Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction.
User reviews:
Mixed (223 reviews) - 59% of the 223 user reviews for this game are positive.
Release Date: Oct 7, 2013

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Buy Chainsaw Warrior: Total Darkness Edition

Includes 2 items: Chainsaw Warrior, Chainsaw Warrior: Lords of the Night



“...nail-bitingly tense, resolutely old-school, and tremendously punishing...”
8/10 –

“…everything you want in a digitised version of the Games Workshop classic…”

“Perfectly judged, brutally demanding and almost impossible to put down...”
The Guardian

About This Game

Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction. Behind their actions is a controlling intelligence known as 'Darkness', who intends to drag New York back into the warp – destroying it utterly!

Air strikes, ground assaults and WMDs have all failed to stop the swarming forces from beyond. All that remains is a single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as 'Chainsaw Warrior'. Equipped with all the latest high-tech armaments, he must battle his way through to the trans-dimensional ground-zero and defeat Darkness. Not only are there swarms of zombies, mutants, traps, Chaos Agents and other twisted denizens between him and Darkness, time is the enemy too! Only an hour remains to save New York before it is torn from our world forever.

First published as a solo boardgame in 1987, it has been updated, translated and re-engineered for the digital generation. In Chainsaw Warrior it's just you against both the clock and a tide of evil! Can you prevail where all others have failed? You only have 60 minutes to save New York!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3
    • Processor: Intel 1.6GHz Processor or equivalent
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
    • OS: Windows 7
    • Processor: Dual Core 2.0 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 512 MB Card or above.
    • Storage: 400 MB available space
    • OS: OS Version: 10.6.x or later
    • Processor: Intel Core Duo Processor ( 1.7GHz or later )
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible card
    • Storage: 300 MB available space
    • Sound Card: FMOD compatible sound card
    • OS: 10.9.x Yosemite
    • Processor: Intel Core i5 Processor ( 2.3GHz or later )
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.1 compatible card
    • Storage: 400 MB available space
    • Sound Card: FMOD compatible sound card
    • OS: Ubuntu 12.04 / Steam OS
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible card
    • Storage: 2 GB available space
    • Sound Card: FMOD compatible sound card
    • OS: Ubuntu 12.04 / Steam OS
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.1 compatible card
    • Storage: 4 GB available space
    • Sound Card: FMOD compatible sound card
Customer reviews
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Mixed (223 reviews)
Recently Posted
( 0.5 hrs on record )
Posted: May 17
Do you like RNG? If you don't. Avoid this.
Helpful? Yes No Funny
( 0.7 hrs on record )
Posted: May 11
No choice of weapons/items, and seems impossibly difficult to win.
Helpful? Yes No Funny
Build the Wall
( 0.5 hrs on record )
Posted: April 3
Probably one of the worst games I've ever played.
Helpful? Yes No Funny
Meteor Bear
( 13.5 hrs on record )
Posted: March 24
If you only buy one Chainsaw Warrior go with this one. The look and feel is much better IMO, and just as important you click to roll the dice which is something they changed for the sequel. Fun, easy to play, hard to beat and perfect for little 15 minute time burners.
Helpful? Yes No Funny
( 15.3 hrs on record )
Posted: March 23
Only buy the game if you like playing for achievements and it's on sale. Other than that do not buy it.

The game is a card/board game where 85% of the game is decided at the very begining. You start by rolling dice for your stats and gear. Then you start drawing cards at random until you meat the Darkness. The cards can be monsters, events, traps or aid. Your starting stats and gear will determine if you succeed at these events. There are very very limited choices you can make.
There is no graphics to speak of. The card illustrations are average. Average playtime is 15-30 mins.

So if you dont play for achievements it is very unlikely that you will play this game more than twice as it will become boring very quickly.
Helpful? Yes No Funny
( 0.8 hrs on record )
Posted: March 9
What to say? I'm sure it's a fun board game but as a computer game? NO!
It's very repetitive, card by card, by card, by card.... I couldn't even stand it for a full hour of game play.

The game feels to much random based and there is very little you can do about it. I'm most happy that I got it on sale...
Helpful? Yes No Funny
( 0.6 hrs on record )
Posted: March 6
that game is a nasty piece of ♥♥♥♥, avoid at all cost !!
Helpful? Yes No Funny
( 3.3 hrs on record )
Posted: February 14
Hard as hell, because of randomness and few very mean cards (like one that makes you start current deck over again). Still I enjoy that game, good to have 2-3 tries and give it a break as longer sessions can be really boring or frustrating ;)
Helpful? Yes No Funny
( 3.8 hrs on record )
Posted: February 9

Hot from the fires of the Games Workshop comes a card & dice game about zombies and chainsaws. Roll up a random character, equip them and then head out racing against the clock to save New York from 'the darkness' an evil from another dimension.

