HOW LONG WILL YOU SURVIVE? 7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and...
User reviews:
Recent:
Mostly Positive (1,034 reviews) - 72% of the 1,034 user reviews in the last 30 days are positive.
Overall:
Very Positive (33,290 reviews) - 80% of the 33,290 user reviews for this game are positive.
Release Date: Dec 13, 2013

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What the developers have to say:

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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Recent updates View all (98)

June 20

Alpha 14.7 Stable Is Out!

Hey Survivalist,
We know your wanting Alpha 15 but it’s still some weeks out so in the meantime here is a great new alpha 14.7 stable build with many highly requested bug fixes and a new launcher which could help folks with 32 bit problems.


Alpha 14.7 Official Release Notes

974 comments Read more

April 30

Alpha 14.6 is out!

Hey Survivalist,
Alpha 14.6 is out for you with many fixes, optimizations and improvements.


Alpha 14.6 Official Release Notes

474 comments Read more
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Reviews

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

About This Game

HOW LONG WILL YOU SURVIVE?

7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

GAME FEATURES

  • Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
  • Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with nearly 400 recipes.
  • Build – Take over a ruin, or build from the ground-up. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.
  • Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
  • Create - Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode.
  • Improve – Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.
  • Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with over 300 locations.
  • Combat – Encounter a wide variety zombie archetypes including special infected with unique behaviors and attacks.
  • Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with.
  • Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
  • Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, and vehicle parts which have quality ranges which govern attributes to provide hundreds of thousands of item permutations.
  • Quest – Find dynamic treasure maps left by survivors and dig for real buried loot. Discover quest notes and complete them for rewards and skill points.
  • Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
  • Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft and augment your own vehicle.
  • Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt wild animals.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.7
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (1,034 reviews)
Overall:
Very Positive (33,290 reviews)
Recently Posted
Henry Kissinger in Man Form
0.7 hrs
Early Access Review
Posted: August 27
Product received for free
no. no dont no. no. 10/10 glory of bolivia. would die again.
Helpful? Yes No Funny
Flamingkitty The Buttstabber
14.0 hrs
Early Access Review
Posted: August 27
Oh boy, I have a story tonight.
I bought this game a year or two ago (when The landscape was brighter and less detailed), but never got into it, only playing survival for around 4 hours and messing around on creative another 11 hours. Recently I saw something that made me want to dust this game off and give survival another go (ironicly it was a base building guide). Incase the reader didn't know already, this game gives you 7 days to prepare some defences and a base for a large hoard that comes every 7 days, each week increasing in size - I hope that this little story will show how much of a challange this game can be, but in a fun way.

Day 1: Spawned in the pine forest, complete the starter quests, and ran into a campsite and decide to make a base around it. Nothing else significant.

Day 2: Gather resources, etc..

Day 3: Built a ♥♥♥♥♥♥ little perimeter made of wooden spikes around the campsite (not bothering to make walls) going out exploring: Found a hunter's cabin and a small town, found some dank loot in the town, bumped into a bear in the middle of said town, ran away from and almost got mauled by a bear, the usual stuff.

Day 4: more looting, explored the snowy pine forest and ran into a hearty Wild Canadian (a very fine Lumberous Choperous Maplesyrupia specimen). By this time it's getting late, but I spend another hour going after a supply drop, which contained an SMG in perfect condition, and a note telling me I'm worthless ;_;

Day 5: nothing interesting, until night comes, where a pack of 5 wolves walk past my wooden spikes to bite me dong off. After I woke up from /Not Dying/ *cough cough*, I't obvious my base is ♥♥♥♥. Maybe the note was right...

Day 6: Run at the speed of bolt to the hunter's cabin and spend the entire day digging trenches, reinforcing walls, and building traps, cry-paniking the entire time. I spent that entire night huddled up in a corner weeping. At this point I probably should of started a new world and used what I learned, but that's no fun!

