Rule the world or die trying! Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end. Now power is up for grabs.
User reviews: Overwhelmingly Positive (3,069 reviews)
Release Date: Nov 8, 2013

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Recommended By Curators

"Aka 'Sansa Stark Simulator.' An exceptionally clever game which asks a great deal of its players without really seeming to"
Read the full review here.

Reviews

“Each time the protagonist dies, you find yourself coming back with a vengeance, determined to try a new strategy, a different approach to her upbringing. It's borderline addictive. It's also likely to make a monster out of you. By the end of my first successful playthrough, I had summarily butchered everyone who even thought about looking at us funny, forced the princess into a continuous state of docility and lied my way through every social encounter possible. Was it evil? Yes. Was it glorious? Definitely.”
http://indiegames.com/2012/06/review_long_live_the_queen_han.html

“Somehow it never occurred to my princess, whom I’d lovingly crafted into a tense, paranoid warlord, that she shouldn’t empty a box of mysterious mailcandy into her mouth. You would think studying poison and espionage would have saved me from this espionage poison, but instead, a list of other skills, skills I never studied, princess skills, were key to avoiding this fate. I guess that’s the lesson: you can’t build a successful Arya without adding a little Sansa.”
PCGamer

“If you’re the sort who can sink your teeth into a full afternoon of tabletop strategy, you’ll be happy here. Long Live The Queen is a slow-paced, cozy evening kind of game, good for folks who like numbers and critical thinking. And death. Pink frosted, chubby cheeked death.”
The Mary Sue

Steam Greenlight

About This Game


Rule the world or die trying!


Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end.

Now power is up for grabs. You may be the official heir, but much of the country's nobility would love to steal the throne for themselves. Aggressive neighbors will take advantage of any weakness to enlarge their borders at your expense. And that's not even mentioning the magical dangers which are lying in wait...

Can you survive long enough to reach your coronation?

THE QUEEN IS DEAD, LONG LIVE THE QUEEN

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP, Vista, 7, 8
    • Processor: 1.2 Ghz
    • Memory: 256 MB RAM
    Minimum:
    • OS: 10.4+
    Minimum:
    • OS: x86 or compatible processor
Helpful customer reviews
47 of 54 people (87%) found this review helpful
8.7 hrs on record
Posted: October 30
i was a princess who was so pro at dealing with medicine, i could've healed a whole army but i ate some chocolate and died

10/10 would eat them again
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19 of 28 people (68%) found this review helpful
2.3 hrs on record
Posted: November 12
Long Live the Queen is fun in a way. I'm not giving it a negative review because it isn't... and I'm sure it appeals to the people who like putting cute girls in different uniforms, but Long Live The Queen's gameplay is pure, sheer trial-and-error. You spend your days in the castle, developing skills and learning how to be a good queen. Of course, Elodie can't be good at everything, so you have to pick which skills to develop and which to leave alone. This is all nice in itself, if it weren't for the fact that the game keeps killing Elodie in more and more contrived ways, and every time this happens, it's because the player didn't develop some kind of obscure skill enough. Which means you have to - and this is no exaggeration - play a few weeks until you die, then load your save again and gear all your skill points toward preventing that death. You need to do this every time. What's the point of playing a game if I have to die over and over again and can only prevent it by save-scumming and using foreknowledge?

Decided to train Elodie to work with falcons rather than dogs? Too bad, because for some reason a high Dogs skill is all that can prevent you from being poisoned. It gets worse. You get challenged to a duel, and since you've got a good lot of skill points in swords, you confidently accept - only to see Elodie getting run through because whoops, the game decides to test against Athletics instead! I went to assist my troops to fight a naval battle, but did you think the game would check my (almost-maxed) Naval Strategy skill? Nope. Instead, it tests against Climbing and Meditation. Naval Strategy isn't even checked once. It does check against swimming, but haha, did you think being decent at it was enough? Nope, sleepy time with the fishes for you! Get challenged to a duel? You die because your Composure wasn't high enough and you, for some reason, decide to charge the inhumanly powerful mage that just obliterated your father.

Yeah, Hanako Games, I know replayability is a good thing, but try doing it in less cheap and lazy ways next time. A game like Vlad the Impaler, which gives you choices in crisis scenarios and then tests against your stats, does it right. Your game, which railroads crisis situations and then decided to test against a single skill, does not.
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9 of 11 people (82%) found this review helpful
1.9 hrs on record
Posted: November 15
Beat it on second try by accident, ticked off many friends 10/10
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5 of 5 people (100%) found this review helpful
3.7 hrs on record
Posted: November 11
Spend everyday training to get dem mad gainz
Put down peasant revolution
Mastering all sorts of arcane knowledge

Death by chocolate
G.G.
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8 of 13 people (62%) found this review helpful
5.3 hrs on record
Posted: November 5
Incredibly annoying to play, while leaving the feeling that you've been treated *extremely* unfairly by the game's designers.