The major issue with this game is that it doesn't provide the player any interesting choices to make during gameplay. As long as you remember what your character's best stats are you can just keep using that one to one shot most enemies and your movement is predetermined by the shuffle of the cards. The art is uninspired and repeated constantly as you face the same exact zombie card multiple times in a row.
Helpful? Yes No Funny
Graggle fraggle
( 0.9 hrs on record )
Posted: January 28
So on EASY to have about a 1 in 3 chance of beating the final boss even if you get to him within 40 minutes.

Not skill based, roll 1d6 on a 6 you kill him you have 3 chances
Helpful? Yes No Funny
( 0.9 hrs on record )
Posted: January 23
It's all about expectations.

For what it is, it plays just like the tabletop game. If you look at it that way, you'll have some fun. Heck, I had some fun. Does it satisfy as a video game experience? Not so much. Still, It's cool to have the game in this form. It works.

It's not an amazing experience, so I can't recommend it at full price, but if you see it on a sale for a buck or two, I'd say, pick it up.
Helpful? Yes No Funny
( 2.2 hrs on record )
Posted: January 22
Pretty boring...pure luck.
Helpful? Yes No Funny
( 0.4 hrs on record )
Posted: January 19
Boring game. All you need is luck then keep rolling the dice.
Helpful? Yes No Funny
( 12.7 hrs on record )
Posted: January 11
Game idea sounds nice, game is not.

Way to repetitive, only way to win is to get a very high melee and marksman score and have some items that spare you the gamebreaking events that force you to start the deck again.

Helpful? Yes No Funny
( 20.1 hrs on record )
Posted: January 3
Grandfather of roguelikes. You need luck, but still skill as well(mainly for choosing equipment).
Helpful? Yes No Funny
( 9.8 hrs on record )
Posted: December 31, 2015
A fun little game if you are looking for something to amuse yourself without an intense commitment of energy. It may sound strange, but this game actually reminds me a lot of solitaire. It's a one player card (and dice) game whose play is highly random. Like solitaire, you have to accept the randomness and the fact that not all game will be winnable. Like solitaire, a game could be quick, or if you are doing well you might spend quite a few minutes. Like solitaire, most of the decisions and strategy are obvious, but on occasion you have to make an important decision.

+ Enjoyable, quick game that doesn't require too much effort or attention
+ Satisfying to win because of the high difficulty

- Some people might be turned off by the high amount of randomness in the game. Don't expect every game to be winnable.
- A lot of the game is just clicking for dice rolls. To some extent the game plays itself. Don't expect an overly active experience. This is more of a game where you sit back and watch and just make a few decisions.
- UI doesn't give you all the info you need at times. Sometimes it's hard to see how the game is calculating the outcome of events, and it's hard to make decisions when you don't have all the info, especially when you are first starting.

(Note: all these pros and cons remind me of solitaire)
Helpful? Yes No Funny
Dave Waz
( 2.1 hrs on record )
Posted: December 29, 2015
If you are a fan of the original board game and are looking for a new, faster way to play then BUY THIS. However, for everyone else this game is a pass. I found myself getting bored after a couple of play throughs. In short there is just too much clicking the "Next" button and not enough engagement and meaningful decisions.
Helpful? Yes No Funny
( 3.8 hrs on record )
Posted: December 27, 2015
Yeah, yeah - it's limited. It's random. But you know what? It's FUN.
If you know what you're doing then it becomes a case of playing the odds, juggling the risks... and yes, the RNG will screw you over many, many times.
It's still fun though.
I have a copy of the Android app on my phone on standby for when I need a bit of distraction and/or cheering up. Picked up this copy on Steam partly to support the devs and partly just because, you know, sometimes you just want to save New York with a mouse rather than your fingers.
It's basic, it's painful, it's entertaining. And I wouldn't have it any other way.
Two thumbs up.
Helpful? Yes No Funny
( 0.3 hrs on record )
Posted: December 23, 2015
Buy it for nostalgia or as part of a bundle, otherwise it is not a great use of $4.99. Gameplay is all text and dice rolls.
Helpful? Yes No Funny
( 3.2 hrs on record )
Posted: December 21, 2015
Helpful? Yes No Funny
Most Helpful Reviews  Overall
293 of 354 people (83%) found this review helpful
161 people found this review funny
Not Recommended
7.8 hrs on record
Posted: June 1, 2015
Starts Game in easy mode
Is told to click on card to enter next room – clicks on card
First room – encounters a zombie – rolls dice (by clicking on a “roll” button) - kills it
Second room – encounters a zombie – clicks "roll" button - kills it
Third room – encounters a zombie – clicks "roll" button - kills it
(repeats x times)
enters another Room (has stopped counting) – is told that the room collapses
starts again with first room
*takes deep breath*
First room – encounters a zombie – clicks "roll" button - kills it
Second room – encounters a zombie – clicks "roll" button - kills it
Third room – encounters a rat pack - startles - clicks "roll" button - kills it
Fourth room – encounters a door – clicks "roll" button to break it – fails
clicks "roll" button to break it – fails
clicks "roll" button to break it – fails
clicks "roll" button to break it – fails
clicks "roll" button to break it – succeeds
(briefly wonders about the sense of this)
Fifth room – encounters the "meat machine"
(which seems to be a kind of boss, even though it looks as boring as all other cards)
(is told to roll higher than 8, but rolls 5) – is hurt
(is told to roll higher than 8, but rolls 7) – is hurt
is told to go for a lucky shot (huh?) – clicks "roll" – is told “you failed to shoot” – is hurt
(is told to roll higher than 8, rolls 11) – kills meat machine

