Do you remember playing multiplayer games such as Goldeneye or Smash Bros. with friends for hours on end? TowerFall is that experience and more. Matches are fierce and exciting. They are the perfect length to allow players to rotate out without feeling too short. You’ll be cheering and yelling alongside everyone else as you wait for your turn.
TowerFall is a masterclass example of intentional game design. Nothing feels out of place or missing. The controls and pacing have been fine tuned to create the best possible experience.
While multiplayer is the main focus, and is amazing, there is a substantial amount of single player content. I’d like to focus on that in this review since everyone else is going to talk about multiplayer.
In quest mode you take on waves of enemies with a friend or by yourself. There’s one level for every tower with normal and hardcore difficulties, which I would rename to hardcore and insane. Waves and enemy movement are not random, they have been carefully designed to provide a varied and challenging experience. Even the simplest of enemies can be a huge obstacle with so much going on at once. The boss fights are epic too.
Perhaps the most challenging mode in TowerFall is trials mode. It’s like break-the-targets in Smash Bros. but way more intense. Each trial is like a puzzle -- figure out the optimal way to beat it -- then figure out how to pull it off. Gold times are set so someone moderately good at the game might have a chance with practice. Diamond times are even harder with most set to under a few seconds. It feels very satisfying when you pull it off. Each trial feels unique and like the game is trying to teach you something.
TowerFall is a beautiful game with an insane amount of visual polish. While its character and environment designs stand out, the details and animation are what puts it over the top. Everything from how the character moves to the environment details such as dripping water or crumbling skeletons.
This review is not complete without talking about the audio design. Each character has a unique set of sound effects. This not only gives them individual personalities but also lets you know what’s happening elsewhere on the screen. The soundtrack is also worthy of much praise. Each tower has a unique track that matches the visuals perfectly. It echos the gameplay both in tempo and mood and tells a story at the same time.
Multiplayer is what you buy the game for but single player is very good too. TowerFall is an amazing game and is worth both your time and money.
Julkaistu 8 maaliskuu(ta) 2014.