Call of Cthulhu: The Wasted Land is a turn-based strategy/role-playing game based on the award winning Call of Cthulhu RPG. Set in the midst of World War One, the game pits your team of investigators and soldiers against an ancient enemy, one older than humanity itself...
User reviews:
Overall:
Mixed (157 reviews) - 65% of the 157 user reviews for this game are positive.
Release Date: Mar 4, 2012

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Reviews

“I was totally addicted to this game for weeks….”
Wired

“This game is worth your time if you like a good story and RPGs.”
9/10 – http://kokugamer.com/?p=35052&cpage=1

“Stunningly complex turn-by-turn strategy-based SIM”
5/5 – T3

About This Game

"..you MUST download today...Awesome..." Guardian
"Joyously thoughtful..." 9/10 PC Advisor

The fate of humanity is in your hands...

Call of Cthulhu: The Wasted Land is a turn-based strategy/role-playing game based on the award winning Call of Cthulhu RPG. Developed in conjunction with Chaosium and based their multi-award winning Call of Cthulhu RPG. Set in the midst of World War One, the game pits your team of investigators and soldiers against an ancient enemy, one older than humanity itself... Can your team of investigators keep their grip on sanity long enough to stop these diabolical plans?

The game features:
- Full 3D graphics with high quality textures, images and effects to bring the action alive.
- Select from a range of authentic period weapons, equipment, armour, skills and more.
- Build your team up to match your gaming style; will you shred your foes with massed rifle fire or blast them with powerful spells gleaned from forbidden tomes? It's your choice!

Call of Cthulhu was originally the title of a novella by cult American horror writer H.P. Lovecraft (1890–1937) which has, since it was published in 1928, captured the imagination of generation after generation of fans. Returning to the horror from Lovecraft's original 'Reanimator' set during the dark days of WW1, Call of Cthulhu: The Wasted Land draws the player into a nightmare world where the terror of mustard gas and trench warfare are but a foretaste of what is to follow.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel 1.6GHz Processor or equivalent
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • Sound Card: Any.
Customer reviews
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Overall:
Mixed (157 reviews)
Recently Posted
Heavy Weapons Something
( 13.2 hrs on record )
Posted: April 27
If you are a fan of turn-based squad tacticals and Lovecraft, then this is an absolute no-brainer for the $5 price-tag.

I have no idea why this game has such mixed reviews. I played through the etire campaign and only ran into one bug that required a quick exit out and restart of the program. All I can figure it the game must have been patched since its release, or just don't know how to set their resolution.

All in all, Call of C'thul'hu: The Wasted Land is a delightfully fun little turn-based tactical squad game that has you leading your team of heavily armed investigators through the crater and poison-gas strewn hellscape of WW1 to stop a cult from using the fields of the dead to create their own army and literal hellscape.

The plot and gameplay refreshingly straightforward. Use XP and money earned every stage to upgrade your investigators and fight your way to the end and kill a big bad to death without losing too many redshirts along the way.

The challenge might seem a bit light to some, as I've never been able to beat X-Com but was able to beat this on normal while losing only a single redshirt along the way.

The campaign isn't very long, maybe 8-9 hours to beat, but it can be easily enjoyed in bite-size pieces (much like your investigators) and for $5 you're probably not going to do much better.
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straker
( 14.6 hrs on record )
Posted: April 2
Good game, Was playing call of Cthulhu the RPG 30 years ago when many of the nay sayers were still in nappies. For $6 I find no fault with this game.
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drewgalander
( 0.5 hrs on record )
Posted: March 28
Nice setting and great potential for a game in the Cthulhu Mythos. Looks are good and idea seems to have lots of potential for fans of turn based games. However, overall this is very disappointing as the controls are quite poor and the game has the feel of a tablet based game and struggles to escape its mobile / tablet origins. So overall needs a further choice between recommend / not recommended - maybe worth a look if you like the genre, but even them only if it is discounted. Nice idea, worth a run through, but overall a waste of potential.
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Lazermouse
( 4.1 hrs on record )
Posted: March 1
Some word choice issues and clunky interface aside, it is a decent turn-based strategy for the price
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Gunther Borg
( 21.2 hrs on record )
Posted: February 25
I was reading some Lovecraft and came to steam looking for Lovecraft/cthulhu-related games, which are pretty rare, and found this one. It's a very simple and straightforward turned-based combat game, and it's pretty good for what it is. The atmosphere is nice, the wwi meets cthulhu cult setting really works. The storyline is very simple and linear, just an excuse for you to fight some some monstrous creatures, but it provided a quite enjoyable ride.

Some characters are likable, despite the brief dialogues and limited interaction, and some are kind of cartoonish and silly, like the freudian jewess who joins the party at some point. The extra missions where you get to play the villain, Docktor [sic] Kaul, were the high point for me. The way the game ends as well as the way the extra missions are suddenly over is kind of anticlimatic, and I was bummed when it was over, I would have enjoyed more missions or a mission editor.

