against Oniken. One day, a ninja mercenary named Zaku offers his services to the resistance for unknown reasons. His moves are lethal and now he is the resistance's only hope.

Oniken is an action platform game highly inspired by the 1980's, its games and its movies. You can see this not only in the graphics and sound design, but also in Oniken's story and difficulty.

Don't Worry, You Will Die A Lot Of Times.

Every copy of Oniken comes with digital versions of the game manual and the original soundtrack.

Features


  • Graphics, sounds and difficulty from the 8-bit era
  • Cinematic cutscenes
  • Over 18 boss fights
  • Six missions, three stages each
  • An extra mission after you beat the game
  • Boss rush mode
  • Not difficult enough? Try the new HARDCORE MODE
  • Global Leaderboards
  • Full pixelated violence

Note for Mac/Linux

Mac and Linux version are Wine wrappers. They're not a port but in every machine we could test the game it ran perfectly and without any problem. However if you have a problem with these versions please e-mail us!

We can't get gamepad controls working in the wrappers, but you can use key mapping softwares (like joy2key).

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Windows XP
    • Procesador: 1.0 GHz Processor
    • Memoria: 512 MB de RAM
    • Gráficos: 32MB VRAM Integrated Graphics Card
    • DirectX: Versión 9.0
    • Almacenamiento: 100 MB de espacio disponible
    Recomendado:
    • SO: Windows 7
    • Procesador: Dual Core Processor
    • Memoria: 1 GB de RAM
    • Gráficos: 64MB VRAM Dedicated Graphics Card
    • DirectX: Versión 9.0c
    • Almacenamiento: 100 MB de espacio disponible
    Mínimo:
    • SO: OS X 10.6 Snow Leopard
    • Procesador: Intel Core Duo
    • Memoria: 1 GB de RAM
    • Gráficos: 32MB VRAM Integrated Graphics Card
    • Almacenamiento: 250 MB de espacio disponible
    Recomendado:
    • SO: OS X 10.9 Mavericks
    • Procesador: Intel Core 2 Duo
    • Memoria: 2 GB de RAM
    • Gráficos: 64MB VRAM Dedicated Graphics Card
    • Almacenamiento: 400 MB de espacio disponible
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Mayormente positivos (11 análisis)
Overall:
Muy positivos (431 análisis)
Publicados recientemente
pinkfloydinspace
( 14.6 h registradas )
Publicado el 1 de mayo
Just like the action side scrollers made by Capcom, Temco, Taito, Konami, etc on our NES systems we enjoyed as kiddies in the 80's. Some of our most fun gaming moments of all time.

Strider, Shatterhand, Ninja Gaiden, Bionic Commando, Vice Project Doom, Shadow of the Ninja, Powerblade, Kick Master, etc come to mind.

There were so many of them that were simular they kind of overshadowed each other were forgotten or didn't get the reconition they deserved.

The best part about types of games are that they are still fun to play. Among the best of the 8- bit era. Lots of nostalgia and not as many blisters on my thumbs since Xbox 360 gamepads are much kinder than my old NES ones.

As with Axiom Verge(Metroid clone) I am pleased this looks and plays like the original Strider. I wouldn't want it any other way.
tqwert13
( 4.7 h registradas )
Publicado el 1 de mayo
Nope
pao7801
( 0.3 h registradas )
Publicado el 16 de abril
I really don't know what to say, I bought this game because of nostalgia for Turrican on Amiga but I didn't enjoy it... I didn't like its controls and animations. Yet it has a "soul", so you can give it try if (and only if) you find it on sale.
Nightmare Sasha 悪夢サーシ
( 3.0 h registradas )
Publicado el 7 de abril
Love the art style of the game, it reminds me a lot of Fist of the North Star. The game is an adventure game that is a tribute to the old school NES days and it plays like one too. This is NES hard. Excellent soundtrack, the graphics are nice in an old school style sort of way. The controls are a bit hard to control with the keyboard so I highly recommend playing with a gamepad. I used a wired xbox 360 controller and the controls were excellent and very responsive. This is an 8/10 for me.
ElvisChrist6
( 3.0 h registradas )
Publicado el 7 de abril
The absolute best "retro" style game on Steam. I have a lot more than the apparent 3 hours put into it, but on Offline Mode. This game genuinely looks and sounds like an 8-bit game and plays like a NES game. On first play through of each level, it feels difficult but never frustrating. Once you've died a couple of times though, you should be able to play back to that point without dying once; it's incredibly fair. Due to being able to choose your level once you've completed the last, the difficulty on normal mode isn't quite NES levels but it makes up for this by having 3 or 4 sections to each level that could be considered individual levels (often with a boss in each section). Controls, particularly with a gamepad (though keyboard is fine for this game), are great altogether. Some levels feel like Ninja Gaiden or Vice: Project Doom, while there are segments that feel more like Shinobi III (the jet ski sections specifically) but with 8-bit graphics. Really an incredible job done on it. Recommended at any price.
Tuti
( 0.1 h registradas )
Publicado el 31 de marzo
This game is a love letter to ninja gaiden shadow for the gameboy!
Pardus
( 1.9 h registradas )
Publicado el 21 de marzo
Es lo que promete, sin mas. Genial.