Day 7: Final preperations - finish the defences; Grab my Caveman Brand wooden club, wooden bow, a hundred arrows, and an SMG with only 30 bullets; go for another supply drop several hours before sunset; and finally, get a change of pants.

At this point, my base defences consisted of a 2 block deep trench 2 blocks away from the cabin with wooden spikes at the bottom; another layer of spikes against the cabin wall; reinforced walls; a front entrance with a pathway surrounced by spikes; and a backdoor exit that was surrounded by the trench for an escape route. My last stand defence was a pathway inside the cabin where I would shoot the intruders when they came through where I expected them to go - my front door.

To make an already long story slightly shorter, All the zombies spawned at the backdoor, got over the trench (it filled up with gore), and poured through my escape door, leaving me nowhere to run and killing me pretty much instantly. As expected.

All of this happened while this game was still in alpha. whether or not you are interested now, I reccommend buying the game now while the price is low, and if you don't enjoy it the first time, pick it up after a year and an update and try again, it can't hurt.
Helpful? Yes No Funny
RandalMcdaniel
5.3 hrs
Early Access Review
Posted: August 27
I really don't like this piece of crap
Helpful? Yes No Funny
[Spartan] Artashir
111.3 hrs
Early Access Review
Posted: August 27
I LOVE IT!!!! Great with friends!
Helpful? Yes No Funny
Burnlit
11.4 hrs
Early Access Review
Posted: August 27
I know its still in early access, for three long years, and its still a very buggy and frustrating game. It tooks me a long time to find a water source and a reliable source of clay. I did alot of rng map generating until i lucked out and spawned near a compound walled by cement! Everything was acceptable until the 7th day. I know its suppose to be hard but i had a mout surrounding my walls, filled with iron spikes 2x4 grids deep. Even i couldn't wall jump out of it. To top it all off, the cement walls enclosing the compound 3 blocks high with barbedwires! No zombie should had able to scale the wall, but somehow the damn things showed up in the middle of my compound, attacking me from behind. I though i had a breach but non were found. The walls were barely damaged. Turns out that the zombies were just drop from sky near me, since a damn dog and 2 zombies appeared randomly in front of me just as i went back to enforce the front. With telltale publishing this game I hope this game will now have a the proper funding to fix the game
Helpful? Yes No Funny
spam
306.8 hrs
Early Access Review
Posted: August 26
This can be a fun game, but the learning curve is a bit steep and the explanations in-game are awful. For instance, the game tutorial tells you to upgrade some frames, but neglects to tell you that this is done by right clicking while holding the stone axe.

It started as a themed Minecraft clone (look at some early YouTube videos and it is really obvious), but appears to be well on the way to becoming its own game (though similarities still abound).

The game is a pretty good value, but has limited replay value once you survive the day 49 horde (at least for me). Yes, you can start over at a higher difficulty level (lots of tweaking of game parameters), and there are lots of mods, but at that point you are just racing to grind out your construction and leveling faster. The good news is that the game is still evolving, and new versions might make the sandbox new again.
Helpful? Yes No Funny
jforsaken1
1.9 hrs
Early Access Review
Posted: August 26
Damn, I really wanted to like this game. After playing The Forest (160hrs), and Miscreated (30 hrs/so), I have to say that this game pales in comparison to either. Graphics are pretty terrible, for example, stone walls remind me of minecraft, and the zombies look/move poorly and lack textures. Also, gameplay was not very smooth. I bought a two pack and sent one to a friend. We played for about 40 mins before we both agreed we were bored, unimpressed and were gonna refund it and try to find something more playable. Save your money and look elsewhere; I have no idea how this game gets positive reviews.
Helpful? Yes No Funny
Yukkuri
1,095.3 hrs
Early Access Review
Posted: August 26
Just looked up and realized I have nearly 1100 hours of playtime in 7 Days to Die. I think that says all I need to say about whether or not I would recommend it.
Helpful? Yes No Funny
EleMenT
2.2 hrs
Early Access Review
Posted: August 26
7 Days to die is a First Person Survival Horde Crafting game It is very good but make sure your pc can run it.
Helpful? Yes No Funny
Zombie
226.4 hrs
Early Access Review
Posted: August 26
Game was really fun at first, but once you hit a point where you are able to easily keep things at bay you notice that small problems have yet to be fixed, and there's only so much you can mod to be functional in the xml files (also why the hell haven't the devs themselves done this trivial fixes yet to the xmls??)