I didn't have any problems with the game crashing or anything like that, it runned smooth for the 20 or so hours I played it. The controls might seem weird at first, but once you get hold of them they make perfect sense. The graphics aren't anything special, but they work very well, I like the general atmosphere created by the visuals and sounds.

If you don't hold delusional expectations, this can be a very fun and worthwhile game.
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plasmajam
( 0.9 hrs on record )
Posted: February 8
I play it mostly on my tablet (Android). Highly recommended and intriguing. runs flawlessly on my tablet and phone but buggy on 1 of 2 of my PC's. So far, this game has been very interesting and frightening at times. I am a noob when it comes to Lovecraftian mythos, but it's fascinating to me. And a bit spooky, in that the Cthulu Mythos and it's beings are difficult to understand, nevermind to look at...beyond wierd and alien...imagine a woman w/ no head, but posesses a toothy gaping maw where her neck should be....creatures like that. The storyline, so far, has got me. Strange things are happening and, out of fear, that's all I have to say about that. hehe
I should mention that 'Call of Cthulu: The Wasted land' worked on a Win7x64 machine and not on my Win10x64 rig. The Android version works fine on my Android phone and tablet. Don't know about the iPad or iPhone. Oh and I have much more time on this game, but I don't think Steam measures my playtime...I got the Android version from the app store or google play, not Steam.
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Grognard_87
( 11.7 hrs on record )
Posted: January 14
A very fun little turn-based game based on the Cthulhu mythos during WW1. This game is a lot of fun, however it really cheap-shots you at times by having enemies appear off-screen with no warning, making planning very difficult at times. The story is certainly a lot of fun too with the reanimates and the various monsterous creatures that continue to attack as well as the creepy sounds the dark children make when they die.

I'd recommend this game if you're a fan of lovecraftian tales and turn-based stategy, but the game does have it's problems, especially with a lack of explaination for how to use certain abilities can really make it frustraiting at times, but I still enjoyed it and had a lot of fun with the game.
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Tangaroa
( 11.6 hrs on record )
Posted: December 20, 2015
I completed the main game, and I wanted to like it, but the frustration!

Frequent issues:
Access the info screen - black screen you cannot escape; restart game
Access character screen - black screen; restart game
Use artillery - game crash
Other random game crashes.

Plus, it is quite hard to grab onto the right figure and move them to the proper spot in combat. Orthogonal tileted viewpoints (instead of iso-like) mean lots of selecting the wrong character.

I did like their attempt at making a proper impeturbable British soldiers, and the near endless waves of enemies teleporting in and snipe-ambushing certainly made it challenging, if annoying.
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Bri_Carlisle
( 3.5 hrs on record )
Posted: November 26, 2015
Call of Cthulhu: The Wasted Money

Things I learned about WWI/CoC
*There is only one pidgeon in the entire world.
*There were 4 - 6 good guys.
*The enemy had unlimited Cultists
*The enemy had unlimited machine gunners
*The enemy had unlimited shotgunners
*The enemy had unlimited zombies
*The enemy had unlimited enemies period
*Air Strikes take out one guy...maybe
*The enemy almost never misses...
*The good guys miss frequently...
*A handgun to the face at point blank range is ineffective against the enemy
*A shotgun to the face at point blank range is ineffective to the enemy
*A rifle to the face is...well same as any other weapon...
*You can move or shoot but not both...unless you want to be ineffective.
*The Objective is far away so you are forced to either be shot to death while missing return fire or
*You will be shot to death trying to move to objective
*Every person on the team is critical so if one dude dies....game over

TL;DR This game shames the fun of CoC with rediculous levels of difficulty. Seriously, Dark Corners of the Earth was childs-play compared to this.

10/10 Thank god I bought it on sale cheap.
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NIV7
( 0.3 hrs on record )
Posted: October 31, 2015
Klunky, counterintuitive UI and a terrible camera decision detracted from playability so badly that I was sick of clicking by the 3rd mission. Dialogue & story/plot writing is slightly worse than most B-movies. An interesting idea, poorly executed.
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Aulbath
( 3.5 hrs on record )
Posted: October 15, 2015
Call of Cthulhu - The Wasted Potential.

WW1 and the Cthulhu-Mythos combined should have been an AMAZING experience. Should have. Unfortunately, this is game is the stuff of Saturday Morning Cartoon Madness at best - goofy characters, ridiculous super-villain plot and lacking the kind of atmosphere you expect from a game about cosmic horrors from strange aeons.