Walks into more rooms by clicking on room cards
encounters more enemies (mainly zombies) which all look the same – clicks "roll" to kill them
(a few times clicks on a different button when he is told to do so)
(completely stops caring about the game)
(thinks about other things while continuously clicking “roll”)
Disarms a trap – by clicking on roll
Attacks an agent – by clicking on roll twice
Breaks a door – by clicking on roll
(wakes up from a loud snoring sound and notices he is alone)
Reaches card 53 of 53 – smiles and hopes the game is over
is told that the final boss will now appear within the next 53 cards – frowns
clicks on identical looking cards and kills identical looking zombies with the roll button
encounters the final boss
kills him by clicking on roll twice
is told the game is over and he saved the world
writes this review
uninstalls the game
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62 of 81 people (77%) found this review helpful
1 person found this review funny
Not Recommended
0.9 hrs on record
Posted: November 30, 2013
This is a game which must sell entirely on nostalgia value.

I've never played the original - I bought it because I'm a fan of Games Workshop's non-core lines (Blood Bowl and Necromunda in particular are favorites), but I'd never even heard of this.

The game is a series of dice rolls with no real strategic decisions to be made. The largest amount of influence you have is to decide what gear you buy at the start of the game, after that a Choose Your Own Adventure novel allows more player agency. You get to decide whether to try to shoot before engaging in melee with enemies. That's the full sum of your available decisions in at least 90% of the average game.

I suppose if you are really bored it might be worth it at 50% off. Do not buy this expecting the Games Workshop magic, though. This is one of their earliest offerings and it shows.
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34 of 40 people (85%) found this review helpful
2 people found this review funny
22.1 hrs on record
Posted: March 21, 2015
01. GENRE: A Sci-fi boardgame adaptation with card driven encounters.

02. SETTING: Chainsaw Warrior is based on the Games Workshop boardgame of the same name first released in the eighties. It is set in a future version of New York, in the year 2032 which is under invasion from evil, otherworldy forces.

03. STORY/BACKGROUND: A mysterious portal has appeared in the heart of the city from which deadly minions pour forth commanded by a dark malevolent force that calls itself Darkness. After several failed counter-attacks to liberate the city a retired, almost forgotten war hero is called upon, to mount one last desperate attempt to thwart the evil that is about to consume the city and send it to the otherside of the portal. As the player you take on the role of this soldier, armed to the teeth with the best gear science can offer. With only an hour left before New York disappears forever, you face the toughest challenge of your glorious career. Will you defeat Darkness in time?

04. GAME MODES: As per the original boardgame; only one game mode - singleplayer.

05. GAMEPLAY: Gameplay relies heavily on a combination of revealing consecutive cards and then choosing from a few key actions from the options that present themselves and/or rolling dice to determine the outcome of said actions. Including combat, evading, discovering equipment, using items and avoiding/disarming traps. The games begins with the creation of a character by rolling the core stats, special abilities & starting equipment including: Melee weapons, firearms, heavy weapons, devices, clothing and special items.

Once the player is ready they must reach and kill Darkness within an hour of game time. Movement is abstracted with the turn of a card representing progress made towards your goal is located. Every card and each action costs 30 seconds in time. There are two decks of fifty-four cards, each deck representing a day and night cycle. Cards consist of encounters with enemies, traps and obstacles designed to slow progress, discarded equipment and special transit cards.

06. MECHANICS: There are no complicated mechanics. A combination of dice rolls and modifiers are used to deterime character stats, combat and action successes or fails. Different cards are used to represent encounters and other events. They split into four main types: transit, enemies, inventory and traps. The final boss is Darkness and has a special card.

Equipment has a huge impact on success or failure. Melee combat takes a weapon's modifier adds it to hand-to-hand skill and the roll of a dice, compared to the enemy's skill and dice roll. Firearms require a certain roll equal to or less to a particular enemy from dice rolls and the marksmanship modifer. Devices allow you to perform certain actions or provide modifiers and nulify penalties in combat or in a given situation like if it night. Firearms are also limited by the amount of ammo in the magazines.

