I'm experimenting with some new content for TowerFall, but I took a break to put together this quick update. It's mostly about tying up loose ends, on both the design and tech sides of the game :)
We've got one new variant: Regenerating Shields. It should help beef up the 3v1 juggernaut matches that seem to be popular lately. I'm excited to see what else it gets used for.
Balance changes include some tweaks to the Backfire levelset, and an important change to how Bottomless Treasure works that should improve 1v1 tournament play.
For stability I've improved the replay recording to help performance on weaker machines. See below for details!
Thanks for playing, and keep the feedback coming.
The full changelog:
“The new gold standard in the local multiplayer renaissance”
9.5 / 10 – Polygon
“Aggressively focused, humbly spectacular, and nearly unimpeachable in its design”
10 / 10 – EGM
“Destined to be remembered as one of the best multiplayer games of all time”
Copyright 2012-2014 Matt Makes Games Inc.
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Sign in to add your own tags to this product.