The game itself is a clunky, turn-based almost tabletop wargame-like strategy game that doesn't bring much to the table. Sure, you gotta manage sanity (which is more tedious than fun) and get to fight some decent looking Mythos-monsters, but it all feels much like a "starter pack", an intro of sorts to something bigger. It's fairly short, has obvious tablet-controls that were not enhanced for PC and isn't all that inspired. If you are a die-hard fan, there is probably something to like here (if it goes on a sale) but otherwise you might as well skip this. Not recommended.
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#Reuspect
( 3.4 hrs on record )
Posted: September 12, 2015
Call of Cthulhu: The Wasted Land is obviously a tablet game and if judged in comparison to PC titles, it falls behind in production values... :(
I encountered a couple of crashes, though nothing critical (mostly when trying to restart a level immediately after launching the game xD) and it also suffers from control issues ...
Unlike real CoC, you are in battle all of the time and there is little RPG to this... 5$ for it worth a try... :)
Helpful? Yes No Funny
Whiteswart
( 14.7 hrs on record )
Posted: September 11, 2015
Wow! So many negative reviews on that little baby! From my point, all that hatred is being misplaced, this game doesn't deserve such bad comments!
What we have here is a turn-based squad tactical game, which looks like something from 20th century (Gorky 17, anyone?). Actually it is an indie game and, what's the worst, mobile port. Being a touchpad game is certainly a disadvantage for PC gamers, but Hey! There are actually many very good titles from mobile platforms! And while we obviously have some flaws with the visuals and controls, it is not the reason to take this bird down!

Let me tell you about what is good with that "Call of Cthulhu".
For a start, we have a decent, even profound turn-based combat. And it is only getting better, when we going deeper to the darkness. While the first mission feels like a mundane work about clearing the trenches from Krauts, soon we'll be fighting the abyss monsters, and there the game shows its best piece of mechanic. See, we have a RPG elements here, and it is quite possible to make one ubersoldier who will be calling all the shots... in theory. In practice, we have a consciousness as a stat, and it depletes very quickly when fighting the monsters. You can't fight the evil and be untouchable by it, see? It is impossible to beat "Ctulhu" with a single champion. To make all this thing right, you need to keep all your squad in one solid fist, and make sure everybody is covered.
Another interesting thing about "Sanity" stat is that it is your mana... of kind. Closer to the end of the game, you'll get a set of grimoires to make some spells (like draining enemy's action points, or even hurt all bad things on the map). And to cast a spell - you need your "Sanity" high. I think that's a neat concept, and it's actually works!
Finally, as of good part, this game takes place in the year of 1915, in the middle of the Great War. I think that's kind of rare topic, so that's a plus point for me. If that's not your thing, have another: there are a second campaign, where you play for bad guys, commanding monsters to eat people! How do like the Dark Side, huh?
No? Okay, you don't need to play for Evil to get all achievements, and to beat that game on gold, you'll gonna need less than 10 hours. Guess, that's a plus, after all.

Now, about bad things and complaints for this game:
1) While it is a mobile game, it's quite hard for casual players. Turn-based tactical games should be like that, actually, but that is hurting some weaklings nowadays. Pity on them.
2) Controls of this game... so many complaints about them! In fact, they are not exactly of "dream-come-true" type, but I found them tolerable. Yeah, I've seen manual and tips beforehand, and played a training mission to get in tune, but after that - all were fine.
3) Graphics, visuals - yeah, they looks not so bright. Certainly not a match for modern XCom glamour. But hey! That game was made by a team of 5 men, and it is priced less than 5$ - even without discount! The only thing I can complain is a twitching camera. You take your soldier, pointing him an enemy to be mowed down, blam! And just after the shot camera making a twitch back to your man. It is getting anxious quite fast, especially when you meet stormtroopers and other enemies who need to be shooted at more than once. You point at them, blam! And you need to point your gun again from the start, like we are playing a shooting sim, and not a turn-based strategy. But, you know what? It is a small issue. Is is not even a bug.
4) Bugs. Many people writing about bugs, but no one cares to name them. I've not seen any bugs in the game, only spiders and tentacle monsters. But it is predictable from a game with such a name. Again, no real bugs occured (was tested on 3 PC I currently using).

Conclusion.
That game not about nice-looking, like some casual players are expecting. Even worse, it is a mobile port, so it looks clunky, and it plays a bit clunky as well. But, with its cost, we have a decent, even engaging turn-based squad tactical game, where you really have to think about next moves. And we have somewhat unique setting, of Lavcraftian stories, and Great War. The story is inferior (usual thing in the most of turn-based strategies), and mechanics is good and entertaining for the fan of such games (good mechanic is the MUST for any TBS).

So, buy it, if you are looking for a new approach in turn-based squad-based tactical games. And Avoid It, if you are familiar with this genre only via new "XCOM" title, or have a zero tolerance to old-school-styled stuff.
My mark is 7.5/10 - fairly acceptable. Short, but satisfying.
PS: Thanks to Cunning Fox, who gifted it to me!
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TheLegions
( 3.2 hrs on record )
Posted: September 8, 2015
Makes me wonder if the developer acually knows very much about Call of Cthulhu.
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jamesmason01
( 20.6 hrs on record )
Posted: August 29, 2015
I think it's criminal, if anything, that more people don't know this game. I picked it up quite a while back, and when I have the time to sit and play a level (which I think takes me longer than most) I relish the experience - even if I'm not that good at it.

