Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
User reviews: Very Positive (16,391 reviews)
Release Date: Dec 13, 2013

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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"GETTING STARTED! - 7 Days To Die"
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Recent updates View all (57)

January 8

Alpha 11 Status, Xmas Contest Winners & More!

Happy New Year Survivalists,
We hope all of you had a wonderful game filled holiday break and that your loot chests we’re full from a great Christmas loot run. So now that we’re back we’re going to share our Alpha 11 plan, announce the Christmas screenshot winners and share a little more good news. Here goes!

Alpha 11 Status, Xmas Contest Winners & More!


114 comments Read more

December 29, 2014

A10.4 B10 Hotfix is out!

Happy New Year Survivalists,
We fixed a problem where some mesh instances were set improperly to static resulting in framerate loss and lag. From our testing this fix has improved framerate for everyone.

This patch is save game, network and backward compatible with A10.4 b9

And if you haven't done so be sure to check out the Christmas Xcreenshot Contest

69 comments Read more
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Reviews

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

About This Game


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.



  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.



(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Drivable Vehicles - The cars in the world have long since decayed, but you may find enough raw parts to build a custom ride.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • Weather Effects - The weather will change, and it may influence your survival.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Helpful customer reviews
81 of 102 people (79%) found this review helpful
14 people found this review funny
54.3 hrs on record
Posted: January 12
Early Access Review
Why watch The Walking Dead when you can play it with your friends.
Was this review helpful? Yes No Funny
40 of 50 people (80%) found this review helpful
30 people found this review funny
375.2 hrs on record
Posted: January 19
Early Access Review
So me and a friend were off exploring, it started to get dark so we busted into a house, stuck a finger up at the zombies shambling towards us as we hacked out the stairs and retreated to the attic.

After congratulating ourselves profusely on outsmarting the undead, we proceeded to start talking about life in general, and memories of times past, Whilst the zombies screamed and raged downstairs.

after a while my friend asks me..

"Dude, whats that noise?"
"Dunno man, sounds like something is falling down"

I pull out a candle, to be greeted with the view of house collapsing around us, after a moment of pure perplexion, me and my friend fall through the floor into a moaning sea of zombies.

I made a dash to the door, thinking that i was going to make it, whilst the sreams of my half eaten friend rang in my ears, but just as i got to the precipice of salvation, the remainder of the house fell on my cowardly ♥♥♥ and squished me.

10/10, would get crushed by house again
Was this review helpful? Yes No Funny
58 of 83 people (70%) found this review helpful
4 people found this review funny
55.9 hrs on record
Posted: January 5
Early Access Review
I don't normally do reviews but it needs to be said:

I do not like crafting/survival games, but this game is ♥♥♥♥ing amazing.

That is all.
Was this review helpful? Yes No Funny
19 of 23 people (83%) found this review helpful
1 person found this review funny
269.8 hrs on record
Posted: January 22
Early Access Review
Let me start this review by stating that I have purchased into alot of early access games. By alot I mean at least 50+ games in early access state.

One of the common tennants that I have noticed in these games from small developers is that they bite off way more than they can chew and fail to deliver communication on how thier studio is effectively tackling the challenges presented by thier intial overly ambitious goals. This studio is not one of those studios, this game is not one of those games. I have supported this game since it's kickstarter campaign and I have to say its one of the top investments I have made into the early Access game sales model.

Reasons why I recommend this game:
Updates: Are frequent.
Bugs: When found are fixed promptly.
Crafting: Many recipies in the initial bucket with tons more custom recipies if you decide to play multiplayer
Scalable difficulty: The amount of options that you are able to adjust for singleplayer make your experience playing the game as challenging or as easy as you would prefer.
Multiplayer: There are some amazing PVP and PVE servers out there
Personal Experience: I play alot of games when I have the oppurtunity to do so. You can tell by the amount of hours I have into this game that it is definitely worth the price tag.

Reasons why I would not recommend this game:
None.