Edit: Llega un momento en que la dificultad se les va de las manos.
Aseliot
( 8.9 h registradas )
Publicado el 20 de marzo
Cool 2d game, also pretty ♥♥♥♥ing hard. But not impossible.

I've finished missions 1-6, but ♥♥♥♥ mission 7 i'm not doing it anymore after 20+ tries.

Story mode is just 6 missions, 7 is an extra. Then there's also a boss rush mode and insane people can try the hardcore mode where you play through everything with just one life.

If you are into 2d games then buy this only if you don't mind a hard game, if you are into hard games then this is just the thing for you. If the game isn't hard enough for you then you can always try beating your own high scores and try to get all the achievements.

By the way, read the GAME MANUAL. Yes steam apparently always had game manuals. And I actually didn't know you could throw grenades or go berserk mode in the early stages.
Nighmare
( 4.8 h registradas )
Publicado el 16 de marzo
It's one of the few hidden gems i've discovered through a sale. It's very fun and quite challenging! I need every single achievements with no deaths but man this is hard!
blue_blazer
( 2.8 h registradas )
Publicado el 10 de marzo
Oniken is that kind of game that we got a lot of in the 1980's. A sidescrolling hack and slash game that tests your skills and reflexes. When I started up the game I was expecting something like Ninja Gaiden, but instead I get a game that has fun power ups and tricky but fair traps involved. The cutscenes in the game look like they came out of some obscure japanese anime, but seem to fit the setting the game is based in. I do enjoy games that put in extra effort to be different from what we have today with how far 3D graphics and environments have come in recent years. Hopefully you can have as much fun as I did with it.
john dude
( 8.6 h registradas )
Publicado el 3 de marzo
I felt the need to write a review for this game after reading the negative reviews and deciding that I strongly disagreed with them.

Basically, it comes down to this: If you played Contra, Castlevania, Ninja Gaiden, Shadow of the Ninja, or Shatterhand on the NES, then I guarantee you will like this game. In my opinion, it is even better than some of those games I just mentioned! The story is quite cheesy and fun in a goofy sci-fi anime way, but it is written much better compared to Ninja Gaiden's cut-scenes. In other words, you can actually tell that the people who wrote it could speak fluent English!

The game is divided into 6 missions, plus an extra bonus mission. Each mission takes a certain level of reflexes, timing, and trial and error pattern recognition to succeed. What I really loved was the hardcore mode that unlocks after you beat the game! In hardcore mode, the game is more difficult and you have to play through all the missions on one life! (you can find some extra lives in the levels though)

Without a doubt, beating the game on hardcore mode will make you feel like a total bada$$! You will look down and notice new strands of chest hair and ripped muscles on your body that you never knew you had before, all thanks to this amazing game! There is also a boss rush mode that is equally fun and addicting. I personally found the snake boss in the tree to be the most annoying because I couldn't figure out a good pattern to beat him, but with enough perseverance, I finally got past him with enough health to finish the challenge.

Overall, this is a great game and I'm sure that if it was released back in the NES golden era, between 1986 - 1992, it would've been a massive hit. Many young gamers today simply don't have the patience to play through a game like this, which is a big shame in my opinion. If they would just try to put some time and effort into finishing it on hardcore mode, they would find it to be one of the most rewarding experiences ever, but unfortunately they are spoiled by the constant checkpoints and hand holding of modern games like Call of Duty and other casual games.