Updates seem to be few and far between, it was fun while it lasted but ultimately games live or die based on dev communication and updates, and sadly that's where it died for me.

Hopefully down the road they fix things up, stupid problems like the horde repeating itself back to day 0 every 49 days is just stupid. Currently we need to manually add each date beyond that point in xml...

Devs need to stop ♥♥♥♥ing relying on modders to fix their ♥♥♥♥ for them. I think the main modders here would do a better job on payroll than the devs themselves...
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
45 of 51 people (88%) found this review helpful
2 people found this review funny
Recommended
533.2 hrs on record
Early Access Review
Posted: July 31
Fun game. In early stages of development. Challenging to play, until you get the hang of it, then it's pretty easy. After your character is maxed out and your base is built, there's not much else to do in this game at that point. Each major update comes with new fun things to try out. Game needs to add more content such as quests or missions or some type of long term goals that make people want to come back to the game over and over.
Was this review helpful? Yes No Funny
47 of 55 people (85%) found this review helpful
3 people found this review funny
Recommended
21.9 hrs on record
Early Access Review
Posted: July 29
It's basically Rust, DayZ, and a better Minecraft thrown into one game. It's great
Was this review helpful? Yes No Funny
32 of 34 people (94%) found this review helpful
10 people found this review funny
Recommended
442.6 hrs on record
Early Access Review
Posted: July 29
Selected a PVE server so I wouldn't be blown to tiny pieces by people.
Got set up gathered a ♥♥♥♥♥♥♥♥ of resourses.
Got bored of having decent stuff and living in a hole in the ground.
Looked for an island.
Found an island.
Destroyed the ♥♥♥♥♥♥ looking sand area to make it look good.
Placed a fence and some spikes around it to avoid zombies.
Invited random new people in the server to join the island.
1 week later there are 12 people living in the island with everyone having a house.
Call it Republic of Island.
Raid towns/cities with 2-3 dudes with mallets for fun.

Now since A15 is coming soon and a server wipe is coming, we as a group are mass producing TNT and blowing up everything in sight!




It can get boring on your own in here, but the PVE multiplayer servers are friggin awesome! Also there are PVP servers that are a different type of fun ;)
Was this review helpful? Yes No Funny
39 of 49 people (80%) found this review helpful
24 people found this review funny
Recommended
6.2 hrs on record
Early Access Review
Posted: August 2
Note to self.
Get better computer next time.
Was this review helpful? Yes No Funny
26 of 30 people (87%) found this review helpful
1 person found this review funny
Recommended
122.7 hrs on record
Early Access Review
Posted: August 2
7 Days To Die

It's amazing. And here's why.

7 Days To Die is an atmospheric survival sandbox that offers such a unique feeling that it's actually refreshing to play. It wouldn't be fair to compair to other survival games, but comparing it to other early access titles, it delivers with frequent updates(good ones as well, not minor text fixes.).
Never have I been more afraid than when I was scavenging a small farm before nightfall, only to realize that it's almost ten P.M and that the zombies would soon start running after me. Being so scared, I took refuge in a tool shed, closed the door and hoped to wait it out(alive.). Nope.
First I only heard many footsteps rummling through the grass, after that, it became scarier. The zombies started tearing down the walls of the shed and the sound of it made my bones shiver. I exited to the main menu, and went on to waiting for my friend to get in game.



Pros

  • Genuinly atmospheric game play, really makes you involved and keeps you on your toes.
  • Everything is buildable(within gravitational reasoning of course, unlike Minecraft's no gravity logic.), and everything can be destroyed. You can even dig down, which I love, personally.
  • Game has been massively optimized since it launched and I can't help but love the devs all the more for it.(At the start, getting barely 20 FPS on low, nowadays, getting 40-60 on High settings.)
  • Constant fear of hordes, or anything else that will kill you.

