Sins of a Dark Age is an action strategy game from the creators of Sins of a Solar Empire. Explore your inventory, equip your Hero and enter a dark world full of decisive team battles, tide-turning quests, treasured rewards, crafted goods, and strategic trades.
Käyttäjäarvostelut: Neutraali (561 arvostelua)
Julkaisupäivä: 14. maalis, 2014

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Early Access -peli

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Kehittäjien kertomaa:

“Sins of a Dark Age Early Access is here! Its already fun, very stable and has loads of content but we still have a lot of work to do. Want to provide feedback and influence our next objectives? Join up, open your Welcome Chest and enter the battle!

1. Why is our game in Early Access?
First, Sins of a Dark Age (Soada) has a number of incomplete features and experimental ideas that we would like a lot more feedback on. Second, Soada is a complex online game that needs a lot of testing in key areas such as server load capacity, game balance and matchmaking. Early Access allows us to get the volume we need to do this testing without overloading our systems.

2. How long do we plan to be in Early Access?
As long as necessary but we expect it to last months, not years.

3. What is the current state of the game?
Soada is still in development so there are bugs, incomplete features, placeholder assets, unoptimized code and balance issues. The Ai Heroes (aka Golems) are not very bright yet so they won't pose much of a challenge yet. Most importantly we have not been able to fully test our server load capacity which is one of our major reasons for entering the Early Access program. However, even in this state the game is stable, very fun, and has loads of content.

4. What content is missing or placeholder?
There are too many to list but some of the more obvious ones are:
  • Many icons are placeholder (esp Hero Gear).
  • Many Hero Skin paintings are missing.
  • Many sounds, music tracks and vocals not hooked up yet.
  • Lots of front-end and in-game user interface elements are not complete.
  • The Hero compendium is missing tons of data, especially the Lore and Tips in the Inspect Hero section.
  • There are missing Heroes and missing Hero Skins.
  • Lots more missing!

5. What content are we planning to add to the game?
In a nutshell almost every type of content in the game will be growing over time including lore, materials, recipes, Heroes, Hero Skins, Hear Gear, and Quests. But we also have a list of other content to add that we aren't ready to talk about yet. The list of upcoming features below hints at some of the new content.

6. What features are we planning to add to the game?
Listing all future features is an impossible task especially since we expect them to change in response to feedback and ideas from Early Access players. In that light I will only list the ones we have a reasonably high confidence in:
  • Pets
  • Hero Gear for specific Heroes
  • Hero Gear Sets
  • Recorded games
  • Spectator mode
  • Advanced Ping system
  • New Ai for Heroes (aka Golems)
  • More crafting options
  • Game History
  • Achievements
  • League/Ladder/Leaderboards
  • New Modes (e.g. cooperative)
  • New Maps and Environments
  • In-Game Friend Status
  • Additional Steam integration
  • Systems to improve player behavior

7. What is our pricing strategy during and after Early Access?
Early Access is priced at $4.99 but in appreciation of your support you will receive a reward worth far more than $4.99 (see the next question for details). Ultimately, Sins of a Dark Age will become a Steam Free to Play game but we felt it was necessary to gate Early Access for 3 main reasons:
  • To limit the load on our servers until they are fully tested.
  • To provide a solid new user experience.
  • To help ensure we get dedicated testers.

8. What do you get for joining Early Access?
  • You get immediate access to Sins of a Dark Age and you have a chance to influence its remaining development by providing feedback on the forums, participating in our public bug tracker on GitHub or by playing the game so we can collect valuable gameplay and performance data.
  • Every Early Access player will receive a Welcome Chest containing 1 of 3 bundles. In appreciation of your support we've include far more than $4.99 worth of content in each bundle.
  • You will find your Welcome Chest and Key in your inventory when you start the game. Click "Profile" from the top menu to locate the inventory tab. Once in the inventory, move your cursor over the Chest and click the yellow button to open it.
  • When you open your Welcome chest, 1 of the 3 bundles will be selected at random. Each bundle contains an equal value of content and has an equal chance of being selected.

