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When a global war nearly decimated humankind, an evil military organization called Oniken takes advantage of the situation to dominate and oppress the few remaining survivors. Even though any resistance to this organization seemed hopeless, a small rebel movement organizes strikes against Oniken.
Releasedatum: 5 feb 2014
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Recente updates Alles weergeven (2)

Oniken Update!

10 februari 2014

- Fixed Desura compatibility for saved games and configuration preferences. (update for Desura/Non-Steam coming soon)
- Fixed "Savior" achievement storing wrong values on the end of level.
- Fixed minor bugs on title screen.
- Steam cards enabled by Valve.

10 opmerkingen Meer informatie

First Update!

5 februari 2014

- Fixed a camera bug on level 1-2 boss (thanks to iiYoan/JuniorFisherman for discovering the bug)
- Changed the boss theme music a little
- Minor fixes

The update will be applied automatically by Steam.

8 opmerkingen Meer informatie

Recensies

“It feels like it fell out of the late eighties, except the controls were tightened up during the voyage.”
7/10 – Destructoid

“Oniken is an hard platform game with a retrò feeling inspired by the NES classics. It is a good game which all the retrogamers should try.”
80/100 – http://multiplayer.it/recensioni/105550-oniken-una-lama-a-8-bit.html

“Tough as nails, Oniken brings gamers back to the good old days of platforming, the 8-Bit era. It's not just looks, but the gameplay and overall feel of the game will no doubt fill older gamers with nostalgia.”
5/5 – BitLoaders

Info over het spel

When a global war nearly decimated humankind, an evil military organization called Oniken takes advantage of the situation to dominate and oppress the few remaining survivors. Even though any resistance to this organization seemed hopeless, a small rebel movement organizes strikes against Oniken. One day, a ninja mercenary named Zaku offers his services to the resistance for unknown reasons. His moves are lethal and now he is the resistance's only hope.

Oniken is an action platform game highly inspired by the 1980's, its games and its movies. You can see this not only in the graphics and sound design, but also in Oniken's story and difficulty.

Don't Worry, You Will Die A Lot Of Times.

Every copy of Oniken comes with digital versions of the game manual and the original soundtrack.

Features


  • Graphics, sounds and difficulty from the 8-bit era
  • Cinematic cutscenes
  • Over 18 boss fights
  • Six missions, three stages each
  • An extra mission after you beat the game
  • Boss rush mode
  • Not difficult enough? Try the new HARDCORE MODE
  • Global Leaderboards
  • Full pixelated violence

Note for Mac/Linux

Mac and Linux version are Wine wrappers. They're not a port but in every machine we could test the game it ran perfectly and without any problem. However if you have a problem with these versions please e-mail us!

We can't get gamepad controls working in the wrappers, but you can use key mapping softwares (like joy2key).

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 32MB VRAM Integrated Graphics Card
    • DirectX: Version 9.0
    • Hard Drive: 100 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: 64MB VRAM Dedicated Graphics Card
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space

Systeemeisen (Mac)

    Minimum:
    • OS: OS X 10.6 Snow Leopard
    • Processor: Intel Core Duo
    • Memory: 1 GB RAM
    • Graphics: 32MB VRAM Integrated Graphics Card
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: OS X 10.9 Mavericks
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 64MB VRAM Dedicated Graphics Card
    • Hard Drive: 400 MB available space

Systeemeisen Linux

    Minimum:
    • OS: Any Recent Linux OS
    • Processor: 2GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: 32MB VRAM Integrated Graphics Card
    • Hard Drive: 600 MB available space
    Recommended:
    • OS: Ubuntu 13.10
    • Processor: 3GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: 64MB VRAM Dedicated Graphics Card
    • Hard Drive: 700 MB available space
Nuttige klantrecensies
82 van de 91 mensen (90%) vonden deze recensie nuttig
777 producten op account
4 recensies
1.8 uur in totaal
The review blurbs don't lie: This game absolutely feels like it came right out of the late 80's NES but with fine tuned controls. Everything about it screams classic from the NES style color palette that neatly separates foreground from background and makes sure enemies stand out clearly to the hard as balls platforming and combat, to the sparse checkpoints and lives and unforgiving boss battles that can crush you in an instant if you don't learn their patterns.

