The Inner World – A 2D-Point’n’Click Adventure Together with the help of the mysterious thief Laura, his best intentions and no clue whatsoever, Robert sets off on his adventure to discover the secret of the wind's disappearance. Will the young adventurer be able to save his world?
Análisis de usuarios:
Recientes:
Muy positivos (11 análisis) - 81% of the 11 user reviews in the last 30 days are positive.
Global:
Muy positivos (393 análisis) - El 93% de los 393 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 27 sep. 2013

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Críticas

“...a modern point and click adventure to recommend without reservation.”
84 – Gamona

“...a wonderfully creative game world which will not disappoint.”
8/10 – Gameswelt

“An outstanding debut by Studio Fizbin”
86/100 – PCGames

Acerca de este juego

The Inner World – A 2D-Point’n’Click Adventure

Robert is a novice, a bit clueless, but with a heart of gold. He lives a peaceful life as a court musician in Asposia's largest wind monastery. Contrary to the laws of physics, Asposia is an enormous, hollow space surrounded by an infinite expanse of earth. The world's air is provided through three wind fountains, but as one wind fountain after the other petered out and the wind gods came to Asposia, all of the sudden Robert found him in the middle of a whirlwind.

Together with the help of the mysterious thief Laura, his best intentions and no clue whatsoever, Robert sets off on his adventure to discover the secret of the wind's disappearance. Will the young adventurer be able to save his world? And what are Laura´s secret intentions…?

Features, Features, Features!

This is where The Inner World shows what it means to be lavishly with tons of content waiting for you:

  • Screamingly funny dialogues!
  • Numerous tricky puzzles!
  • A handmade world fully drawn with love and devotion invites you to discover countless details (at least 325!).
  • A patented multi-level hint system enables everyone to finish the game!
  • A wonderful comforting atmosphere!
  • Eye-pampering backgrounds in non-stereoscopic handmade 2D (!) – going up against all current graphic trends!
  • Five spectacular chapters!
  • A story with more twists than any Asposian nose!
  • Stunning cartoon-like animations!
  • The most epic soundtrack since the origin of Asposia as well as professional voice overs – even lip sync!
  • Lots of cut scenes! Optional hotspots!
  • ... And of course: Robert, the very-very-very-VERY-last hope for Asposia!

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Procesador: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memoria: 2 GB de RAM
    • Almacenamiento: 1400 MB de espacio disponible
    Recomendado:
    • SO: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Procesador: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memoria: 4 GB de RAM
    • Almacenamiento: 1400 MB de espacio disponible
    Mínimo:
    • SO: Mac OS X v10.6, v10.7, or v10.8
    • Procesador: Intel® Core™ Duo 1.83GHz or faster processor
    • Memoria: 2 GB de RAM
    • Almacenamiento: 1400 MB de espacio disponible
    Recomendado:
    • SO: Mac OS X v10.6, v10.7, or v10.8
    • Procesador: Intel® Core™ Duo 1.83GHz or faster processor
    • Memoria: 4 GB de RAM
    • Almacenamiento: 1400 MB de espacio disponible
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Muy positivos (11 análisis)
Global:
Muy positivos (393 análisis)
Publicados recientemente
Gabby
( 8.4 h registradas )
Publicado el 17 de mayo
What a delightful game! It's quirky and full of fun characters and moments, and though I was left stumped a few times, when I ran out of ideas (or patience) the game itself provided a hint system that did its best not to give you the answer straight out, but to gently coax you in the thought pattern they intended. It was also a nostalgic trip for me, since I've grown up on point-and-click adventure games, like the fabled Quest for Glory series and the King's Quest series, but crafted in such a way that made it delightfully modern and fresh.
Also, what fantastic voice acting! Robert's voice is incredibly easy on the ears, and I loved all of the commentary from both him and Laura.
One of the other things that I truly loved was to see Robert's own journey - having the courage to escape from the only home he'd ever known, and then to face the truth of his surrogate father being a terrible monster (not really a spoiler, since you can tell right away that he's not a good person at all), all the while never losing his gentle spirit. In fact, his kindness, polite demeanor, steadfastness in the face of adversity, and humility were the things I most loved about him.
I do hope there will be a sequel - I'd love to spend more time in Asposia and get to explore the world more!
¿Es útil? No Divertido
dux0r
( 9.1 h registradas )
Publicado el 5 de mayo
This brought back the fun, interesting dialogue, characters and stories of old Point and Click adventure games and gave me a healthy dose of nostaliga and was a real joy to play. It's just a shame it's so damn short compared to the titles I remember from the older days.

Highlights

The writing, characters, world and art-style are all important things for Point & Clicks, and The Inner World gets all of them right. Due to the short length of the game the characters don't really develop, but they mostly have enough backstory and care of writing to have more than one dimension. They all have reasons for doing what they're doing and even short interactions like helping the character involve a motivation of some kind that you don't see written into too many games these days.
The world is rich and interesting and again, thought and care and good writing have gone hand in hand to create a diverse landscape with enough character to feel immersive. The art-style is friendly but layered enough to add time and history, and importance where it's due.

