Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works using the technology of the unreal engine. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events.
ユーザーレビュー: 賛否両論 (79 件のレビュー)
リリース日: 2013年10月16日
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このゲームについて

Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works using the technology of the unreal engine. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events.As the plot unfolds he finds clues that indicate that the village is a nest of a cult which plans to revive a dark force through an ancient ritual and harness its power. The player character faces the challenge of unlocking the forgotten knowledge of the ancient mysteries in order to stop the cult from accomplishing their goal.

It is a story-driven game with emphasis on exploration, information gathering and also includes horror-survival elements. The player is called to solve inventory item based puzzles in order to proceed to unlock new areas and solve the mystery. The game’s puzzles are made to challenge the player and are based on actual history, mythology and technology of ancient Greece. The player also needs to be cautious and use stealth tactics and agility to survive the threats looming the area.

Key Features:


  • High detailed realistic graphics.
  • Explore open environment with realistic physics in the Greek countryside.
  • Use stealth tactics and agility to survive.
  • Use physics-based objects to defend yourself.
  • Challenging item–based Puzzles with simple interface.
  • Dark atmosphere with eerie sounds.
  • Original storyline

システム要件

    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory: 2 GB RAM
    • Graphics: NVidiaGeforce 9600GT, ATI Radeon 4670HD or equivalent
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core i5/i7, AMD equivalent or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
参考になったカスタマーレビュー
54 人中 41 人 (76%) がこのレビューが参考になったと投票しました
記録時間: 2.0 時間
The most boring game ever.

Everything is slow and there is no excitement to anything. Make sure to turn "NPC Threats" off, because the only enemies are wolves that spawn when you pick up key items, and walking away from these wolves is pretty much the game forcing you to backtrack in order to despawn them which makes them just a waste of time. The setting is really dull too and moving around in it is clunky due to the bad controls. The worst part about the game is the gameplay itself, which is nothing but walking around in a large but empty world at a very slow pace. This makes finding items for puzzles and then bringing them to where you think they would work a major pain.

About the puzzles: They are garbage. The game's progression is tied to you picking up one specific item after another, you pick an item up just to use it on the next item which will then let you do something to get another item. Missed an item? Better search everywhere while moving like a snail. Most of your time will be spent walking around an empty area clicking on everything to find that one item you need. Also, good luck finding the matches. Putting them inside a 80% opacity glass case on top of a grave was not the best idea.

By the way, the game is not scary.

EDIT: I read the Steam Store page for this game and got angry, so I'm gonna pick apart each point.

--High detailed realistic graphics.
Not really. The village itself is very boring and weird-looking (many of the houses are one room for some reason), and the forest area is plagued by bad pop-in problems with shadows. The same 3 moveable rocks are repeated throughout the whole game. The lighting is alright.

--Explore open environment with realistic physics in the Greek countryside.
"Realistic physics"? You mean like how you can put a chair through a solid wall if you move quick enough? How about whenever something moves along the floor or touches the floor, it makes the same sound at the same volume like 20 times in a row really fast and sounds like ♥♥♥♥? The rocks are easier to throw than a glass jar in this game. Also, can you really call it an "open environment" when 90% of all the houses and buildings are locked?

--Use stealth tactics and agility to survive.
"Stealth tactics" is wrong, it is a blatant lie. There is no stealth in this game, enemies show up out of nowhere and you'll never see them before they see you and start chasing you. And there is no running in this game, you walk and enemies walk at about the same speed. They chase you at a walking pace until the game decides to give up and despawn the enemy.

--Use physics-based objects to defend yourself.
This statement is solely meant to cover for the lies of the previous statement since running away and stealth are not an option to anyone who doesn't want to backtrack even more than they have to.

--Challenging item–based Puzzles with simple interface.
I already discussed the puzzles and why they suck, but the interface is also bad. You get like 12 item slots but you'll never come close to filling that since you use items after getting them. It looks and feels ugly and rushed.

--Dark atmosphere with eerie sounds.
What "eerie sounds"? That doesn't even make sense because there are no eerie sounds at all, or anything close to that description. Also the dark atmosphere is not something to be proud of since it makes no sense either. The moonlight is so strong that it creates lightrays around every object, but everything on the ground is still pitch-black???

--Original storyline
Sonic fanfictions are also "original storylines", this is yet another meaningless statement.

Don't buy it, not even on sale.
投稿日: 5月16日
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24 人中 20 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 3.0 時間
I hate walking.

No I don't mean that in the lazy, "I'd rather sit on my bum and play video games all day" sort of way, but the act of slowly moving your legs instead of opting to run when the situation demands it. So it would stand to reason that I sort of hate Eleusis, a game that consists of 80% mundanely walking at the speed of a crippled elderly person to various points on your map, with the rest being filled in with so many terrible design decisions that I struggled to remember them all.

Eleusis opens with your character being summoned by his mother to visit his hometown. On the way there his car is struck by a cascading boulder, and he has no choice but to leave his vehicle and explore the area around him, which soon leads him to a creepy abandoned village, where everything is miles apart and key objects scattered around in the most convoluted of places.

