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Call of Cthulhu: The Wasted Land is a turn-based strategy/role-playing game based on the award winning Call of Cthulhu RPG. Set in the midst of World War One, the game pits your team of investigators and soldiers against an ancient enemy, one older than humanity itself...
Release Date: Mar 4, 2012
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Buy Call of Cthulhu - The Wasted Land

$4.99

Recent updates View all (1)

Updated version released!

March 13th, 2014

Hi all - we've released an updated version to the address the control issues and a few other minor fixes. Thanks!

5 comments Read more

Reviews

“I was totally addicted to this game for weeks….”
Wired

“This game is worth your time if you like a good story and RPGs.”
9/10 – http://kokugamer.com/?p=35052&cpage=1

“Stunningly complex turn-by-turn strategy-based SIM”
5/5 – T3

About the Game

"..you MUST download today...Awesome..." Guardian
"Joyously thoughtful..." 9/10 PC Advisor

The fate of humanity is in your hands...

Call of Cthulhu: The Wasted Land is a turn-based strategy/role-playing game based on the award winning Call of Cthulhu RPG. Developed in conjunction with Chaosium and based their multi-award winning Call of Cthulhu RPG. Set in the midst of World War One, the game pits your team of investigators and soldiers against an ancient enemy, one older than humanity itself... Can your team of investigators keep their grip on sanity long enough to stop these diabolical plans?

The game features:
- Full 3D graphics with high quality textures, images and effects to bring the action alive.
- Select from a range of authentic period weapons, equipment, armour, skills and more.
- Build your team up to match your gaming style; will you shred your foes with massed rifle fire or blast them with powerful spells gleaned from forbidden tomes? It's your choice!

Call of Cthulhu was originally the title of a novella by cult American horror writer H.P. Lovecraft (1890–1937) which has, since it was published in 1928, captured the imagination of generation after generation of fans. Returning to the horror from Lovecraft's original 'Reanimator' set during the dark days of WW1, Call of Cthulhu: The Wasted Land draws the player into a nightmare world where the terror of mustard gas and trench warfare are but a foretaste of what is to follow.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel 1.6GHz Processor or equivalent
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • DirectX: Version 9.0
    • Hard Drive: 400 MB available space
    • Sound Card: Any.
Helpful customer reviews
344 of 427 people (81%) found this review helpful
43 products in account
1 review
15.9 hrs on record
DO NOT BUY THIS! The controls are abysmal at best. Loved the original paper based RPG, so I felt compelled to try this little strategy game which looks like a turn based X-com style game. After reading how it is supposed to function in the in game guide, I still cannot get my soldiers to do more than walk around. They will not target or shoot enemies. When you attempt to select an enemy target, it does select the enemy; however, it is as if it simply jumps to an information screen about that enemy while forgetting the original player's unit who was supposed to be 'targeting' the enemy unit. Thus no attack options pop up. Reading some of the producer's website, it sounds as if this might have been developed as a touchscreen tablet ap game, where it may work well for all I know. I'm not a touchscreen tablet user. I have a PC. I opted out of the 'new' Windows experience, not wanting a glorified tablet operating system on my PC, and I do not have a touch screen on my PC. The game currently feels unplayable. I may tinker with it enough to get it to 'unwieldy,' or I may just save the data space on my HDD, as I don't feel much need to trouble shoot games that are supposedly post production.



[After more effort to play and to respond to some comments]:
Oh I've done both. There is some sort of indeterminate lag on input in this game that makes no sense at all. The UI in this game is TERRIBLE. Appearance is fine, but over half the time it doesn't detect the presence of the cursor over a button, or, alternatively, it simply doesn't register most mouse clicks. Since there is no UI feedback to let you know you _are_ hovering over the hotspot for a button, it's anyones guess as to which is the case. I have finally got to see a targeting box, or I'd have deleted long ago. A diehard Cthulu or Lovecraft fan might tolerate this game, and I don't feel cheated at the price I payed for it since I am a Lovecraftian, but most 70's Atari games had better response/detection of user input than this game does, AND IT'S NOT EVEN REAL TIME, it's a turn based strategy game. Clicking a random number of times from 2 to 20 to get the game to acknowledge input, from character upgrade screens, dialogue screens, and combat turns doesn't make for smooth game play. Feels like the developers were pushed to roll the product out before it was fully play tested, like most EA products are done. Don't really expect that in indie type games.
Posted: March 6th, 2014
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164 of 207 people (79%) found this review helpful
336 products in account
4 reviews
2.4 hrs on record
Chaosium should be ASHAMED to have their name splash in the intro to this dreck. The writing is infantile, the controls are almost unusable because they didn't even have the courtesy to polish it for the PC release. It's like they've never designed a game for a mouse before. Baffling.

The statistics, turn-based combat-style and "pen & paper" elements are buzzwords used as a ruse to lure you into purchasing something incredibly shallow.

Halfway through the first level they want you to hold a trench for 15 turns while enemies attack. All you have to do is continously end turn and overwatch will wipe everything. And that's a better alternative to fighting through the multiple clicks to get a single shot off (which ends up being a "miss" anyway.