Mistakes and Annoyances

My biggest complaint with The Inner World is the short length and lack of content. Although it's well written and shines as an upbeat story, with only 3 memorable characters and a couple of protagonists and a handful of areas it just doesn't have enough content to explore and ultimately feels rather shallow. As a result it's good value for money when on sale, but is hard to recommend at full price because of the low level of content to explore.

Some may find this far too easy, and at times I think it feels a little too casual, as though you're merely exploring an interactive artbook rather than solving puzzles and furthering the story with gameplay, but these moments are sparse and unless you have a hard time investing in the story or characters, or don't enjoy the writing then you'll find plenty of joy in just exploring what's here, nevermind solving the puzzles.

Other than that The Inner World really doesn't have anything to criticise. There are a couple of sections where it's not particularly intuitive on how to progress, and the age old Point-and-Click problem of disjointed solutions becomes apparant, but these are mitigated by the wonderful hint system and become easy to overlook.
Perhaps you could complain the small extra content game unlocked after playing isn't fun and essentially pointless, but that's hardly a compelling reason against buying the game.

Recommendations

Priced on Steam at £11.99/$14.99/13.99€, The Inner World clocks in at a typical 7-8 hours of gameplay, and has enough charm and dimensions to warrant an additional playthrough or two down the line. It's very fairly priced if you don't mind the short length and goes on sale for up to 85% off, which is a bloody bargain.

* An animated series based on the game is/was planned, a demo of which is available here https://www.youtube.com/watch?v=STsqPrG8L7E
* Funding for a sequel, The Inner World 2 - The last Windmonk, seems to have been approved in 2015 as mentioned in this German press release
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GreeN
( 8.8 h registradas )
Publicado el 5 de mayo
A surprisingly great game. The story is cute, the voice acting is good and the artwork is simple, but well themed and produced. The puzzles are pretty easy, but the length of the game is good for the price. It all adds up to be a far-beyond-average game.
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pygarion
( 19.9 h registradas )
Publicado el 3 de mayo
awesome
sweet-hearted humor
tricky and charming
fun to play
comic-style
point&click adventure
: )))
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Sarmaluta Ucigasa
( 1.6 h registradas )
Publicado el 1 de mayo
Woah, this game is interesting and cool, i like it.
Great game/animations,soundtracks,characters,voices etc.
10/10
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Emmer
( 6.7 h registradas )
Publicado el 17 de abril
Shorter than any Deadelic game, due to the fact they don't make you do too many weird unneccessary obtuse puzzles.

Pretty good game, honestly. Great story. Nice animations as well that really bring out the feel.

Also I find the characters here lovable.
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Meeeeeeeeeh
( 3.5 h registradas )
Publicado el 15 de abril
Обожаю этот квест.


10/10
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Fenris84
( 3.2 h registradas )
Publicado el 11 de abril
Funny and good-looking.
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LVC
( 9.7 h registradas )
Publicado el 26 de marzo
Trying to keep it spoiler free, The Inner World follows the story of a clueless, but charming boy named Robbert, who finds himself on an adventure after a pigeon steals his owner's fosfos pendant, and falls down a chute to a city he has never been in before. With the help of a new founded friend named Laura, they will discover what happended to the wind's disappearance from the three wind fountains, and the secrets behind (most) of the characters.

There are some twists to this game, and their... ok. I've seen this type of story done many, many times before, and while it does get old seeing it done over and over again, I feel like it was done fairly well here. Most things make sense twords the end, avoiding a happy ending with a more bitter sweet one.

The game can take about 6 hours to complete on your first playthough, all while being enjoyable. A second playthrough can take a couple hours if you care about seeing things you missed/getting achievements, which might I add, are all fairly easy if you enjoy completing a game. Though despite that, the game's replayablility isn't incredibly high. It took me 9.7 hours to complete the entirety of the game and see everything, due to some things I'll get to in a bit. Though the experience that was brought in those 9.7 hours were enjoyable and amusing.

The characters featured in the game are enjoyable and entertaining to follow. Our main character Robert, while awkward at times, can be fun to play as to see how he reacts to the world around him. As he was sheltered at a young age, being thrown in a new world can make for some good humor. Mostly every character in this game is memorable in some way or another. Wheather it be a character in the main story, or a side character used mainly for puzzles.

As the trailer shows, my favorite thing about this game is the art style. Made in non-stereoscopic handmade 2D, The Inner World stands up to most visuals found in games nowadays. The colors make the world a gloomy, yet a lively place to explore, mixed with the cartoony style of characters, makes The Inner World "a breath of fresh air".

The soundtrack is, good. It isn't as upbeat and in-your-face as other games, but it isn't "gone with the wind" as well. If you're looking for a good track featuring relaxing, low tone instruments mixed with soft bird music, then you'll most likely love this track.

For gameplay, it's a point and click game, there's not much more you can add to it. The game features puzzles, mainly the "find all the things and put them together to make something else" ones. Some are fun and well done, while others not so much. And this leads into one of my main problems with the game.