Cons

  • Sound can be a bit dodgy, you'll hear something walking towards you and you'll turn around and see a zombie cc.50m behind you. Can be helpful, but just adds to the stress.
  • There's character customization, but I can't but feel it's lacking at the moment. Not like it's a big con, it still doesn't affect the game at all. I would just personally like a bit more choice other than haircut and hair colour.
  • Minibikes are relatively new to the game, but are still a bit dodgy to use. Nevertheless, still a great addon.

In conclusion, if you're a fan of open world sandbox survival zombie games, and are wondering if this is just another early access game that will ♥♥♥♥ you over.
No, no it won't.

Get it, you won't regret it.

Preferably get a few friends to play with you, might get lonely in the wilderness.
Was this review helpful? Yes No Funny
139 of 228 people (61%) found this review helpful
8 people found this review funny
Not Recommended
167.2 hrs on record
Early Access Review
Posted: August 9
Before I get to why I'm giving this game a negative vote, let me say this: 7 Days to Die, known as 7DTD, is a very fun to play game with great gameplay concepts, fun gameplay, gritty but decent quality visuals, sharp sound, and strong productiom values for being in Alpha.

But here in lies the problem. It's still in Alpha, and the Fun Pimps have already shifted focus to porting and supporting it on consoles after they've drained the majority of the PC community, and are now ignoring updating the game in light of furthering their cash grab. They have a solid game IN DEVELOPMENT, but they're more focused on capitalizing on a still buggy and incomplete product than they are on actually supporting it. I understand it's a small team, but 2 months between minor updates? What the fu......

Do not recommend buying it unless the Devs can pitch out 6 months of constant updates again minimum. Great game development degraded to a blatant cash grab.
Was this review helpful? Yes No Funny
17 of 18 people (94%) found this review helpful
5 people found this review funny
Recommended
28.6 hrs on record
Early Access Review
Posted: August 5
Hated this game in the first hour.

11 hours later I'd reccomend this to anyone, one of the best zombie survival games out there!

Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
5 people found this review funny
Recommended
165.1 hrs on record
Early Access Review
Posted: August 21
I don't think it's fair to compare 7dtd to other survival zombie games. The other ones just lose to it so bad...
There are pvp servers but the community, and devs, seem more focused on pve. Yes dealing with other players can be stressful but in 7 days the zombies and environment are the real threat. At night the zombies all do cocain and bathsalts, going from shambling little sneaks to full on oh god why mode. You are not zombie apocalypse rambo. You are a meat sack that got the idea in its head that a little stone on the end of a stick might be effective against something that doesn't feel pain. Situational awareness is key as you will often be snuck up on during the day. Tired from cutting wood? Perfect time for a zombie to silently shamble out of the tall grass behind you and use the loud crash of the tree falling to essentially grapple you and begin mauling your face off.
Towns offer their own unique challanges. Tougher and more frequent enemy spawns make looting difficult early on. You will spend hours slinking around trying to make as little noise as possible while going building to building praying for that one thing to make the trip worth it. And then you realize the sun is setting... The house you are in is a one story home in the middle of town... Time for a good ol garage night cry. You sit in the dark, unmoving, hoping the zombie outside will just go away. It's scratching at the walls aimlessly. You hear more footsteps. Stay away from the windows, do not open any noisy containers. That juicy locker in the corner probably has something nice for you but its going to groan and clang when you open and rumage through it. A long moan has your attention on the window again as a shadow moves across the broken frame.
And then it happens. You haven't been keeping track of your own needs and hunger pangs cause you to grumble and moan. The god awful scream just outside the garage send you into a panic and them into a frenzy. Your hiding spot is beset by the undead, riping at the siding and pounding down the door. The flimsy walls begin to split, arms flail wildly through the openings grasping at anything in reach. You haven't moved from the corner. It's time to make a judgement call. Do you bolt into the house, knowing that they will see you and begin sprinting around the house trying to find a way in? Staying in there might work. The house could hold up until day when they slow down and you can escape. Making a break for it may work to. Or do you just not move and pray they lose interest before they fully breach the wall?
Panic wins and the cold night air kisses your skin as you burst out the front door. They're on you though, but very slowly falling behind. Your stamina only lasts so long... They finally lose interest in chasing you as you dodge and weave through side streets. But you're tired now, and still very hungry. The run wasnt enough to warm you up and snow begins to fall. You finally stagger to a stop, practially stumbling around the corner of a house as the area is slowly blanketed in white. A low dark shape pops against the white before you. It begins to snarl. The zombie dog is faster than you, and you're so very tired...
This is the only zombie survival game where the environment and undead, actually surviving, feels fantastic. Early to mid game is stressful and you will be startled from time to time by unexpected events. As you progress into zombie rambo, you still need to worry about basic survival. You may be able to wade through a horde of shamblers with your shotty and heavy armor, but at night you will only ever feel safe behind your fortress walls. And then the red moon rises... Good luck.