If you are on the fence, and considering buying this game, buy it. If you love the genre of either sandbox games, zombie games, or survival games, buy it.
Was this review helpful? Yes No Funny
30 of 43 people (70%) found this review helpful
18 people found this review funny
48.1 hrs on record
Posted: January 19
Early Access Review
i walked across a bridge and it collapsed on me 10/10 my survivor is too fat
Was this review helpful? Yes No Funny
19 of 25 people (76%) found this review helpful
1 person found this review funny
386.5 hrs on record
Posted: January 5
Early Access Review
Hey fellow gamers its your friend Greed i have about 210 hours invested in this game and it just keeps getting better. There is so much to do that your only really limited by your own imagination. At the end of the world how will you choose to survive as a lone wolf or run in a pack, its intirely up to you. Of course the choice is yours, will you be a farmer or a hunter maybe a gather, but keep in mind no matter what you decide you have to be a surviver. The seventh day is coming and with it a feral hord. The game keeps the player wanting more and the Funpimps dont let you down. The game is still an alpha, but its already so much fun. I feel like writting this review will get more people involved. The bigger and more attived the game community the better the end game result will be. Unlike some games were you feel like the game designers forgot about the game and the community all together this is something, truely something different. Its up to you to play and voice any and all bugs so they can be addressed. It goes without saying that i am happy with this game and i encourage anyone reading this to give it a try. Feel free to add me because at the end you can never have to many friends.
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12 of 16 people (75%) found this review helpful
1 person found this review funny
24.9 hrs on record
Posted: January 3
Early Access Review
After playing this game I have decided that it's tons of fun, basically minecraft with gravity and similar graphics to the RUST game Facepunch made, its pretty great. Of course since its still in the alpha stages of the game there are several bugs that need to be worked out before it's finished, but that doesn't mean that the game isn't worth getting. Make sure you have someone to play with though or else you may die of a heart attack >:D
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12 of 16 people (75%) found this review helpful
74.5 hrs on record
Posted: January 4
Early Access Review
Still a little buggy here and there. But could potentialy be a great game. I just hope they keep up with the updates.
after 60 hours play in 2 weeks I cannot camplain. The crafting system is very well put together. Keep Up the good work
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7 of 7 people (100%) found this review helpful
1 person found this review funny
77.5 hrs on record
Posted: January 22
Early Access Review
As of late 2014 and up I hereby proclaim this a sucessful Early Access Title!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Long have I waited to play a proper zombie survival and this game has filled my ever longing need for a zombie base defence type game.
When playing this game I have went through 5 major stages so far:
1. ♥♥♥♥ yeah! My gravel hut is amazing!
2. R.I.P. gravel hut
3. Alright, I have just built a proper wooden structure with a spike defence that stops them from immediately ruining my base. Exellent!
4. Grind it up, because my next base is made out of reinforced concrete and has a decent spike defence, which will prove to be nearly impenetrable.
5. Now time to sit back and watch my success unfold before my eyes when hordes of zombies fall before me without having to lift a finger.

This game will reward your knowledge of the game and challenge you by exploiting your weaknesses.

Then there is multiplayer, which I can assume is a significant raise in difficulty to counter player inteligence.

Anyways, thanks for reading my not very entertaining, funny, or in-depth review of the game. It's just one of those reviews that I aim to help better the name of this developing masterpiece.
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6 of 6 people (100%) found this review helpful
152.0 hrs on record
Posted: January 28
Early Access Review
Out of all the early access games out there on steam today, I'd say this one is the best by far. It truly is a diamond in the rough. Normally upon purchasing an early access game I give up on it after 10 hours of gameplay because there simply isn't anything left to do but in this game the possibilities are endless. That being said, this game is quite challenging and I've heard of many people ragequitting before giving it a real chance. The learning curve in this game is pretty difficult to overcome but once you do everything comes together and it becomes SO much fun. You can build a base, secure it against zombies and other players. You can go exploring and find countless cities and structures to loot and you'll always find new stuff. The most fun to be had in my opinion though is raiding other player bases. It truly is a challenge finding people's land claim blocks and destroying them so that you can access their loot chests, it adds an element of thought that no game like this has done.

The zombies in this game are unique as well, in my opinion. They are extremely committed to finding you, knocking down your defences and munching on your brains. At one point a horde actually smashed through an entire mountain to get at me, these zombies offer a true sense of fear and intensity that others simply do not. That being said, it is truly rewarding to build up a base and fortify it to the point that every night when the hordes come a knocking you can stand your ground and wipe them out.

If you are looking for a zombie survival game this is definitely the one to go with, it offers countless hours of gameplay, its crafting system is very in depth and seemingly endless and new items/features are constantly being added. This is the only early access game that I truly have faith in right now, and the way it's going right now it seems it will just get better and better. Great job by the devs, keep up the good work guys!

Current rating: 9/10
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5 of 5 people (100%) found this review helpful
1 person found this review funny
100.4 hrs on record
Posted: January 27
Early Access Review
Alpha Build Review as of January 2015:

7D has a ton of content especially for an alpha. Compare it to other alphas like back when Minecraft was in alpha, and the quality is also notable. Few crashes in my 100 hours of play, biggest technical issue I have is a greatly variable framerate, on a GTX 970 still dipping to 20fps at times and the inability to access the menu from in-game.

Overall, people might say it's a Minecraft/DayZ... and it pretty much is, but in the good way. A challenge to scavenge, a variety of changing, persistent PVE as time goes on, and a fairly hefty crafting system that mimics Minecraft's simplicity-crafting-grid type scenario. The voxel system is a neat physics addition compared to most builders, I'd say this plays as a more realistic, harder Minecraft, but with a wide variety of game settings to tailor to your playstyles, a great addition.