If you want a slow-paced puzzle game, I highly recomend this. But if you're looking for something to get through quickly in about 30 minutes, then this game can be a challenge. And when I say 30 minutes, I mean speedruning the game afterwards to finish everything you missed. On your first playthough, it can take about 6 hours with the walkthrough only when you need it. And since the game isn't that big (there's only 4 areas total, not counding the ending), once you know the solution to the puzzle and you can finish it in about 5-10 minutes, the game can bug out a little. Example being (spoiler) the theater puzzle with the control board. Most times when I try to change the scene to get a different scene of that slide, it lets me change it, but the scene doesn't change. Meaning I have to exit the control pannel, come back, and try again for the scene to show. It isn't the most enraging thing, but it can cause a hassle on your first playthough when you think you solved the puzzle, but it didn't register it.

And though that's a bug in a normal playthrough, remember when I said speedruning the game in 30 minutes can be a challenge. That's because the game can crash and softblock while trying to do that. My second playthough, I had to reset as (spoiler) when I was making the "cookie" key durring Steve's area, I put the crystal shards in the mixing bowl. Then while that was happening, I took out the flowers, and after I was sure it was done with the shards, I put the flowers in next, but it didn't cound me puting them in, but took them anyways. So it took the flowers withough counting them, making it softblock the game, forcing a reset. And while that was a softblock glitch, my first playthough of the game made me have to Alt+F4 once, and go back to the main menu twice. On my second playthough (speedrun) I had to main menu at least two or three times, (I think) Alt+F4 once, and one crash, along with somehow duplicating items while crafting.


For me, The Inner World is a charming and visualy interesting game. The characters are fun, the art style is beautiful with a soundtrack and story that are ok, and appart from some glitches, the puzzles where enjoyable and challenging. If you are looking for a good, slowpaced 2D point and click adventure game, I'd recomend The Inner World.

Oh yeah, and the minigame on the main menu is neat as well.

Final Score: 8.5 / 10
Enjoyable experience
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gemini6699
( 8.9 h registradas )
Publicado el 21 de marzo
It is worth playing! As I went through the puzzles I discovered that some of them were really hard to work out, for instance, I would never thought of using mushrooms to be earplugs.....( I hope this would not annoy people who haven't played the game yet...) And sometimes when I went like "Oh I know how to solve the problem!" and the tools also fit the puzzles then I would happen to know that I used the wrong method :) What a surprise.. It's like that's something the game put in to fool you around :) But I like it really XD

In addition, the music and the voice actor casting are really GREAT. I also love the hand-drawn style artwork. Thanks you a lot for providing us with such a fantastic audio-visual art experience!

世界观简单,故事线清晰,谜题不算很难,不过也不容易想。消磨时间利器,就冲画风也值得一玩:)
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vanpinxa
( 9.7 h registradas )
Publicado el 20 de marzo
At first, I wasn't sure about this game. The dialogue seemed so slow, the characters were unrelatable and even annoying, and the puzzles seemed to fit into the game without reason. I was not about the recommend the game anytime soon.

However, by the time I got to Chapter 4, my mind completely changed and I fell in love with the story and the characters, and I didn't need the walkthrough hints as much if at all. Now that I have wrapped the game, I definitely would recommend it!
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mipapa_80
( 7.2 h registradas )
Publicado el 20 de marzo
Exelente juego
Para mi unas de las mejores aventuras graficas
Tiene todo lo que cualquier quiciera tener Desde comedia hasta romance en este juego aparecera de todo un poco.
Pros:
Buenos dialogos
Exelente historia
Buenos acabados en el diseño
Buena banda sonora
Exelente personalidades para cada personaje
Contras:
El juego es muy corto lo termine en apenas 6 horas aproximadamente.
No esta traducido al español(Oficialmente) Pero si hay una traduccion no oficial al español creada por fans(Muy buena).

Conclucion:
Si quieres una gran aventura grafica este juego no te puede faltar en tu biblioteca,
solo queda esperar si lanzan una segunda parte :3

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Simontaga
( 1.4 h registradas )
Publicado el 18 de marzo
This is the best point and click game i've ever played so far.

10/10

Love the artwork 10/10

The game is 10/10

everything 10/10

music = 10²/10
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hermetico
( 5.8 h registradas )
Publicado el 15 de marzo
Very good adventure game. Recommended.
Characters, story and graphics are really lovely.
It has some affordable and logical puzzles at the beginning but, soon the puzzles start to be more unlogical, which could you force to run for a walkthrough, to solve some of them (specially at the end).
Graphics can seem deceptively chillish but, they aren't at all.
Story, graphics and puzzles are very original and, the game leaves you with a good taste after finishing it.
A different and original adventure that well worths a try.
¿Es útil? No Divertido
Zahrada40
( 7.7 h registradas )
Publicado el 15 de marzo
I think this is a decent game for the money, especially if the game is on sale. I am still not sure what to think of it yet. Because the minute we (me and my partner) started playing it, we realized we need a smoke to really get into it. It helped. The hilarity of the whole thing. The main hero thought speaks as if he was stoned himself and it made me fall asleep. That happened three evenings in a row with this game. My partner took care of most of the progress, because I was too stoned to think, but watching it is pretty awesome. Sleepy though. So... yeah. Inner World. Nothing makes sense in a nice way and I like that kind of things.
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Ripp42
( 8.5 h registradas )
Publicado el 14 de marzo
A very fun and beautiful adventure game, I recommend for adventure-gamers of all experience levels. The game has nice gameplay, good visuals, an interesting story, and a wonderful soundtrack.
¿Es útil? No Divertido
Meluna
( 7.1 h registradas )
Publicado el 6 de marzo
A very enjoyable experience. Sometime the solutions are a bit random, so you just ahve to play around. But the help system is great, no wikis needed.