Here are the contents of each bundle:

Berserk Bundle:
  • Rare Skin (Bombardier Slag)
  • Uncommon piece of Hero Gear (Battleborn Axe)
  • Rare Skin Recipe (Recipe: Skylance Torrace)
  • Uncommon Materials (Imperial Brocade x 2)
  • Common Materials (Meteor Metal x 3)

Merciless Bundle:
  • Rare Skin (Tundral Skalla)
  • Uncommon piece of Hero Gear (Bloodthirst Bracers)
  • Rare Skin Recipe (Recipe: Luna Moth Vexie)
  • Uncommon Material (FaerieDust x 1)
  • Uncommon Material (Fungal Spore x 1)
  • Common Materials (Moss x 2)
  • Common Material (Tattered Linen x 1)

Resolute Bundle:
  • Rare Skin (Fireshroud Atasha)
  • Uncommon piece of Hero Gear (Heart of Valor)
  • Rare Skin Recipe (Recipe: Stoneguard Beroth)
  • Uncommon Material (Subterranean Stone x 1)
  • Uncommon Material (Stinging Vines x 1)
  • Common Materials (Moss x 3)

Here is an explanation of what each bundle element means:

  • Skin: Skins are used to change the appearance of your Hero. In Soada you can either buy skins from the in-game Shop, find them in treasure chests, or craft them from collected materials.
  • Hero Gear: Hero Gear is one of the most valuable ways to customize your strategy before entering a match. Hero gear is never sold in the Shop and can only be found in treasure chests or crafted from materials.
  • Skin Recipe: Skin recipes are only found in loot drops or treasure chests. They are usually the most rare item required to craft a skin so they tend to be quite valuable.
  • Materials: These are only found in loot drops or treasure chests and are required to craft a variety of goods such as Hero Gear and Skins. Each Early Access bundle contains enough materials to complete roughly 25% of the included Skin recipe.

9. What are the initial testing and feedback goals?
  • Hero build viability (both in-game and meta-game)
  • Game balance
  • Game duration
  • Alternate Quest Reward Systems
  • Loot Reward system
  • Crafting system
  • Community Market integration
  • Server optimization and load testing
  • Client optimization and compatibility
  • Matchmaking

10. How can the Steam Community help us during our development process?
  • The best way to help is to play the game regularly as this provides us with valuable gameplay data, performance data and stresses our systems. Sometimes the worst bugs are the ones that are difficult to reproduce. The more matches that are played the better our chances of finding and fixing them.
  • If you would like to be more involved we have two in-game buttons that allow you to provide feedback, ideas and report problems.
  • The Forums button takes you directly to the official forums which we monitor frequently. Periodically, we will copy certain types of reports to the public bug tracker on GitHub to improve our organization and work flow.
  • The Official Bug Report button takes you directly to our public facing bug tracker on GitHub where any player can view, edit and add issues. This system is great for the community as they can see what is going on and its great for us because we get a lot of crowd sourced data on what bugs exist and under what conditions they may occur.

11. Where are the Early Access servers located?
  • Early Access servers are only located in North America but we will add more geographic regions as our testing requires. Europe will likely be next. Some players from Europe have reported that playing on the North American servers is acceptable but for some it is not. There is a known bug we are tracking that definitely affects players across the Atlantic (or with pings above a certain duration) that makes it even worse under certain conditions. We are working to correct this now.

Thanks for considering Sins of a Dark Age Early Access. We hope to you see you online soon!
Lue lisää

Osta Sins of a Dark Age - Early Access

Osta Sins of a Dark Age - Early Access Four Pack

Includes 3 extra copies for your friends.

 

Uusimmat päivitykset Katso kaikki: (25)

21. helmikuu

Play Update #34!

New Quest! New Items! Russian and Australian Servers! See below for all the details!

New Quest "From the Depths"
  • Objective: Kill the shadow's spawn that emerge when wave minions die to gather their essence and harness the darkness for yourself.
  • Context: Early quest that mixes up and encourages intense lane fights.
  • Reward: Umbral Eye - Corrupt the targeted wave minion with gathered shadow, granting it more powerful basic attacks and tougher defenses. Any last hits it earns will be awarded to you.

