Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction.
用户评测: 褒贬不一 (212 篇评测) - 212 篇用户评测中有 61% 为好评。
发行日期: 2013年10月7日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

购买 Chainsaw Warrior

农历新年特卖!2月12日 截止

-50%
$4.99
$2.49
 

最近更新 查看所有(13)

2015年8月15日

Design Your Own 'Chainsaw Warrior' Card Competition!

We are offering the chance to leave your own footprint in the tale of Chainsaw Warrior, by designing a card to be used in his latest adventure, ‘Chainsaw Warrior: Lords of the Night’. We are looking for your best idea for a weapon, item of equipment, zombie, monster or trap. Our favourite of the entries will actually get added to the game, and the creator will be given a special design credit on the game!

If there was one weapon or item you could equip him with to aid him in his mission, or a trap or monster to slow him down, what would it be? Chainsaw Warrior relies heavily on his kit when he's off saving the world. From his trusty 'saw, devices like the Heat Detector warning him of approaching threats, all the way to the bullet-spewing chaos of the Reaper, his loadout has saved what skin he has left more than once. Perhaps you want to make this tough game even tougher? Can you design a new opponent or trap to mash, stab or eviscerate Chainsaw Warrior?

Full info can be found on our website, here.

1 条留言 了解更多

评测

“...nail-bitingly tense, resolutely old-school, and tremendously punishing...”
8/10 – http://www.game-debate.com/articles/index.php?a_id=2262&game=Chainsaw%20Warrior

“…everything you want in a digitised version of the Games Workshop classic…”
http://www.gamercast.net/chainsaw-warrior-review

“Perfectly judged, brutally demanding and almost impossible to put down...”
The Guardian

关于这款游戏

Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction. Behind their actions is a controlling intelligence known as 'Darkness', who intends to drag New York back into the warp – destroying it utterly!

Air strikes, ground assaults and WMDs have all failed to stop the swarming forces from beyond. All that remains is a single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as 'Chainsaw Warrior'. Equipped with all the latest high-tech armaments, he must battle his way through to the trans-dimensional ground-zero and defeat Darkness. Not only are there swarms of zombies, mutants, traps, Chaos Agents and other twisted denizens between him and Darkness, time is the enemy too! Only an hour remains to save New York before it is torn from our world forever.

First published as a solo boardgame in 1987, it has been updated, translated and re-engineered for the digital generation. In Chainsaw Warrior it's just you against both the clock and a tide of evil! Can you prevail where all others have failed? You only have 60 minutes to save New York!

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP SP3
    • 处理器: Intel 1.6GHz Processor or equivalent
    • 内存: 1 GB RAM
    • 存储空间: 需要 300 MB 可用空间
    推荐配置:
    • 操作系统: Windows 7
    • 处理器: Dual Core 2.0 or equivalent
    • 内存: 2 GB RAM
    • 图形: 512 MB Card or above.
    • 存储空间: 需要 400 MB 可用空间
    最低配置:
    • 操作系统: OS Version: 10.6.x or later
    • 处理器: Intel Core Duo Processor ( 1.7GHz or later )
    • 内存: 2 MB RAM
    • 图形: OpenGL 2.1 compatible card
    • 存储空间: 需要 400 MB 可用空间
    • 声卡: FMOD compatible sound card
    推荐配置:
    • 操作系统: 10.9.x Yosemite
    • 处理器: Intel Core i5 Processor ( 2.3GHz or later )
    • 内存: 4 MB RAM
    • 图形: OpenGL 2.1 compatible card
    • 声卡: FMOD compatible sound card
    最低配置:
    • 操作系统: Ubuntu 12.04 / Steam OS
    • 内存: 2 MB RAM
    • 图形: OpenGL 2.1 compatible card
    • 存储空间: 需要 2 MB 可用空间
    • 声卡: FMOD compatible sound card
    推荐配置:
    • 操作系统: Ubuntu 12.04 / Steam OS
    • 内存: 4 MB RAM
    • 图形: OpenGL 2.1 compatible card
    • 存储空间: 需要 4 MB 可用空间
    • 声卡: FMOD compatible sound card
有价值的用户评测
8 人中有 8 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.3 小时(记录在案的)
发布于:2015年3月27日
完全凭骰运,随机成分很大,基本上没有需要技巧的地方。遭遇牌没什么特色,不是怪就是陷阱。
这篇评测是否有价值? 欢乐
328 人中有 272 人(83%)觉得这篇评测有价值
有 143 人觉得这篇评测很欢乐
7.8 小时(记录在案的)
发布于:2015年6月1日
Starts Game in easy mode
Is told to click on card to enter next room – clicks on card
First room – encounters a zombie – rolls dice (by clicking on a “roll” button) - kills it
Second room – encounters a zombie – clicks "roll" button - kills it
Third room – encounters a zombie – clicks "roll" button - kills it
(repeats x times)
enters another Room (has stopped counting) – is told that the room collapses
starts again with first room
*takes deep breath*
First room – encounters a zombie – clicks "roll" button - kills it
Second room – encounters a zombie – clicks "roll" button - kills it
Third room – encounters a rat pack - startles - clicks "roll" button - kills it
Fourth room – encounters a door – clicks "roll" button to break it – fails
clicks "roll" button to break it – fails
clicks "roll" button to break it – fails
clicks "roll" button to break it – fails
clicks "roll" button to break it – succeeds
(briefly wonders about the sense of this)
Fifth room – encounters the "meat machine"
(which seems to be a kind of boss, even though it looks as boring as all other cards)
(is told to roll higher than 8, but rolls 5) – is hurt
(is told to roll higher than 8, but rolls 7) – is hurt
is told to go for a lucky shot (huh?) – clicks "roll" – is told “you failed to shoot” – is hurt
(is told to roll higher than 8, rolls 11) – kills meat machine