The characters are lovable, the soundtrack is very fitting (reminds me a lot of A Series of Unfortunate Events) and the artstyle is unique. The world this adventure creates is so weird but charming.
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エズィデニアサ
( 6.4 h registradas )
Publicado el 4 de marzo
I can't, I actually didn't finished this game because it left me that damn bored that I couldn't finished it. The Story just fails to keep me invested, the main characters are boring as hell, the only good character where the side characters but even only half of it and that is just not enough to keep me invested. Also the grafix, yeah grafix with an X! Well it is drawn quite well the background are pretty nice but the sequenzes just come of very chopy the musik always stops and it comes always out of paste and it happens way to often. Also many animations don't look that satisfying. Maybe this is because I play this game on german but really? It looks so bad. So while this game isn't bad it is only really something for point & clink fans who already played everything (Which is 90 percent of the people who would ever consider playing a point and click I know) but there are so many good games out there that are far superior, if you haven't already play deponia, or the course of monkey island or if you want something else play machinarium.
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Miss Atomic Bomb
( 7.5 h registradas )
Publicado el 2 de marzo
Me gustó mucho! :D Me gustó la historia, los personajes; todos con un humor bastante fresco y agradable, sin duda es un juego que voy a volver a jugar
¿Es útil? No Divertido
Ginkgobitter
( 2.7 h registradas )
Publicado el 29 de febrero
I really liked the artstyle of this game, and the idea behind the world (very creative) - but, unfortunately, this is where the praise ends.

Whoever was responsible for the initial game idea and story outline must have died or left the team right after supplying it, because (s)he sure didn't participate in the puzzle design, dialog or further story writing. The main character is an absolute dimwit making it impossible to connect with him. The dialog is badly written which is making the voice acting cringe-worthy to listen to.

The puzzles are utterly ridiculous - they are super random, often defy (even adventure-)logic and some cannot even be solved by doing the right thing on the "wrong" screen (yes, I'm talking about you, theatre stage conroy mod); or they require you to have completed only loosely connected dialog trees with random NPCs before working. Ontop of this, items can sometimes be combined in the wrong way, which is making things unnecessarily confusing.

Overall, this game was not a pleasant experience. I completed only the first chapter (which took me a good two hours), had everyone flee my twitch stream in panic and would rather shoot myself in the foot than continue playing.

Someone please hire Studio Fizbin's artist and pair him up with people who actually care about their work.
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Análisis más útiles  En los últimos 30 días
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
9.1 h registradas
Publicado el 5 de mayo
This brought back the fun, interesting dialogue, characters and stories of old Point and Click adventure games and gave me a healthy dose of nostaliga and was a real joy to play. It's just a shame it's so damn short compared to the titles I remember from the older days.

Highlights

The writing, characters, world and art-style are all important things for Point & Clicks, and The Inner World gets all of them right. Due to the short length of the game the characters don't really develop, but they mostly have enough backstory and care of writing to have more than one dimension. They all have reasons for doing what they're doing and even short interactions like helping the character involve a motivation of some kind that you don't see written into too many games these days.
The world is rich and interesting and again, thought and care and good writing have gone hand in hand to create a diverse landscape with enough character to feel immersive. The art-style is friendly but layered enough to add time and history, and importance where it's due.

Mistakes and Annoyances

My biggest complaint with The Inner World is the short length and lack of content. Although it's well written and shines as an upbeat story, with only 3 memorable characters and a couple of protagonists and a handful of areas it just doesn't have enough content to explore and ultimately feels rather shallow. As a result it's good value for money when on sale, but is hard to recommend at full price because of the low level of content to explore.

Some may find this far too easy, and at times I think it feels a little too casual, as though you're merely exploring an interactive artbook rather than solving puzzles and furthering the story with gameplay, but these moments are sparse and unless you have a hard time investing in the story or characters, or don't enjoy the writing then you'll find plenty of joy in just exploring what's here, nevermind solving the puzzles.

Other than that The Inner World really doesn't have anything to criticise. There are a couple of sections where it's not particularly intuitive on how to progress, and the age old Point-and-Click problem of disjointed solutions becomes apparant, but these are mitigated by the wonderful hint system and become easy to overlook.
Perhaps you could complain the small extra content game unlocked after playing isn't fun and essentially pointless, but that's hardly a compelling reason against buying the game.

Recommendations

Priced on Steam at £11.99/$14.99/13.99€, The Inner World clocks in at a typical 7-8 hours of gameplay, and has enough charm and dimensions to warrant an additional playthrough or two down the line. It's very fairly priced if you don't mind the short length and goes on sale for up to 85% off, which is a bloody bargain.