New Servers in Russia and Australia
  • We are rapidly expanding our international presence and today we are introducing test servers in Moscow and Sydney. These are identified in-game as Russia West and Australia East. Expect more test servers soon.

New Item "Faeweave Torc"
  • Builds from Mending Amulet + 325 gold (total cost 820 gold).
  • Grants 3.2 Health/sec, +5% Healing Given and +5% Healing Received.

New Item "Oath Shield"
  • Builds from Cloak of Protection + 2x Bracelet of Vigor + 900 gold (total cost 2900 gold).
  • Grants 55 Magic Resistance and 375 Health.
  • Has Unique Passive: gain a Damage absorbing shield that begins to regenerate at 12.5 shield/sec 8 seconds after you last took damage. If you have not received new damage for an additional 4 seconds, the regeneration rate increases to 25 shield/sec. Maximum shield strength is 150.

New Item "Vendetta"
  • Builds from Mail Armor + Cloak of Protection + 950 gold (total cost 2950 gold).
  • Grants 55 Armor and 45 Magic Resistance.
  • Has Unique Passive: Upon taking lethal damage instead of dying you will arise after a short delay at half Health and Mana (or Energy). You may move, attack and cast abilities for up to 10 seconds before actually dying. 270 second cooldown.

New Match Making
  • Complete rewrite of how the match making algorithm balances teams. It should now produce teams that are much more balanced in skill.

Gameplay
  • Fixed bug where Try Hero mode was truncating Hero kits to be PlayerLevel 1.
  • Added correct number of pauses per player.
  • Items that are released now attempt to stop using their active ability if they have one and it is being used. This fixes the portal scroll refund exploit.
  • Vallamere's Heroic Stand now shows the % health that will trigger the shield in the tooltip.

Heroes
  • Improved implementation of Rachna's Passive so her dialog will only trigger if Rachna does not already have Cavernlings.
  • Khagas's blind is now affected by crowd control removal and Resilience.
  • Adjusted Strengths (Initiator, Enhancer, Disabler, etc) of a number of Heroes.
  • Fixed an incorrectly aligned Rage Bar value on Drengar.
  • Healing well now properly increases energy regen rate (e.g for Ziri) to be equivalent to the boosted Mana regen rate.
  • Fixed a bug with Torrace's Side Bounties that was causing him not to earn the bonus gold if the target died while he himself was dead.
  • Added new and/or improved vocal dialog for a variety of Heroes.
  • Added custom visual effects for Aftershock and Stone Shield on two of Lithoron's skins.
  • New paintings and UI elements for:
    • Atasha - Dusk Queen
    • Lord Dekain - Spectral
    • Skalla - Tribal
    • Slag - Wastelander
    • Slivus - Direbone
    • Ziri - Bloodborn

Additional Item Changes
    Grove Keeper's Mantle
    • Recipe changed to Bloodstone + Faeweave Torc + Hood of Protection + 575 gold from Bloodstone + Mending Amulet + Hood of Protection + 825 gold
    • Total cost increased to 2690 gold from 2615 gold
    • Healing Given increased to 12% from 10%
    • No longer grants bonus Healing Received
    Mandrake's Carapace
    • Recipe changed to Mail Armor + Faeweave Torc + Mending Amulet + 865 gold from Mail Armor + 2x Mending Amulet + 1065 gold
    • Total cost increased to 3230 gold from 3105 gold
    • Now grants 12% Healing Received
    Rush of Insight
    • Now grants 25% Special Cooldown Reduction for 10 seconds on a 120 second cooldown. Special Cooldown Reduction works similarly to normal Cooldown Reduction but is not subject to the latter's 40% cap. E.g. it is possible to achieve an effective 65% CDR with 40% normal CDR and the active in effect.
    Runethief's Spellpick
    • Recipe changed to Occult Talisman + Mage Staff + Renewing Amulet + 650 gold from Clarity of Thought + Apprentice Wand + Hood of Protection + 800 gold
    • Total cost increased to 3450 gold from 3060 gold
    • Special Power increased to 80 from 65
    • Mana Restore Rate reduced to 1.6/sec from 1.8/sec
    • No longer grants Cooldown Reduction
    • Passive now restores 40 Mana over 5 seconds in addition to stealing 15 Magic Resistance.
    Glacial Scepter
    • Tooltip now describes its effect as a Unique Passive.