That's just my two cents, but yeah, I highly recommend this game to anyone who has good taste in games.
DDimitri
( 2.2 h registradas )
Publicado el 28 de febrero
Really epic oldschool action game. Too hard for me but it's still really ♥♥♥♥ing epic game.
Norteleks
( 1.3 h registradas )
Publicado el 25 de febrero
Oniken is difficult but fun, its NES hard, but sometimes for the more cheap aspects of its design. Haven't finished it because I kept dying and rage quit, but I'll come back to it sometime. If you're into NES games like Ninja Gaiden and Strider you'll more than likely enjoy this game.
Carrasco
( 9.0 h registradas )
Publicado el 25 de febrero
Genial juego de acción/ plataformas estilo retro (8 bit). Su dificultad lo hace desafiante de la misma manera que los clásicos de NES como Ninja Gaiden, las Tortugas ninja o Contra.
Demuestra realmente tus reflejos y habilidades por menos de 1€ en rebajas.

Riete tú de Dark Souls...
Lob
( 6.1 h registradas )
Publicado el 17 de febrero
Probably the best Brazillian game you will ever play.

As a reto-styled indie game, Oniken is hardly unique in premise. However; most retro-styled indie games are only "retro" in terms of visuals/sound and do not capture the enticing gameplay aspects of retro gaming. Retro games were about introducing new challenges to the player and making the most out of the limited hardware available at the time. Since graphical fidelity has progressed well past 8-bit sprites no indie game can capture the latter aspect, but Oniken certainly feels authentically retro because of its focus on platforming-action mechanics, challenging level design and simple but addictive weapons. This puts it well ahead of the curve as most other "retro" indie games have no depth to their game design and feel like performing a series of menial tasks.

Oniken borrows a lot of design cues from some of the best action platformers available on the NES such as ninja gaiden, pitting the player against a variety of different bosses, enemies and level hazards which encourage the player to memorise the levels and come up with their own solutions. It further mixes things up with auto-scrolling levels which take the form of either platforming challenges or run-n'-gun style vehicle levels where the player will have to time their shots and jumps right to proceed.

The quality of the movement system and the simple, responsive controls prevent all of this challenge from feeling tedious/frustrating, along with this the sword and grenade weapons although lacking in variety, feel versatile enough to reliably deal with everything the game throws at you if you are willing to think about how to get past new obstacles.

The most important part of all of this is that it does feel rewarding to progress, as the cutscenes are a great throwback to the 80's, with badass gruff characters, cheesy-but-likeable villains, insane campy stunts and true-to-NES seizure effects. Although Oniken could not get away with all the gore and swearing that it has if it was to be published on the NES in the 80's, it still feels like a love letter to the action heroes of the era. What feels even more rewarding is completing each level without dying, and then progressing through the levels quickly enough to get the steam achievements. It gives Oniken a lot of replay value and is a case of game achievements actually being done right (as in, it actually feels like you've achieved something in a sense).

Overall, Oniken stands up there with games like Shovel Knight, Satazius, and Cave Story as "retro-styled" indie games that are actually retro in terms of design and comes with all of the glorious challenge and fun that comes with this style of game design actually being executed correctly. One of the best things about retro action games was that you could actually become as badass as the protagonist by playing well, and Oniken captures this aspect perfectly.
Trickster
( 3.2 h registradas )
Publicado el 16 de febrero
Mainly a trial and error run. Enemies and trap placements which you can't avoid or know ahead of time. I don't think people would want to play Oniken for that paticular reason. A simple snes game, best to be played on a handheld device to kill time.

6 levels
1 bonus level
Boss rush mode
Hardcore mode
Space Cowboy
( 4.9 h registradas )
Publicado el 12 de febrero
Great brazilian game! Love it!
mrnerp
( 0.2 h registradas )
Publicado el 11 de febrero
the game is in V2 but has no controller support
LETS WATCH
( 3.2 h registradas )
Publicado el 8 de febrero
This game is HARD. Not exactly Ninja Gaiden hard, but HARD. I'm still on the second boss, and its a pain in the ♥♥♥.
Zaram
( 6.4 h registradas )
Publicado el 6 de febrero
Review in English/Spanish
Análisis en Inglés y Español:

English:
Oniken is a big homage to old NES games, the kind that made you scream in agony and throw your control in frustration a la Ninja Gaiden. Thankfully the developer knows today standards aren’t so trite and the game is actually easy if you know what you are doing (Perseverance, GUTS and finding out that you can actually consume your blade power-ups for UNLIMITED POWER!)