* An animated series based on the game is/was planned, a demo of which is available here https://www.youtube.com/watch?v=STsqPrG8L7E
* Funding for a sequel, The Inner World 2 - The last Windmonk, seems to have been approved in 2015 as mentioned in this German press release
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Análisis más útiles  En los últimos 90 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
7.5 h registradas
Publicado el 2 de marzo
Me gustó mucho! :D Me gustó la historia, los personajes; todos con un humor bastante fresco y agradable, sin duda es un juego que voy a volver a jugar
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
8.5 h registradas
Publicado el 14 de marzo
A very fun and beautiful adventure game, I recommend for adventure-gamers of all experience levels. The game has nice gameplay, good visuals, an interesting story, and a wonderful soundtrack.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
5.8 h registradas
Publicado el 15 de marzo
Very good adventure game. Recommended.
Characters, story and graphics are really lovely.
It has some affordable and logical puzzles at the beginning but, soon the puzzles start to be more unlogical, which could you force to run for a walkthrough, to solve some of them (specially at the end).
Graphics can seem deceptively chillish but, they aren't at all.
Story, graphics and puzzles are very original and, the game leaves you with a good taste after finishing it.
A different and original adventure that well worths a try.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.4 h registradas
Publicado el 18 de marzo
This is the best point and click game i've ever played so far.

10/10

Love the artwork 10/10

The game is 10/10

everything 10/10

music = 10²/10
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Análisis más útiles  En los últimos 180 días
A 24 de 25 personas (96%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
15.0 h registradas
Publicado el 11 de enero
Big things can sometimes come in unassuming packages, and not all adventures have to feature innovative control schemes or frightening scare tactics. There is still plenty of room for traditional point-and-click games that impress by doing what’s been done so often before, but doing it very well. The Inner World is that kind of game: a classic adventure whose hand-drawn, cartoony art style will appeal to young gamers, but whose humor, story, and puzzles will keep even veterans of the genre entertained as well. In short, it’s a game that the entire family can truly enjoy together.

Speaking of big things in small packages, little Robert is a novice at the Wind Temple of Asposia and court musician to Abbott Conroy, its resident wind monk. Robert has spent his whole life sheltered under the watchful eye of Conroy, unaware of the dire straits his world finds itself in. You see, Asposia is a world within a world, surrounded on all sides by rock. Wind inexplicably entering through the three wind fountains has become the hidden world’s life force; without it there's no light, and industry, trade, even Asposia’s very existence would come to a grinding halt.

And wind is exactly what’s running out. Years ago, the Basylians – angry wind gods who control the wind fountains – became displeased with the Asposians, and since then they’ve been on a rampage, petrifying all they gaze upon while the wind fountains slowly dry up. Robert isn’t the kind of hero to set out on a grand quest to save his world. Rather, he begins merely by chasing a thieving pigeon into a dirty, trash-choked back alley. Before long, he meets the charismatic Laura, a girl searching for her missing father. Following the cryptic clues he left behind for her, Laura not only believes that her father is still alive somewhere, but that he holds the key to discovering a secret wind fountain. Initially an unwilling participant, Robert is pulled into a tale of civil unrest in his own coming-of-age adventure. And if he plays his cards right, he just might learn how to save the world and impress the girl in the process.

Studio Fizbin, newcomer to the adventure scene, has crafted a charming, player-friendly experience. The game sports high presentation values, chiefly in its hand-drawn animation resembling Saturday morning TV cartoons. It eschews realism for a stylized fantasy world filled with creatures that draw their inspiration straight from a child’s storybook. Most resemble crosses between two animals, like the tumble mice that look like miniature-sized sheep, or the monkey-like wooloofs. Even the Asposians themselves sport an imaginative look, their distinguishing feature a striped, pointed nose – all but Robert, whose nose is plain and lined with holes, allowing him to play it like a flute. Playing as Robert, you’ll have a chance to explore the throne room of Conroy’s castle, brave the dangers of a trap-laden root forest, find an underground laboratory, and uncover the secret of the lost wind fountain.

Along with the clean, colorful art style comes painless navigation and an easy-to-use inventory system. Mousing over an object brings up clickable options, generally things like “Look”, “Take” or “Talk to”. The inventory, popping up when the cursor approaches the bottom of the screen, is unobtrusive; click and drag an item where you’d like to use it, or onto another object to combine them. Items in your inventory, as well as possible dialog options during conversations, are visually represented by button-like picture icons. Holding the mouse button down will cause all on-screen hotspots to appear, avoiding the need for pixel hunting and making it a snap to find any vital items you may have missed previously.

The audio is equally pleasant, with a catchy title theme that perfectly fits the fantastical world, followed by equally good music throughout the game. Voice acting, however, is more of a mixed bag. Most characters sound fine, like Abbott Conroy’s gruff, authoritative baritone and the plucky, rebellious attitude of Laura, Robert's partner in stirring up civil unrest – wanted for such crimes as chewing gum in public. Several minor characters also work flawlessly, and the narrator’s smooth solemnity was a great choice. On the other hand, a few characters get decidedly too much game-time, their voices grating on the nerves, like Detze, a little boy with the painfully obvious adult male falsetto. The most unfortunate voiceover comes from Robert himself; while his flaccid, wispy lack of authority seems fitting at first, it quickly becomes tedious as even describing objects in the environment sounds like an overwhelming task for him.

Perhaps one of the only turn-offs of the game is the sheer amount of dialog to slog through. Not that there are walls of text, but most dialog options require upwards of three or four separate clicks to exhaust completely. Most of these conversations deliver a bit of comedy, fill in some backstory, or simply offer some light-hearted flavor. But anyone who would like to get to the point without starting the same conversation four separate times may get impatient.