Walks into more rooms by clicking on room cards
encounters more enemies (mainly zombies) which all look the same – clicks "roll" to kill them
(a few times clicks on a different button when he is told to do so)
(completely stops caring about the game)
(thinks about other things while continuously clicking “roll”)
Disarms a trap – by clicking on roll
Attacks an agent – by clicking on roll twice
Breaks a door – by clicking on roll
(wakes up from a loud snoring sound and notices he is alone)
Reaches card 53 of 53 – smiles and hopes the game is over
is told that the final boss will now appear within the next 53 cards – frowns
clicks on identical looking cards and kills identical looking zombies with the roll button
encounters the final boss
kills him by clicking on roll twice
is told the game is over and he saved the world
writes this review
uninstalls the game
这篇评测是否有价值? 欢乐
75 人中有 57 人(76%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.9 小时(记录在案的)
发布于:2013年11月30日
This is a game which must sell entirely on nostalgia value.

I've never played the original - I bought it because I'm a fan of Games Workshop's non-core lines (Blood Bowl and Necromunda in particular are favorites), but I'd never even heard of this.

The game is a series of dice rolls with no real strategic decisions to be made. The largest amount of influence you have is to decide what gear you buy at the start of the game, after that a Choose Your Own Adventure novel allows more player agency. You get to decide whether to try to shoot before engaging in melee with enemies. That's the full sum of your available decisions in at least 90% of the average game.

I suppose if you are really bored it might be worth it at 50% off. Do not buy this expecting the Games Workshop magic, though. This is one of their earliest offerings and it shows.
这篇评测是否有价值? 欢乐
39 人中有 33 人(85%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
22.1 小时(记录在案的)
发布于:2015年3月21日
01. GENRE: A Sci-fi boardgame adaptation with card driven encounters.

02. SETTING: Chainsaw Warrior is based on the Games Workshop boardgame of the same name first released in the eighties. It is set in a future version of New York, in the year 2032 which is under invasion from evil, otherworldy forces.

03. STORY/BACKGROUND: A mysterious portal has appeared in the heart of the city from which deadly minions pour forth commanded by a dark malevolent force that calls itself Darkness. After several failed counter-attacks to liberate the city a retired, almost forgotten war hero is called upon, to mount one last desperate attempt to thwart the evil that is about to consume the city and send it to the otherside of the portal. As the player you take on the role of this soldier, armed to the teeth with the best gear science can offer. With only an hour left before New York disappears forever, you face the toughest challenge of your glorious career. Will you defeat Darkness in time?

04. GAME MODES: As per the original boardgame; only one game mode - singleplayer.

05. GAMEPLAY: Gameplay relies heavily on a combination of revealing consecutive cards and then choosing from a few key actions from the options that present themselves and/or rolling dice to determine the outcome of said actions. Including combat, evading, discovering equipment, using items and avoiding/disarming traps. The games begins with the creation of a character by rolling the core stats, special abilities & starting equipment including: Melee weapons, firearms, heavy weapons, devices, clothing and special items.

Once the player is ready they must reach and kill Darkness within an hour of game time. Movement is abstracted with the turn of a card representing progress made towards your goal is located. Every card and each action costs 30 seconds in time. There are two decks of fifty-four cards, each deck representing a day and night cycle. Cards consist of encounters with enemies, traps and obstacles designed to slow progress, discarded equipment and special transit cards.

06. MECHANICS: There are no complicated mechanics. A combination of dice rolls and modifiers are used to deterime character stats, combat and action successes or fails. Different cards are used to represent encounters and other events. They split into four main types: transit, enemies, inventory and traps. The final boss is Darkness and has a special card.

