Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
User reviews: Very Positive (16,180 reviews)
Release Date: Dec 13, 2013

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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"GETTING STARTED! - 7 Days To Die"
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Recent updates View all (57)

January 8

Alpha 11 Status, Xmas Contest Winners & More!

Happy New Year Survivalists,
We hope all of you had a wonderful game filled holiday break and that your loot chests we’re full from a great Christmas loot run. So now that we’re back we’re going to share our Alpha 11 plan, announce the Christmas screenshot winners and share a little more good news. Here goes!

Alpha 11 Status, Xmas Contest Winners & More!


102 comments Read more

December 29, 2014

A10.4 B10 Hotfix is out!

Happy New Year Survivalists,
We fixed a problem where some mesh instances were set improperly to static resulting in framerate loss and lag. From our testing this fix has improved framerate for everyone.

This patch is save game, network and backward compatible with A10.4 b9

And if you haven't done so be sure to check out the Christmas Xcreenshot Contest

64 comments Read more
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Reviews

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

About This Game


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.



  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.



(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Drivable Vehicles - The cars in the world have long since decayed, but you may find enough raw parts to build a custom ride.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • Weather Effects - The weather will change, and it may influence your survival.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Helpful customer reviews
100 of 107 people (93%) found this review helpful
60 people found this review funny
47.4 hrs on record
Posted: December 26, 2014
Early Access Review
Dug myself a nice cave [√]
Got all cozy and laughed as zombies walked over my base, oblivious [√]
A dozen dogs spawn two weeks in [√]
Dogs dig down into my base [√]
Dies every time I respawn because dogs in base and zombie horde outside [√]

10/10 Would get gangbanged by zombie dogs again

======

In all seriousness though, I have to highly recommend this game. Even though I play this on a Mac for the most part where it's no secret that bugs, crashes and a plethora of frustrating issues arise from time to time, overall I think this game has huge potential for just an alpha. Something that very few games manage to do even 40 hours into gameplay is keeping me on my toes and worried all throughout. The "difficulty" progression of the waves seems to match pace with the progress made very nicely, imo. While I tend to play settler style for the most part, at any point of the game I would never be completely relaxed about the nights. Yes, generally the nights pass by in silence as the zombies simply walk over my base, but occasionally when they sense or even outright detect me underground and start mindlessly digging towards me, it's always a nerve racking experience. (My bases are generally shallow, eg only 10 or so blocks down. Something I should probably fix)

Overall, the game is wonderful because it allows so many different styles of play, but still forces players to do one common and core function. Exploring. Now I talk about this from a vanilla server or SP perspective where you have no recipes unlocked. As you progress in the game, it becomes apparently harder and harder to survive with just a crossbow and some cloth armor. You start requiring later and later game items which require more unique resources. Eventually, you'll be forced to go out into the wild to gather and find these resources that will be paramount to your success in the game.

Want a shotgun? Better know how to make one. What's that? No ammo? Gotta figure out how to make that too. Don't know how to make it? Well sucks to suck. Go out and find the recipe book. Keep getting rekt by the zombies pumelling you? Well get that janky cloth armor off you and get some iron armor on. Don't know how to make one? Find the recipe book. What's that? Need leather? Better figure out how to make that too. The point is, you can't progress in the equipment line without these recipe books that you won't be finding unless you actually go out and explore.

Personally, I enjoy the idea of packing up a lunch, grabbing a stack of water, putting on some armor, taking my shotgun and seeing what I can find out there. I've been playing on Navesgane for a little bit now and I have a pretty good idea of where all the major things are without needing to reference an online map or anything. Even then, I keep stumbling upon encampments, houses and other POI that I forget exist. It's an exciting experience when you legitimately don't know what you might run across on one day of exploring.

I would go into more commentaries on the mechanics and nitty gritty of the game, but there are already tons of reviews that do that much better than I ever could. This review is just an honest opinion of my experiences with the game thus far. Hopefully others will find that the game might be worth their time and money to do a bit of exploring with :)
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42 of 44 people (95%) found this review helpful
2 people found this review funny
87.0 hrs on record
Posted: January 1
Early Access Review
I'm surprised I didn't play this before last week because it's amazing. This is what I've been wanting out of all the DayZ and Rust style games that are out now. Sure, DayZ and Rust have appeal in their own right, but this feels more like a simulation. You can pretty much do anything. You must use strategy and, if possible, teamwork.