If an enemy is encountered on any card the player can choose to shoot in the first turn of combat or engage in melee combat and thereafter remain in melee combat or attempt a special action. Combat is determined with one or two dice rolls. If the player loses a combat turn they take damage and lose 30 seconds. If they win the enemy is killed. In the event of a draw the player may be able to choose a special action such as: fleeing, taking a lucky shot or hiding. Players are defeated by: dying in combat, by radiation or venom, running out of time or facing Darkness without a special weapon. Additional actions such as fleeing combat, hiding from enemies, taking a lucky shot can be made if the player is injured during a combat turn.

There are several types of common enemies including: zombies and rat-packs with different combat stats. Chaos agents are varied come with special abilites such as; forcing the player to drop equipment or the ability to KO the player and losing them a large amount of valuable time. Mutants, Slime and the Meat Machine are tougher, rarer enemies that are particular difficult to kill and in turn can hurt or kill the player in quick-time.

There are also around half a dozen different traps which have different effects on play such as: slowing the player down, disabling equipment or hurting the player. All of these can be nulified or disarmed with equipment, devices or weapons if carried. Day & Night is divided when you reach the 30minute mark. During the night time your abilities suffer unless you are equipped with certain items and the enemies become stronger. Fear not though as your character can encounter discarded items during their journey.

Awaiting you is Darkness, the final encounter somewhere in the second deck. This end of game boss is a tough hombre and can only be defeated if equipped with either a Laser Lance or Implosion Vest. The latter resulting in a stalemate. Make no mistake Darkness makes for a worthy opponent and more likely that not you will die, even on Easy difficulty.

07. A.I: Due to the simple yet elegant design no A.I is required.

08. GRAPHICS: These are minimal 2D art based creations. Nothing amazing but they do the job and immerse you in the game's setting. The cards are well-drawn and a little variation is used to add to the sense of immersion.

09. INTERFACE & CONTROLS: Point and click. Basic interface includes HUD showing player stats, encounter information and dice rolls. Action buttons display according to options available. Placement is pratical and efficient.

10. SOUNDTRACK & AUDIO: A simple repetitive yet catchy tune in a Midi format plays continuously. It oozes atmospehere and captures the ambience of the setting, increasing in tempo as the action increases in pace. Combat has some nice weapon effects.

11. VOICE ACTING: There is none except in the opening cutscenes, unless you count the mocking laughter of Darkness as Voice acting.

12. DIFFICULTY: There are three difficulties: Easy, Normal & Hard. These affect the way in which player stats are determined at the start of the game. Higher stats are more prevelent in Easy mode.

13. PLAYTIME: 15-20 hours to complete all achievements. Overall a typical game can take between 1 and 30 minutes depending on how long you manage to survive and reach Darkness.

14. PROBLEMS: No problems other than achievements not working, mostly in the week after they were added. On two occasions. That said the developer fixed them a week or so later.

15. ACHIEVEMENTS: Overall there are no time-consuming or difficult. They mainly consist of complete game at each difficulty level, perform x number of kills or actions, take y amount of damage, defeat Darkness z times. Perhaps the most difficult to discover is the achieve all 9 outcomes.

16. DLC: No DLC. But the game has a spin off - Chainsaw Warrior: Lords of Night.

17. APPEAL: This game will appeal mostly to fans of the original boardgame and casual players, maybe those of you looking for some quick time-killing distraction that you can enjoy and forget.

18. ENJOYMENT: Given the games limited scope, short games and repetitive nature it is very enjoyable in short spurts. Ideal if you're waiting for something quick and need some distraction.

19. LONGEVITY/REPLAYABILITY: The game was designed to be almost infinitely replayable, if rather repetitive.

20. VALUE FOR MONEY: The game is fairly cheap and one that I purchased at full-price. I haven regreted it one bit.

VERDICT: A cheap enjoyable card-driven game. Simple in its execution, elegant in its design, with a good deal of sophistication in its play. If you are a fan of Games Workshop or the original boardgame, or fancy playing numerous short turn-around games then this is a good buy. Its one of my favourite games.
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38 of 51 people (75%) found this review helpful
1 person found this review funny
Not Recommended
4.4 hrs on record
Posted: July 29, 2014
Too random, no possibility to make any significant choices beyond choosing the proper equipment after re-rolling the stats a few times, and in the end it just boils down to often failing 1:6 (or less) checks which usually result in immediate death.
Was fun for maybe an hour, before the pattern became clear and uninteresting.
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30 of 39 people (77%) found this review helpful
1 person found this review funny
18.4 hrs on record
Posted: October 10, 2013
"Between the time when Snake Plissken escaped New York and the appearance of Predator aliens in central american jungles, there was a game undreamed of. And into this, the Chainsaw Warrior, destined to bear the Laser Lance slung over a cybernetic shoulder. It is I, this reviewer, who alone can tell you of his suicide mission. Let me tell you of the minutes of heroic sacrifice."

Chainsaw Warrior was an old board game by Games Workshop, created in 1987. This version is a direct adaptation of that game. For this reason, it may appear overly simplistic for many computer gamers.
Beings from another dimension threaten to destroy New York and you, a cybernetically enhanced elite warrior (think 6 Million Dollar man meets Snake Plissken) have 60 minutes to get in the quarantine zone, fight your way through zombies and mutants and reach the big bad "Darkness" and hope you'll be able to kill it.

