TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce.
User reviews:
Recent:
Very Positive (28 reviews) - 85% of the 28 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,342 reviews) - 92% of the 1,342 user reviews for this game are positive.
Release Date: Mar 11, 2014

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Recent updates View all (10)

May 28

1.3.3 Update!

Hey folks, just pushed another small TowerFall patch on Windows. Mac and Linux will follow soon.

  • The match results screen now shows Revives if you play Team Deathmatch with the Team Revive variant enabled
  • Fixed getting two kills if you detonate a trigger arrow on the same frame that the arrow itself kills someone

Have fun! :)

-Matt

6 comments Read more

Reviews

“The new gold standard in the local multiplayer renaissance”
9.5 / 10 – Polygon

“Aggressively focused, humbly spectacular, and nearly unimpeachable in its design”
10 / 10 – EGM

“Destined to be remembered as one of the best multiplayer games of all time”
CVG

About This Game

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce. Loot treasure chests for game-changing power-ups, master the art of catching arrows out of the air, or descend on your foes and stomp them into submission. TowerFall is best played competitively with friends, cross-legged on the floor within punching distance of each other.

New in Ascension is the 1- or 2-player co-op Quest mode. Players work together, fighting off a variety of monsters and enemy archers across the land of TowerFall. It's a new adventure to explore when you don't have more friends handy to square off against.

New features in TowerFall Ascension include:
  • Brand new 1- or 2-player co-op Quest mode
  • 50 additional Versus arenas, for a total of 120 unique maps
  • More game-changing power-ups, such as Drill Arrows that burrow through walls
  • 4 new unlockable, playable archers, for a total of 8
  • A huge list of variants to customize your matches - a total of 75 ways to mix things up
  • Plenty of hidden secrets and surprises to discover with your friends

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or newer
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 10
    • Storage: 400 MB available space
    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 400 MB available space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 400 MB available space
Customer reviews
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Recent:
Very Positive (28 reviews)
Overall:
Very Positive (1,342 reviews)
Recently Posted
SmileOnSpeedDial
( 1.1 hrs on record )
Posted: July 23
DLC required for workshop support. Not cool.
Helpful? Yes No Funny
darkwing
( 9.0 hrs on record )
Posted: July 22
it a geat game to play with friends.
Helpful? Yes No Funny
Lukas de Lacroix
( 12.4 hrs on record )
Posted: July 20
It is a great, awesome and fun partygame for up to 4 players.
Controllers are necessary for the full brawl experience.

The integrated last death to gif function is awesome!
Helpful? Yes No Funny
TheWustache
( 6.1 hrs on record )
Posted: July 19
Great gameplay.
Tight controls.
Doesn't get old.

One of the best local multiplayer games out there!
Helpful? Yes No Funny
MohawkGoatyGoat: TEAM HEAVY
( 55.6 hrs on record )
Posted: July 17
TowerRise Descension!

The (apparently) acclaimed shooter game where a group of ducks grab some guns-OOPS! That's Duck Game...the shooter game where (a) hero(es) flick left or right on the control stick to magically teleport to places on the map to stop the evil forces that lie there, or the heroes can gather together in a free-for-all brawl!

This time, unlike what I usually do, I will decrease everything to a pros and cons list.

PROS:

+ Tight, responsive controls
+ Challenging
+ When you got friends, there really is no stop to the fun
+ There is a 1-player mode just in case you need a little time from other games
+ Exclusive to the PC version, this game has Workshop support for making, uploading and downloding multiplayer levels

CONS:

- How does this game still not have online multiplayer
+- I was originally gonna complain about the game being too hard, but I just need to git gud.
- Sure, the levels are challenging keeping you on them for long, but I feel like there should be more. Take your time devs
-When you got no friends over at your house, or your siblings are morons, then the game feels boring.

Overall, this game actually is pretty good. These multiplayer games, why do I keep getting them when I rarely have anyone to play with? Yeah, if there is going to be any other updates, I think online multiplayer should be a top priority. Let's make it happen developers!
Helpful? Yes No Funny
Emarinski
( 36.4 hrs on record )
Posted: July 16
AMAZING GAME !! Graphics are so cool !
Helpful? Yes No Funny
Flailing Ninja
( 8.2 hrs on record )
Posted: July 13
This is certainly empty without friends to play with. You play as archers, you can change A LOT of rules/items/curses/abilities and other things like that in verses. You can also unlock characters, levels, special arrows and so on. This game has nice pixel art.

