TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce.
User reviews: Very Positive (478 reviews)
Release Date: Mar 11, 2014

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Recommended By Curators

"A single-screen platform brawler that’s about as good as the genre has ever been—in versus or wave-survival mode."
Read the full review here.

Recent updates View all (4)

June 30

1.1.19 - Balance + Stability Update

I'm experimenting with some new content for TowerFall, but I took a break to put together this quick update. It's mostly about tying up loose ends, on both the design and tech sides of the game :)

We've got one new variant: Regenerating Shields. It should help beef up the 3v1 juggernaut matches that seem to be popular lately. I'm excited to see what else it gets used for.

Balance changes include some tweaks to the Backfire levelset, and an important change to how Bottomless Treasure works that should improve 1v1 tournament play.

For stability I've improved the replay recording to help performance on weaker machines. See below for details!

Thanks for playing, and keep the feedback coming.

-Matt

The full changelog:

Gameplay:

  • New variant: Regenerating Shields
  • Powerups spawned from the bottomless treasure chest will now timeout and despawn after 5 seconds
  • Rebalanced a few Backfire versus mode level layouts
  • Removed Start with Super Bomb Arrows from the random variants pool

Stability:
  • Went back to using XNA on Windows
  • Added option to set replay recording mode: Use GPU, Use CPU, or Off. Use GPU is now the default (was previously done on CPU) and should be faster on most systems
  • Added option to disable controller rumble
  • Added option to disable controller discovery, and removed startup argument that did the same thing. If you were using the startup argument, you'll have to go to the options menu to disable it again
  • Fixed the Matt Makes Games intro being out of sync with the music when vsync is disabled

15 comments Read more

Reviews

“The new gold standard in the local multiplayer renaissance”
9.5 / 10 – Polygon

“Aggressively focused, humbly spectacular, and nearly unimpeachable in its design”
10 / 10 – EGM

“Destined to be remembered as one of the best multiplayer games of all time”
CVG

About This Game

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce. Loot treasure chests for game-changing power-ups, master the art of catching arrows out of the air, or descend on your foes and stomp them into submission. TowerFall is best played competitively with friends, cross-legged on the floor within punching distance of each other.

New in Ascension is the 1- or 2-player co-op Quest mode. Players work together, fighting off a variety of monsters and enemy archers across the land of TowerFall. It's a new adventure to explore when you don't have more friends handy to square off against.

New features in TowerFall Ascension include:
  • Brand new 1- or 2-player co-op Quest mode
  • 50 additional Versus arenas, for a total of 120 unique maps
  • More game-changing power-ups, such as Drill Arrows that burrow through walls
  • 4 new unlockable, playable archers, for a total of 8
  • A huge list of variants to customize your matches - a total of 75 ways to mix things up
  • Plenty of hidden secrets and surprises to discover with your friends

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or newer
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 10
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB available space
Helpful customer reviews
17 of 17 people (100%) found this review helpful
4.0 hrs on record
Posted: September 12
I consider this a must own for anyone who typically plays games with friends in the same room. The cooperative Quest mode is challenging and fun, while the competitive Head Hunter and Death Match modes bring in some fierce action. The secrets and endless combinations of arrows, treasure, and wacky options make for a unique match every time.
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19 of 23 people (83%) found this review helpful
27.3 hrs on record
Posted: October 10
Great game, but I bought it for the online multiplayer without realizing it's local multiplayer only.

Made me get friends.

8/10 got me friends but made me realize I'm an idiot.
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8 of 8 people (100%) found this review helpful
53.1 hrs on record
Posted: June 28
Understand :
1) this is a controller game; KB controls are fine.. just not practical
2) learn your jumps

I die a little inside for every friend of mine that does not own Towerfall.

Admittedly, you could justify not wanting to buy TF because of getting the most out of the main attraction, Local Multiplayer, requires a mobile comp solution as well as 2+ controllers. But you have to understand that:

a) TF more than accomplishes the role of being the go to "mobile comp; 2+ controllers"-type game.
b) TF: Ascension, introduces Quest-Mode and Trial mode that provide excellent opportunities to single-player train while friends aren't around.
c) Quest Mode is so good a challenge that it could stand on its on. We all came looking for the multiplayer but finishing Quest Mode with all red/gold skulls will make you a master multiplayer competitor master (not a typo)

TF contains many more subtleties that you will come to love and adore. I dare not spoil you.
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9 of 10 people (90%) found this review helpful
12.6 hrs on record
Posted: October 9
BEST INDIE GAME SINCE HOTLINE MIAMI AND FTL!

The single player "Quest" mode is so complex and fun that you won't care about there not being any online multiplayer. I would say this game is an 8-bit Smash Brothers, but IT'S BETTER.

Super Simple gameplay with tons of complexity made every round of play an endless variety of chaos that compels you to get better and better. I've put 10 hours in single player, and I'm not even half way through it.

