Travel across the universe and save dying suns from extinction in this unique and challenging puzzle strategy game. You are the last hope to bring salvation to a perishing universe as you collect and deliver fragments of plasma using your omni-directional ship.
用户评测: 多半好评 (128 篇评测)
发行日期: 2013年10月24日
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Travel across the universe and save dying suns from extinction in this unique and challenging puzzle strategy game. You are the last hope to bring salvation to a perishing universe as you collect and deliver fragments of plasma using your omni-directional ship. Solar flares, asteroids, supernovas and force fields are just some of the challenges you will face as you pilot your ship through the intense heat of the imploding stars.

Key Features:

  • 80+ progressively challenging missions
  • 18 themed sectors with a variety of obstacles to overcome
  • 4 unique galaxies with distinctive visuals and an acclaimed ambient soundtrack
  • Intuitive 3-star rating system with varying level objectives
  • Distinctive gameplay that revolves around zero-gravity navigation
  • Choose between mouse or controller-activated gameplay
  • Support for achievements, statistics and leaderboards

Full Controller Support


系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: AMD Turion X2/Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8000 series or better
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: OSX Lion 10.7.5
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 300 or better
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Unbuntu
    • Processor: AMD Turion X2/Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8000 series or better
    • Hard Drive: 300 MB available space
有价值的用户评测
2 人中有 2 人(100%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:4月19日
this game is cute ^^ but hard!
Game play 9.5/10
Music 11/10
^^ I love this game so much!!
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
4.7 小时(记录在案的)
发布于:4月2日
各个关卡想要3星通过有点困难,1星飘过还是可以办到的。

总体而言,是款好游戏,值得入手,但是没有耐心的玩家还是+1算了。
这篇评测是否有价值? 欢乐
58 人中有 47 人(81%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
1.7 小时(记录在案的)
发布于:3月7日
The idea of Solar Flux is to collect plasma particles and bring them back to sun to equalize its energy. Object seems easy, but add to this asteroids, limited fuel, solar bursts and short time. Just imagine collapsing sun... to stabilize the whole process it's important to be quick and deliver plasma energy as quick as possible. Steering is a little bit tricky and depends on recoil force of ship's thrusters. 4 different galaxies, many different stars.
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23 人中有 22 人(96%)觉得这篇评测有价值
8.7 小时(记录在案的)
发布于:6月19日
Solar Flux is a relatively simple puzzle game that makes its mark via pleasing aesthetics, well designed soundscapes, and its quasi-innovative gameplay mechanics. Most people who generally enjoy the genre of “puzzlers” will probably be able to enjoy it; it can appeal to both casual gamers and those who thirst for a good challenge.

The game can essentially be played in two ways. Simply beating each level is not a daunting task, and, coupled with the ambient music and pretty art style, can provide a gameplay experience that is peaceful and “zen.” Anyone who may enjoy a nice, serene game experience can find one here.

Alternatively, if you are someone who wants to achieve 3-star ratings on every level to unlock all the achievements, then this game can provide a quite challenging and enjoyable task. Be warned, however, if you are someone who would want to aim for 3-star ratings, then you should be aware that there are a few levels that may cross the threshold from challenging to frustrating. That said, I personally felt Solar Flux was mostly fair, and properly challenging, and I believe most people will find it to be as well.

The beautiful graphics and fitting soundscape are definitely the strongest positives of the game. The controls are fluid, but may take some time to get accustomed to. The tutorial sufficiently explains everything you will need to understand in order to beat the game, although some levels will require understanding deeper mechanics to 3-star. There are plenty of levels and a decent amount of variety, despite the fact that the levels don’t really evolve much as you progress through the game.

Solar Flux should have a level of substance and quality that can appeal to most people who are fans of the genre. It isn’t the most profoundly innovative puzzle game out there, but it certainly offers gameplay marginally different than most games which share the genre. Bonus points for anyone who can appreciate the aesthetics and may be a fan of celestial bodies.

Follow my curation page to see more of my recommendations!
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20 人中有 17 人(85%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.6 小时(记录在案的)
发布于:3月27日
Meh...can't we at least get a 'mixed' opinion instead of a thumbs up or down on this one? :-\


I thumbed it down, but it is really not without merit. The thing is: you can easily see the good points of this game. Visuals are decent and it has a good atmospheric music to go with it. And even the controls are okay...perhaps even decent.

What it doesn't tell you is that it's hard. Extremely hard. To the point of insanity, even. Sure, quite some portion of that is me being not good at lunar landing kind of games. As such, this isn't the first of this sort of game I've just quit because I can't avoid one insta-death astroid without setting a deadly course to the second.
The thing is: where games like solar 2 and osmos accept this difficulty of steering and don't get overboard with other things, solar flux adds more layers of frustratingly hard stuff. Stay too close to a sun and your shield melts away. Most levels have flares to pick up while traversing through insta-death asteroids, which means you have to do a pretty much perfect run. Some suns tend to explode, so there's that that may send you off into an object or deep space. Others have timers or require you to set a path you can barely see from your starting position.
Oh, and you have limited ammo, so better use it wisely (which is in most levels 'close to none', as you have to time your flare-to-sun injections perfectly so the resulting explosion sends you of to where you actually want to go).

Now don't get me wrong: I like hard games, and to a degree, it certainly is challenging. But I feel quite some of the difficulty should've been reserved for a hard mode (like the limited fuel and shields). Or that there'd be an easy mode without those things. And if recent hard games have learned us anything, it's that the levels should be short (which is, admittedly, more or less the case here) and shouldn't hinder the player. That's certainly an issue. After a crash, it insists on a showing a 'you crashed' message where you have to click to restart, and even then it insists on repeating the objective every freakin' time.

So in the end, I'm thumbing it down because this really shouldn't be your first space sim. The difficulty curve is, IMHO, just too high. It should be okay (and perhaps even great) to those who fully mastered the movement of games like osmos and are looking for something harder. For anyone else, I'm sorry, but I'd always advise those games first. :-(
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