Gameplay feels like a mix of Strider and Shatterhand with swords and grenades as your primary weapons. A power-up item lets you cast a crescent shaped beam half the length of the screen with your primary attack but fails after you've been hit twice, requiring you to not only master the new attack range to keep enemies at bay but also hone your platforming and dodging skills to maintain your elevated attack power for harder enemies later in the stage.

The Terminator meets Vexille meets any kind of robo apocalypse storyline is pure '80's cheese and it's glorious, especially when a dude called Rico calls you on what looks like an '80's portable TV while you're riding a bright green rocket powered jetski. There's even a villain that feels like a pure throwback to the infamous Cats from Zero Wing.

Despite all the homage to action games of the late '80's, Oniken manages to be its own beast. It doesn't feel especially unique but it doesn't have to as it's a masterfully crafted experience that's equal parts nostalgia trip and exciting. Even with the harsh difficulty I find myself wanting to see what the next screen will be, what the next villain will be, what's the next enemy the game will throw at me and what will it do.

The audio feels ripped right from the era too, a masterfully crafted score of synthetic sounding music that perfectly fits the tone and transports you back to a childhood full of bleeps and bloops and incredible ear-pleasure that you're sure your audio chip is having an ♥♥♥♥♥♥ to produce.

Controls are tight, responsive and the ability to use the dpad or analogue stick makes everything a bit easier (or more authentic depending on how you look at it). Restricting controls to two buttons (attack and jump, with grenade being up+attack) feels like an unnecessary nod to the NES but it's not restricting or annoying. Neither is the game in general - when you die it's almost always your own fault, you own mistake or lack of attention that causes you to fail. That said, enemies are fast and unpredictable (at least the first time you meet them) and you'll get caught off guard by a rushing machine or chucked grenade more than once.

So do I recommend the game? Absolutely. No other game even comes close to the level of authenticity that Oniken achieves and it's obviously a labour of love from the developers who are very talented. The game isn't perfect though, for all the praise I have to give it the flashing backgrounds in some cutscenes are an epileptics worst nightmare that can't be disabled (except by skipping the whole cutscene).

Score: 9/10 robots stabbed in the faceplate.
Geplaatst: 5 februari 2014
Was deze recensie nuttig? Ja Nee
25 van de 30 mensen (83%) vonden deze recensie nuttig
703 producten op account
73 recensies
15.6 uur in totaal
A hero reminiscent of Kenshiro from Fist of the Northstar, 8-bit action and simple controls. Oniken is a snacksize-loveletter to oldschool gaming. Time flies as you run, jump and slash your way through six worlds of postapocalyptic battlefields, from underground facilities to cyberninja-infested forests. Many challenges await as you conquer one techno-dungeon after another in order to blow up the core and save innocent people from the robotic Deathforce.

Joymasher didn't hold back with the 80ies cheese and present a story heavily influenced by some of the greatest oldschool anime/manga you can imagine - any game that thanks Koichi Ohata in the credits can only mean action all the way and that is pretty much what Oniken delivers.

It's a throwback to the days of 8bit, equally inspired by NES as well as Master System titles, feeling like a lost game of that long gone era that suddenly appeared again. Obviously this means you spend your time jumping platforms, collecting powerups and slashing away at all kinds of badniks - only interrupting the carnage for massive, screen-filling bossbattles at the end of each stage while rocking out to some very cool chiptunes that remind me of various compositions on the MSX2.