Equipment has a huge impact on success or failure. Melee combat takes a weapon's modifier adds it to hand-to-hand skill and the roll of a dice, compared to the enemy's skill and dice roll. Firearms require a certain roll equal to or less to a particular enemy from dice rolls and the marksmanship modifer. Devices allow you to perform certain actions or provide modifiers and nulify penalties in combat or in a given situation like if it night. Firearms are also limited by the amount of ammo in the magazines.

If an enemy is encountered on any card the player can choose to shoot in the first turn of combat or engage in melee combat and thereafter remain in melee combat or attempt a special action. Combat is determined with one or two dice rolls. If the player loses a combat turn they take damage and lose 30 seconds. If they win the enemy is killed. In the event of a draw the player may be able to choose a special action such as: fleeing, taking a lucky shot or hiding. Players are defeated by: dying in combat, by radiation or venom, running out of time or facing Darkness without a special weapon. Additional actions such as fleeing combat, hiding from enemies, taking a lucky shot can be made if the player is injured during a combat turn.

There are several types of common enemies including: zombies and rat-packs with different combat stats. Chaos agents are varied come with special abilites such as; forcing the player to drop equipment or the ability to KO the player and losing them a large amount of valuable time. Mutants, Slime and the Meat Machine are tougher, rarer enemies that are particular difficult to kill and in turn can hurt or kill the player in quick-time.

There are also around half a dozen different traps which have different effects on play such as: slowing the player down, disabling equipment or hurting the player. All of these can be nulified or disarmed with equipment, devices or weapons if carried. Day & Night is divided when you reach the 30minute mark. During the night time your abilities suffer unless you are equipped with certain items and the enemies become stronger. Fear not though as your character can encounter discarded items during their journey.

Awaiting you is Darkness, the final encounter somewhere in the second deck. This end of game boss is a tough hombre and can only be defeated if equipped with either a Laser Lance or Implosion Vest. The latter resulting in a stalemate. Make no mistake Darkness makes for a worthy opponent and more likely that not you will die, even on Easy difficulty.

07. A.I: Due to the simple yet elegant design no A.I is required.

08. GRAPHICS: These are minimal 2D art based creations. Nothing amazing but they do the job and immerse you in the game's setting. The cards are well-drawn and a little variation is used to add to the sense of immersion.

09. INTERFACE & CONTROLS: Point and click. Basic interface includes HUD showing player stats, encounter information and dice rolls. Action buttons display according to options available. Placement is pratical and efficient.

10. SOUNDTRACK & AUDIO: A simple repetitive yet catchy tune in a Midi format plays continuously. It oozes atmospehere and captures the ambience of the setting, increasing in tempo as the action increases in pace. Combat has some nice weapon effects.

11. VOICE ACTING: There is none except in the opening cutscenes, unless you count the mocking laughter of Darkness as Voice acting.

12. DIFFICULTY: There are three difficulties: Easy, Normal & Hard. These affect the way in which player stats are determined at the start of the game. Higher stats are more prevelent in Easy mode.

13. PLAYTIME: 15-20 hours to complete all achievements. Overall a typical game can take between 1 and 30 minutes depending on how long you manage to survive and reach Darkness.

14. PROBLEMS: No problems other than achievements not working, mostly in the week after they were added. On two occasions. That said the developer fixed them a week or so later.

15. ACHIEVEMENTS: Overall there are no time-consuming or difficult. They mainly consist of complete game at each difficulty level, perform x number of kills or actions, take y amount of damage, defeat Darkness z times. Perhaps the most difficult to discover is the achieve all 9 outcomes.

16. DLC: No DLC. But the game has a spin off - Chainsaw Warrior: Lords of Night.

17. APPEAL: This game will appeal mostly to fans of the original boardgame and casual players, maybe those of you looking for some quick time-killing distraction that you can enjoy and forget.

18. ENJOYMENT: Given the games limited scope, short games and repetitive nature it is very enjoyable in short spurts. Ideal if you're waiting for something quick and need some distraction.

19. LONGEVITY/REPLAYABILITY: The game was designed to be almost infinitely replayable, if rather repetitive.

20. VALUE FOR MONEY: The game is fairly cheap and one that I purchased at full-price. I haven regreted it one bit.

VERDICT: A cheap enjoyable card-driven game. Simple in its execution, elegant in its design, with a good deal of sophistication in its play. If you are a fan of Games Workshop or the original boardgame, or fancy playing numerous short turn-around games then this is a good buy. Its one of my favourite games.
这篇评测是否有价值? 欢乐
49 人中有 37 人(76%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.4 小时(记录在案的)
发布于:2014年7月29日
Too random, no possibility to make any significant choices beyond choosing the proper equipment after re-rolling the stats a few times, and in the end it just boils down to often failing 1:6 (or less) checks which usually result in immediate death.
Was fun for maybe an hour, before the pattern became clear and uninteresting.
这篇评测是否有价值? 欢乐