If you like the builder-survival-crafting type games, I'd say this is one of the best at the moment, with a real reason to team up, especially on a public server, and not a total PVP deathmatch-with-zombies like DayZ or H1Z1. Can't say it's the most amazing of course, but I definitely enjoy my time with it and will hope they keep fleshing out the bugs and PVE side of things.
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6 of 8 people (75%) found this review helpful
210.4 hrs on record
Posted: January 7
Early Access Review
It's like some people said "DayZ and Minecraft had a child and his name is 7 days to die".

A so long time I don't spent so many time with a game like this one, is alpha yet so I will consider some bugs, but nothing so serious.

You can use your imagination to construct your own base, do allies or enemies and survive in zombie horde.

The game are always having new updates, it's not abandoned.

The only problem here is hackers presence, but everything else is awesome or acceptable.

10/10
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6 of 8 people (75%) found this review helpful
290.6 hrs on record
Posted: January 10
Early Access Review
I love this game. It's still in Alpha, but playable with a few bugs (sniper rifle).

I would compare this to a L4D2/Minecraft combination. With that being said, the game can get frustrating at the begining, but once you have a system down it becomes less frustrating and more resource stockpiling. In that it is a combination of those games, you will see alot of enemies that are very simular to L4D2 enemies. Cops are almost identical to the Spitter in the series. A few enemies are quite unique and can be a headache while trying to gather equipment. The idea you have to build everything is quite simular to Minecraft, except the list of available items to create and thier plans are all right there, removing the need to go wiki to look up ingredents. The game does last longer than 7 days as a contridiction to the title, which is nice.

There are many different options when starting a game. From single player to multiplayer, random map or Storyline map. The options of what happens to your gear when you die, how often items reset, how often airdrops happen, and even the legth of each day (way awesome).

Some very interesting ideas that the game does offer is the ability to become infected, suffer from injury and disease, and attract zombies with some of the items you can have in your inventory. The ability to go into "sneak" is almost exactly like Skyrim, to include the HUD icon.

The multiplayer portion of this game is what seals it down as a great game. When set up right it makes things interesting for a 4v4 multiplayer map as teams can fight over resources in an area, all while also trying to keep from being killed by zombies.

The down side to this game is that the crafting time can be really long and some resources aren't easily available as fast as you will go though them (brass and gas). If you don't have a good balance of difficulty you can find yourself spending your time just grinding with little to no challange.

Tips: Leave your zombie run to Default, set your bag to "delete" when you die, and set your day/night ratio to 50%.
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: January 3
Early Access Review
You may be wondering if 7 days to die is worth the $25 dollars you are about to spend

well yes and no.

When you buy this game to not expect a beautiful game where you live off the land build an amazing house and go full out walking dead.

You are going to die a lot and I mean a lot, it happens and at first you are going to have no idea what you are doing but like any game you will eventually learn. Its also going to be very buggy so if you aren't willing to have game breaking glitches, wait. It is very glitchy and doesn't look all that well. This game REALLY has a long way to go.

but with all that its still a good game and you will still probably enjoy yourself why playing.

It is much better with friends.

Its like a rust + minecraft mix and I like where this game could go so I'm happy to have supported it even though it isn't the best in its current state.
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2 of 2 people (100%) found this review helpful
175.9 hrs on record
Posted: January 11
Early Access Review
This game killed me. I love it!
7 days to die with its large open world is the best zombie killer game I’ve seen in years! Even though its still in its alpha/beta stage of production I would rate it worth the investment, it has surprisingly few bugs. (items you are crafting will be lost on death. However, this might be intentional to act as another incentive to stay alive)
7 Days to die has a great background sound track that changes in each biome. I love the sound and smell “hotspots” that attract and frenzy the hoard. This “new” game mechanic allows the player to choose his/her strategy between run-and-gun or sneaky-builder-gather.
I love multi-player but I never play with people who “team-kill,” as it stands I only play multi-player my military buddies because we already know how to efficiently watch each other’s backs in an asymmetrical battlefield. We us focused tactics and strategy to quickly dominate our operational area and construct a forward operational base before nightfall day one, we then scavenge more weapons and armor while day 2 we focus on collecting: skillbooks, weapons and ammo to fully supply our fire-team in preparation for raids in the city and scouting for a better base site before the bigger hoard comes at the end of the 7th day. However even with a team of 3-5 players this game can still be challenging on the noob setting!
I wait with baited breath for experience to be fully inegrated in the game with a better stats screen and possible skill trees in future updates.
(So be warned if you can manage to survive a few game nights without torches or candles, you will have to turn your nightlight on in real life in order to sleep at night!)
Sincerely a gray-haired gamer.
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2 of 2 people (100%) found this review helpful
131.9 hrs on record
Posted: January 10
Early Access Review
While still in development, Alpha 10.4 has many features and food effects, debuffs, medical injuries, cooking, forging, farming, weapon making, and building are very enjoyable. The only caution is to play this on your own secure server with friends as almost all the public servers are instantly hacked and it can be frustrating losing all your hard work in seconds due to som lame cheater. This game is pretty awesome however if you are only playing with core friends and family. Hopefully they have anti-cheating patches soon.
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2 of 2 people (100%) found this review helpful
86.5 hrs on record
Posted: January 8
Early Access Review
I don't usually buy into early access games, but this one has proven to be a lot of fun after a friend generously gifted it to me.