8/10
Helpful? Yes No Funny
SleeKeith
( 18.4 hrs on record )
Posted: July 8
If you have friends to play with, this game is simply amazing!
Helpful? Yes No Funny
Le Grand Timonier
( 0.3 hrs on record )
Posted: July 7
This game is ♥♥♥♥ing awful.
X to jump, C to shot and shift to dash. WTF seriously ?
Worst ♥♥♥♥ing controls EVER !

Can't even pop the menu while playing, ffs ... echap key is too mainstream to go back, X is better. ♥♥♥♥ING BETTER !

I want my money back, seriously.
Don't buy this ♥♥♥♥ or you'll get cancer.
Helpful? Yes No Funny
FOX n FORESTS
( 2.2 hrs on record )
Posted: July 7
like the multiplayer - great level design!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
Recommended
9.7 hrs on record
Posted: July 4
Great fun for living room local play!
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
18.4 hrs on record
Posted: July 8
If you have friends to play with, this game is simply amazing!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
391 of 458 people (85%) found this review helpful
387 people found this review funny
Recommended
286.1 hrs on record
Posted: May 12, 2015
If you have controllers and friends this is the finest local-co-op game you can get your hands on. If you don't have controllers and friends, this game makes it worth the cost to buy both of those things.

Was this review helpful? Yes No Funny
364 of 462 people (79%) found this review helpful
8 people found this review funny
Not Recommended
3.3 hrs on record
Posted: March 21, 2014
If you can gather 1 to 3 people for local multiplayer, then feel free to buy this game.

However, if you plan to play this game by yourself, make sure you have a spare controller before purchasing this game.

Why? Because even with a keyboard, a controller is required to play Versus mode, and certain content (at least 3 map sets and all 4 extra characters) can not be unlocked unless you can access Versus mode.

If you do not have a controller, you will not be able to unlock all single player content.
If you do not have a controller, you will not be able to unlock all the content in a game you paid for.

I would change my stance on this game in the future if either:
1) The ability for a single player to fight against the AI in "versus mode" is added
or
2) An online mulitplater mode is added
The second option may be a little unreasonable, but the first isn't.

Either of these would allow players to play versus mode without a controller, thus giving them the ability to unlock game content that is currently unaccessible with just a keyboard.
Was this review helpful? Yes No Funny
717 of 964 people (74%) found this review helpful
19 people found this review funny
Recommended
94.2 hrs on record
Posted: March 4, 2014
As a game designer, I'm sad that I have to live in a world where my entire job and sustenance is based on my ability to convince people to buy and play my games when they could be playing Towerfall instead. I can't really capture everything that I love about it into concise statements; it's bigger than life, it brings people together. I've forged strong friendships over this game. Heck, people want to be my friend just because I have it.

It doesn't matter who you are or what kind of games you like. It doesn't even matter if you've never liked a game before. You will have fun playing Towerfall.

And it looks awesome. And the soundtrack kicks ♥♥♥. Oh, and the sounds? The way every archer has a different synthetic "voice" so I can tell who's shooting and who's killed even when my eyes are closed? The way the jester makes one of three possible jingle sounds when he crouches?? Ugh. Everything about this game, every detail big and small. It's so good.

Bring controllers.
Was this review helpful? Yes No Funny
112 of 136 people (82%) found this review helpful
144 people found this review funny
Recommended
1.8 hrs on record
Posted: September 27, 2015
This game is best enjoyed with friends
I have no friends
Was this review helpful? Yes No Funny
47 of 48 people (98%) found this review helpful
1 person found this review funny
Recommended
54.8 hrs on record
Posted: November 1, 2015
Note: This game can only be played locally. There is no online multiplayer whatsoever.