"Gentlemen, we can rebuild him. We have the technology. We have the capability to make the world's first bionic man. The Chainsaw Warrior will be that man. Better than he was before. Better... stronger... faster."

You roll 6-sided dice to create your chainsaw warrior and pick your starting equipment.
How many dice you roll depends on which one of the three difficulty levels you choose. While all have the potential for the same stats, on higher difficulties these are more random.
Equipment is either chosen freely on Easy or blindly on higher difficulties.

"New York, 2023: The entire city is on the brink of destruction. The old municpal buildings' staircases are mined. The elevators are booby trapped. And an apoclyptic cult has everything locked down. They think.
Based on the board game by Stephen Hand, Auroch Digital's Chainsaw Warrior:
One man must go in where no man stands a chance to ever get out. And if he fails his mission, our nightmare has just begun."

The game comprises of you turning over cards from a deck, each card being one room you search. Once the first 54 card deck is done, you proceed to the second one which includes Darkness. But the clock is ticking: each turn of a card, each round of combat, each other action are 30 seconds and there are 108 cards to turn. So you have to move through the building as fast as possible, conserving ammo and trying not to die of radiation or poison or zombie bites. In the end, when you finally get to Darkness, it may all come down to one stupidly lucky roll of double sixes. But that is what suicide missions with only a remote chance of success are all about.

"So, did the Chainsaw Warrior banish the evil Darkness to its home dimension. And having no further concern, he returned to his hole-in-tjhe-wall appartment. Many cans of beer did the Chainsaw Warrior drink, trying to numb the memories. Yet honor and glory were heaped upon his name and, in time, he was called to save the world once more... And this story shall also be told."
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24 of 30 people (80%) found this review helpful
4.1 hrs on record
Posted: August 11, 2014
+ Cool idea
+ Challenging
+ Great for short sessions

- Relies on CPU generated luck
- UI cluttered
- Basic graphics and audio
- Even too hard on Easy

[Rating: 67/100]
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38 of 55 people (69%) found this review helpful
2 people found this review funny
Not Recommended
2.8 hrs on record
Posted: April 19, 2014
Single player card game where you dig through two 54 card decks on a time limit to defeat the very uniquely named big bad, "Darkness". Most card games have enough randomization because of the shuffling of cards, luck of the draw, and so forth, but for some reason Chainsaw Warrior feels the need to add die rolls to almost every action, including stats during character creation. On Hard difficulty the game can be over before its even begun because of bad die rolls for stats or bad card draws for equipment (because you're only allowed to chose catagory, not specific items). [Quick anecdote: Mark Rosewater at WotC noted that the main reason the Star Wars CCG failed was because fans hated having to roll dice for everything in a card game.]

Even if you perfectly pick your loadout and get decent stats, many cards in the play decks have incredibly gamebreaking abilities. For example, one card makes you reshuffle all the cards in the deck and start over, another will break your sole win condition weapon, and another will make you lose several turns (randomly decided how many, of course). The most frustrating part is these cards might as well say "You Lose!"... but they just tease you into playing an unwinnable game. Many cards also have stat debuffs (zombie venom or radiation) that stack over time and are difficult to remove, providing yet another way for you to lose the game.

Of course, being a cheap, direct iOS port also brings a slew of other issues. A touch screen interface with gigantic oversized buttons, "click-click-click to play" gameplay, and worst of all, savescumming. The decks are shuffled at the start of the game and are never reshuffled unless you trigger a certain trap. While this is realistic, it makes for bad video game gameplay. To put it simply, you can save the game every card and reload if you make a huge mistake or if you want to redo a fight (even the end boss!). This removed all of the challenge and distilled the game down into simple die rolls and restarts. While it is ignorable, you will still probably restart the game when you pull one of the previously mentioned "almost game-ending" cards.

Chainsaw Warrior was probably a lot more fun to play sitting on the couch on a weekend afternoon but is a huge headache in its poorly ported video game form. Only recommended for nostalgic value or for owners of the original game.
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23 of 29 people (79%) found this review helpful
3.3 hrs on record
Posted: December 3, 2013
Similar Game(s):

Chainsaw Warrior The Board Game

The Good:

A quick pick-up & play game that can be played and beaten in 15 – 40 minute bursts (depending on how well you roll your starting stats)
Due to the board game it is replicating, all the mechanics are in the open and based off six-sided dice rolls
Opening comic is very slick and sets the scene for the upcoming game-play
Artwork is well drawn and retains the original board game’s motif
A high difficulty level that rewards diligence
Card descriptions are straight-forward and easy to understand
Very rewarding to finally beat the game, on any of the three difficulty settings

The Bad:

