Beaten The Game on Hard in 7 Hours. so this is a final opinion for those choosing to buy the game.
Wasn't Awfully hard, compared to a game of Classic Difficulty XCOM. Which is absolutely titanic in size and im going to be comparing this Sadly but Admitably Inferior Product to. I feel like ive gotten my moneys worth in this game, i'll try the DLC another day but here is my two cents.
The people who are complaining about the game's controls in the reviews are pretty stupid, sure i found problems initally with UI where clicking anything didn't work. Restarted and worked flawlessly. Following the Tutorial, for people who don't get it. You CLICK YOUR UNIT that you want to attack with and then RIGHT CLICK on the enemy you want to attack, you can keep the Attack Tab up at the same time, so you can change weapons which is nice. You can also tilt the game environment with the arrows at the side of the screen. (You know, the ones that are sorta spinning.) Its inconveienent but its not all that bad. The funny thing is if you actually listen to the tutorial it explains it, i think the tutorial should be implimented into the campaign rather than a option of the latter as it helps alot with the UI.
The Combat for the most part is about pushing forward and keeping the team together, if you go in thinking this is like XCOM you will get thrashed by trying to camp in the later levels. The enemies will just continually respawn at certain points until you know nothing but multiple Cthuhid's (Like im telling you what THAT is!) crushing you into dust. Its barely XCOM as we know it, Overwatch is no longer a command you can initalise, instead you simply hold left over points for Overwatch and to my knowledge they do not pass over to the next turn of play. Which means you should leech every single action point out of your characters to maximise efficency. Otherwise your just going to lose it shooting a creature you don't want to shoot at, which is already in your line of sight. Some of the Enemies in the game are strictly for tanking, and they will become a serious hazard if you don't get your guys with shotguns upgraded. Melee units are literally amazing against the later Cthuhids later in the game, but look absolutely silly with a guy with a tiny shovel taking down a abberation half his size.
Sanity becomes a Massive issue towards the end of the game, nearly all your soldiers will go insane if you do not have either your investigators a Sanity Restoration book on them. Also max up any Sanity based ablities as they will help you later on. The enemy pacing is nice, and i like how the gameplay becomes from fighting humans to outright nightmares, especially the slow leaning on taking Sanity more seriously above Mustard Gas protection.
Its enjoyable but might be frustrating for those who just aren't used to turn based strategy games. You need to plan things out for the long run, looking over the map design and finding what route is easier. I'd say Gas Masks are redundant once you've got your main soldiers kitted out and your investigators their own Gas Masks, especially towards the end of the game. Its also pretty important you build your team specifically to synergise with each other and to keep pushing forward. As long as your team compliments each other, you will always be moving forward or at least working towards a end goal.
Gameplay however has plenty of flaws, the Lack of a Cover System makes human combat rather awkward, moments where your not sure if a bit of a building is cover or a small cubby hole to shoot through are plenty and there are a few hinderance with UI but i found the game pretty much doesn't really have too many of them and looks simple to fix with a simple patch.
The Graphics are a major problem, i mean they look okay for the asthetic but they could defintely be more repulsive or have something more to it. I Appreciate the attempt by the developers but it is definitely not a pretty game and i feel if they put more into the actual graphics, it'd look okay. They aren't really what get in the way.
The Story isn't all that interesting but its not completely dull, often there are these particularly tense( or Annoying.) Sections where your Main Protagonist is taken into a small dream and forced to do a stand against various foreshadowing creatures. Its nice to see it and i found it short but a good way to earn some extra xp, which your going to need. The Antgonist is rather forgettable sadly, i don't really see why he has much of a story to begin with. Im much more interested into one of the investigator's Backstory.(Not going to spoil it for those who are really into this.) Im not going to spoil things but the locations are vaguely interesting, its nice to see a WW1 Scene rather than the sorts of horror locations i typically expect in games these days.
The Music and Voice Acting is next to non-existent, which for a £3 Game.. Im not complaining. I didn't expect to have that much fun with it as i did, but i was pleasantly surprised, being both a XCOM fan and a Fan of the Original works so it practically screamed BUY to me.
Its £3, or $5. Seriously, i can think of ice cream more expensive than that and ive had alot more fun with this game than any amount of Ice Cream ive dared to eat.
(Yes you can use that on the cover or Whatever.)
I think with a few gameplay tweaks, a massive improvement to graphics and sound. Overall a larger and higher quality game, you have a potential competitor to XCOM with a great universe to base itself from.
I Recommend, Lots of Fun for the strategy fan, Cheap ($5 People! 5!) and Short piece inbetween bigger titles. Needs Gameplay Overhauls and a even bigger Graphical Overhaul, with sound for a potential sequel for PC, otherwise.