Spectacular battle arena-type game focused on fast-paced bow and arrow oriented combat, with mechanics that are very approachable and, for the most part, easy to figure out on your own. The relative transparency of its mechanics does not, however, mean that it is an easy game to master. The game has a high skill ceiling, with substantial room for the player to improve. A notable feature is the added dimension of screen wrapping - players or objects that pass through the bottom of the screen will come out through the top, left side through the right, and vice versa. Should you decide to pick the game up, you will soon discover what a devilish thing this can be.

The game is split into three modes: Versus, Co-op, and Trials. The Versus mode pits 2-4 players against one another in one of three different sub-modes, all focused on killing the opposing players, with a large number of game modifiers available that change the games in a variety of ways. There are a large number of stages available, some of which have to be unlocked through various means. Co-op mode (perhaps more aptly called "Quest mode", as it can be played and enjoyed perfectly well as a solo experience) is a mode that pits you and a friend (up to three friends in the expansion's version of co-op) against waves of different enemies on each of the themed maps. There's not much more to it than that, but it is enjoyable and provides for some challenge if you're going for achievements. Lastly, Trials is a time trial mode that challenges you to destroy a number of dummies as quickly as possible with the tools available in each stage. It's somewhat maddening, but engrossing for the obsessive.

The game has a simple, charming aesthetic, and a suitably valiant soundtrack.

Overall there is little about the game that I can fault. The most notable flaw is its lack of online multiplayer, the exclusion of which may well have been intentional, as the game appears to have been constructed to strongly encourage getting together and duking it out with a group of friends. Even so, I would recommend it as a singleplayer game due to its inherent charm and the challenges it provides in its Quest and Trial modes, although I imagine a lot of people would disagree with me on this point. I'm just a sucker for a good challenge wrapped into a neat little package. I expect I will be returning to this game many times in the future.
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99 of 130 people (76%) found this review helpful
3 people found this review funny
Recommended
7.5 hrs on record
Posted: August 26, 2015
TowerFall Ascension is an arena type game. This game was released in March 2014, after initially being released as an Ouya exclusive in 2013 (snarf). It is now on PC, PS4 and Mac/Linux.

TowerFall's arena type gameplay focuses heavily on archery. The game has two modes; firstly the single player - the aim is to kill targets around each stage either by stomping on their heads, or by shooting them with your bow before a timer runs out; this leaves to plenty of replaying of levels in order to better your score and to beat your best time.

Where TowerFall really shines is in the multiplayer mode. Up to four players will fight in a battle royal environment. Your aim is simple, kill or be killed. Each player has a limited amount of arrows to do it in too, so you can't just spam fire and hope you get lucky. You are able to replenish your ammo by picking up rogue arrows shot by yourself and the others though, meaning things can get very frantic. Throughout the stage, there will also be various different power-ups spawn, such as special effects on your arrows or shields - these all add to the extremely fast paced gameplay.

The graphics and art style, yet again have the pixelated theme, but they are still all really well drawn out and it looks very pleasant. Each of the arenas that you are fighting in also look amazing too, some will be set in the jungle, others in a poorly lit cave, they all look gorgeous.

Single player in TowerFall Ascension is easy; you can easily clear the stages in less than an hour. Where the difficulty ramps up like most games is the multiplayer. It will only be as difficult as your opponents are, as they are they only thing that can kill you; you don't need to worry about the environment playing tricks against you. It will take you a few hours to get to a point where you are competent in games; it can be very frustrating though.

I have been playing TowerFall for almost eight hours now; I would say that this is a game to play in small chunks. Bring it out when you have friends over for an hour of almost archery style Super Smash Bro fun, but any more than that, and you may find yourself getting a little bored. This is certainly a game to keep installed due to the replay-ability though.

The game supports resolutions up to 1080P, which I suppose is all you need for a pixel style game like this and it is highly recommended you play this game with a game pad; keyboard controls would be a nightmare.

To conclude, I am going to simply recommend TowerFall Ascension; its a game that not everyone will enjoy, and is almost certainly made with couch multiplayer in mind. If you don't have friends who also own this game, don't get it, the single player is not worth it. If you can find a group to play with, sure its worth the £10,99 because of the fun fast paced gameplay you'll get out of it.


Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/

http://store.steampowered.com/app/251470
Was this review helpful? Yes No Funny
326 of 502 people (65%) found this review helpful
14 people found this review funny
Not Recommended
33.6 hrs on record
Posted: February 18, 2015
The steam recommandation system doesnt permit mixed reviews so I chose to not recommend this game, but I hesitated for a long time.

Towerfall is a Joust like game where you can fight against a human opponent locally in arenas, solo play levels or play them cooperatively.

1/ The arena brawl mode is incredibly GOOD.
If you have controllers, if you have friends who can come over and play with you, buy this game!
It's the funniest game of this genre I have played locally since the bomberman sness one. It's that good, it's a masterpiece.

2/ There are long time technical issues that are not fixed.
  • There is no network mode.
  • The default bindings of the pad and the keyboard are not really good and worse, you cant rebind them ingame.
  • The game recognizes only xbox pads (which are not very good for the price)

3/ the solo and coop game are terrible.
It seems those modes have been put on top of the real game afterwards, as they are not properly designed. The levels are full of choke points, and the only challenge the game can throw at the player is overwhelming him with more entities, not clever enemy design, not clever mapping.
Solo mode is a grinding chore.
Timings are not properly tweaked, making use of the movement combos awkward and combined with the bindings the game isnt a fast flowing movement and fighting game anymore but an exercise in memory where you try to find the perfect way to beat every level by doing the same thing again and again.
And even that is defeated by the game choice to enter a little bit of randomness in the entities start position, which changes nothing but just add to the time you need to pass to know every pattern.

I understand that this game is a one man operation and came from an other platform. This could explain some of the technical difficulties or some bad design choice. As I said it is still one of the best game ever in local multi.
But those issues have been tackled to death by other games for a long time and they are resolved by other one-man games. Take a look at spelunky. Wether you like it or not, the timings of the entities, the reaction of the pad, everything is 100% precise and you can rebind controls.
The game could have somehow worked in solo mode too and warrant a recommandation if some of those issues had been taken care of.
In 2015, even if your game is an indie game with a retro look, we can't accept this kind of backward usability issues.
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232 of 354 people (66%) found this review helpful
2 people found this review funny
Recommended
73.7 hrs on record
Posted: March 8, 2014
Do you remember playing multiplayer games such as Goldeneye or Smash Bros. with friends for hours on end? TowerFall is that experience and more. Matches are fierce and exciting. They are the perfect length to allow players to rotate out without feeling too short. You’ll be cheering and yelling alongside everyone else as you wait for your turn.

TowerFall is a masterclass example of intentional game design. Nothing feels out of place or missing. The controls and pacing have been fine tuned to create the best possible experience.

While multiplayer is the main focus, and is amazing, there is a substantial amount of single player content. I’d like to focus on that in this review since everyone else is going to talk about multiplayer.

In quest mode you take on waves of enemies with a friend or by yourself. There’s one level for every tower with normal and hardcore difficulties, which I would rename to hardcore and insane. Waves and enemy movement are not random, they have been carefully designed to provide a varied and challenging experience. Even the simplest of enemies can be a huge obstacle with so much going on at once. The boss fights are epic too.

Perhaps the most challenging mode in TowerFall is trials mode. It’s like break-the-targets in Smash Bros. but way more intense. Each trial is like a puzzle -- figure out the optimal way to beat it -- then figure out how to pull it off. Gold times are set so someone moderately good at the game might have a chance with practice. Diamond times are even harder with most set to under a few seconds. It feels very satisfying when you pull it off. Each trial feels unique and like the game is trying to teach you something.

TowerFall is a beautiful game with an insane amount of visual polish. While its character and environment designs stand out, the details and animation are what puts it over the top. Everything from how the character moves to the environment details such as dripping water or crumbling skeletons.

This review is not complete without talking about the audio design. Each character has a unique set of sound effects. This not only gives them individual personalities but also lets you know what’s happening elsewhere on the screen. The soundtrack is also worthy of much praise. Each tower has a unique track that matches the visuals perfectly. It echos the gameplay both in tempo and mood and tells a story at the same time.

Multiplayer is what you buy the game for but single player is very good too. TowerFall is an amazing game and is worth both your time and money.
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