Tutorial is lacking for those not familiar with the original board game from 1987
Unexplained abbreviations are common and some important game-play mechanics aren’t fully explained (I’m looking at you, guns)
Moderate level of chance present with every play-through, which can cause frustration when having a lengthy play session
Admittedly this is less of a problem for the Easy mode, which allows you to pick your equipment before heading forth to save the world
The difficult-to-beat ending was anti-climactic and gone after a mouse click. It would have been nice to have been treated with another interesting comic
Voice acting during the comic is a little monotonous, which doesn’t fit with the well produced comic animations
This is very minor, but I must have sat through 20 “how to play the game” tutorial iterations before I noticed the “Replay Tutorial?” button in the options screen
The tutorial was quite helpful the first time around, but maybe after that it should automatically switch the option to “NO” in the options screen

Can you play it while the children are awake?:

I felt like the artwork was a little too gory for them to be taking in.

Though the gameplay is pretty tame (virtual dice roll across the screen in place of “actions”), I feel the zombie pics on the cards would be a little too much for younger ones.

Did I make time to complete it?:

I felt compelled to beat the game on Easy mode. The learning curve was steep in the beginning (not having played the original), but I persevered and became victorious! A little achievement pop-up hasn’t felt so rewarding since beating Super Meat Boy.

Recommended Purchase Price:



100% of full retail price of $4.99


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20 of 25 people (80%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: February 11, 2015
This game is a digital version of an old board game that has quite an interesting concept and idea behind it. Survive long enough and oppose all kinds of enemies and obstacles in order to defeat the final boss. The game itself is neatly presented and it looks quite good at first, especially for a solitaire board game.

Unfortunately the nature of the game is very dependant on random number generation, from the character creation to the combat rolls. Which kind of makes it extremely random and luck dependant rather than skill and careful planning. Furthermore your options as a player are severely limited. Sometimes you will have to manage your inventory and what kind of items you want to take or use but overall you will just throw dice over and over. Each encounter is resolved by dice rolls and it's absolutely not spectecular nor interesting. At some point you are just so bored because it is not a very involving process. Also the actual animations are so minimal, that you won't get any excitement out of it.

Don't get me wrong, I am a fan of board games and I do not mind minimal graphical presentation but this game is shallow and very boring at best. There is nothing that makes you want to come back, perhaps just if you ownd the original game as a kid and feel nostalgic towards it.
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23 of 31 people (74%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: October 11, 2013
Okay, time to show off just how much of an old-school, dyed-in-the-wool, sad-♥♥♥♥ nerd I really am: I used to own this board game back in the day, and it's a SINGLE PLAYER BOARD GAME. That's how sad I, WAS (I would never do anything like that nowadays, except for innumerable recent games of Arkham Horror by myself...but apart from that, NEVER)!!!

This is the first time I've tried one of these literal board game conversions, and I must say I do find it all a bit odd as a concept, but that aside this is about as successful as something like this could ever have been. And I've just spent a solid few hours trying to conquer all three difficulty levels, so there's obviously something a little bit compelling about it all. Having said that, I suspect there's a not a great deal of replayability once one has gained all three - count 'em, THREE - achievements, and I'm already two down, so how much this is worth the measly five buck asking price is up to you.

My advice would be to wait til it's on sale, and then the heck with much playing time do you expect for two or three dollars? Skyrim won't be that cheap anytime in the next decade, so by all means, if you're as big a nerd as me, and want a taste of what we old ♥♥♥♥ers used to play BEFORE the Playstation 1 even existed, then it's surely worthwhile as a curiosity piece if nothing else. By the time I conquer all three difficulties I probably will have wasted five hours of my precious life, so that's about a buck an hour. Only the cheapest of cheapskates can balk at that kinda logic, surely...

Verdict: 8/10.
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21 of 30 people (70%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: May 22, 2015
very boring game. few choices at the start then the rest of the game is determined by luck of cards and dice. low amount of animations no story beyond opening comic part.
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12 of 14 people (86%) found this review helpful
1.7 hrs on record
Posted: April 2, 2015
A fun and faithful adaptation of the Games Workshop single player board game, but like the board game, it can only be played in short bursts and once you have "completed" the game, there is not much reason for you to go back.
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15 of 20 people (75%) found this review helpful
3.6 hrs on record
Posted: January 5, 2014
Hey, did you ever want to play Chainsaw Warrior but didn't want to look like a total forever alone playing a board game BY YOURSELF? You're in luck, because now it's on Steam and mobile devices as a video game! It's brutally hard, so much so that while doing research for this review, I read that a dude who started playing this game in 1987 never got so much as a single win from the game in over 25 years. He became MEGA-PUA, Godzilla's latest nemesis. Losing streaks like these are a result of dice-based mechanics combined with card-based ♥♥♥♥ery, which results in this game being a big ol' pile of NERD GAMBLING. However, I thoroughly enjoy this because it is possible to get around those disadvantages and find a way to outwit and cleave through enemies like nothing, so it is possible to have a fighting chance. I enjoyed it, but I don't feel I'm going to enjoy it all that longer. But it's cheap and you can throw on some music from Thomas Barrandon in the background to enhance the experience.
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13 of 17 people (76%) found this review helpful
1 person found this review funny
21.4 hrs on record
Posted: March 29, 2015
Fantastic little game that really can suck you in - great atmosphere, super-cheesy plot about saving New York from a horde of monsters out of this world, nice visuals and sound (keep in mind though, this is a the recreation of a 80's tabletop card/dice game). The game itself has no real flaws - except for one (but this is down to personal preferences): if you don't like randomness, plus rolling d6 OVER AND OVER is not your thing, you can stop reading now - this is not for you. That being said, rolling the dice in Chainsaw Warrior is seriously FUN.