Learning patterns and figuring out proper positioning is key to stopping the evil machines. While nowhere near as polished or deep as titles like Völgarr the Viking, Oniken's simplicity, combined with the high speed of the game and it's great sense of "anime-schlock" set it apart from similar titles on Steam, making it a nice addition to any library that already contains titles like the aforementioned Völgarr, Muri, the original Duken Nukems or the upcoming Metal Slug 3.

For all the retrofun this game provides, it's not without issues - it lacks a bit of polish in places, there are a bunch of odd hitboxes here and there and simply mashing "attack" often yields much better results than trying to avoid damage. But it is rather fair, replenishing your health upon entering a sub-stage and letting you restart in said sub-levels once you reached them. Stages aren't overly long and dying, while annoying, isn't all that big of a deal - especially since you can just select which level you want to start from in the main menu (if you have unlocked the stage that is).

Overall the difficulty seemed right for this kind of game, the truly godlike players can always try their hands at the new hardcore-mode, which is really a great challenge (finish the game in one session without replenished health between sub-stages and pretty much no deaths). There are also speedrunning-achievements and online-leaderboards - providing enough stuff to do if you beat the main game, turning the run'n'slashing action into a score/timeattack-type of title. There is a Boss Rush mode too, and you get the "Jenny"-bonus stage which was basically a proof of concept that run & gun-gameplay would work in Oniken. And because the Joymasher people are nice people, they have thrown in the soundtrack too - making the Steam version the definite version of Oniken to own, even if you might already have it on Desura or from someplace else.

In total Oniken is a pretty brilliant package, especially considering the price - while not flawless, it absolutely feels very "retro" and is all the more impressive considering it was just done in Multimedia Fusion. If you can accept the limitations in gameplay and control as a result of trying to ape classic 8-bit titles, Oniken will provide hours of (sometimes frustrating) oldschool fun for you. An excellent debut by Joymasher here on Steam.
Geplaatst: 5 februari 2014
Was deze recensie nuttig? Ja Nee
31 van de 45 mensen (69%) vonden deze recensie nuttig
133 producten op account
2 recensies
1.1 uur in totaal
I follow the development of the game since the beginning and I'm glad to see Oniken on Steam. Great platform game, tough as hell to beat and gives the player tons of fun. Highly recommended! =D
Geplaatst: 5 februari 2014
Was deze recensie nuttig? Ja Nee
13 van de 14 mensen (93%) vonden deze recensie nuttig
757 producten op account
33 recensies
2.0 uur in totaal
HOKUTO NO ONIKEN. ONIKEN NO KENSHIRO. Whatever, THIS is the true 8-bit stuff. No pretentious, faux retro pixel stuff, this could've been a proper NES game back then, period. Only mechanical carnage, dismembering in technicolor. THIS IS HOW YOU DO IT, EVERYONE GO GET THIS. 100/100
Geplaatst: 15 februari 2014
Was deze recensie nuttig? Ja Nee
26 van de 38 mensen (68%) vonden deze recensie nuttig
26 producten op account
1 recensie
1.4 uur in totaal
Oniken is one amazing game from the times where games taught us about persistence and strength. It's not hard just to ♥♥♥♥ you off, it's hard but very rationally logical. It challenges you and progressively teaches you to master the gameplay. You finish the game feeling awesome for actually accomplishing something, which is a feeling many players hadn't had in 20 years.
Geplaatst: 5 februari 2014
Was deze recensie nuttig? Ja Nee

Prijzen

  • “GMB – Best Brazilian Indie Game of the Year.” São Paulo, 21 October, 2012
  • “UOL Jogos – Best Brazilian Game of the Year.” São Paulo, 19 December, 2012
  • “8 Bit Horse Award – Best Old-School Throwback of 2012″ 27 January, 2013
  • “8 Bit Horse Award – Best Action Game of 2012″ 27 January, 2013
  • “8 Bit Horse Award – Best 2D Game of 2012″ 27 January, 2013
  • “Fodinha de Ouro – Best Game of 2012 Made in Brazil” 25 February, 2013