CoC:TWL is pretty much what you get if you blend a tactical shooter (a la X-Com) with Call of Cthulhu the role-playing game - on top of standard accuracy, weapon specialties and health concerns, you also have to worry about the sanity impact on your squad every time they encounter some eldritch horror or other.

The action doesn't take place in Arkham, as you'd expect from a CoC-style game, but has instead been relocated to the trenches of the first world war, and the story has you combining a handful of British soldiers with a couple of subject matter experts with more knowledge of the occult, psychiatry etc. There are a handful of nods to other parts of Lovecraftian lore (I particularly enjoyed the passing mention of Herbert West, star of my personal favourite Lovecraft story), but mostly you are exposed to things at the same rate as the troops you command, and no knowledge of the background is necessary to follow the plot.

The campaign seems fairly short (I'm not yet finished, though) but is definitely engaging. I'm not sure how it would hold up in terms of replayability, so if that's important to you perhaps look elsewhere, but I'd say that even without much replay value it's definitely worth the money.

It has a couple of peccadilloes which I think could be improved - for example, a fail state in a mission allows you to replay the mission but does not take you back far enough to re-spec your group, which is instead done at the end of the previous mission; and there does not appear to be support for multiple save files. As the development team are no longer working on these they're unlikely to ever get an official patch, if such a thing would even have happened otherwise, and there is not a large enough community to make mods likely. However, these minor gripes are nowhere near enough to dissuade me from recommending it - in fact, a handful of missions in I decided to restart and Let's Play the whole affair, partly in hopes of evangelising the merits of the game - but please bear them in mind if any seem like deal-breakers.

Overall, a competent and enjoyable game, which I'd recommend to anyone who is remotely a fan of the genre.
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abbottsinn
( 10.1 hrs on record )
Posted: July 22, 2015
I can't get into the game. I'm ♥♥♥♥♥♥ off. It won't load I get a message saying there are missing files. I have played this game many hours. Some one help with this.
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jasonblank
( 17.7 hrs on record )
Posted: July 13, 2015
Excellent classic style game. a bit short but worth the $$$
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Lord.Scrubmaster.Noob.III
( 66.4 hrs on record )
Posted: July 5, 2015
This is an excellent turn based stategy game. Playing on the side of the Old Ones is a unique challenge as you have to dash to the exit and use your allies as sacrifical pawns. I highly recommend this game to anyone with a love of all things Lovecraft :3.
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d_rape
( 14.4 hrs on record )
Posted: June 26, 2015
This game was designed for your iphone. Don't expect great PC play because that is not what it was designed for. It was good for about 15 hours of play, but I don't see how it could be replayable with much enjoyment. As an example of what I mean. I got all the achievements, but one in the first playthrough. Buy this when it is on sale and not before.
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[PTC] Kahn-Koyote
( 3.2 hrs on record )
Posted: June 25, 2015
A good independant turn-based strategy game, I like the scenario about Cthulhu, about which I am also passionate. The game is not too long to finish. However, the translation, especially the french one (I'm French, and I should have chosen the English language instead), is not particularly successful and so is inconvenient, despite the fact that the dialogs remain undestandable anyway. A favorite.
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Most Helpful Reviews  In the past 90 days
2 of 2 people (100%) found this review helpful
Recommended
4.1 hrs on record
Posted: March 1
Some word choice issues and clunky interface aside, it is a decent turn-based strategy for the price
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Most Helpful Reviews  Overall
393 of 508 people (77%) found this review helpful
3 people found this review funny
Not Recommended
15.9 hrs on record
Posted: March 6, 2014
DO NOT BUY THIS! The controls are abysmal at best. Loved the original paper based RPG, so I felt compelled to try this little strategy game which looks like a turn based X-com style game. After reading how it is supposed to function in the in game guide, I still cannot get my soldiers to do more than walk around. They will not target or shoot enemies. When you attempt to select an enemy target, it does select the enemy; however, it is as if it simply jumps to an information screen about that enemy while forgetting the original player's unit who was supposed to be 'targeting' the enemy unit. Thus no attack options pop up. Reading some of the producer's website, it sounds as if this might have been developed as a touchscreen tablet ap game, where it may work well for all I know. I'm not a touchscreen tablet user. I have a PC. I opted out of the 'new' Windows experience, not wanting a glorified tablet operating system on my PC, and I do not have a touch screen on my PC. The game currently feels unplayable. I may tinker with it enough to get it to 'unwieldy,' or I may just save the data space on my HDD, as I don't feel much need to trouble shoot games that are supposedly post production.