HUD and User Interface
  • QuickCast Group buttons in the Advanced Casting dialog now show up active (green) if all abilities within the group are actually quickcast.
  • Advanced Casting dialog now resets properly.
  • Quickcast on key up properly resets to default when the reset to default button is pressed.
  • Improved Hero minimap icons to be more identifiable.
  • Removed hover and click sounds from Quest Item panel
  • FPS and Ping now render in the same location (to avoid conflicting with the team score).
  • Fixed bug where non-Latin characters (e.g Cyrillic) wouldn't show up during in-game chat.
  • Moved chat window slightly to the right to prevent some characters getting clipped on the left edge.
  • Added a dropshadow as a temporary fix for readability against certain backgrounds.
  • Fixed a bug where Duel window's text in the progress bars was not respecting the HUD scale.

Front End
  • Fixed bug where Steam player icons would be stuck as question marks in various places.
  • Tooltips for Hero Gear recipes now have a new color (orange) for partially owned ingredients.
  • Crafting dialog now uses partially owned color (orange) for ingredient boxes.
  • Excessively long Twitch stream names now clipped properly.
  • Try Hero has been added to the Play panel.
  • Fixed bug "User not in friendly team but appears in match chat".
  • Lore Book Page font size decreased to prevent page overlap.

Networking
  • Improved networking code to better handle players who are lagging.

Misc
  • Various text improvements.
  • Reduced load times.
  • Reduced memory cost.
  • Fixed various match making queuing bugs.

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5. helmikuu

Update #32 is Ready!

Highlights include:

  • New QuickCast
  • Cloud Keybindings
  • Advanced Casting
  • Unit Targeting Modes
  • New Vexie
  • Lots of Balancing and Performance Options!

Check out the entire list of changes at the following link: Update #32 Release Notes

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Sins of a Dark Age Overview


Sins of a Dark Age is an action strategy game from the creators of Sins of a Solar Empire. Explore your inventory, equip your Hero and enter a dark world full of decisive team battles, tide-turning quests, treasured rewards, crafted goods, and strategic trades.

Join fellow players to form a party that will ravage the enemy's army, execute their Heroes, siege their defenses and then raze their Keep to the ground. But that is the just the beginning of the adventure!



Choose Your Hero: The entire roster of Heroes will always be free - no grinding! Before heading into battle customize your strategic and visual preferences by equipping Hero Gear, allocating attribute points and choosing your favorite skin.

Battle the Enemy: Fight in a changing world and decimate your enemies with powerful abilities, glyphs and items. Revel in visceral combat brought to life with an immersive physics and animation system. Bodies will fly, flail, fall and flop as you wreak havoc across the battlefield!

Embark on Quests: Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off swarms of plague infected vermin, resurrect the undead, steal a Troll's treasure, or feed and raise a powerful Gryphon! Complete quests to earn unique advantages that you can use to crush your enemies!

Treasure Your Rewards: Collect random loot after every Quick Play match - Artifacts are the most desired but even Trash may eventually come in handy! Gather the right materials to craft powerful Hero Gear and rare Skins! Join the community market to buy, sell and trade with other players as you seek the perfect inventory.

Early Access Introduction

Thanks for considering Sins of a Dark Age Early Access. Soada is still in development so there are bugs, missing features, placeholder assets, unoptimized code, brain-dead Ai, and balance issues. However, even in this state its stable, very fun, and has loads of content. Your feedback and influence on our next objectives are vital at this stage of development. Join up, open your Welcome Chest and enter the battle!

Early Access Details

For a lot more detail on the state of Sins of a Dark Age Early Access check out Early Access FAQ. The following questions are all addressed:
  • Why is our game in Early Access?
  • How long do we plan to be in Early Access?
  • What is the current state of the game?
  • What content is missing or placeholder?
  • What content are we planning to add to the game?
  • What features are we planning to add to the game?
  • What is our pricing strategy during and after Early Access?
  • What do you get for joining Early Access?
  • What are the initial testing and feedback goals?
  • How can the Steam Community help us during our development process?