Imagine having to walk blind-folded through a maze littered with traps. Each time you walk into one, you have attained the dubious ability to avoid it on your next trip through the labyrinth. That, basically, is what playing "Long Live the Queen" is like. Or actually, it's even worse than that. Since knowing where a trap is and how to avoid it are two different things. But once you've figured out one of the ways of surviving a trap, you'll have to perform it (in terms of getting certain stats high enough in time) every time you replay the game. The developer actually prides him/herself that there is that there are actually two or three ways to survive a trap (scripted event) out of the circa 30 different stat bars this game sports. Injustifiably so, in my opinion, since this still leaves numerous trial & error runs until the player has found one of the solutions.

Surely the option to save your game means that you won't have to replay every single event time and again? Well, only in so far as you haven't blown any of the other choices for maxing the proper stat-bars needed for other events that will be coming soon. And you'll have to write down all the choices you've made up to the moment you saved your game. For *every* savegame, or else there is no real point in saving any of your games.

So basically, your princess character gets to die. A lot. Which is illustrated with slightly comical visuals.

Does all of that stat-maxing, route-mapping, savegame-documenting and dying over and over again sound like fun to you? Then this is just the game for you...
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2 of 2 people (100%) found this review helpful
3.2 hrs on record
Posted: October 29
Although this game can be really difficuly, it is really enjoyable and fun! It's pretty frustrating at times because it's impossible, or close to impossible to prepare for every scenario. But that doesn't change the fact that this is one of my favorite games on Steam and it was $10 well spent.
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2 of 2 people (100%) found this review helpful
64.9 hrs on record
Posted: November 18
LLtQ is a good game. Good, but not the best. It suffers from some repetition in that a good portion of the time you invest will be spent attempting to figure out which combinations of choices you make will lead to each ending (and avoid death in the process). The save feature cuts down on this a bit, but if you haven't had previous experience with this type of game, then you are going to be doing a lot of backtracking and starting over. On the other hand, if you know the trick to playing this sort of resource management game, you can easily earn your crown with a half-dozen deaths or less, and in just a couple of hours. The multiple endings add replay value, but you still face the same issues mentioned before. I found the art, UI, and story to be sufficiently engaging, but the music felt somewhat generic, and the $9.99 price tag seems a tad high. I would say buy this when it is on sale for maximum bang for your buck. In the meantime, if you still want to play a game like LLtQ, try the Princess Maker games. They are much more in-depth and have an RPG element to them as well.

Overall, I give this game a 7/10 - good enough to own and play, bad enough to be a little picky as to when you get your copy, and put it off in favour of better games.
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3 of 4 people (75%) found this review helpful
20.6 hrs on record
Posted: November 2
Most replay value in a visual novel I have encountered thus far. Must... die... more... ways......
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9 of 16 people (56%) found this review helpful
2.5 hrs on record
Posted: November 4
People tend to tell themselves, and other people, a story about what they do in a game. They'll say "I shot a bunch of aliens" in stead of "I moved the crossharirs around the screen and clicked the left mouse button" or, in this case, "I ate poison" or "I fought a duel" instead of describing the game itself. I bring this up because the story you're meant to tell yourself about this game, guiding a moe princess named Elodie through a brutal fantasy world, is pretty cool, but what you're actually doing is trial and error based resource management.

So I'm going to say what you actually do in Long Live The Queen, divorced of what those actions are supposed to mean. The game is broken into weeks. Each week you have Elodi study two skills from a wide-ranging list, with the progress affected by her mood. After that, you choose what she does on the weekend from a list, which will alter her mood and can occasionally unlock plot decisions. TSometimes you will also be given a test, where the game will check if some skill is at a high enough level, or make a decision on a branching decision tree. Sometimes failing the test or making the wrong decision will kill you, at which point you will have to go back and either get your skill high enough to survive or make a different decision.

It's all a bit abstract, then, but what's actually wrong with it? The skill checks , especially the ones that kill Elodie, just come out of nowhere. There is no warning that you're going to need a particular skill until something appears that kills her. There are exceptions. If a party is coming up you can assume there will be checks for social skills. If a war is about to happen you'll guess that war-related skill are going to be needed. These are exceptions though. Most of the time you are given no warning until you suddenly need medicine or something to not die.

There is no skill progression for the player. There is no possibility I am aware of that as you get better at the game you will develop the ability to plan ahead and prevent the next arbitrary death. You can only watch what happens and then redo your decisions to prevent it after the fact, or occasionally just luck out. So there are, really, only two ways to play this game. You can progress along a particular path until you reach a skill check that kills Elodie or blocks off whatever path you wanted to go down, then you go back and redo the training decisions to pass that skill check over and over and over again; or you can use a walkthrough that just tells you what skills to train and what decisions to make. To me, both of those options are intensely boring.

