Officially licensed version of the "Mensa Select" award-winning board game! Hive is a board game with a difference. There is no board! The pieces are added to the playing area thus creating the board.
User reviews: Very Positive (77 reviews)
Release Date: Nov 15, 2013

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Packages that include this game

Buy Hive Complete Pack

The base game of Hive plus the Pillbug, Ladybug, and Mosquito expansions!

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Two copies of the Hive Complete Pack. One for you and one to give to a friend!

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Buy Hive - The Expansions Complete Pack

Includes 3 items: Hive - The Ladybug, Hive - The Mosquito, Hive - The Pillbug

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Recommended By Curators

"A unique, visually appealing, board-less update to Chess. While it takes little time to learn the basic mechanics of Hive; true mastery takes decades."

Recent updates View all (31)

May 26

Asynchronous Play has arrived!!

It's finally here!! :D Today, we've released Asynchronous Play! This means that you can play a game even when your opponent is not online (and vice-versa). So it'll be a lot easier to find players and to finish games.

Here's some things you need to know!

  • All online games now support Async... instead of Quitting, you can now "Leave" the game. This is perfectly safe, you will be able to come back at any time.
  • All online games now have a "turn timeout" setting which controls how long you have to make a move. The default is 7 days, so this is typically just to prevent users from abandoning a game when they're losing. If a turn-timeout passes without the active player moving, then that player forfeits the game.
  • To avoid the problem of two people having to be online at exactly the same time to start a game, you can now "Start Alone". Basically: if you "Create Game" online, then you hit "Ready" in the lobby, but nobody else is in the lobby yet, you'll have the option to "Start Alone". At that point, you'll go into the game (and you can even move, if it's your turn) even though there is no opponent. You can safely leave the game and it will still sit around waiting for someone to join it. NOTE: You can not start a Private Game alone... because you can't invite Steam players who aren't online (we're working on another way to do this eventually).
  • The first time you play, you will get prompted to connect to "BlueLine Cloud". This is not a 3rd party service (we're BlueLine.. it's just the name of our game-servers). If you connect, then your data will be available to you outside of Steam (sort of anti-DRM). If you choose "No Thanks" you can connect later, but it's recommended that you do connect.

Since it's been a long time since our last release, there have also been a number of other changes:
  • Our entire graphics library has been updated to use the latest version of FNA. This increases performance (better frame-rate on really old computers) and should make the game more compatible to graphics cards that have often had problems.
  • GamePad support on Linux is back (it had broken).
  • The list of games scrolls better
  • ?? Probably a lot! We've been holding back releases since January to make sure that Async was super-stable before releasing it on Hive. We released it first on Reversi, then improved it, then released it on Khet 2.0 and improved it more.... then tested more, polished a few things, and only NOW is Hive getting it! Much has happened in the meantime. Keep an eye out for any bugs!

In the last couple of hours since we pushed this update (we run through a bunch of production tests before doing the announcement) we've ALREADY noticed more people playing online than usual. This is going to be great for the community!! Please play online often to help keep this as a great place for finding Hive opponents!

If you run into any issues, please let us know... we'll be watching the Issues forum closely!

Enjoy! :D
- Sean & Geoff

2 comments Read more

May 20

Async launch planned for May 26th or 27th

A while back, we mentioned that we were making Async play for all of our games.

We released it along with Reversi. Made a bunch of fixes & new features (such as allowing starting of games asynchronously) and then released it on Khet 2.0... more fixes & features (including re-doing the connect-to-cloud process), and now it's coming to Hive.

It's done, it's tested, and we're just waiting due to timing-reasons. In the meantime, we're doing small housecleaning-type stuff to make it shine around the edges.

We've made a bunch of fixes to async since it first launched with Reversi, so hopefully the Hive version will be pretty stable even at launch. It's been months since we've pushed a release of Hive, so much has changed in our engine. We've update the rendering engine, made performance improvements (so it can run fast even on slow computers), and more.


Async play seems to have finally stirred up a bigger online community for Khet 2.0, and I'm hoping it does even better for Hive.

I'm really sorry that it's taken so long for async to come to Hive (I really thought it would be a couple of weeks, not a couple of months). Hive is our "crown-jewel" so to speak (our largest community), so we wanted to make sure the async was really good by the time we released it. We might only get one chance at this.