- random, mindless and utterly stupid
- great atmosphere and visuals
- very addictive
- fantastic animated dices


- random, mindless and utterly stupid
- can become tedious after a while
- the whole concept of the game - if rolling d6 isn't your thing
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15 of 21 people (71%) found this review helpful
1.3 hrs on record
Posted: February 23, 2014
One of the first Games Workshop board games of the same name, this single player card and dice based game faithully recreates the experience in the digital world.

Drenched in 80s sci-fi design pathos, Chainsaw Warrior drips in macho macheesmo and over the top mutated baddies.

Gameplay is based off rolls of the dice, and drawing of cards consisting of "Traps", "Enemy" and "Empty". Each drawing of a card will subtract 30 seconds from the timer. It's a simple mechanic that's easy to grasp and makes for some truly random game sessions. Controls are simple, sounds and graphics are passable, and the UI presents everything on screen that is needed in a clear and easy to read format.

Staying true to the original , it can be quite challenging and depending on the luck of the draw, you could be restarting within the first few minutes. Not for those who will be frustrated easily with "unfair" losses and bad luck. Those looking for something unique, and a decent time waster that you can hop in and play for a few quick sessions should consider this a go.
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9 of 11 people (82%) found this review helpful
4.1 hrs on record
Posted: November 30, 2014
A Games Workshop fan of the 1980's will probably remember this. I however was neither of these. In fact it wasn't until the Exploration Sale (2014), that I found this game whilst browsing the usual Warhammer 40k games and came across this little gem. Since I'm neither a child of the 80's, nor was I a Games Workshop fan, I believe I can provide a fresh, unbiased review of this game. So please bear with me.

First off, this game is completely about the luck of the roll. You roll for everything in this game, and I love it! You begin the game with a comic strip intro, and then you begin the game. You have to roll d6's to get your stats. There are no RPG "select this stat?" After you have rolled for your stats, you get some basic points that you can use to aquire weapons, HTH (Hand To Hand) weapons, and or clothing. But you must keep in mind you have a very, and I do mean very, limited amount of points, which usually for me, winds up being one gun, one HTH weapon, and that is all.

After all this prep you begin the game full. You are thrust into New York with a background picture, on your left are cards, to your right, your actions. You turn a card face up, and then you proceed from there. Once you turn it face up, if it is an enemy, you must roll the d6, depending on what you chose. As a short example. Say you turn over a card and it is a zombie, you select say HTH, once done, a combat roll will happen and based on your starting stats, you must equal or beat a certain roll. Or conversely, you can use your weapon, say a rifle. If you roll badly though, you can and will miss and as a last resort, you will be forced into HTH or even made to try and escape the threat.

You go through the apartment blocks, and roll your way to victory! But not all the cards are of course enemies, you have some empty room cards, to which you must roll your d6's to see if anything lurks around the corner. You can get item cards, medical pack cards etc. But the majority of what you will be doing is rolling against the cards that are enemies. Once you have a chance to escape a building, you must roll through some more cards to make it out alive. Which if like me, you have been left with nothing but your HTH weapon, can be very tense.

To make it to the end you need good rolls, and you need to watch your bottom bar which includes a venom and radiation meter. If either fill up, it doesn't look hopeful for you. Amongst the threats lurking behind each card backing, is the ever present timer. Everything you do takes time. Be it reloading a weapon. Using an item. And such. Once it becomes night, your stats may go down and it may just get that bit extra harder. As if it wasn't hard enough!

I'd recommend this game based on it's original HARD difficulty alone as it is brutal and who knows if you will get the rolls you need. If you're a die fan, then sadly this game only uses d6 dices. The game has the mentallity for just "one more roll, I just need one more good roll!"

You will be pulling your hair out with bad rolls.
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13 of 19 people (68%) found this review helpful
10.7 hrs on record
Posted: June 26, 2015
I recommend this game, but with caveats. Not because Auroch Digital have done a bad job (they've done a faithful conversion) but rather that the original card/board game it was based on was brutally hard and would frequently screw you over with dice rolls and bad card draws.