[After more effort to play and to respond to some comments]:
Oh I've done both. There is some sort of indeterminate lag on input in this game that makes no sense at all. The UI in this game is TERRIBLE. Appearance is fine, but over half the time it doesn't detect the presence of the cursor over a button, or, alternatively, it simply doesn't register most mouse clicks. Since there is no UI feedback to let you know you _are_ hovering over the hotspot for a button, it's anyones guess as to which is the case. I have finally got to see a targeting box, or I'd have deleted long ago. A diehard Cthulu or Lovecraft fan might tolerate this game, and I don't feel cheated at the price I payed for it since I am a Lovecraftian, but most 70's Atari games had better response/detection of user input than this game does, AND IT'S NOT EVEN REAL TIME, it's a turn based strategy game. Clicking a random number of times from 2 to 20 to get the game to acknowledge input, from character upgrade screens, dialogue screens, and combat turns doesn't make for smooth game play. Feels like the developers were pushed to roll the product out before it was fully play tested, like most EA products are done. Don't really expect that in indie type games.
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107 of 144 people (74%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: March 6, 2014
Sadly one of those games where the PC optimisation is lacking if not totally absent. Commands work sporadically, focus changes without reason and the keyboard commands are not at all intuitive. It may have been a great tablet game but it is not living up to it on PC.
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95 of 127 people (75%) found this review helpful
2 people found this review funny
Recommended
7.2 hrs on record
Posted: March 6, 2014
Beaten The Game on Hard in 7 Hours. so this is a final opinion for those choosing to buy the game.
Wasn't Awfully hard, compared to a game of Classic Difficulty XCOM. Which is absolutely titanic in size and im going to be comparing this Sadly but Admitably Inferior Product to. I feel like ive gotten my moneys worth in this game, i'll try the DLC another day but here is my two cents.

The people who are complaining about the game's controls in the reviews are pretty stupid, sure i found problems initally with UI where clicking anything didn't work. Restarted and worked flawlessly. Following the Tutorial, for people who don't get it. You CLICK YOUR UNIT that you want to attack with and then RIGHT CLICK on the enemy you want to attack, you can keep the Attack Tab up at the same time, so you can change weapons which is nice. You can also tilt the game environment with the arrows at the side of the screen. (You know, the ones that are sorta spinning.) Its inconveienent but its not all that bad. The funny thing is if you actually listen to the tutorial it explains it, i think the tutorial should be implimented into the campaign rather than a option of the latter as it helps alot with the UI.

The Combat for the most part is about pushing forward and keeping the team together, if you go in thinking this is like XCOM you will get thrashed by trying to camp in the later levels. The enemies will just continually respawn at certain points until you know nothing but multiple Cthuhid's (Like im telling you what THAT is!) crushing you into dust. Its barely XCOM as we know it, Overwatch is no longer a command you can initalise, instead you simply hold left over points for Overwatch and to my knowledge they do not pass over to the next turn of play. Which means you should leech every single action point out of your characters to maximise efficency. Otherwise your just going to lose it shooting a creature you don't want to shoot at, which is already in your line of sight. Some of the Enemies in the game are strictly for tanking, and they will become a serious hazard if you don't get your guys with shotguns upgraded. Melee units are literally amazing against the later Cthuhids later in the game, but look absolutely silly with a guy with a tiny shovel taking down a abberation half his size.

Sanity becomes a Massive issue towards the end of the game, nearly all your soldiers will go insane if you do not have either your investigators a Sanity Restoration book on them. Also max up any Sanity based ablities as they will help you later on. The enemy pacing is nice, and i like how the gameplay becomes from fighting humans to outright nightmares, especially the slow leaning on taking Sanity more seriously above Mustard Gas protection.

Its enjoyable but might be frustrating for those who just aren't used to turn based strategy games. You need to plan things out for the long run, looking over the map design and finding what route is easier. I'd say Gas Masks are redundant once you've got your main soldiers kitted out and your investigators their own Gas Masks, especially towards the end of the game. Its also pretty important you build your team specifically to synergise with each other and to keep pushing forward. As long as your team compliments each other, you will always be moving forward or at least working towards a end goal.

Gameplay however has plenty of flaws, the Lack of a Cover System makes human combat rather awkward, moments where your not sure if a bit of a building is cover or a small cubby hole to shoot through are plenty and there are a few hinderance with UI but i found the game pretty much doesn't really have too many of them and looks simple to fix with a simple patch.

The Graphics are a major problem, i mean they look okay for the asthetic but they could defintely be more repulsive or have something more to it. I Appreciate the attempt by the developers but it is definitely not a pretty game and i feel if they put more into the actual graphics, it'd look okay. They aren't really what get in the way.

The Story isn't all that interesting but its not completely dull, often there are these particularly tense( or Annoying.) Sections where your Main Protagonist is taken into a small dream and forced to do a stand against various foreshadowing creatures. Its nice to see it and i found it short but a good way to earn some extra xp, which your going to need. The Antgonist is rather forgettable sadly, i don't really see why he has much of a story to begin with. Im much more interested into one of the investigator's Backstory.(Not going to spoil it for those who are really into this.) Im not going to spoil things but the locations are vaguely interesting, its nice to see a WW1 Scene rather than the sorts of horror locations i typically expect in games these days.

The Music and Voice Acting is next to non-existent, which for a £3 Game.. Im not complaining. I didn't expect to have that much fun with it as i did, but i was pleasantly surprised, being both a XCOM fan and a Fan of the Original works so it practically screamed BUY to me.