TL:DR Some crap that would have been slightly better if outsourced to wherever.
Posted: March 6th, 2014
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144 of 207 people (70%) found this review helpful
296 products in account
2 reviews
0.5 hrs on record
A buggy mess that plays poorly when it actually plays.
Posted: March 6th, 2014
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82 of 110 people (75%) found this review helpful
335 products in account
1 review
4.4 hrs on record
Sadly one of those games where the PC optimisation is lacking if not totally absent. Commands work sporadically, focus changes without reason and the keyboard commands are not at all intuitive. It may have been a great tablet game but it is not living up to it on PC.
Posted: March 6th, 2014
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76 of 101 people (75%) found this review helpful
309 products in account
9 reviews
7.2 hrs on record
Beaten The Game on Hard in 7 Hours. so this is a final opinion for those choosing to buy the game.
Wasn't Awfully hard, compared to a game of Classic Difficulty XCOM. Which is absolutely titanic in size and im going to be comparing this Sadly but Admitably Inferior Product to. I feel like ive gotten my moneys worth in this game, i'll try the DLC another day but here is my two cents.

The people who are complaining about the game's controls in the reviews are pretty stupid, sure i found problems initally with UI where clicking anything didn't work. Restarted and worked flawlessly. Following the Tutorial, for people who don't get it. You CLICK YOUR UNIT that you want to attack with and then RIGHT CLICK on the enemy you want to attack, you can keep the Attack Tab up at the same time, so you can change weapons which is nice. You can also tilt the game environment with the arrows at the side of the screen. (You know, the ones that are sorta spinning.) Its inconveienent but its not all that bad. The funny thing is if you actually listen to the tutorial it explains it, i think the tutorial should be implimented into the campaign rather than a option of the latter as it helps alot with the UI.

The Combat for the most part is about pushing forward and keeping the team together, if you go in thinking this is like XCOM you will get thrashed by trying to camp in the later levels. The enemies will just continually respawn at certain points until you know nothing but multiple Cthuhid's (Like im telling you what THAT is!) crushing you into dust. Its barely XCOM as we know it, Overwatch is no longer a command you can initalise, instead you simply hold left over points for Overwatch and to my knowledge they do not pass over to the next turn of play. Which means you should leech every single action point out of your characters to maximise efficency. Otherwise your just going to lose it shooting a creature you don't want to shoot at, which is already in your line of sight. Some of the Enemies in the game are strictly for tanking, and they will become a serious hazard if you don't get your guys with shotguns upgraded. Melee units are literally amazing against the later Cthuhids later in the game, but look absolutely silly with a guy with a tiny shovel taking down a abberation half his size.

Sanity becomes a Massive issue towards the end of the game, nearly all your soldiers will go insane if you do not have either your investigators a Sanity Restoration book on them. Also max up any Sanity based ablities as they will help you later on. The enemy pacing is nice, and i like how the gameplay becomes from fighting humans to outright nightmares, especially the slow leaning on taking Sanity more seriously above Mustard Gas protection.

Its enjoyable but might be frustrating for those who just aren't used to turn based strategy games. You need to plan things out for the long run, looking over the map design and finding what route is easier. I'd say Gas Masks are redundant once you've got your main soldiers kitted out and your investigators their own Gas Masks, especially towards the end of the game. Its also pretty important you build your team specifically to synergise with each other and to keep pushing forward. As long as your team compliments each other, you will always be moving forward or at least working towards a end goal.

Gameplay however has plenty of flaws, the Lack of a Cover System makes human combat rather awkward, moments where your not sure if a bit of a building is cover or a small cubby hole to shoot through are plenty and there are a few hinderance with UI but i found the game pretty much doesn't really have too many of them and looks simple to fix with a simple patch.

The Graphics are a major problem, i mean they look okay for the asthetic but they could defintely be more repulsive or have something more to it. I Appreciate the attempt by the developers but it is definitely not a pretty game and i feel if they put more into the actual graphics, it'd look okay. They aren't really what get in the way.

The Story isn't all that interesting but its not completely dull, often there are these particularly tense( or Annoying.) Sections where your Main Protagonist is taken into a small dream and forced to do a stand against various foreshadowing creatures. Its nice to see it and i found it short but a good way to earn some extra xp, which your going to need. The Antgonist is rather forgettable sadly, i don't really see why he has much of a story to begin with. Im much more interested into one of the investigator's Backstory.(Not going to spoil it for those who are really into this.) Im not going to spoil things but the locations are vaguely interesting, its nice to see a WW1 Scene rather than the sorts of horror locations i typically expect in games these days.

The Music and Voice Acting is next to non-existent, which for a £3 Game.. Im not complaining. I didn't expect to have that much fun with it as i did, but i was pleasantly surprised, being both a XCOM fan and a Fan of the Original works so it practically screamed BUY to me.

Its £3, or $5. Seriously, i can think of ice cream more expensive than that and ive had alot more fun with this game than any amount of Ice Cream ive dared to eat.
(Yes you can use that on the cover or Whatever.)

I think with a few gameplay tweaks, a massive improvement to graphics and sound. Overall a larger and higher quality game, you have a potential competitor to XCOM with a great universe to base itself from.

TL:DR?

I Recommend, Lots of Fun for the strategy fan, Cheap ($5 People! 5!) and Short piece inbetween bigger titles. Needs Gameplay Overhauls and a even bigger Graphical Overhaul, with sound for a potential sequel for PC, otherwise.
Posted: March 6th, 2014
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Awards

Winner Mobile Game of The Year 2012 HorribleNight.com
Winner 2012 Best Smartphone or Tablet Game DigitallyDownloaded
Nominated Best Strategy/Simulation Pocker Gamer Awards 2013
Nominated Reader Award 2012, Pocket Tactics
1 of 7 Best Strategy Games on iPad, TechShout