That being said, the basic joke of the game, the contrast between a cutesy anime style and a horrible setting, is amusing for a little while. If you can get the game cheap you might enjoy that part of it for a bit. I just don't see it as a game I'm going to play now that I've seen one of the ending, thanks to a walkthrough, and I'm over the art style.
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: November 17
Long Live The Queen is an excellent and essential entry to the "Idol Raising" genre of simulation games. Long Live The Queen deviates from your typical fare of Idol Raising in that you are grooming a young lady not for stardom, but for ruling a kingdom. The paths you can take and the chances for personal growth in Princess Elodie are vast and varied. You can, up to a point, end up playing vastly different games each time you play. What is a smart way to survive one point in the game could be disastrous in another.

The solutions to problems can be both fairly straight forward or way out of left field. A singing voice which through most of the game had been useless, can save your kingdom. The character interactions are satisfying and also heavily rely upon your stats, opening or closing both friendly and romantic options in people. Long Live The Queen allows you to not only play as a straight princess, but as a bisexual or lesbian one, even as a polyamourous one. You can also chose to ignore romance entirely. Aside from romance, on the platonic side Princess Elodie can turn most anyone wo appears into an ally, or an enemy who will attempt to kill her.

A satisfying experience all around, Long Live The Queen is a complex but not terribly long game if you're looking to just beat it once. It's strength lies in the sheer difficulty it takes to survive and the myriad of endings.
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1 of 1 people (100%) found this review helpful
8.8 hrs on record
Posted: November 20
This is one of my favorite games ever!

One of the things I love most about this visual novel is the fact that the choices ACTUALLY matter... like, a lot. What classes you take matter. What you do over the weekend matters. Who you talk to matters. Your mood matters. What outfit you wear matters. Everything - every little, miniscule thing you do - matters a lot and greatly impacts the story. Elodie faces a lot of difficult decisions and tasks, which makes your choices feel very important. I would sometimes analyze the same dialogue box for several minutes trying to decide which route to go. You may die a lot when you start playing the game... but the challenge is what kept me wanting to play!

Also, when we get right down to it, I just enjoy the story. It is rich with detail and quite exciting. Plus, the protagonist is compelling. Elodie is a character who interests me and makes me want to look deeper into her life. I loved the thrill of being a 14-year-old royal and knowing death could be lurking around any corner, yet having to venture on and try to make the best of every situation.

The options for romance are awesome. I adored how there are the traditional "queen marries a worthy gentleman when she takes the throne" paths as well as paths for same-sex partnerships and even no partnerships/marriage at all. Nice!

The only criticism I have really is the classes. I feel like the game gives you ALL THESE CHOICES for what classes to take, and only about half of them are ever relevant (at least in the paths I've taken). Why even include them at all? Just to confuse? I don't know.

Anyway, buy this game! It's the best visual novel ever... I'm convinced that even people who usually hate visual novels could get into this one.
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1 of 1 people (100%) found this review helpful
22.5 hrs on record
Posted: November 1
"Putting all the sick people together? Won't that make them die even faster?"
- the girl who thought that pushing an arrow through her the rest of the way would save her life

Long Live the Queen is a fun little visual novel where the main object is to... well, live long.

You will probably fail a lot. It's okay, though! Half of the fun of the game is finding all of the different ways you can die. The other half is being a ruthless dictator/pretty princess that rules with an iron fist. Or possibly with lots of magic lightning bolts. But either way, it won't be fun for your enemies. Provided you didn't die, I mean.

Seriously, though, this game is addicting. All of the different paths you can take, all of the different deaths, and, true to visual novel form, all of the different possible endings (and that's aside from the death ones!).

Will you die by magic? Will you be shot? Will you eat the dreaded chocolates (answer: yes)? Or, against all odds, will you survive long enough for your coronation, and live happily ever after (possibly as an evil minion, if you play your cards tight).

Just don't do anything with any squids.
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2 of 3 people (67%) found this review helpful
4.8 hrs on record
Posted: November 19
I felt badly kawaii after.
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2 of 3 people (67%) found this review helpful
18.3 hrs on record
Posted: November 3
This game is slowly ruining my life.
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5 of 9 people (56%) found this review helpful
3.3 hrs on record
Posted: October 31
You need poise, yes poise to survive.
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1 of 2 people (50%) found this review helpful
5.0 hrs on record
Posted: November 11
I'm a magical girl!
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1 of 2 people (50%) found this review helpful
9.1 hrs on record
Posted: November 5
Release the Kraken
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1 of 2 people (50%) found this review helpful
7.3 hrs on record
Posted: November 7
Kill them before they kill you.
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1 of 2 people (50%) found this review helpful
3.9 hrs on record
Posted: November 4
Frustrating, Exciting, Surprising, and.. Tactical? I suppose you could say so -Either way it's definitely not as easy as it seems!
But don't let that stop you -It's fun to find out every way she can die, or harder yet, the ways to live!
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2 of 4 people (50%) found this review helpful
11.1 hrs on record
Posted: November 2
Much like everyone else who has reviewed this, I went into the game expecting, honestly, something to inwardly parody.

Oh how wrong I was.

This game- excuse me, /visual novel/- is a literal gem. It's got surprisingly intense strategy, impressive art style, and intrigue to hell. NOT a little girl's princess game.

Seriously. The military checks were surprisingly intense.
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