Its £3, or $5. Seriously, i can think of ice cream more expensive than that and ive had alot more fun with this game than any amount of Ice Cream ive dared to eat.
(Yes you can use that on the cover or Whatever.)

I think with a few gameplay tweaks, a massive improvement to graphics and sound. Overall a larger and higher quality game, you have a potential competitor to XCOM with a great universe to base itself from.

TL:DR?

I Recommend, Lots of Fun for the strategy fan, Cheap ($5 People! 5!) and Short piece inbetween bigger titles. Needs Gameplay Overhauls and a even bigger Graphical Overhaul, with sound for a potential sequel for PC, otherwise.
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151 of 221 people (68%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: March 6, 2014
A buggy mess that plays poorly when it actually plays.
Was this review helpful? Yes No Funny
52 of 63 people (83%) found this review helpful
1 person found this review funny
Recommended
14.7 hrs on record
Posted: September 11, 2015
Wow! So many negative reviews on that little baby! From my point, all that hatred is being misplaced, this game doesn't deserve such bad comments!
What we have here is a turn-based squad tactical game, which looks like something from 20th century (Gorky 17, anyone?). Actually it is an indie game and, what's the worst, mobile port. Being a touchpad game is certainly a disadvantage for PC gamers, but Hey! There are actually many very good titles from mobile platforms! And while we obviously have some flaws with the visuals and controls, it is not the reason to take this bird down!

Let me tell you about what is good with that "Call of Cthulhu".
For a start, we have a decent, even profound turn-based combat. And it is only getting better, when we going deeper to the darkness. While the first mission feels like a mundane work about clearing the trenches from Krauts, soon we'll be fighting the abyss monsters, and there the game shows its best piece of mechanic. See, we have a RPG elements here, and it is quite possible to make one ubersoldier who will be calling all the shots... in theory. In practice, we have a consciousness as a stat, and it depletes very quickly when fighting the monsters. You can't fight the evil and be untouchable by it, see? It is impossible to beat "Ctulhu" with a single champion. To make all this thing right, you need to keep all your squad in one solid fist, and make sure everybody is covered.
Another interesting thing about "Sanity" stat is that it is your mana... of kind. Closer to the end of the game, you'll get a set of grimoires to make some spells (like draining enemy's action points, or even hurt all bad things on the map). And to cast a spell - you need your "Sanity" high. I think that's a neat concept, and it's actually works!
Finally, as of good part, this game takes place in the year of 1915, in the middle of the Great War. I think that's kind of rare topic, so that's a plus point for me. If that's not your thing, have another: there are a second campaign, where you play for bad guys, commanding monsters to eat people! How do like the Dark Side, huh?
No? Okay, you don't need to play for Evil to get all achievements, and to beat that game on gold, you'll gonna need less than 10 hours. Guess, that's a plus, after all.

Now, about bad things and complaints for this game:
1) While it is a mobile game, it's quite hard for casual players. Turn-based tactical games should be like that, actually, but that is hurting some weaklings nowadays. Pity on them.
2) Controls of this game... so many complaints about them! In fact, they are not exactly of "dream-come-true" type, but I found them tolerable. Yeah, I've seen manual and tips beforehand, and played a training mission to get in tune, but after that - all were fine.
3) Graphics, visuals - yeah, they looks not so bright. Certainly not a match for modern XCom glamour. But hey! That game was made by a team of 5 men, and it is priced less than 5$ - even without discount! The only thing I can complain is a twitching camera. You take your soldier, pointing him an enemy to be mowed down, blam! And just after the shot camera making a twitch back to your man. It is getting anxious quite fast, especially when you meet stormtroopers and other enemies who need to be shooted at more than once. You point at them, blam! And you need to point your gun again from the start, like we are playing a shooting sim, and not a turn-based strategy. But, you know what? It is a small issue. Is is not even a bug.
4) Bugs. Many people writing about bugs, but no one cares to name them. I've not seen any bugs in the game, only spiders and tentacle monsters. But it is predictable from a game with such a name. Again, no real bugs occured (was tested on 3 PC I currently using).

Conclusion.
That game not about nice-looking, like some casual players are expecting. Even worse, it is a mobile port, so it looks clunky, and it plays a bit clunky as well. But, with its cost, we have a decent, even engaging turn-based squad tactical game, where you really have to think about next moves. And we have somewhat unique setting, of Lavcraftian stories, and Great War. The story is inferior (usual thing in the most of turn-based strategies), and mechanics is good and entertaining for the fan of such games (good mechanic is the MUST for any TBS).