For those masochistic enough the game offers a hardcore mode (unlocked after clearing the game once)

Español:
Oniken es una carta de amor a los juegos viejos de NES que te hacían gritar en agonía por lo difíciles y frustrantes que eran, es muy parecido a los Ninja Gaiden tanto en jugabilidad como en las escenas que tiene entre niveles. Afortunadamente los desarrolladores se apiadaron de nosotros y el juego es de hecho fácil si sabes lo que haces (Perseverancia, coraje y tener en mente que puedes consumir los power-ups de tu espada para conseguir poder ilimitado)

Si eres masoquista te alegrará saber que hay un modo hardcore que se desbloquea una vez terminas el juego.
Análisis más útiles  En los últimos 30 días
A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
3.0 h registradas
Publicado el 7 de abril
Love the art style of the game, it reminds me a lot of Fist of the North Star. The game is an adventure game that is a tribute to the old school NES days and it plays like one too. This is NES hard. Excellent soundtrack, the graphics are nice in an old school style sort of way. The controls are a bit hard to control with the keyboard so I highly recommend playing with a gamepad. I used a wired xbox 360 controller and the controls were excellent and very responsive. This is an 8/10 for me.
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Análisis más útiles  En los últimos 90 días
A 7 de 7 personas (100%) les ha sido útil este análisis
Recomendado
6.4 h registradas
Publicado el 6 de febrero
Review in English/Spanish
Análisis en Inglés y Español:

English:
Oniken is a big homage to old NES games, the kind that made you scream in agony and throw your control in frustration a la Ninja Gaiden. Thankfully the developer knows today standards aren’t so trite and the game is actually easy if you know what you are doing (Perseverance, GUTS and finding out that you can actually consume your blade power-ups for UNLIMITED POWER!)

For those masochistic enough the game offers a hardcore mode (unlocked after clearing the game once)

Español:
Oniken es una carta de amor a los juegos viejos de NES que te hacían gritar en agonía por lo difíciles y frustrantes que eran, es muy parecido a los Ninja Gaiden tanto en jugabilidad como en las escenas que tiene entre niveles. Afortunadamente los desarrolladores se apiadaron de nosotros y el juego es de hecho fácil si sabes lo que haces (Perseverancia, coraje y tener en mente que puedes consumir los power-ups de tu espada para conseguir poder ilimitado)

Si eres masoquista te alegrará saber que hay un modo hardcore que se desbloquea una vez terminas el juego.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
6.1 h registradas
Publicado el 17 de febrero
Probably the best Brazillian game you will ever play.

As a reto-styled indie game, Oniken is hardly unique in premise. However; most retro-styled indie games are only "retro" in terms of visuals/sound and do not capture the enticing gameplay aspects of retro gaming. Retro games were about introducing new challenges to the player and making the most out of the limited hardware available at the time. Since graphical fidelity has progressed well past 8-bit sprites no indie game can capture the latter aspect, but Oniken certainly feels authentically retro because of its focus on platforming-action mechanics, challenging level design and simple but addictive weapons. This puts it well ahead of the curve as most other "retro" indie games have no depth to their game design and feel like performing a series of menial tasks.

Oniken borrows a lot of design cues from some of the best action platformers available on the NES such as ninja gaiden, pitting the player against a variety of different bosses, enemies and level hazards which encourage the player to memorise the levels and come up with their own solutions. It further mixes things up with auto-scrolling levels which take the form of either platforming challenges or run-n'-gun style vehicle levels where the player will have to time their shots and jumps right to proceed.

The quality of the movement system and the simple, responsive controls prevent all of this challenge from feeling tedious/frustrating, along with this the sword and grenade weapons although lacking in variety, feel versatile enough to reliably deal with everything the game throws at you if you are willing to think about how to get past new obstacles.

The most important part of all of this is that it does feel rewarding to progress, as the cutscenes are a great throwback to the 80's, with badass gruff characters, cheesy-but-likeable villains, insane campy stunts and true-to-NES seizure effects. Although Oniken could not get away with all the gore and swearing that it has if it was to be published on the NES in the 80's, it still feels like a love letter to the action heroes of the era. What feels even more rewarding is completing each level without dying, and then progressing through the levels quickly enough to get the steam achievements. It gives Oniken a lot of replay value and is a case of game achievements actually being done right (as in, it actually feels like you've achieved something in a sense).

Overall, Oniken stands up there with games like Shovel Knight, Satazius, and Cave Story as "retro-styled" indie games that are actually retro in terms of design and comes with all of the glorious challenge and fun that comes with this style of game design actually being executed correctly. One of the best things about retro action games was that you could actually become as badass as the protagonist by playing well, and Oniken captures this aspect perfectly.
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Análisis más útiles  En los últimos 180 días
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
2.6 h registradas
Publicado el 19 de enero
Se caracteriza por representar una dificultad afectada por un único obstáculo a la vez y de forma secuencial que ocupa toda la pantalla o toda la jugabilidad. Los obstáculos o enemigos, serán superados por una anticipación, destruyéndolos o esquivándolos.