And this is where you come in, being the newly appointed hidden object finder, tasked with searching what remains of the village to find various tools and keys and use them to make your way past so many locked doors in order to find more doodads and unlock more doors. It's essentially an adventure game, but the puzzles are so obtuse and confusing that it feels like little more than one tedious fetch quest. Only minutes into the game I was already reaching for a guide, as absolutely nothing is done to direct the player, and progression often depends on clicking on the one item out of a dozen that is usable as opposed to needlessly moved around (which even then is restricted to certain items, making it an even more baffling inclusion that is never used for anything meaningful). And of course, all of this sends you walking back and forth across the map, often requiring repeat trips and trial and error as so little is labeled meaningfully, and getting lost is incredibly easy with how little you can see and how tangled the maze of trails becomes.

This might not be nearly as dull as it is though if Eleusis's world wasn't at least three times larger than it needs to be and filled so sparingly with anything consequential. The size of the map might also be connected to the horrendous performance I received on a PC that is more than capable of running the game, which graphically consists of little more than bland textures, pop-in prone foliage, and embarrassing particle effects. There are moments when the darkness almost makes everything look decent, but it's merely an illusion quickly discarded when a light is passed over whatever you may be viewing.

I don't feel the need to delve much into the narrative, as it's so sparse and comprised of so many disconnected strands that you'd almost forget it was there, if not for the requirement to read through long passages of text in find the clue not so subtlety hidden among the rambles. Your character's motivations are never explained, the plot is paper thin, and the ending notable only for the reprieve it gives you from such a horrendous experience.

If you are expecting a horror game, clever puzzles, a decent narrative, or even just some decent eye candy, you will find none of it here. Eleusis is a failure of a game that I can only recommend as an example for aspiring developers at how badly you can screw up a first person adventure game. For everyone else, be glad you have yet to take part in this experience, and for those who already have you have my sympathy.
投稿日: 8月22日
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15 人中 11 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 2.8 時間
This is worst game I have encountered during the last two years. Both the grahpics and atomsphere are to some extent attractive, but there is literally no Gameplay at all... The plot is cliche, empty and rather approching to stuipidty. 80%+ of the whole game is jogging around the landscape, with a dog and a robed figure randomly jumping out and surprising you. I love AVG and played more than 30+ AVG. I can say with confidence that this game is one of the lousiest I have ever played. I don't recommend it at all. It is totally a waste of your precious time.
投稿日: 5月14日
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12 人中 8 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 2.7 時間
First off, you are better off trying a good mod for Amnesia.

If you do play the game, turn NPC Threat off; wolves are OP and annoying.

Eleusis does a few things right, but a lot of things wrong. The story is decent and original, and the game is pretty being built with the Unreal Development Kit. Everything else is horrible though. The controls are tank controls. The movement speed of the main character needs to be fixed; running actually feels like walking, and walking actually feels like crawling. NPCs in this game are just there to annoy you and really don't feel like a threat. If you don't have a rock on you at all times, expect to die alot, so just turn NPC combat off. Puzzles are either clear and easy or unclear and just difficult. It would have been nice if they would have put more thought into them.

Overall, avoid buying this game. Save your money, go download a decent Amenesia mod and have fun with that.
投稿日: 5月15日
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8 人中 5 人 (63%) がこのレビューが参考になったと投票しました
記録時間: 2.8 時間
The fact that this game was made by just 3 people is amazing. It stands up to par with Outlast and Amnesia. It matches the level of Amnesia's atmosphere and has a much better script than Outlast. It spits right in the face of Daylight. If you want to live a mystery in a secluded, mountainous, greek village, definetely check it out. If you are experienced in this genre, you will oversee its flaws more easily and its looks are gonna help you do that. It didn't look very promising at first, but delivered quite much.

It certainly has its flaws, but it stands above mediocrity with a well thought story and excellent atmosphere. The action isn't good and the AI is terrible, but you can switch it off. It has excellent audio and quite nice level design. Kudos to the team behind it. Give us a sequel.
投稿日: 6月27日
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17 人中 17 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.0 時間
・ボリューム  ★★☆☆☆
・グラフイック ★★★★☆
・サウンド   ★★★☆☆
・システム  ★☆☆☆☆
・オススメ度  ★★☆☆☆
クリア時間  約3時間位

【ボリューム】
主に探索時間が長く、スムーズに謎解きをしていくと1時間~2時間でクリア出来てしまうボリューム。

【グラフィック】
Unreal Engineを使用しており、森の陰湿な雰囲気や活気の無い寂れた村等グラフィックは水準以上だと思います。

【サウンド】
屋外がメインなので環境音は常に聞こえてきます。
一部ホラー演出のBGMが流れたが印象的では無かった。
またフィジクス関連の音のバグがあるのも残念な所。

【システム】
基本は探索してアイテムを見つけてそれを使用してという
オーソドックスなアドベンチャーゲーム。
その探索の部分に関して。プレイヤーの移動速度がかなり遅く、
SHIFTキーで走る事は出来るもののそれでも遅く感じます。
移動出来る範囲が広いのもあり、次は○○へ向かう等移動がかなり苦痛に感じました。
また、ジャーナルで現在の目的を確認出来ますが謎解きの順番次第でどんどん追記され
解り辛くなる可能性があるのもマイナス。

セールで購入するのはいいかもですが、探索アドベンチャーの基本とも言える「移動」がこれほど
苦痛、ストレスになるゲームだったのは残念でしょうがないです。

PS.かなり少人数の開発チームで作品を作り上げたのはゲーム制作好きの自分からは評価したいです!
投稿日: 2月4日
このレビューは参考になりましたか? はい いいえ