This game is super fun and addicting. The way it's designed makes sure you never feel safe or secure. There's always something that needs to be built or crafted to survive and you have to explore often to find supplies. I've had a few truly terrifying moments while playing this, and it's generally the moments where you CAN'T see what's going on that are the scariest.
Was this review helpful? Yes No Funny
95 of 127 people (75%) found this review helpful
78 people found this review funny
41.4 hrs on record
Posted: January 2
Early Access Review
Found a bird's nest, stole the eggs and feathers. Ate some murky water and got Diarrhea. Someone stole my potatoes and blueberries. Fell off my roof into spikes and died.
10/10
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40 of 44 people (91%) found this review helpful
1 person found this review funny
160.2 hrs on record
Posted: December 31, 2014
Early Access Review
It's easy to dismiss this game as another zombie game in a horde of zombie games, or another Minecraft clone, however, this game takes the Minecraft formula and replaces it with something a bit more intense. The graphic system has come a long way since the alpha video shown on the store page, and with a group of friends, this game is tons of fun building a secure base, forraging for food and supplies, and raiding bombed out cities. I really can't wait to see how the final game is going to turn out. The devs have done a great job adding content and quickly squishing the more severe bugs as they come out.
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48 of 57 people (84%) found this review helpful
10 people found this review funny
54.3 hrs on record
Posted: January 12
Early Access Review
Why watch The Walking Dead when you can play it with your friends.
Was this review helpful? Yes No Funny
54 of 73 people (74%) found this review helpful
50 people found this review funny
14.6 hrs on record
Posted: January 1
Early Access Review
Killed a Zombie with a Shovel. Opend the Zombies Corpse And Found a rocket launcher. Blew more Zombies up.
69/21 Must get
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33 of 42 people (79%) found this review helpful
383.8 hrs on record
Posted: December 28, 2014
Early Access Review
7 Days to Die is a very fun game and is going to be an amazing game when the developers finish all that they have planned. Currently gamepay consists of gathering resources with which to craft and build. If you need metals, coal, potassium nitrate, and that sort of thing then you mine it. If you need wood you chop down trees. To get weapons, recipe books, and any of the other items you may need you will typically raid major cities or towns that are zombie packed.

There isn't much more to it right now aside from gathering the toys you want, things like SMG, Chainsaw, Auger, Sniper Rifle, or Rocket Launcher and then building your base up to survive the massive feral night hordes that want to eat your brains.

HOWEVER, the devs say that their inspiration for this game came from Fallout 3 and Minecraft. They want to merge the two worlds. What's planned is NPC's featuring quests and storylines to follow, vehicles, metallurgy, electricity and generators, and a full blown living world of NPC survivalists to interact with.

This is one of the best co-op games I've ever played. The zombie shrieks and growls will send chills down your spine as you and your friends feverishly repair your damaged structures as the zombies break through. You will feel an immense sense of accomplishment after you construct a worthy defense structure and successfully fend off a zombie horde.

My background in games is Eve Online for 10 years, some WoW mixed in, and I love open world games and strategy games. This game does a good job of satisfying my need for killing, surviving, strategizing, and progressing.

The only downside to this game, IMO, is that this game doesn't have intentions of being a full blown MMO. The game is on player owned servers with a maximum of about 64 players. This game could be the best game ever made for me if it were an MMO. But this is a great game, with one of the best communities i've ever been a part of, and a development team that's dedicated to making their dreams become reality in the form of a fantastic game that you should own!!
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39 of 53 people (74%) found this review helpful
8 people found this review funny
55.9 hrs on record
Posted: January 5
Early Access Review
I don't normally do reviews but it needs to be said:

I do not like crafting/survival games, but this game is ♥♥♥♥ing amazing.

That is all.
Was this review helpful? Yes No Funny
18 of 19 people (95%) found this review helpful
1 person found this review funny
35.4 hrs on record
Posted: January 2
Early Access Review
Of all the games in my library, I find this one the most thrilling.

Pros
  • challenging
  • alright character & combat system
  • plenty of possibilities

The gameplay is to my oppinion better than Minecraft, and in some ways it is what I would call an upgrade to it.
The level design is lovely, but the graphics could be considered struggling compared to games like Rust. But of course, given you can destroy almost anything you see, the graphics remain stunning.