Es un juego que requiere estar concentrado en un único punto y requiere de un buen control del personaje, sin embargo debido a su brevedad tanto en su duración como jugabilidad, y a los pocos detalles y elementos y jugarse en una escala aumentada, y a que tenemos mucha vida y un segundo de invulnerabilidad cuando nos dañan, resulta fácil de aprender y de jugar.
De todas formas el juego se las trae. Para equilibrar esto, al ser dañados seremos desplazados un poquito, y los escenarios tienen eso en mente en todo momento. El modo Hardcore sería el que se seleccionaría en las recreativas.

El salto sera nuestra mejor herramienta y este está afectado por la duración o la fuerza de la pulsación. El salto ocupará más del 50% de la jugabilidad y apuesta por una precisión basta pero concentrada, porque el juego se concentra en un punto.
Con el uso constante de los saltos conseguiremos acceder a todos sitios y situarnos a distancia para atacar a los enemigos con nuestra espada o katana. De nosotros quedará un decisión bastante tajante en decidir si usamos la espada para destruir o sólo nos limitamos a saltar para esquivar el obstáculo o enemigo.
El plataformeo juega un papel muy importante y estará condicionado por su total jugabilidad.

Todos los disparos enemigos estarán enfocados a un punto clave para esquivarlos entre enemigo, trayecto del proyectil y nuestro heroe. teniendo esa iniciativa en mente. Cuando logremos esquivar ese disparo nos pondremos por lo general cerca del enemigo para darle con la katana, sabiendo que hace otra secuencia de disparo cada x tiempo.
Unas granadas como tener botón darán una segunda decisión para el ataque: katana o granadas. Las granadas se cogerán por cajas dispuestas por el escenario según avanzamos. En estas cajas también encontraremos botiquines o maná para la katana. El maná dará más fuerza a nuestra arma de mano y los botiquines recuperaran un 20% de una barra de salud. Al ser dañados perderemos parte de la fuerza de la katana.

La duración y su concepto es igual que los juegos de las recreativas. Me parece que el juego en su totalidad hace guiños a otros juegos de forma indirecta. Es un juego como indirecto, pero con unas leyes claras.
¿Te ha sido útil este análisis? No Divertido
A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
3.9 h registradas
Publicado el 9 de enero
Oniken es sólido, no es el típico juego indie "retro" que lo único de "retro" que tienen es un pixel-art mal hecho, sino que se inspira directamente en los acción-plataforma clásicos de NES (Ninja Gaiden, Power Blade, Shadow of the Ninja etc), por lo que es muy fiel a su fuente de inspiración tanto en gameplay como en presentación. Incluso tiene cinemáticas similares a las de Ninja Gaiden (aunque en dificultad no está ni cerca). La música podría ser mejor sin embargo.

8/10, puedes hacerlo mucho peor con medio dólar.
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A 8 de 9 personas (89%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
3.6 h registradas
Publicado el 30 de diciembre de 2015
In the age where most indie games feature pixel art graphics of some sort just for the sake of style or nostalgia, the developers at JoyMasher bring you the real deal with Oniken. How authentic can a modern implementation of a classic 8-bit action platformer be? Probably not much more than Oniken.

You play as Zaku — a ninja mercenary, who helps the resistance in fighting the titular evil military organization (Oniken), that's attempting to control what's left of the post-apocalyptic world. If that doesn't seal the deal for you in itself, then continue reading :).

This whole game reeks of eighties, not only in terms of visuals and sound, but the overall game design as well, not to mention the story, which is told in short cutscenes between levels. The artists did an amazing job with the visuals: the graphics aren't stylized to look like 8-bit — they are 8-bit, and great at that. The same can be easily said about sound — both music and sound-effects are unmistakably 8-bit and fit the overall game well. The levels in this game have their own different look and feature various gameplay elements and mechanics: there are classic horizontal scrolling segments, vertical scrolling segments, auto-scrolling segments and platforming segments. The boss-fights are epic, with bosses ranging from regular-sized enemy characters to bosses in crafts, mechanisms with turrets, gigantic fire-breathing snakes, etc.

Oniken doesn't boast a large arsenal of weapons — you're pretty much limited to using your massive sword (which you can power up) as the main weapon and grenades (which you'll need to pick up) as a sub-weapon, but that's not really a problem, since slicing your way through enemies is the meat of the game. Despite this, you'll have your chance to shoot some enemies via some shooting segments, which also exist in Oniken.

it's true that sometimes Oniken may seem a little bit too authentic for it's own good, with the game being rather challenging, both gameplay- and game-design wise. Think "Ninja Gaiden" on the NES. Some levels throw a crap ton of enemies at you, while other times an additional checkpoint would make all the difference. Still, that doesn't mean Oniken is a bad game, not in the slightest — it just means that you need to persevere. Git Gud or Die Tryin. Are you a man enough to play this game? Then buy it, sadly almost nobody did.