So, buy it, if you are looking for a new approach in turn-based squad-based tactical games. And Avoid It, if you are familiar with this genre only via new "XCOM" title, or have a zero tolerance to old-school-styled stuff.
My mark is 7.5/10 - fairly acceptable. Short, but satisfying.
PS: Thanks to Cunning Fox, who gifted it to me!
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39 of 47 people (83%) found this review helpful
Recommended
9.2 hrs on record
Posted: September 24, 2014
In Call of Cthulhu: The Wasted Land, it's basically the characters you control being dropped off for a happy-go-lucky jaunt of shooting eldritch horrors and cultists in the face, learning things man was never meant to know, and spamming lots of Psychoanlysis checks.

Really though, Call of Cthulhu: The Wasted Land is what you pay for. It's a good game, but short and sweet. It has it's replay value, but for most people, once you finish it you probably won't be touching it again, save for the extra missions. As a game, it holds up well, although it's not entirely faithful to the Mythos (we all know that the invesitgators would get their s*** slapped by these things). But, relating to the Call of Cthulhu tabletop game by Chaosium? These are all characters you may very well expect to see in any other CoC tabletop campaign.

I'd say that if you're looking for a quick game with some interesting survival elements and a fun battle system, pick this one up. But if you're looking for something a bit more in-depth and drawn out in your RPG strategy collection, this is a game that wont' be satisfying you any time soon.
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42 of 56 people (75%) found this review helpful
Not Recommended
1.8 hrs on record
Posted: May 30, 2014
This is a game I heard some positive buzz back when it came out on smartphones ages ago, but unfortunately virtually nothing was done to polish and prepare it for a PC release. I won't speak much to writing and presentation, since the controls kept me from progressing very far. They are wildly unintuitive, it seems no consideration was given to updating them for PC gamers.

The many, many developers now porting their smartphone games to the Steam marketplace really need to realize what works on one device does not always work for another. Taking the time to fix up your release for the new audience will earn you a lot of mileage, and a lot less negative reviews.
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48 of 68 people (71%) found this review helpful
Not Recommended
5.1 hrs on record
Posted: November 2, 2014
played it a fair few hours. Very much a Julian Gollop style Laser Squad game and but with some seriously horrendous input HCI issues,. the controls were clearly done with a touch-screen in mind and it hasnt translated over to the PC well, also, the deal breaker; the ♥♥♥♥er crashes! Crashes to the point where I couldnt get past turn 22 on the 4th level. Screw that, lifes too short to mess around with workarounds and Windows settings. 6/10 for me, would been 8/10 if actually worked and had decent keyboard/mouse control.
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32 of 41 people (78%) found this review helpful
Recommended
18.0 hrs on record
Posted: June 25, 2014
Longevity: It's unfortunately quite short :( but there is a bit o replayability, cause you want play again a mission to have better result (or try other weapons and characters)
Fun: It's really enjoyable with nice quotation from lovecraft's work
Gameplay: A Tactical game in some ways similar to X-Com, but not so challenging, complex and difficult (but it's not easy at all)
Story: Very Linear but solid and in pure Lovecraftian style.
Sounds and Ambient Music: Not excellent but well done and very immersive.

It's a good game :)
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22 of 29 people (76%) found this review helpful
2 people found this review funny
Not Recommended
3.5 hrs on record
Posted: October 15, 2015
Call of Cthulhu - The Wasted Potential.

WW1 and the Cthulhu-Mythos combined should have been an AMAZING experience. Should have. Unfortunately, this is game is the stuff of Saturday Morning Cartoon Madness at best - goofy characters, ridiculous super-villain plot and lacking the kind of atmosphere you expect from a game about cosmic horrors from strange aeons.

The game itself is a clunky, turn-based almost tabletop wargame-like strategy game that doesn't bring much to the table. Sure, you gotta manage sanity (which is more tedious than fun) and get to fight some decent looking Mythos-monsters, but it all feels much like a "starter pack", an intro of sorts to something bigger. It's fairly short, has obvious tablet-controls that were not enhanced for PC and isn't all that inspired. If you are a die-hard fan, there is probably something to like here (if it goes on a sale) but otherwise you might as well skip this. Not recommended.
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44 of 70 people (63%) found this review helpful
Recommended
15.5 hrs on record
Posted: March 6, 2014
I am not sure why everyone is having issues - this game is great! Controls are the absolute easiest thing to do. Reading through I saw a lot of "thumbs-down", of course that made me go get it. Sure enough. It is enjoyable. I love the artwork (hand drawn?). It is your typical tactical style game. It doesn'thave the "board feel" that some board-games-to-pc do. Story line is good, not outstanding. I thought it had a FIRE EMBLEM (snes) feel to it. simple maps, but the story drove you.