Multiplayer communities are tricky because you always have to stay above a certain threshold of users... if you drop below, then users stop checking for games (ever!) and it just gets desolate quickly. With this update, we plan to FINALLY turn the tide and get the online Hive community to critical mass.

After the release, please contact us with any bugs you find... and please have fun finding other people online to play with! :-)

We will try to drive a bunch of people to the online play, right around the time of the release... and if we get enough games going, hopefully there will always be some action in the online community.



Talk to you in about a week!

0 comments Read more

Reviews

“I can't believe how fun this game is...I really really like it...I highly, highly recommend it”
Wil Wheaton (on the physical version of Hive)

“I'm a really big fan of Hive”
Jerry Holkins (TychoBrahe from Penny Arcade on the physical version of Hive)

“So let it be said that Hive, a simple adaption of a cult board game, is the game that ended the Leaderboard’s losing streak.”
Approved – Indie Gamer Chick

About This Game

Officially licensed version of the "Mensa Select" award-winning board game!

Hive is a board game with a difference. There is no board! The pieces are added to the playing area thus creating the board. As more and more pieces are added the game becomes a fight to see who can be the first to capture (surround) the opposing Queen Bee.

Features:
  • Play locally or online.
  • Play against the Computer - AI with five difficulty levels.
  • Includes "hot-seat"/"pass-n-play" mode for players with who want to share one mouse/keyboard or gamepad.
  • Full 3D with camera-control
  • Switch seamlessly between playing with mouse/keyboard and gamepad.
  • Dozens of Steam Stats & Achievements.
  • Same expansions as table-top version: the Pillbug, the Ladybug, and the Mosquito expansions are available as DLC.
  • Each expansion can be turned on/off for any individual game. Play with these pieces online even if your opponent does not own the expansions! (they will also get to use the expansions during the game)
  • The Hive board game is a winner of many awards including "Mensa Select", "Dr. Toy: Product of Excellence", "Spiele Hits", "International Gamers Awards", and "Juego del año".

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or better
    • Processor: 1 gHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows XP or better
    • Processor: 2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3+
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Snow Leopard 10.6.8
    • Processor: 1 gHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Mavericks 10.9.2
    • Processor: 2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3+
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit
    • Processor: 1 gHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: glibc 2.15+, 32/64-bit, S3TC texture support
    • Processor: 2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3+
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
4.3 hrs on record
Posted: December 17, 2014
Awesome strategy board game, like chess but with insects!
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2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: April 20
Great boardgame!

This is an abstract game, with easy to learn rules, but with as much depth as Chess, or Go.
Put some thought into your moves, and you'll have a wonderful time with this game :)
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1 of 1 people (100%) found this review helpful
7.2 hrs on record
Posted: May 20
Hive is a fantastic game, and this is a pretty good implementation. However, there is some minor wonkiness with the interface:
1. You can't pan around because it really isn't necessary, but this causes an effect with some tile placements where you have to find the portion of the tile at the top which isnn't being obscured by other text.
2. There are announcements that are displayed when a move repeats a previous hive configuration that are very distracting and practically useless because they obscure the playfield.
3. The developers used this 3D zoom-out display mechanic that automatically scales the playfield to hold the tile configuration, even when there is only one huge tile on the playfield at the very beginning of the game.

Despite these minor problems, the game is very enjoyable and is the perfect distraction for ten minutes between other activities.
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1 of 1 people (100%) found this review helpful
133.2 hrs on record
Posted: March 28
What's not to love? The great game to play, especially using real set. This one is a good trainer. Learn Hive, plat Hive, love Hive! And byu also a real set to play without computer.
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1 of 1 people (100%) found this review helpful
50.5 hrs on record
Posted: February 10
A great game. I play often and the Hive Mind difficulty is a good opponent for lack of a human one. I'm looking forward to the announced offline play. The dev is also very responsive. They clearly care about the game being good.
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1 of 1 people (100%) found this review helpful
5.3 hrs on record
Posted: December 20, 2014
Owning the origional board game it's a foregone conclusion that I'd enjoy this game, so i'll instead review what makes this a wonderful suplement to the origional.

*Offline AI is actually decent and fairly speedy.
*Online play means you don't have to teach new people how to play IRL.
*3d board offers a nice emulation of the real game
*Play is 100% true to the origional, including allowing you to use tournament rules or not.