Early Access Rewards

  • For $4.99, Early Access players will receive a Welcome Chest containing 1 of 3 bundles. In appreciation of your support we've include far more than $4.99 worth of content in each bundle.


Berserk Bundle:
  • Rare Skin (Bombardier Slag)
  • Uncommon piece of Hero Gear (Battleborn Axe)
  • Rare Skin Recipe (Recipe: Skylance Torrace)
  • Uncommon Materials (Imperial Brocade x 2)
  • Common Materials (Meteor Metal x 3)


Merciless Bundle:
  • Rare Skin (Tundral Skalla)
  • Uncommon piece of Hero Gear (Bloodthirst Bracers)
  • Rare Skin Recipe (Recipe: Luna Moth Vexie)
  • Uncommon Material (FaerieDust x 1)
  • Uncommon Material (Fungal Spore x 1)
  • Common Materials (Moss x 2)
  • Common Material (Tattered Linen x 1)


Resolute Bundle:
  • Rare Skin (Fireshroud Atasha)
  • Uncommon piece of Hero Gear (Heart of Valor)
  • Rare Skin Recipe (Recipe: Stoneguard Beroth)
  • Uncommon Material (Subterranean Stone x 1)
  • Uncommon Material (Stinging Vines x 1)
  • Common Materials (Moss x 3)

Here is an explanation of what each bundle element means:

  • Skin: Skins are used to change the appearance of your Hero. In Soada you can either buy skins from the in-game Shop, find them in treasure chests, or craft them from collected materials.
  • Hero Gear: Hero Gear is one of the most valuable ways to customize your strategy before entering a match. Hero gear is never sold in the Shop and can only be found in treasure chests or crafted from materials.
  • Skin Recipe: Skin recipes are only found in loot drops or treasure chests. They are usually the most rare item required to craft a skin so they tend to be quite valuable.
  • Materials: These are only found in loot drops or treasure chests and are required to craft a variety of goods such as Hero Gear and Skins. Each Early Access bundle contains enough materials to complete roughly 25% of the included Skin recipe.

Thanks for considering Sins of a Dark Age Early Access. We hope to you see you online soon!

Järjestelmävaatimukset

    Minimum:
    • OS: Windows 7
    • Processor: Intel or AMD 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 512mb VRAM supporting Shader Version 2.0
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible
Hyödylliset arvostelut
20/24 (83%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
100.5 tuntia pelattu
Julkaistu 5. helmikuu.
Early Access -arvostelu
This is by far my favourite MOBA.

I didn't buy this game, but won it in a giveaway. I didn't particulary want to play, but started the game anyway just to let the cards drop (like most of the 15000 who won copies). Soon after my conscience bothered me and I decided I got to atleast try it out...

I wish I didn't because I'm suppose to be studying now.

Honestly just try it, if I knew this game was so much fun I would've bought it for the $5. The community is great (I can't say that about other MOBAs), I've even had a person give me "lessons" on how to play my favourite character.You also get item drops after games, which can be sold for profit in the market (always a plus).The waiting queue can get a bit long, but since I started playing many others have joined us and I've noticed an improvement.

This game really is a gem. Buy it or wait for it to become free to play (that might be a long time still), either way, just give it a chance.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/10 (90%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
9.9 tuntia pelattu
Julkaistu 13. helmikuu.
Early Access -arvostelu
I have been looking for a while to find a good MOBA that gives me the oppertunity to learn and familiarise with the genre at my own pace but everytime i try one the local players always seem to try to bully me out of the game with little respect for newcomers. Competitive mode in this game is nothing different. The game is still in development so with all the changes that are being made tutorial levels are not yet able to be added so that means i'll just have to learn the old fashioned way by playing but here's the problem. I tell folks it's my first day and ask if i can stick with someone and people treat me like i have already ruined their match and avoid me most of the time. Sad as it is it's not uncommon to receive hateful comments from the more experienced users while playing. It's been a big hinder for me on my first day.