Cons
  • zombies often bug when killed (though it looks fun)
  • There is only one map so far (besides the automatic map generator)
  • Bugs sometimes appear, like items disappearing from your inventory.

The game offers a lot of hours of fun playtime. But to my experience the game can quickly run dry of fun if you play singleplayer. Though with friends it is way more fun, especially if you play online with many people.

I would without doubt recommend this game due to the games potential and overall gameplay.
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16 of 20 people (80%) found this review helpful
2 people found this review funny
406.0 hrs on record
Posted: December 29, 2014
Early Access Review
This has to be one of the most addictive games I have played. I even spent out more to have my own server for friends to play on.
Was this review helpful? Yes No Funny
21 of 30 people (70%) found this review helpful
15 people found this review funny
10.1 hrs on record
Posted: January 2
Early Access Review
Drank water from the river, got diarrhea. Then got bit by a zombie and became infected.

At least I had my can of beans to eat, so got to look at the bright side of "7 Days to Die" life.

10/10
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10 of 10 people (100%) found this review helpful
87.2 hrs on record
Posted: January 2
Early Access Review
Once you get past it's graphics and interface, which could be somewhat improved, this game is pure survival gold. Whether you prefer to play solo or with friends(or enemies), this gem of a game will keep you entertained for a long time with its content.

The best way to describe this game is as a mix of Minecraft crafting and creativity combined with best parts of other zombie survival games. Personally, the best features of the game are the game's atmosphere and zombie herds. Yup, herds, like The Walking Dead comic herds. Not so great in number(20-30 zombies) but every once in a while(with increasing frequency) they'll stumble past your house and either go around it or start tearing it down while you're inside praying they don't get in and gathering your most valuable stuff, ready to try and make a break for it in case they get inside. These herds give you new goals in the game, as unlike in Minecraft, you cannot build a home which will be completely safe with 1 layer of dirt, and will force you to try to constantly improve your home, run for your life and keep you on your toes. If you also set zombies to run at night, this game turns from a survival to a horror game.

Might just be the best survival game I have ever played.
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10 of 11 people (91%) found this review helpful
24.4 hrs on record
Posted: January 3
Early Access Review
After playing this game I have decided that it's tons of fun, basically minecraft with gravity and similar graphics to the RUST game Facepunch made, its pretty great. Of course since its still in the alpha stages of the game there are several bugs that need to be worked out before it's finished, but that doesn't mean that the game isn't worth getting. Make sure you have someone to play with though or else you may die of a heart attack >:D
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12 of 15 people (80%) found this review helpful
382.0 hrs on record
Posted: January 5
Early Access Review
Hey fellow gamers its your friend Greed i have about 210 hours invested in this game and it just keeps getting better. There is so much to do that your only really limited by your own imagination. At the end of the world how will you choose to survive as a lone wolf or run in a pack, its intirely up to you. Of course the choice is yours, will you be a farmer or a hunter maybe a gather, but keep in mind no matter what you decide you have to be a surviver. The seventh day is coming and with it a feral hord. The game keeps the player wanting more and the Funpimps dont let you down. The game is still an alpha, but its already so much fun. I feel like writting this review will get more people involved. The bigger and more attived the game community the better the end game result will be. Unlike some games were you feel like the game designers forgot about the game and the community all together this is something, truely something different. Its up to you to play and voice any and all bugs so they can be addressed. It goes without saying that i am happy with this game and i encourage anyone reading this to give it a try. Feel free to add me because at the end you can never have to many friends.
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14 of 19 people (74%) found this review helpful
19 people found this review funny
48.1 hrs on record
Posted: January 19
Early Access Review
i walked across a bridge and it collapsed on me 10/10 my survivor is too fat
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8 of 8 people (100%) found this review helpful
249.6 hrs on record
Posted: January 22
Early Access Review
Let me start this review by stating that I have purchased into alot of early access games. By alot I mean at least 50+ games in early access state.

One of the common tennants that I have noticed in these games from small developers is that they bite off way more than they can chew and fail to deliver communication on how thier studio is effectively tackling the challenges presented by thier intial overly ambitious goals. This studio is not one of those studios, this game is not one of those games. I have supported this game since it's kickstarter campaign and I have to say its one of the top investments I have made into the early Access game sales model.