P.S. For more awesome hidden gems, follow the CRIMINALLY Low Sales steam curator.
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A 5 de 5 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
9.4 h registradas
Publicado el 24 de enero
This is a slick throwback game, with very tight controls and challenging level design. It is meant to be played a certain way and it teaches you the proper way to play along the way by killing you repeatedly. If you die in this game it is your fault, which is part of the learning curve. They did a good job of simulating the NES difficulty from back in the day, but without the sluggish controls that plagued many games from that era. Protip: Read the manual to learn the secret technique to beating time trials. Overall if you love retro style games I would also recommend picking up the Oniken + Odallus combo back as both games are excellent and made by the same studio.
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A 6 de 7 personas (86%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
0.4 h registradas
Publicado el 2 de enero
Loks exactly like a NES game and even plays like one. Can't say how good it is though, have to play more. I am so bad at it and I didn't even finish the first level. Shame on me, huh?
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A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
4.8 h registradas
Publicado el 2 de enero
best
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.4 h registradas
Publicado el 30 de diciembre de 2015
Plays like an NES classic with more responsive controls 10/10
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
5.5 h registradas
Publicado el 14 de diciembre de 2015
Positives:
+ This game will take you back to the late 1980s where NES hard is king.
+ Can be finished in 2 hours. 1 hour more if you try to rescure all hostages in the special mission
+ Good chiptunes
+ Good NES quality aesthetics

Negatives:
- The controls are not tight. I got hit because of missed inputs.
- No auto-fire for attacking. Getting blisters is something I do not miss from the NES days.
- If you get hit, you fall backwards ala early NES games. The problem is that modern games has shown us that this is bad design. Its very frustrating to get sniped and fall to your death
- Weird timing on enemy shots. I played a lot of NES and retro games. Enemies have this 1-2-3 timing. Oniken's enemies has an awkward 1-2-2.5 timing that throws me off.
- Missing startup animations. Its so weird to see your enemies suddenly firing without cheorgraphing their attacks. I understand that they are going for an NES game design, but even old games like Contra will freeze their enemies in "ready animation" for a few milliseconds before firing. Because there is no startup animation, I often find myself off-guard when the enemy attacks.

That said, even with all the negatives of this game, I will still recommend it to Retro gamers. Since it only takes 2 hours to finish, the game (almost) didn't feel too long to make the faults matter.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
3.2 h registradas
Publicado el 16 de enero
Shatterhand, Ninja Gaiden and Kabuki: Quantum Fighter blended together. The game doesn't outstay it's welcome, has tight controls and a wonderful sound track.
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A 1 de 2 personas (50%) les ha sido útil este análisis
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25.2 h registradas
Publicado el 4 de enero
Hard retro-styled platformer. Looks like and plays like Ninja Gaiden. Cheap price, highly dynamic gameplay and interesting storyline.
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A 3 de 5 personas (60%) les ha sido útil este análisis
Recomendado
7.0 h registradas
Publicado el 24 de julio de 2014
Oniken, lo consegui gratis gracias a tremor y me atrajo su estilo retro y me dije pues vamos a darle una oportunidad...

No me arrepiento nada de darle esa oportunidad, es complicado como un buen juego de la NES y al tener esa dificultad con los niveles al acabarlos sientes mayor satisfacción.

Este juego tiene una jugabilidad que es lo que publicita estilo NES, un sonido que encaja perfectamente y una historia aceptable con momentos épicos del protagonista, solo tiene 6 niveles y uno mas extra pero con eso es suficiente para engancharte varias horas, además si quieres todos los logros mas tiempo que se le puede dedicar.

Por último tiene un modo Boss Rush como el nombre indica es peleas contra jefes seguidas y un modo hardcore hecho para los mas habilidosos y valientes, solo una vida con mayor daño de los enemigos y todos los niveles seguidos es un hardcore en toda regla.