On the other side though the game's moderator(s) and some of the regular chat users have been very helpful in giving me tips and tricks on where to go and what to do while playing. The players who prefer to play human team against AI also show patience to newcomers which is very helpful. I ask in the lobby for a guy to stick with during the match while i learn and try my abilities and help never seems to be far away then.

I noticed it's still a very small community at the moment. There are not many players who are logged in so it takes some time to find a match which personally doesn't bother me much since there's always a public chatroom to kill the time in but still an important thing to note to you people out there.

I'm recommending this game. Pluspoints being that the learningcurve is a bit lower for newcomers than the other more bigger mobas out there and the helpful members frequenting the ingame chatroom. Minus points include that it takes time to find a match due to the small sized community.

This review is from the viewpoint of someone who still familiarises with the game and it's genre. Nontheless i hope some of you out there are able to put my review to good use.

All the best!

(s.i.e)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/8 (88%) arvioi tämän hyödylliseksi
14.7 tuntia pelattu
Julkaistu 15. helmikuu.
Early Access -arvostelu
Pros: easy game to play, easy gui/shop, friendly players, matches end pretty fast so you don't need to worrie about leaving a game.
Cons: Lack of players - That's the only one problem in this game. :(
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/9 (78%) arvioi tämän hyödylliseksi
49.4 tuntia pelattu
Julkaistu 13. helmikuu.
Early Access -arvostelu
This game is awesome. Easy to pickup, fun pvp action.
Going to be f2p. Worth the few dollars I spent.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
2.3 tuntia pelattu
Julkaistu 17. helmikuu.
Early Access -arvostelu
This game is fantastic! very easy to learn, has a nice recommended items area, you own all of the characters right off the bat, sadly it doesnt have a very high playerbase, but im sure that'll change eventually!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/6 (83%) arvioi tämän hyödylliseksi
1.4 tuntia pelattu
Julkaistu 13. helmikuu.
Early Access -arvostelu
Sins of a Dark Age have a big potential in MOBA games, interface look very nice and game feel very friendly, after playing few matches, i will continue playing.

Andrei from Gaming Club :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
110.3 tuntia pelattu
Julkaistu 20. helmikuu.
Early Access -arvostelu
The game is pretty fun, the community is helpful and thus far close knit, the devs are active in the community, and improvements seem to be constant.

I may not play as often as I should but I tend to enjoy when I do.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
7.1 tuntia pelattu
Julkaistu 24. helmikuu.
Early Access -arvostelu
Better than LOL and HON
NC graphic
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.3 tuntia pelattu
Julkaistu 13. helmikuu.
Early Access -arvostelu
Good moba, very fun.
Just needs the peps

I played this game.
My allies died for my sins.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
64.5 tuntia pelattu
Julkaistu 16. helmikuu.
Early Access -arvostelu
Im not MOBA fan, but this game snatch me. I just love friendly and healthy competitive community. Also gameplay is good, constant updates, free stuff. Dont let lack of players at some hours discourages you, i read a book at that hours.

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
26.7 tuntia pelattu
Julkaistu 28. helmikuu.
Early Access -arvostelu
This was the first time I ever played a moba, I played Dota2 but never really into it and only played because a friend told me to and they just called me a Russian, with Sins the community is friendly to new players like myself, I started of not knowing what to do and people reccomended me items and heros and I eventually got better, the game gives skins and crafting recipes which do not require payment as they can be dropped as well as many items, although the game is in Early Access it seems complete as the only complaint I can think of is the lack of players which will change soon when the game becomes free to play, the game offers a large range of items used to make the crafting recipes as well as a leveling system with daily rewards and such, although another complaint I do have is that it is not so noob friendly as most veterans play but when more players come there will be a tutorial system and such.

Thank you for taking the time to read my review.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/6 (67%) arvioi tämän hyödylliseksi
21.4 tuntia pelattu
Julkaistu 10. helmikuu.
Early Access -arvostelu
Small developers need support. If you like moba its pretty awesome.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/9 (56%) arvioi tämän hyödylliseksi
1.3 tuntia pelattu
Julkaistu 9. helmikuu.
Early Access -arvostelu
Tug is a great guy I'd give this game a 10 just cause of him

give that man a raise
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/6 (50%) arvioi tämän hyödylliseksi
16.1 tuntia pelattu
Julkaistu 13. helmikuu.
Early Access -arvostelu
I don't have that much played time, but from what i have played be it short, it is by far the best MOBA you will ever play, the community are good people, the devs and the mods are active.