The Inner World's gameplay does not attempt any innovation, relying instead on the tried-and-true, point-and-click formula. However, the complexity of the inventory puzzles ramps up quite significantly after the first chapter or two, providing a gentle learning curve early on but keeping things challenging in later chapters. Even with their increased difficulty, the puzzles remain logical, and can always be solved with a minimum of trial and error.

I quite enjoyed the creativity the designers employed in implementing the puzzles. In one scene it becomes clear that Robert needs to bake something. A recipe is easily procured, but finding an oven, making it work, and gathering suitable ingredients proves to be quite a bit more challenging, involving a solution spread out over various screens, gathering and using other items in unconventional ways in order to finally succeed. Of course, without staples such as flour or sugar, one truly has to think outside the box to make this work.

Though each chapter consists of no more than a handful of locations, there are a surprising number of tasks in each segment that must be accomplished before proceeding. Each area typically has a clear goal to accomplish, apparent from the beginning of the chapter, whether unlocking a specific door, retrieving a valuable item, or stopping a piece of machinery. Very few situations, however, have a quick solution. If anything, it feels overwhelming on occasion trying to figure out where to begin sorting through the mess of tasks at hand; sometimes simply discovering what obstacle I was supposed to overcome was enough to set me on the path to resolving it. This was the only time I was ever forced to resort to the hint system.

Overall, The Inner World is a stylish old-school, point-and-click adventure, and savoring the world and all its little details should provide plenty of play time. It doesn’t break any new ground – nor does it ever seek to – but what it does it does well. Puzzles are a highlight, advancing in complexity from simple to vexing, and the world itself is sure to become a favorite locale to many who visit it. Warm and colorful, the characters have a way of growing on you, and even some spotty voice acting proves more of an annoyance than a game breaker. If games steeped in darkness and shadows are your thing, or if you’re looking for a fast-paced thrill ride, you'll have to look elsewhere. But if a leisurely coming-of-age tale with a bit of humor for the whole family sounds good, you may well want to take the trip to Asposia. You're very likely to enjoy your stay, and that's not just a lot of hot air.
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A 14 de 14 personas (100%) les ha sido útil este análisis
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Recomendado
8.5 h registradas
Publicado el 13 de enero
A really interesting game! This one might be a little long, sorry guys!

I tend to be very on or off with point and clicks, It doesn't happen very often that i get into a game of this genre, don't get bored half way through, and actually manage to get to the end of it.

The tendency with this genre for me is that if they don't flow well enough, if i get stuck on obscure item combinations (which happens a lot with point and clicks) or if it's just not interesting enough, i'll give up and not bother going back to it. This is one point and click game however that i am happy to say that not only could i actually bare to get through it, but it's actually a really good game. It's been the best point and click game i have played since the Deponia series, which i adored.

In ways, this game reminded me a little of that series. I guess in just style and art. I was actually somewhat convinced whilst playing that it might be by Daedalic Entertainment, but alas it's not!

Admittedly when i first started playing this, i thought it was quite slow (maybe i was just in a particularly impatient mood that day?). The dialog seemed like it was paced too slowly and i was generally dreading the trek ahead to completing this game. Although I'm glad to say i changed my mind very quickly with that one.

The story is very inventive and i found it quite interesting. The game was fun to play through and the ending was definitely not disappointing. I think i can safely say that it's not the plot twist of the century, but it's not entirely predictable either. Either way it was great to see things unfold and i loved the creativity and humor involved.

In terms of characters, I love them. There are some very lovable characters in this game. Including our main star Robert. A well mannered, polite, silly and somewhat naive little Asposian.

The graphics are nice. It's very soft, light and nice on the eyes. A light-hearted, hand-drawn and cartoon-like style. With that said, i did have a few problems with crashing/freezing. Sometimes the loading screen between chapters just wouldn't load. It was usually fine because the game tends to autosave before the "end of chapter" cutscene. So you don't really lose anything, but it's still a minor annoyance having to reboot the game.
I found that if you tended to not move or click anything whilst the cutscene was playing or it was trying to load, it'd usually load fine. If you pressed buttons and clicked your mouse, that's when it tended to have a hard time and freeze.

That being the only negative thing out of the way, back to the positive stuff!
The help system in this is quite good. I usually try not to use hints whenever i can, but being stuck on something for a long while gets a bit frustrating. I was quite impressed with the hint system, I wanted to see how many hints it would give you and how obvious they'd be. It gives you a few little nudges in the right direction before just spelling it out to you. Plus, you still don't get it? It'll spell it out to you even more blatantly. Literally to the point of "Go pick this thing up over there, and use it on this".

Lastly, achievements!
This one is pretty easy to complete 100% and i think my method for doing so was a decent way of doing it.
I basically started a game file (it allows you up to 3), I played through a chapter, then went back to the main menu and started a second game for missed achievements throughout each chapter. Every time i would complete a chapter in my main save, i'd go back to the secondary save to complete it again whilst getting any missed achievements.
The chapters aren't too long and once you know what you are doing going back and getting the missables in a second game file isn't as tedious as it sounds.
There is one lonesome guide for this game that details "missable achievements" you can either read the names/descriptions and try to figure yourself how to get them, or you could just use the guide to know what to do. (In my opinion it's fairly easy to figure out how to get them just from reading the title or description)
Also, there are a few achievements that having two saves actually makes it easier. For example, there is one achievement for not using the guide at all and one for using the guide frequently. So either way really, you'd have to play it twice.