I don't really have anything to say bad about it, unlike the andriod version which should just be deleted.
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4 of 7 people (57%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: May 20
Think chess is complicated? Not compared to this.
Think chess is abstract? Not compared to this.
Think chess is boring? Not compared to this.
Think it's hard to convince a friend to play chess with you on the computer? Not compared to this.

I've played it mostly offline, and the achievements do not post unless you earn them while connected. I tried to play a quick match online but there wasn't anyone online to match me against (I wasn't surprised).

Playing versus the computer all except for one of my pieces was locked down unable to move, leaving little choice in what to do.

The graphics and music are awful, just look at that wood grain. I'd recommend the physical game over this rendition, unless you are looking for a cheap cure for your insomnia.
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58 of 80 people (73%) found this review helpful
13.8 hrs on record
Posted: December 5, 2013
When one measures the strength of a game that is an adaption of a previous title to a new medium, it becomes vital that one takes into account the strengths and weaknesses of both the original and the quality of the implementation of the new game. The version of Hive I played is a pre-release version and thus subject to changes, but with 6 hours under my belt I feel I am able to give at least a reasonable assessment of what BlueLine Game Studios have done with Gen42 Games' work.

Published in 2001, the original Hive is a strategy board game without a board, like with Settlers of Catan the game uses a hex based tile system to create the environment of play, but Hive differs greatly from the beloved German classic. Hive has no fixed play area, it's tiles are it's units and can be played and moved based on a very Chess-like set of structured rules. The game is an enjoyable and varied one which lets players go through a game quickly against their opponent with no need to set up the board or learn too many rules. An additional bonus to the game is that it is largely language-agnostic, once the rules are known nothing in the game requires any kind of reading to cause issues between players.

This PC version of the game sticks well to the original game and implements the ruleset in a very by-the-book manner that gives no room for house rules, like modifying the unit list of the two players, which is a double edged sword - on one hand you aren't overloaded with a multitude of options in your face from the onset, but you are also limited in what you can do with the game, there are no handicaps. The game comes with the original Hive's expansion, the Pillbug, a single unit that most players would make a cardboard stand-in for when playing the physical game, in the game as purchasable DLC, which most PC gamers will agree has a sting to it, after seeing the PC version of Settlers of Catan, called simply Catan, one would hope all developers put as much love into their titles, including all expansions and many differing options for how to play.

Artificial Intelligence in this game on the lower levels is not overly resource hungry, but suffers from being a little daffy at times, on the highest level the opposite is true however. When playing on the 5th difficulty level you can occasionally wait a couple of minutes as it plays out possible moves it can take before settling on one and it makes for a much better fight, if a sometimes boring wait.

The musical selection is somewhat boring and repetitive, the game has a single and rather short track that repeats before you eventually disable audio playback after hour one of the song playing with your mind. One assumes it is a placeholder awaiting a little more variety in the playlist.

Interface for the game is a rather bare-bones at this stage, clean and responsive, but not overly attractive. The camera auto-zooms and includes the entire play area in your view, this is again both a good and bad thing, as I could find no means to change my camera angle, which is helpful in a game when you are in a difficult situation and want to get a fresh perspective on the game. Tool tips are in your face, unavoidable, and unclosable, you have to wait on them to fade away on their own, which is quite bothersome when you only want to see if a unit can move or not. There is presently no customization to the game, one cannot change the game's colours, nor use alternative tilesets to make the game more aesthetically appealing.

As there are no options to change resolution, modify volume, go to fullscreen instead of windowed mode, or change the graphics of the tiles, the game feels a little more limited than what many PC gamers might expect or even demand from a game. But the game is enjoyable in spite of it's presently simple presentation, one hopes that BlueLine will take what they have and move forward with the ability to control the camera, to change tilesets, unit lists and add a little more polish to the visual and auditory aspects of the title. I can easily say the game is a good one, I am just unsure if Steam users will be able to get past it's aesthetic limitations to the boardgame underneath. For strategy board game fans, this is likely a no-brainer to pick it up, but others will probably be less enthusiastic about the title as when it comes to boardgame adaptions, PC gamers tend to be more into Axis and Allies level complexity, and less into Chess.
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27 of 30 people (90%) found this review helpful
2.6 hrs on record
Posted: May 19, 2014
Genre - Board Game Conversion
This is a 2 player game that can be played against adjustable difficulty AI, Hot Seat or Online, this covers all bases unless aliens exist or we can some how get monkeys invoilved. It is a game that MENSA backed and I can see why. It has the mechanics to make each game a quick strategic test, the more moves you think ahead the more chance you have to win. Each bug moves differently (like chess) and the aim is to suround the enemy queen. They have included many achievements for those who are interested and different bugs have been added to allow customised games and re-playability.
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18 of 19 people (95%) found this review helpful
13.7 hrs on record
Posted: June 26, 2014
Análisis en español aquí
I can barely recomend this game. It is good but a small amount of issues makes it not so pleasurable as it should.