It features both a set map (used for an upcoming story mode) and randomly generated worlds. There are a plethora of options available to customize the gameplay to your liking. Some examples include frequency of loot, aggressiveness of zombies, number of zombies, and length of day.

The game also has a physics system which will affect the way in which you build structures. Unlike in Minecraft, your houses need to have structural support or they'll quickly fall apart. This causes you to think carefully about how to best identify and protect the weak points in your structures. Zombies can and will claw their way through anything, so you need to get creative on how you're going to protect your base. Will you fortify it with numerous traps, or will you find the highest point you can so they can't find you in the first place?

The game is functional both as a singleplayer and multiplayer game - but as with any other game of this nature, playing with people you know is the best route to take. Playing with randoms can be sketchy.

I personally find the sounds to be fairly decent and realistic, although there are some loudness and sound source issues. For example, using a chainsaw on a tree you are very close to will produce a very jarring sound. Zombies can also be difficult to locate using sound, and they often sound much closer than they actually are. The devs have addressed this issue however, and are planning to rework the sound system. Barring the proximity issue, zombie sounds are spot-on. They really add to the experience when you're cowering in a makeshift shack, praying for the sun to come up before you get torn to shreds.

The game does have its bugs and some people might find it slightly devoid of content (there isn't much to do after you build a defensable base or find a good place to fortify), but the game is in Alpha as of writing, so I suspect that more content will be added as time goes on. For some people the PvP aspect might be enough to keep enjoying the game. I'm more of a co-op and PvE person.

7 Days to Die is also a fairly unoptimized game. There are FPS drops in certain situations, especially when the game spawns too many zombies at once. I often experience temporary FPS fluctuations ranging from 20 to 70 with a mid-high range computer. Mid-range computers should have no problem holding 30 FPS most of the time with the right video settings.

That being said, the game is perfectly playable as it is and is tons of fun if you enjoy crafting, sneaking, exploring, looting, and fighting.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
44.1 hrs on record
Posted: January 18
Early Access Review
This game is fun. Let me be clear that this game is fun...on a single player zombie apocalypse survival level. The multiplayer has the same trash that ruined Rust, DayZ, and all the others (basically they don't care that you're a newb, they'll run in shooting you in the face, destroying your stuff, and t-bagging your body).

But the singleplayer is addictive, heart racing good. Setting up to try to defend against zombies in a voxel style world where they destroy everything to get to you (yes, even the bloody kitchen sink!). They really have an instinctive scent for the player's location when hunting.

The Good:

-Building a defense from either scratch or upgrading an "abandoned building"

-Headshots count

-Zombie rigor mortis

-Dysteria

-Complex crafting system

-'Smart' zombies



The Bad:

-Little explaination of things

-Requires Wikia to advance

-Zombie dogs (WTF?! Resident Evil rip, pain in the ♥♥♥ *literally!)

-Forge lacking


My biggest issue with the game is that the Forge is apparently "found recipe only". Nearly 50%+ of the recipes require that of Forged Iron from the Forge. It's a big issue. The Wikia says it's a "common find", yet I've gone 14 days without finding it at all after searching several dozens of houses and hundreds of trash. All a forge is, is a fireplace surrounded by rock to enhance the heat to the melting point of metals....should be a recipe created by pattern with the camp fire, not found.
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2 of 2 people (100%) found this review helpful
334.8 hrs on record
Posted: January 17
Early Access Review
One of the BEST zombie games I've ever played! You can build / destroy anything you want, anywhere you want. You can have a group of friends you can build and share your home with. Also, you're not only have to be prepared for zombie attack(s) but, other survivor(s) as well, looking for your supplies and maybe new home.
Anyways... Whatever you do just make sure you're ready for it all!

Tip for noobs: If you're away from your home by nightfall, get a higher ground, barricade the entrance and stay undetected. Wait until sun comes out...
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2 of 2 people (100%) found this review helpful
1,504.6 hrs on record
Posted: January 23
Early Access Review
Love it. Been playing since beta 5. This game gets significantly better every update. And the Devs have so much plans! Can't wait for the next update, and the next update after that and the next update after that and the next update after that. The only thing I don't like is the amount time it takes for updates XD
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