I must have got the game after the bugs? were fixed, as I have yet to experience any. I got this off steam for $5 for my collection - glad I did. I'll probably make a walk through of it for those that are stuck.. but for $5, get it and see for yourself.
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30 of 45 people (67%) found this review helpful
8 people found this review funny
Recommended
15.6 hrs on record
Posted: November 9, 2014
Clunky!
Buggy!
cheesy dialogue!
weapons like the Carrier Pigeon!
vague directions like 'go east', but with no compass, pointer or map, so east is.... effing well where? (grrrrrr)
(did I mention frustrating at times)
user unfriendly in places
but........
....... strangely addictive
ia ia Cthulhu ftaughn!!
*twitch*
*gibber*

TLDR - well worth it when on sale if you remember Call of Cthulhu paper and dice or have read teh books/played other mythos games/enjoy pain :P
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10 of 12 people (83%) found this review helpful
Recommended
3.4 hrs on record
Posted: September 12, 2015
Call of Cthulhu: The Wasted Land is obviously a tablet game and if judged in comparison to PC titles, it falls behind in production values... :(
I encountered a couple of crashes, though nothing critical (mostly when trying to restart a level immediately after launching the game xD) and it also suffers from control issues ...
Unlike real CoC, you are in battle all of the time and there is little RPG to this... 5$ for it worth a try... :)
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16 of 24 people (67%) found this review helpful
Recommended
28.5 hrs on record
Posted: February 5, 2015
H. P. Lovecraft entertained us with stories of madness and the unknown back in the early 20th century. Known for his works of ‘The Shadow out of Time and ‘At the Mountains of Madness’, his other work, ‘The Call of Cthulhu’ is what this game is based on (obviously). Now a registered trademark of Chaosium Inc, this game is centred on The Call of Cthulhu RPG. Originally made for the iOS, the ported PC version is quite reasonable, despite its apparent handset limitations as there are no real extra features to take advantage of the PC. Yet it’s entertaining enough to finish due to its tactical nature.

The game itself has eleven missions and each one can take about an hour or so. Also note that even though the maps are quite small, it’s the nature of turned based combat that makes it longer. And as mentioned before, each mission will test a variety of skills therefore boredom won’t come easily. That said, because it’s a ported game, it’s a decent one at that however it could benefit more if the game has added features to compliment the PC world and not a direct copy from the mobile world, as highly evident from the user interface. But it’s certainly a decent game to play despite the lack of features that you come to expect from a good turned based game like Silent Storm, Gorky or the Jagged Alliance series. Plenty of love was poured into this game so it’s a worthwhile trip that pays respectable homage to H. P. Lovecraft.

Full review here: http://www.gamespot.com/call-of-cthulhu-the-wasted-land/user-reviews/2200-12633514/

7.5 / 10
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10 of 13 people (77%) found this review helpful
Recommended
14.7 hrs on record
Posted: March 22, 2014
Great little old school turn based game. I've not read any Lovecraft, but I played a little Cthulhu tabletop RPG back at Uni, and I found the game most atmospheric. I agree the UI is bad, but its far from unplayable, I was only half way through when the new version came out that's supposed to fix the UI, but I didnt bother downloading as didn't need to. Be warned, if you don't like old school games you possibly won't enjoy this.
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12 of 17 people (71%) found this review helpful
Recommended
18.2 hrs on record
Posted: March 13, 2014
There are two things to consider when buying this game. First, this game is more of an arcade game rather than a deep strategic squad based tactical game. And the second thing is that it is a low price game. What this means is that while the game doesn't have lots of features and options, the things it does have however are quite well done.

I would say that the average person would play this game twice, first time for the story and the second time to perfect the squad build to maximize their potential. But for such a low price the game is worth the experience you get from it. While the game wont be raking in any game of the year awards, one will also not be thinking that this is a game they shouldn't have spent money on either.

It is worth a play through and I hope this will lead to further more complex squad based tactical games.
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32 of 55 people (58%) found this review helpful
Recommended
3.5 hrs on record
Posted: March 6, 2014
Make no mistake, this game borrows a lot from classic XCom. The style of the turn based action is the same from the action points to the need to find cover between turns. That said, it's a fun little game. There isn't much depth to the game play itself, but if you like the Cthulhu mythos, you'll enjoy this title.
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7 of 9 people (78%) found this review helpful
Recommended
14.9 hrs on record
Posted: August 22, 2014
A long time ago these controls sucked hard, but with new update it is much better now. The atmosphere feels great with Lovecraftian themes, not just from Cthulhu but also from Herbert West: Reanimator. Gamplay wise its a LOT like XCOM. Its a port straight from a mobile game, so don't expect triple A graphics. Has some pretty good music in it. Overall, if you like XCOM type gamplay and lovecraft then this is the game for you.
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47 of 86 people (55%) found this review helpful
Recommended
1.4 hrs on record
Posted: March 6, 2014
At first this game had its issues with install and random problems, but after a quick response from the Devs I was able to update my game with a fresh install and now I am not having any issue.

The game is old style turn based with a good adaption of the HP Lovecraft Story.

It has stages in which you progress the story with a chance to upgrade investigators,buy equipment from QM, swap equip among players, and later hire investigators in between stages.

Combat and some of the controls take a little bit of a learning curve but the game has a "?" on every page which does a great job of explaining lots of the game, there are also player manuals installed, and a learning mode at the beginning for first time players if needed.

This game has a lot to offer for $5 and is definitely worth the price and time if you are looking to buy the PC version which is the only version i have tried.
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