On the other hand, as I am an owner of the original Chainsaw Warrior game (and the extra equipment cards from White Dwarf magazine) from way back when it was released in 1987 I was always going to like this game. The digital version of the game allows me to play it much quicker.

The Game:
You take on the title role of the Chainsaw Warrior, fighting your way through a haunted building in New York filled with Zombies, Chaos Cultists, Mutant creatures, Rats and traps to the final boss. Your ultimate aim is to defeat Darkness, an evil being from another dimension who is intent on destroying you, the city and everyone in it because reasons. Mwuhahahaha! (cue spooky music)

Play is basically flipping through a card draw pile and dealing with the various encounters along the way. You are armed with weapons & equipment to help you beat the enemies & hazards blocking your path to Darkness. What gear you choose at the start is critical (pick the Chainsaw!), but more often than not the evil dice will defeat you long before you reach the final boss.

The Good:
+ destroy Zombies with a Chainsaw
+ plays just like the original game
+ quick easy setup & play since you don't have to track dice rolls, counters & cards yourself
+ comic book style card art & themed interface icons from the original
+ atmospheric music and combat effects
+ reasonably priced
+ good replayability

The Bad:
- plays just like the original game
- dice rolls will be cruel
- you may fail due to a bad draw
- not especially deep
- your decisions, while important, will often be trumped by random chance

The odd:
- only some of the optional equipment cards from "Life & Death & An American Chainsaw" are in the game (an odd decision)
- sadly the great Brett Ewins artwork from the original box & comic is not used (copyright issues I guess)

In Summary:
Buy it if you owned (or wanted to own) the original and loved it
Buy it if you want to play a unique piece of 1980's Role play gaming history
Buy it if despatching Zombies with a Chainsaw appeals to you
Avoid it if you hated the original since this is just the same
Avoid it if losing often to an unlucky dice roll sends you into a frothing rage
Buy it if it's ever on sale
Gift it to friends who like Zombie games and movies
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18 of 29 people (62%) found this review helpful
18.0 hrs on record
Posted: March 7, 2014
Chainsaw Warrior is the digital treatment to a 1987 solitary style board game. Yes, you read that right, board game & solitary style together. Amazing, I know. Leave it to the fine folks at Games Workshop, known world wide for making table top games, to invent such a thing.

30 Second Review

+ Very challenging!

+ Stats sheet, dice, character customization through random rolls.

+ Each game is a unique experience due to the randomness of the dice and cards.

- Solitary style game that may get repetitive and boring over time.

- Can reach the end, but it may be impossible to kill the boss even if you do.

Click this link to read more!
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9 of 12 people (75%) found this review helpful
4.7 hrs on record
Posted: October 2, 2014
I may not have played the original card game, but this digital adaptation is simple yet marvelous. The game itself plays out like a randomized card-game version of a rogue-like. I've seen many complaints about the unfairness of this game, due to its randomized nature and all, but I can't help but feel it's an unfair assumption to assume that just because it's a card game that this game is inherently intended to be a purely strategic experience. What it is at its core, is a quick-playing ride into hell.

Winning is a rarity - I haven't even won one game myself, but I still like to come back to it for a quick playthrough now and then, because it's easy to learn and fun to experiment with. It's nothing more than quick romps through bloodshed and randomized weaponry, but it doesn't pretend to be more than that either. That, and although its randomized nature - including randomizing the player's selection of weapons and items - may make it seem as though there isn't any room for strategy at all, the game does indeed have strategy in the same way most gambling games do. You're hedging your bets. Betting that larger firepower won't be necessary, betting that the monster around the bend WON'T be a radioactive sludge beast, betting you can open that door without wasting bullets and thus saving precious extra in-game time to complete your mission.

You'll come close, it might be painful. But this is the kind of pain I like from a game.
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7 of 9 people (78%) found this review helpful
3.6 hrs on record
Posted: October 26, 2014
A card-based game, developed by Auroch Digital, it brings this Games Workshop title to life on PC. The concept and story are relatively simple: You are a super-soldier, and New York is about to be swallowed up by a black hole caused by ‘the Darkness’, a mysterious unknown entity of evilness and evil. It’s up to you to chainsaw the ♥♥♥♥ out of the Darkness and its forces, and to not let New York be sucked into an abyss in the process – you have an hour. Good luck!

As simple as the premise is, so too is the gameplay - you do anything, you roll dice. Essentially, the gameplay consists of location cards, each of which holds a certain event, and you need to deal with that event using your weapons, items, or just by moving on when there’s a clear room. Of course, chainsaw-ing a zombie in the face is still satisfying.

The sound is simple, but you’re basically just looking at the same screen with a different card all the time, so there’s not much complexity to be had, and whilst the art for the cards looks nice, don’t expect too much. Again, cards, not a 3D FPS or the like.

This particular title will probably be of great interest to Games Workshop fans, but new adopters may want to at least check the title out through reviews (see our video above) and the like before buying, as the replay value of it might be rather low to many.
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