*Introduction
For start I should explain what this game is about, without going into details about the rules and moves of each type of piece.
Hive is a well known tabletop game for two player. It doesn't use a board, instead players take turns to place or move their hexagonal pieces (representing bugs) contacting one another and thus forming the playing area (hive). Each type of piece has its own move (like chess). The goal is surround the opponent's queen bee while we protect our own queen.
Hive is a very good game, awarded over here and over there, by these and those people. The description of the Steam store handles make it clear that it is a awarded game. It's a game with not too much rules to learn, easy to play. Still the game has a lot of strategy to consider. Move or place? Attack or defend? Which and how many bugs play or conserve?

*Gameplay
The game stays true to the rules of the tabletop game and therefore it's played practically the same, except for the difference we not have to wonder if every move is valid. Just click on on of your pieces and it will be show the places where we can place it with another click.
About the AI, it can take too long time to decide to move, especially in higher difficulties, so the match will always be interrupted. Also the AI is not very smart in higher difficulties.

*Graphic user interface
The menu is simple and minimalist. That is usually good, but this time it's taken to the extreme scarcing in basic options such as selecting screen resolution.
When a match is created you can choose how to compete with our rival (remember that it's a two players game). We can play against artificial intelligence on 5 difficulties, on line through Steam, and two local modes, each player with its own peripheral (keyboard and gamepad) or sharing the same peripheral (pass and play).
During the match, the playground is a wooden surface, on which we will place the pieces. The pieces are placed or moved, first by clicking them and then clicking on one of the marked areas. The pieces can't be dragged.
We can control the point of view but not the zoom, which is automatically adjusted to make visible all pieces.

*Audio
It can be summarized as boring and repetitive. Little choice and very boring. I know it must not distract players, but it is soooo boring that is annoying and you will end up turning it off. As a curiosity I can mention that some sound effects and music are free from Freesound.org and OpenGameArt.

* Online gaming
As multiplayer game, online gaming should be an important part. In this section we can create and join public and private lobby, although the private ones can only be joined by invitation.
It has an ELO rating system (like chess and go). This is a scoring system to calculate the skill level of the players. So when creating a game we can choose whether we want it to be "rated game" or not. That is if we want to bear in mind that rating system for the match or not.
It doesn't have online player waiting to play. It's one of those games you must play with friends since you can not find random players.
An important negative point is that the online game often fails, forcing you to restart it. That doesn't always happen, only in matches you think you are going to win. I don't know how that affects your score because I have not played with that option enabled, but I suspect it should not be good since my opponent informed me that the game notify him I abandoned the match when it failed and we had to start another one.
One last detail in this section. The game requires Steam to play online. An important detail to note as it is advertised as DRM-free on the dev's website via Humble widget.

*DLC
Something you should know is that the game is incomplete, it has missing pieces. These missing pieces are sold separately as DLC. As a result you get an incomplete game and additional parts cost almost as much as the base game ($10 base game and $3 each of 3 DLC, $19 total), although there are discounts for purchasing bundles. Unfortunately, developers planned to sell the game this way from the begining. Probably they developed the game thinking about the DLC. They justify this by comparing it with the physical version of the game (a comparison that does not seem appropriate to me). As if that were not enough to buy an intentionally incomplete game, each DLC gives only one piece which is distasteful (remember that it's about pieces of a tabletop game, not hats or skins). These extra pieces already existed at the time of game release, they didn't have to think and create new pieces.
If you own a DLC, you can use it in a match although your competitor doesn't own it, both player obtaining additional parts. That means that content is included for all in the game and is not an optional extra download, but is locked until you shell out more money. Note that we talk about pieces of a tabetop game and not about hats or cosmetic items, for a paid game, not a F2P in which would be acceptable.