PURE AWESOME! PERFECT GAMEPLAY!
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4 of 4 people (100%) found this review helpful
2.2 hrs on record
Posted: June 28
This is a great game!
It was the Ouya seller for quite a while and finally came to PC.
Grab your friends, get your controllers out and have a blast.

This is a fast-paced multiplayer platformer focused on reacting quickly to the other players and the changing environment. I have yet to play a game without laughing and getting punched.

Con: local multiplayer only
Pro: everything else

A++
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5 of 6 people (83%) found this review helpful
14.4 hrs on record
Posted: November 13
Simply one of the best coop/Local multiplayer party game on steam.

Feels like smash bros for NES.
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4 of 5 people (80%) found this review helpful
12.5 hrs on record
Posted: August 20
Really fun 4 players split-screen game
the game is very easy to get into but requires some strategy and quick thinking to outsmart your opponents and kill them.
your objective is to kill your opponents with your arrows, they usually die with one hit unless they have the shield power-up. there are many arrow types and power-ups to be grabbed, also there are many options and mutators to change like auto balance that will give shield power up to the losing players..etc. highly recommended if you have enough buddies to play with.
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2 of 2 people (100%) found this review helpful
13.1 hrs on record
Posted: December 16
Towerfall will probably be in my top 10 alltime games. Great 4-player archery battle with customisable rules set. Singleplayer quest is not my cup of tea. Trial levels are frustating yet rewarding. Most of the levels are unlocked at the beginning, but needs some singleplayer gaming to unlock the rest.

The downside for some people is that the game supports no network play. I enjoy playing local, but can't get the gang together as often as I'd like.

+ Full chaos 4-player multiplayer
+ Easy to learn, hard to master
+ Variety with custom rules set
+ Puzzle-like time trial levels
+ Supports a variety of controllers without extra configuration
+ Great music and clear pixelgraphic visuals
- No network play
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3 of 4 people (75%) found this review helpful
15.8 hrs on record
Posted: November 15
Great game! Very good to play when friends are over at your house! The quest mode is very challenging and addicting. Easy to play, hard to be good.
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3 of 4 people (75%) found this review helpful
3.9 hrs on record
Posted: December 5
This is a go to when I have people over. Seriously fun multiplayer action in a simple and competitive game. $17 well spent
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5 of 8 people (63%) found this review helpful
55.2 hrs on record
Posted: October 26
Greatest couch-Multiplayer since Bomberman 5 (snes). We adore it!
Quest-and Trial mode are also quite enjoyable,
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1 of 1 people (100%) found this review helpful
30.6 hrs on record
Posted: June 23
Awesome game for local Co-Op! Get three friends and four controllers. Have fun for hours.
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1 of 1 people (100%) found this review helpful
6.7 hrs on record
Posted: September 24
TowerFall is a game that is timeless. Don't let it's looks decieve you. This is a skill based, reaction heavy, action platformer that is best played against your best enemies (friends). This is best played with 3 friends. The only warning I have is to prepare for a noise complaint because you will be yelling.

This is very skill based. You are an archer equipped with a finite number of arrows. There are upgrades and different TYPES of arrows to try to reach before your most hated foes (friends :)). You must be the last man standing, yet the game is based on SCORE. Therefore you must choose between going all-in or hanging back and playing defensive.

You have the highest score. A flurry of arrows fly in your direction. What do you do?! Evade into the arrows, catching them! Now not only do you have more arrows than your enemy, but you're above them as well. You wall slide gracefully and plop on your friend's head almost in slow motion. Splat. Two more to go...

That all happens within a second's time. TowerFall is ridiculously intense and thrilling. Arrows missed will be left pierced into the ground or wall, waiting to be picked up. There's so many things I can say about TowerFall but I just highly recommend buying it and doing a good old fasioned party night with your friends. You'll see the value immediately.

Note : Make sure everyone has a controller. I've been the one person playing on a keyboard and it's torture and just feels plain unfair.

There are a few multiplayer modes:
-Last man standing
-First to "#blank" kills
-Team deathmatch

As well as probably about 100 game modifiers.
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: September 25
best for couch gaming with friends
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1 of 1 people (100%) found this review helpful
25.1 hrs on record
Posted: June 25
Battle Royale action style game.

+Crazy customization
+Campaign is fun but pretty hard
+Each game can be different due to game options
-Bumping on heads feels clunky at times
-Slow pace

Bottom Line: Its a fun battle arena game, but without 3-4 people I wouldn't suggest it except for the campaign.
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1 of 1 people (100%) found this review helpful
7.2 hrs on record
Posted: July 1
Let's get one thing straight: This is a local multiplayer game. Don't let the trailer fool you; Towerfall does not have a story, and it has fairly little campaign content. What it does have is some of the most fun competitive multiplayer I've seen in years. Everything about the gameplay feels so good and there are so many little details packed into the seemingly simple presentation. Be very aware though, that there is no online play. If you have the setup and players to play three or four player matches regularly, this game is fantastic. If you don't, you might wanna look elsewhere, or wait for a big sale.
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1 of 1 people (100%) found this review helpful
16.7 hrs on record
Posted: September 23
Have in mind that this game is intended to be played with at least 2 friends, there is no online and if you are going to get it for the single player it isn't really worth it unless it is on a sale.