All in all i really loved this game and i'm glad i decided to have a go with it. If you're a fan of the genre i would definitely recommend it to you.


TL;DR : It's great, seriously. The story is inventive, it's fun and humorous. If you are a fan of the genre then definitely try it.
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A 9 de 10 personas (90%) les ha sido útil este análisis
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Recomendado
14.5 h registradas
Publicado el 14 de febrero
If you like point and click adventure games then you must play this game. From story to soundtrack this game does everything right.

Pros:

  • Great soundtrack
  • Very likable characters
  • Art and Animations are top notch
  • Great Voice Acting
  • Nice Story
  • Sensible puzzles


Cons:
  • Bugs (Not game breaking but requires restart)
  • Loading every time when scene change

I give this game 8.5/10.
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A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
7.9 h registradas
Publicado el 25 de enero
The Inner World is a delightful point & click adventure! Asposia is a curious place full of amusing characters and challenging puzzles. I very much enjoyed my time there.

The artwork is cute and simple, but quite charming, and it fits the game well. The animations give everyone a lot of personality, and the backgrounds are detailed and fun to explore. As for the story, it’s straightforward but well done, and the dialogue often had me laughing out loud. One could make the argument that the game is a bit too wordy, and I’d concede that point, but thankfully the conversations are interesting enough that they didn’t become tedious. It helps that the voice acting is great too.

I don’t have many negative things to say here. The Inner World made me smile from the very beginning, and it's one of the most entertaining adventure games I've played in a long time. 100% recommended, especially if you're a fan of witty writing and traditional point & clicks.
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
3.8 h registradas
Publicado el 13 de febrero
Such an Awesome Game
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Recomendado
14.2 h registradas
Publicado el 5 de enero
the best puzzle game I have played for a long time would play again
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
5.6 h registradas
Publicado el 16 de enero
A really interesting game! This one might be a little long, sorry guys!

I tend to be very on or off with point and clicks, It doesn't happen very often that i get into a game of this genre, don't get bored half way through, and actually manage to get to the end of it.

The tendency with this genre for me is that if they don't flow well enough, if i get stuck on obscure item combinations (which happens a lot with point and clicks) or if it's just not interesting enough, i'll give up and not bother going back to it. This is one point and click game however that i am happy to say that not only could i actually bare to get through it, but it's actually a really good game. It's been the best point and click game i have played since the Deponia series, which i adored.

In ways, this game reminded me a little of that series. I guess in just style and art. I was actually somewhat convinced whilst playing that it might be by Daedalic Entertainment, but alas it's not!

Admittedly when i first started playing this, i thought it was quite slow (maybe i was just in a particularly impatient mood that day?). The dialog seemed like it was paced too slowly and i was generally dreading the trek ahead to completing this game. Although I'm glad to say i changed my mind very quickly with that one.

The story is very inventive and i found it quite interesting. The game was fun to play through and the ending was definitely not disappointing. I think i can safely say that it's not the plot twist of the century, but it's not entirely predictable either. Either way it was great to see things unfold and i loved the creativity and humor involved.

In terms of characters, I love them. There are some very lovable characters in this game. Including our main star Robert. A well mannered, polite, silly and somewhat naive little Asposian.

The graphics are nice. It's very soft, light and nice on the eyes. A light-hearted, hand-drawn and cartoon-like style. With that said, i did have a few problems with crashing/freezing. Sometimes the loading screen between chapters just wouldn't load. It was usually fine because the game tends to autosave before the "end of chapter" cutscene. So you don't really lose anything, but it's still a minor annoyance having to reboot the game.
I found that if you tended to not move or click anything whilst the cutscene was playing or it was trying to load, it'd usually load fine. If you pressed buttons and clicked your mouse, that's when it tended to have a hard time and freeze.

That being the only negative thing out of the way, back to the positive stuff!
The help system in this is quite good. I usually try not to use hints whenever i can, but being stuck on something for a long while gets a bit frustrating. I was quite impressed with the hint system, I wanted to see how many hints it would give you and how obvious they'd be. It gives you a few little nudges in the right direction before just spelling it out to you. Plus, you still don't get it? It'll spell it out to you even more blatantly. Literally to the point of "Go pick this thing up over there, and use it on this".

Lastly, achievements!
This one is pretty easy to complete 100% and i think my method for doing so was a decent way of doing it.
I basically started a game file (it allows you up to 3), I played through a chapter, then went back to the main menu and started a second game for missed achievements throughout each chapter. Every time i would complete a chapter in my main save, i'd go back to the secondary save to complete it again whilst getting any missed achievements.
The chapters aren't too long and once you know what you are doing going back and getting the missables in a second game file isn't as tedious as it sounds.
There is one lonesome guide for this game that details "missable achievements" you can either read the names/descriptions and try to figure yourself how to get them, or you could just use the guide to know what to do. (In my opinion it's fairly easy to figure out how to get them just from reading the title or description)
Also, there are a few achievements that having two saves actually makes it easier. For example, there is one achievement for not using the guide at all and one for using the guide frequently. So either way really, you'd have to play it twice.