Fantastic devs. Frequent updates and progress videos.
https://www.youtube.com/channel/UCFrUPm0uNQgiPRos3TYOpEA/videos

I have only experienced a few frustraiting bugs. Mini bikes falling out of the map when you dismount, which is frustraiting after storing loot on them... And the very rare physics bug that has you catapult into the air and break your legs for no reason. Very rare as I have only had it once in 138 hours of play. I have lost 2 or 3 minibikes though.

Decent sound, ok graphics, great mechanics. This game was made to be played with friends. Single player is fun to, but in a more stressful way if you like that kind of fun.

Remembering that it is still an alpha, though imo a very complete feeling alpha, 8/10
The game does get a little boring after so many hours. It's one of those play it for 30 hours then come back in 2 weeks and enjoy some new features for another 30 hours type of games. Starting fresh every time keeps it fun unless you just love building, and the building system is very nice...

Although I'm hoping console release doesn't slow down development as it feels like it is starting to... Time will tell.
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12 of 14 people (86%) found this review helpful
3 people found this review funny
Recommended
86.5 hrs on record
Early Access Review
Posted: August 13
7 Days to Die is a very good game. You use your character, which you either create or use a preset, to scavenge, farm fight, and survive in one of two map options, Navezgane, their hand crafted survival map, or a randomly generated world.

Gameplay Elements:

You are most of the early game, in an up hill battle trying to keep your hunger and thirst, along with a third, "wellness" bars high, while trying to avoid zombies, and if you play multiplayer, people. You have to manage your inventory well, you never know when you will get something very vital to survival, but not have enough room for it, but that goes without saying in most games like these. On another note, every 7 days, as the name implies, a horde of zombies appears, And as the weeks go on, the hordes get progressively harder. This adds a really good pacing to the game, keeping you on your toes.


Things I personally don't really like:

- My computer specs WELL surpass the reccomended specs, but still get god-awful frames.
- Ehhh, the schematics annoy me sometimes, but they do add a good gameplay element if you look at it that way.

Conclusion
All in all this game is rather good. 8.5/10.

If you disagree, with anything I said here, or if I have said anything wrong about this game, please let me know in the comments!
Was this review helpful? Yes No Funny
34 of 55 people (62%) found this review helpful
4 people found this review funny
Not Recommended
1,089.0 hrs on record
Early Access Review
Posted: August 23
I spent many hours in this game (as you can see), but 90% of that was years ago. This game has been in alpha for 4 years. It gets 2 major releases per year on average. It's still loaded with bugs and stock unity assets. I honestly think this will never be a completed game. Eventually they will give up and say its done like so many Early Access titles before it. Hell they alreay released this buggy mess as a complete console game.

Avoid the game. Avoid giving these developers your money. Avoid rewarding bad behavior.
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