But if you have some friends you can get together to play it at least from time to time, this game is REALLY good. It might not look like it, but even with the basic premise this game has a lot of replay value and a high skill ceiling that could also permit competitive play, apart from having so many tiny details and interactions that make for some really funny and memorable situations that the awesome auto replay feature will be there to save for you. And if you ever do get tired of the game play, there are also tons of options you can activate to make for some really diferent type of games.

My only problem was that I couldn't set non-xbox controlers, but this was my experience in Linux and I don't know how it works in Windows, better check the forums for that.


9/10, would play over Super Smash any day.
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1 of 1 people (100%) found this review helpful
56.2 hrs on record
Posted: September 11
First off, I'll cut to the chase by saying that I 100% recommend this game. It's addictive, very quick and easy to pick up, and is fun to play alone or with up to three other people.

The initial design and look of the game is surprisingly intricate considering the 2D pixel graphics. The characters have absolutely no difference in combat style or stats, but you still find yourself drawn to them and interpretting personalities purely in the way the sprites move with certain commands. This most definitely also applies to later on when more characters are unlocked. The levels themselves - which randomise every time - also look gorgeous and I'll find myself playing the same couple over and over simply due to how visually interesting they are.

The combat style comes incredibly naturally. I've seen friends play for both days or only a couple of hours each and still have very good grips on the game, which is handy when it comes to playing versus mode. The stand and shoot style is simple enough and gets the job done, but even after you think you've discovered how to fight in every way possible, there'll be another trick or move you didn't realise existed and it'll add a whole new dimension to combat. It may look simple, but there are countless different strategies and styles of fighting, and that's before the countless types of arrows and pickups come into play - of which there is a strong and interesting variety.

Quest mode, if you power through, can only take a day to complete. This is before completing all the challenges and more difficult settings, so if this is the only mode you're interested in or perhaps have no one to play versus with, it may not be worth the money. However, quest mode can still be done 3x each level if you're aiming for a higher reward each time, which gets many more hours out of the game. Time trials are also possible to explore and present a real challenge; I found them much more difficult than the other modes. But that may simply be because I'm not a fan of time-pressure modes and if you aren't either, this whole section may be pointless for you.

Versus is a huge positive point for this game. It is fun with two people but is definitely more fun with 3-4. Even if you master quest mode, that's usually due to memorising the characteristics and attack patterns of the enemies; which isn't possible in versus. Considering it doesn't take long to get decent at the combat system, it's immediately a fun challenge and fights can go on for literally a couple of seconds or drag out until the time is over. Even though I've completed the game this is definitely a feature I will keep returning to play. This for the most part is what made the game worth my money. The only downside I will note is that it is only local multiplayer, whereas online isn't a feature. You'll have to physically endure your friend's company. Sucks, I know. Another good point to versus, however, is that it's the key to unlocking plenty of achievements both within the game and on Steam, so if you're a completionist you'll be spending plenty of time exploring this mode. There are also lots of variants you can toggle on and off (for example, coming back as ghosts to claim your revenge, which is a great one), which adds a new twist to gaming if you get bored of doing the same thing. This, along with different scoring settings, gives versus a huge variety of options and gameplay styles to experiment with.

All in all, I'd absolutely recommend this game. If you're more of a casual gamer and can't see yourself pumping that many hours into it, I'd say maybe wait for it to go on sale otherwise you may view it as a bit overpriced. Otherwise, the game has tons of choice and variety, lots of secrets to unlock, and makes you feel like you're an archery master in no time. Buy it!
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: July 28
The following are what you MUST have to get your full enjoyment out of the game:
  • Friends ( Preferably a group of 4 including yoursefl)
  • Enemies ( Preferably of the arch variety that you would love to rub the feeling of euphoria *tip tip* from victory in their face)
  • Controllers ( Dualshock 4 and dualshock 3 work amazingly. I have not tried xbox but it probably yield the same results)
  • A big monitor or access to a television ( It's local co-op only so bring that gaming rig out of the man cave)
  • Razor sharp reflexes!( It's a fast pased, twitch shooting, battle arena extravaganza which will leave you speechless and out of adjectives)
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1 of 1 people (100%) found this review helpful
17.4 hrs on record
Posted: November 16
I'll start with the bad because it's a short list:
* Controls cannot be customized
* No netplay
* Steep difficulty curve
* Surprisingly high system requirements, given that it's a sprite-based one-screen platformer.
* Not much of a story

The good: everything else. To be more specific, the game controls are smooth and intuitive, the game has a lot of content (enemies, items, levels, playable characters), is a BLAST in multiplayer - be it co-op or vs. - has a pleasing visual style, a neat cast of characters and just enough unlockable content to give you a sense of accomplishment when you find it without making your scrounge around for secrets and collectibles. I got it cheap in a Steam sale, but I would have been just as satisfied if I had payed full price.
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