Give it a try, its not a sin :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/6 (50%) arvioi tämän hyödylliseksi
16.5 tuntia pelattu
Julkaistu 13. helmikuu.
Early Access -arvostelu
Sins of a Dark Age (SoaDA) is a good MOBA game. You don't belive what i say? Then try it and see for yourself.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/4 (50%) arvioi tämän hyödylliseksi
1.8 tuntia pelattu
Julkaistu 14. helmikuu.
Early Access -arvostelu
Would be better if it had more players. I don't like sitting around for half an hour or more depending on how many people are online, which tends to be not a lot. Still smooth though.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
0.2 tuntia pelattu
Julkaistu 23. helmikuu.
Early Access -arvostelu
Un joc foarte bun. 10/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
37/43 (86%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
459.5 tuntia pelattu
Julkaistu 26. joulukuu, 2014.
Early Access -arvostelu
Hello guys,
After few days i can share my experience about this game :)
I really enjoy my time playing here, the community is good and friendly, but with low player base its normal, later when this game will be free to play and more people will join, it will be the same as every other game. But atm the community is really good, Developers are active, and playing with us too. Will talk about low player base later.

- The fight mechanics are similar to league of legends, but here you can't auto attack with A + left click, but besides that the spells and movement works the same.
EDIT: you can make attack move by pressing T. Thanks Ekko Tek :p

- Editing hero: its similar to LoL again, you can costumize your hero attributes, and make your own item build and use gear items to gain more good stats. It's like the mastery system in LoL, you gain +1 attribute point each time your player levels up. You will get some gear items from the chests you gain when you start, and later you have a chance to get other gear items as reward for first win of the day, or maybe you can get them for playing games too, not sure about that sofar i only got materials and Recipe for skin :)
I like the hero editing here, better than the mastery system in LoL. And it feels more like rpg'ish :)

-Crafting: you can craft skins, gear items, Lores from materials, you can get materials from daily first win of the day, and rewards after match.
EDIT 2015.01.03.: You can get random items by leveling up your "Virtue level", even have a chance to get Skins, recipies and the other cool stuffs :) This kinda an inspiration to be nice to others ( which should be a common thing ofc ), and play nicely :) But at this moment the community is nice and helpful anyway :)
Means you can get free skins and good stuffs without paying anything, but needs time :)
This is similar to Dota 2 stuff, but there you dont need to craft :) They are tradeable, so you can sell them on steam market, and get the ones you like :) They have different rarity: trash, common, uncommon, rare.

-Glyphs: these are like summoner spells in LoL, BUT you can choose them ingame, and they are different. They got 3 levels, and you can build one Glyph 2 different way :) This is a very good feature that i really like, more variety. And you can have 2 different Glyph spells.

-Itemization: there are a lot of items you can choose, all of them fine. Many situational items and basic ones you need.

-Ingame Quests: there are many ingame quests that gives your team money reward or other special buffs. They have very random sequence each match. They are very challenging especially when you play vs players :)
So teamwork is very important, just like in every other moba game :p

-Matchmaking: you can search for 2 matches at same time! this is a really cool feature, especially when the game will grow later :) finding a match will be very easy. At this moment it's not really effective, due to low player base, but it will be fine.
EDIT 2014.12.31.::::: Also new players don't have to worry about "veterans" will have advantage vs them, because they are higher level ( means more attribute points to spend ). When you get matched with a lower level, everyone gets reduced their attribute points to the same level as the lowest player have. This helps to make the game more balanced on stats :)
EDIT 2015.01.182:::: Since last patch the matchmaking has changed. Now you can search more than
2 matches at same time :)

So overall the game is really good as it's only beta / early access, only need some fixes, and increase the player base :)
I am trying to make parties to go a fast 5 vs AI, so if you feel like to practicing like that, add me on steam and we can play together.