Este juego a conseguido que haga un análisis completo de un juego, mi primer análisis, y lo recomiendo a este gran juego.
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A 2 de 4 personas (50%) les ha sido útil este análisis
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Recomendado
2.7 h registradas
Publicado el 9 de agosto de 2014
old School ;D
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A 2 de 4 personas (50%) les ha sido útil este análisis
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2.9 h registradas
Publicado el 7 de agosto de 2014
RipOff de Contra, Stryder y algo de Castlevania, con una historia cliche a mas no poder, musica no muy llamativa y un personaje que parece copia de Hokuto no Ken (Fist of the north star)...graficos de la epoca del NES, jugabilidad simple a mas no poder (son 6 botones unicamente) y dificultad digna de un Contra...no es un MUST HAVE, pero es interesante para matar el tiempo, sin embargo no vale la pena comprarlo, es un titulo totalmente olvidable, con algunos bugs bastante molestos y un "hitbox" bastante injusto (varias veces me quede perplejo viendo que me quitaban vida a una distancia incoherente), sin embargo, relativamente decente para recibir como regalo, gratis o en algun bundle.

Pense que me encontraria con algun juego que imitara la vieja escuela pero con la tecnologia actual, pero me encontre con un juego sin mucho que demostrar, bueno para matar el tiempo jugando por un par de minutos y sacar los cromos para venderlos, pero mas alla de eso, no.

Le pongo recomendacion positiva, debido a que no fue una experiencia tortuosa como otros juegos de este tipo que he tenido que jugar, sin embargo, no recomiendo comprarlo.
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
9.8 h registradas
Publicado el 2 de julio de 2014
Divertido,dinamico,retro. Nada mas que comentar sobre este juego
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A 110 de 122 personas (90%) les ha sido útil este análisis
Recomendado
2.6 h registradas
Publicado el 5 de febrero de 2014
The review blurbs don't lie: This game absolutely feels like it came right out of the late 80's NES but with fine tuned controls. Everything about it screams classic from the NES style color palette that neatly separates foreground from background and makes sure enemies stand out clearly to the hard as balls platforming and combat, to the sparse checkpoints and lives and unforgiving boss battles that can crush you in an instant if you don't learn their patterns.

Gameplay feels like a mix of Strider and Shatterhand with swords and grenades as your primary weapons. A power-up item lets you cast a crescent shaped beam half the length of the screen with your primary attack but fails after you've been hit twice, requiring you to not only master the new attack range to keep enemies at bay but also hone your platforming and dodging skills to maintain your elevated attack power for harder enemies later in the stage.

The Terminator meets Vexille meets any kind of robo apocalypse storyline is pure '80's cheese and it's glorious, especially when a dude called Rico calls you on what looks like an '80's portable TV while you're riding a bright green rocket powered jetski. There's even a villain that feels like a pure throwback to the infamous Cats from Zero Wing.

Despite all the homage to action games of the late '80's, Oniken manages to be its own beast. It doesn't feel especially unique but it doesn't have to as it's a masterfully crafted experience that's equal parts nostalgia trip and exciting. Even with the harsh difficulty I find myself wanting to see what the next screen will be, what the next villain will be, what's the next enemy the game will throw at me and what will it do.

The audio feels ripped right from the era too, a masterfully crafted score of synthetic sounding music that perfectly fits the tone and transports you back to a childhood full of bleeps and bloops and incredible ear-pleasure that you're sure your audio chip is having an ♥♥♥♥♥♥ to produce.

Controls are tight, responsive and the ability to use the dpad or analogue stick makes everything a bit easier (or more authentic depending on how you look at it). Restricting controls to two buttons (attack and jump, with grenade being up+attack) feels like an unnecessary nod to the NES but it's not restricting or annoying. Neither is the game in general - when you die it's almost always your own fault, you own mistake or lack of attention that causes you to fail. That said, enemies are fast and unpredictable (at least the first time you meet them) and you'll get caught off guard by a rushing machine or chucked grenade more than once.

So do I recommend the game? Absolutely. No other game even comes close to the level of authenticity that Oniken achieves and it's obviously a labour of love from the developers who are very talented. The game isn't perfect though, for all the praise I have to give it the flashing backgrounds in some cutscenes are an epileptics worst nightmare that can't be disabled (except by skipping the whole cutscene).

Score: 9/10 robots stabbed in the faceplate.
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5.7 h registradas
Publicado el 16 de julio de 2015
There are TWO games on Steam that play and feel like classic NES / SNES games.
Oniken is one of them.

Many side-scrollers and platformers claim to play and / or feel like they're out of the 80's. Like they are from the (S)NES era.
They all lie!
Some of them really do look like NES games. Some of them look like HD NES games. Some of them claim to play like NES games while looking totally "new-age?". None of them really plays nor feels like old-school retro side-scrollers tho.
I'm not saying they're bad games. They mostly aren't. But they don't feel nor play like (S)NES games.