Pros:
+ It's Hive and maintains its rules.
+ Online multiplayer.
+ It has artificial intelligence so that those who are "forever alone" can enjoy it.

Cons:
- DLC based business model. The game is incomplete and you must pay almost double for the extra pieces (every DLC offers one miserable piece). $19 for the full game is very overpriced for a game like this with all the drawbacks.
- Repetitive and boring music.
- Few options. Not much to modify to your pleasure. You can not change the game screen resolution, to do this you must change the desktop resolution. You can not control the zoom.
- Artificial intelligence is slow. This is more noticeable in higher difficulties.
- No online players (though no fault of the game).
- DLC. I have already said it, no?
- It is only available in English. It is not necessary to know english to play if you know the rules. Conversely, if you do not know them, you must learn them in english. Language can be a barrier and this may impair the growth of the community.
- Online matches usually fail.
- No low-end system friendly.

I should mention that many of the comments and analysis I read are outdated. Some corrections:
- Camara and perspective. Now we can move the camera, but the zoom is adjusted automatically.
- Options. You can play in windowed mode or full screen and can also change the volume of music (can be lowered to not hear it) and sound effects. Can not change the resolution yet.
- Appearance and aesthetics. Now you can choose the tileset between 3 options: Standard (with 3D bugs), Classic (as the classical version of the game) and Carbon (black and white as carbon edition physical version). Pop-ups are less obtrusive and pieces no longer float, now are sustained on a wooden table.
- Artificial intelligence. It has been improved both in their deciciones as in the time it takes. It is still slow in higher difficulties.
- Missing pieces. The missing pieces are sold as DLC.
- It is not DRM-free. No, it's not. It is advertised as such but to play online you need Steam. You can copy the program files but only work to play without internet connection.

Edit: Since I wrote this review, there was an update that fixes some online problems (some of which I was a victim). I didn't test it yet.
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14 of 18 people (78%) found this review helpful
0.5 hrs on record
Posted: April 10, 2014
This game is like the original board game in play. You can enjoy the same tightly woven gameplay as the original anywhere you can connect to the internet, and to boot it's cheaper than the boardgame also.

Pretty easy to learn, but to become a real master might take more time for those who are challenged by strategy games like chess. Find a friend who likes this style of game and get all those achievements!
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12 of 15 people (80%) found this review helpful
2.4 hrs on record
Posted: April 15, 2014
Awesome little strategy game, based off a great little board game. Fun and challenging. Wish more were playing it...
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9 of 10 people (90%) found this review helpful
1.5 hrs on record
Posted: September 30, 2014
One of the classic experiences of modern board gaming, in a 100% faithful digital adaptation.
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5 of 5 people (100%) found this review helpful
6.4 hrs on record
Posted: May 24, 2014
Said I had a bug in the game, developer magically fixed my game with in 24 hours no bull.

Fun alternative to chess.
Only negative is I can never find matches online.
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5 of 5 people (100%) found this review helpful
108.5 hrs on record
Posted: November 27, 2014
Finally the game is working fine as the online matching.... well done Blue Line Games !!! For those that hasn´t meet this game know that you are really missing a great one !!! give it a chance and accept the challenge from this pretty cool abstract strategy game
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7 of 9 people (78%) found this review helpful
3.2 hrs on record
Posted: May 1, 2014
Plays like chess. But, with a twist. Its a must have for all strategy gamers.
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12 of 19 people (63%) found this review helpful
3.5 hrs on record
Posted: April 30, 2014
This game is awesome! Needs more players online!
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3 of 3 people (100%) found this review helpful
1.0 hrs on record
Posted: June 28, 2014
I bought this game because I have really been getting into the abstract strategy genre of board games recently. I'd heard mixed reviews from many sources about this game, so I wasn't sure if I was going to like it or not. I LOVE it. It's very well-designed and fun to play. It's like chess in a lot of ways, but it's more than a chess variant. I highly recommend this game!
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3 of 3 people (100%) found this review helpful
6.5 hrs on record
Posted: May 8, 2014
Perfect boardgame, a must have!

Its very easy to learn but way harder to master.
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3 of 3 people (100%) found this review helpful
10.9 hrs on record
Posted: June 6, 2014
Strongly recommended!
Especially for people who like mentally demanding board games like chess...

It definitely needs some more polish in some areas, more comfort, more options and so on, but the base game works great, i have lots of fun with it, the computer is very strong and theres online play with elo ranking
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