I would recommend this game to every moba lovers, Dota 2, LoL doesn't matter both player can feel comfortable here.
There are many key giveaways for this game on different sites, just search for it, and try this game out. Or if you feel like to donate go for it, the game is not that expensive anyway, and i would say it's worth :)

If any newcomer want's to try and got questions, add me on steam and i will try to help if i can. And we can play together practice against AI.

EDIT:
I am also streaming the game when i got time ( because im working ) and playing it. You can find me at http://www.twitch.tv/azta1212

EDIT 2015.01.07.: The player base has doubled since i started to play, so finding matches are way faster now :)
Got some keys to giveaway, if you want to try the game. Add me as friend, and i will help you as much as i can :)

UPDATE::: 13th of January there was a new patch. Here you can read the patch notes:
http://steamcommunity.com/app/251970/discussions/7/616198900649117977/

UPDATE:::: Another patch came out on 21th of January. Read notes:
http://steamcommunity.com/app/251970/discussions/7/613948093873549203/

UPDATE:::: Again new patch :) 4th of February 2015. Patch notes:
http://steamcommunity.com/app/251970/discussions/7/606068060813577596/

UPDATE:::: New patch :) 19th of February 2015. Patch notes:
http://steamcommunity.com/app/251970/discussions/7/610573009237336470/

UPDATE::: New patch February 27 2015. Patch notes:
http://steamcommunity.com/app/251970/discussions/7/610573751149163033/

Peace :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
22/24 (92%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
227.1 tuntia pelattu
Julkaistu 29. tammikuu.
Early Access -arvostelu
A game with potential, but is currently lacking players and optimization, it's good but FAR from the perfect game. This is however the best time to get invested in this moba, the developers are honest good working people who will listen to its playerbase and if you pester them enough, they'll do it as well. Gameplay is closely reminded to league, however the game does still have some ups that makes me put it a spot over games like league. The fact that quests exist create a whole new objective to the game, and it's up to the players to decide if laning or question is the best option. Earlygame is a bloodbath with junglers being on par with solo laners in terms of gold income from farming. The jungle is diverse as long as you got the proper equipment, and even if you don't you can still easily jungle the regular junglers. Mages are stronger for the first few because of the fact that you can only skill your abilites up to 4 point, but the way they scale per level is much higher.
All heroes are free at the current point and the way ingame currency is handled is very interesting. In 9 out 10 games you'll earn a crafting item or a recipe for a skin or gear that you can use outside of the game to craft skins and gear to use inside the game.
The prices are extremely fair, you can buy crafting recipes and components on the steam market in case you are willing to use some $$$ on a skin or gear. You can easily get a skin or two for like 2 euros, or even less if you found some crafting components while playing the game.
The developers have integrated twitch streaming into the game, this means that if you are approved by them and have enough viewers, you are able to gift your viewers items as long as they have linked their twitch and SoaDA account.

But of course, the game is in no way perfect. It does have some issues at the moment. The game is very snowbally and sometimes very slow. The gameplay itself can feel clunky at times and the queuetimes spand from 5 minutes to over 2 hours, depending on when you queue for a game.

There could easily be other issues that I haven't thought of, however, you should definitely give the game a try when it finally goes free to play, or even grab one of the thousands keys that the developers are distributing right now.
The game is the only moba that I find interesting enough to play at the moment and it can only go uphill from where it is now.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
31/43 (72%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
863.0 tuntia pelattu
Julkaistu 25. marraskuu, 2014.
Early Access -arvostelu
Ealry Access review:

Positives: The community is great! The devs and mods are awesome and frequently play! The gameplay is unique, and the graphics/artwork is continually improving with each update. The selection of heroes is becoming more diverse. The questing system is awesome and adds ways for the game to change quickly. The devs always listen to your suggestions and issues and do their best to implement what they can. The item system and RPG element is well balanced and only getting better. The new jungling system is a huge improvement and the new Duel modes and vs AI modes add more ways to play when not many people are on. It will be free-to-play soon, and is NOT a pay-to-win game.(thank god, or jeebus, or flying spaghetti monster or whoever you praise)

Negatives: The population is low except during peak hours. Seems to be optimization issues with older systems.(common for early access games)

This is the first online game I've enjoyed in many many years.
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