Oniken, however, plays and feels exactly like a classic NES game!

I was sure that Oniken is another one of those pixelated games that is super hard, claims to be "old-school" but doesn't feel or play like an NES classic and once again poor old Mets would be dissapointed.
I still gave it a shot and WOW! Just WOW!
Oniken feels just like it came out from the 80's!

Unlike any other false "old-school" games on Steam, Oniken keeps it simple: You have 2 different attacks (one of them being a pick-up), you can jump...and move back and forth. The game is hard tho. Not Ninja Gaiden hard, but hard. Challenging is the key word here.

Easy to get into, hard to master.

The combat is smooth - Your main weapon is a sword (that looks like a katana) and you can throw grenades as a secondary weapon. Grenades are pick-ups tho and you can run out of them. You can also find secret 1-UPs and some sword power-ups if you get lucky.

After each level you get rewarded with a cutscene that has the quality of Ninja Gaiden.

I managed to finish the entire game in 6h...it's possible to speedrun through the game in 15-30 minutes tho. Just like with classic NES games. Their true lengths were about 15-40 minutes but they took hundreds, if not thousands, of tries to finish.
There are 6 stages and each stage takes you about 2-5 minutes...That is if you know what to expect and you're familiar with the level layout. The first playthrough will take some time. I especially hate level 4 which took me the longest amount of time to beat.

10/10 - Nails every aspect of being a good NES game!

If you're looking for a throwback then this is it. Look no further! Buy Oniken!
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16.7 h registradas
Publicado el 5 de febrero de 2014
A hero reminiscent of Kenshiro from Fist of the Northstar, 8-bit action and simple controls. Oniken is a snacksize-loveletter to oldschool gaming. Time flies as you run, jump and slash your way through six worlds of postapocalyptic battlefields, from underground facilities to cyberninja-infested forests. Many challenges await as you conquer one techno-dungeon after another in order to blow up the core and save innocent people from the robotic Deathforce.

Joymasher didn't hold back with the 80ies cheese and present a story heavily influenced by some of the greatest oldschool anime/manga you can imagine - any game that thanks Koichi Ohata in the credits can only mean action all the way and that is pretty much what Oniken delivers.

It's a throwback to the days of 8bit, equally inspired by NES as well as Master System titles, feeling like a lost game of that long gone era that suddenly appeared again. Obviously this means you spend your time jumping platforms, collecting powerups and slashing away at all kinds of badniks - only interrupting the carnage for massive, screen-filling bossbattles at the end of each stage while rocking out to some very cool chiptunes that remind me of various compositions on the MSX2.

Learning patterns and figuring out proper positioning is key to stopping the evil machines. While nowhere near as polished or deep as titles like Völgarr the Viking, Oniken's simplicity, combined with the high speed of the game and it's great sense of "anime-schlock" set it apart from similar titles on Steam, making it a nice addition to any library that already contains titles like the aforementioned Völgarr, Muri, the original Duken Nukems or the upcoming Metal Slug 3.

For all the retrofun this game provides, it's not without issues - it lacks a bit of polish in places, there are a bunch of odd hitboxes here and there and simply mashing "attack" often yields much better results than trying to avoid damage. But it is rather fair, replenishing your health upon entering a sub-stage and letting you restart in said sub-levels once you reached them. Stages aren't overly long and dying, while annoying, isn't all that big of a deal - especially since you can just select which level you want to start from in the main menu (if you have unlocked the stage that is).

Overall the difficulty seemed right for this kind of game, the truly godlike players can always try their hands at the new hardcore-mode, which is really a great challenge (finish the game in one session without replenished health between sub-stages and pretty much no deaths). There are also speedrunning-achievements and online-leaderboards - providing enough stuff to do if you beat the main game, turning the run'n'slashing action into a score/timeattack-type of title. There is a Boss Rush mode too, and you get the "Jenny"-bonus stage which was basically a proof of concept that run & gun-gameplay would work in Oniken. And because the Joymasher people are nice people, they have thrown in the soundtrack too - making the Steam version the definite version of Oniken to own, even if you might already have it on Desura or from someplace else.

In total Oniken is a pretty brilliant package, especially considering the price - while not flawless, it absolutely feels very "retro" and is all the more impressive considering it was just done in Multimedia Fusion. If you can accept the limitations in gameplay and control as a result of trying to ape classic 8-bit titles, Oniken will provide hours of (sometimes frustrating) oldschool fun for you. An excellent debut by Joymasher here on Steam.
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