Reasons why I recommend this game:
Updates: Are frequent.
Bugs: When found are fixed promptly.
Crafting: Many recipies in the initial bucket with tons more custom recipies if you decide to play multiplayer
Scalable difficulty: The amount of options that you are able to adjust for singleplayer make your experience playing the game as challenging or as easy as you would prefer.
Multiplayer: There are some amazing PVP and PVE servers out there
Personal Experience: I play alot of games when I have the oppurtunity to do so. You can tell by the amount of hours I have into this game that it is definitely worth the price tag.

Reasons why I would not recommend this game:
None.

If you are on the fence, and considering buying this game, buy it. If you love the genre of either sandbox games, zombie games, or survival games, buy it.
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9 of 10 people (90%) found this review helpful
74.5 hrs on record
Posted: January 4
Early Access Review
Still a little buggy here and there. But could potentialy be a great game. I just hope they keep up with the updates.
after 60 hours play in 2 weeks I cannot camplain. The crafting system is very well put together. Keep Up the good work
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9 of 10 people (90%) found this review helpful
68.2 hrs on record
Posted: December 29, 2014
Early Access Review
Review for 7 Days to Die

I'm going to write this review based on version 10.3 (29'th of december 2014)


- 7 Days to Die continues to impress with ever increasing patches and fixes coming from the development team. I must admit i was fearing for this game to turn out like the crappy Day Z or something like that, but the way this game has turned out is truly remarkable. It is so good i even bought a copy for my younger brother just to support the development team. Why is it good you ask? Well, the game contains key features regarding the freeworld, survival, RPG genres, which for example is interactive wellness needs (food, water, medication etc.) and extremely detailed building recipes and such, example: you cut down a tree, create planks, create wooden frame, fortify wooden frame, reinforces = zombie proof. This might sound like a lot of micromanagement but i assure you, it is not. You are always active while playing this game, always looking for ways to get better guns or better resources to fortify your magnificent Fort Knox of Reinforced concrete with a 100 meter deep trench......... With some wooden spikes in the bottom of course.

In short, most amazing game ever with the greatest potential i have witnessed.

Sorry for the long post steam-community here is a little song to cheer you up: https://www.youtube.com/watch?v=dQw4w9WgXcQ
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9 of 11 people (82%) found this review helpful
10 people found this review funny
372.0 hrs on record
Posted: January 19
Early Access Review
So me and a friend were off exploring, it started to get dark so we busted into a house, stuck a finger up at the zombies shambling towards us as we hacked out the stairs and retreated to the attic.

After congratulating ourselves profusely on outsmarting the undead, we proceeded to start talking about life in general, and memories of times past, Whilst the zombies screamed and raged downstairs.

after a while my friend asks me..

"Dude, whats that noise?"
"Dunno man, sounds like something is falling down"

I pull out a candle, to be greeted with the view of house collapsing around us, after a moment of pure perplexion, me and my friend fall through the floor into a moaning sea of zombies.

I made a dash to the door, thinking that i was going to make it, whilst the sreams of my half eaten friend rang in my ears, but just as i got to the precipice of salvation, the remainder of the house fell on my cowardly ♥♥♥ and squished me.

10/10, would get crushed by house again
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7 of 8 people (88%) found this review helpful
278.3 hrs on record
Posted: January 1
Early Access Review
Speaking as a Linux gamer:

Multiplayer is currently a bit buggy (several exploitable glitches and bugs), but that's okay for alpha software. Singleplayer works without issues for me.

Overall the game is actually quite fun, especially in Multiplayer (I love PvP). Having to consider other people wanting your stuff (or your life) makes it all the more fun when building your fort and sneaking around in a city or other point of interest to avoid getting seen by players is quite thrilling.

If I had to name any, I can think of two downsides:

Sometimes, Easy Anti Cheat (a third party tool included to ward off cheaters) is being a pest and causes problems (mostly kicks you from a server). It also didn't solve the cheater problem one bit as far as I can tell. I still see the same amount of cheaters on EAC servers. So you gotta find a server with capable admins that use global banlist and have plenty of staff around to ban cheaters immediately and can restore chunks that have been vandalized by said cheaters.

Although not strictly a problem with the game, the developers have an absolutely terrible communication policy. If you're interested in what I mean, you can read up on the whole Linux drama with this game and it will become clear to you what I am getting at. It was bad enough that I felt the need to include it in this review and I still think they should improve this.


All things considered, though, I still recommend this game because it's fun.
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