All in all i really loved this game and i'm glad i decided to have a go with it. If you're a fan of the genre i would definitely recommend it to you.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
10.7 h registradas
Publicado el 18 de enero
Good point and click adventure with minor flaws. 8/10

Pros:
1. Good storyline
2. Good puzzles
3. Likeable characters
4. Good designs
5. Very funny!

Cons:
1. Unreasonably long loading screens (sometimes my computer even thought the program wasn't responding)
2. Glitchy (There were multiple times where I had to restart the game because of a glitch.)
3. Sometimes the cut scenes wouldn't load. They would only show a green screen


Overall, this game is pretty great. My list of cons are easily excused, especially in a pnc game like this. If you like pnc types of games, this one won't disappoint.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
11.2 h registradas
Publicado el 9 de febrero
Really enjoyed this adventure game quite a bit. The game reminds me of Daedalic Entertainment titles such as The Whispered World and The NIght of The Rabbit. Characters are well written and in my opinion voiced exceptionally well. The story is fairly unique and paced quite well. The dialouge hits serious and quirky/funny tones. It isn't a very long game, like most indie adventures, or even games like the Monkey Island Series, but that doesn't mean its not worth the price.

The art style is unique as well. I really enojyed the hand drawn aspect of the game and the colours really set the atmosphere. Cutscenes are well done and frequent. They are cool and help carry the store. Puzzles for the most part are pretty intuitive and fun to complete.

If you enjoyed The Whispered World, The Night of The Rabbit, Deponia Series, Monkey Island Series, Satinav/Memoria, etc. than you should definately pick this up. Also the soundtrack is totally worth it!
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
10.5 h registradas
Publicado el 22 de febrero
A fun, beautiful and cute game.
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
9.9 h registradas
Publicado el 10 de enero
A very nice point and click adventure game, the voice acting is great, characters are unique and adorable, the story is pretty simple but the environments are fun to explore. Some puzzles are not too straightforward, luckily there is a hint system that provides guidance from small hints to complete walkthrough. The animations are done nicely and there's a lot of good humor. To sum it up, I've enjoyed it, the game is not that popular, but definitely worth playing.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
12.2 h registradas
Publicado el 3 de octubre de 2015
Juego del estilo de Monkey Island 3 al que se juega muy parecido. Tiene una hisotria divertida con personajes encantadores que al final se vuelve oscura como buen cuento alemán. Si te gustan las aventuras gráficas este juego es imperdible para Steam
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
11.8 h registradas
Publicado el 26 de agosto de 2015
Muy bueno, pero corto. Aún asi, vas a pasar un buen rato y echarás unas buenas risas.

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A 4 de 9 personas (44%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
No recomendado
7.9 h registradas
Publicado el 16 de febrero de 2014
¿Que tenemos hoy? Pues tenemos una aventura gráfica "nivel Paint", aunque los fondos están algo más trabajados, pero no importa, es bastante divertida. El tono es humorístico, así que las conversaciones se hacen amenas. El sonido es puramente ambiental. El equivalente a la música de ascensor pero en videojuego. Durante el juego usa bastante algo que muchas aventuras sólo usan pocas veces, que es combinar varios objetos de tu inventario entre sí. Puede parecer que esto lo complica, pero realmente el juego es facilón.
Todo esto que estoy contando parece que describa a una buena aventura gráfica que te hará pasar un rato divertido pero... ¡alto! El juego tiene un bug. En el último capítulo, si haces ciertas acciones en el orden no prefijado, desaparece de tu inventario un pájaro que necesitas casi al final del capítulo, entonces te quedas bloqueado sin nada que hacer. Estas cosas me tocan mucho las pelotas, y por lo tanto, desaconsejo el juego. Si corrigiesen el problema en el futuro, cambiaría mi veredicto, pero mientras tanto, vender juegos con fallos donde te quedas bloqueado debería ser delito con penas de expulsión de la Vía Láctea.

Vale, entonces... ¿no se puede hacer nada? Sí que se puede, que es descargar una partida guardada y continuar a partir de ella, si te quedas atascado. Aquí puedes hacerlo.
Entonces, si el juego no tuviera ese fallo, ¿qué te parecería? Un juego chachi piruli.
¿Mandamos unos sicarios a por los programadores? No, intentaremos sobrellevar la vida con este fallo sin necesidad de cometer el crimen.
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A 38 de 41 personas (93%) les ha sido útil este análisis
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Recomendado
6.1 h registradas
Publicado el 2 de febrero de 2015
Oh, I cannot recommend this game enough. It was such a lovely adventure, I wish it was at least twice as long! The dialogue never stops being funny, and you'll want to say "Awhh, Robeeeert"...and pat little Robert on the head every time his clueless behaviour makes you chuckle. And you will laugh. A lot. Puzzles are not incredibly hard, and the hint system provides you with enough info if, for example, you're actually missing an object (oh, pixel hunting :) ). The story is good, the characters are hilarious with great voice-acting, and Robert... well, he's just a sweet little boy who goes on an adventure! I'm hoping for a sequel actually, only cause I loved the main character so very much!

Plus, you can sing with your nose!
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