Warning: raw text.
Wargame... what it does that word mean to you? Once a greatest contemporary RTS game... now it means another Call of Duty for... ehm... kids but in this case for 20+ y/o kids.
I have been fan of Wargame EE since I saw trailer on TV in 2012, but now I must admit it became sh!t not "the sh!t", but literally sh!t. I will present you a little comparison between EE, ALB and eventually RD. EE was first of its kind, RTS with beautiful maps, authentic units, interesting and innovating gameplay. I have spent many hours of my life playing amazing campaigns, where I was defending Vaterland from commie basturds, where I was dealing with counter revolutionists in Poland... and I don't regret any minute of this time (this is WRD review so nothing much bout EE here). Life was going on. Year later came AirLand Battle with PLANES, at this time I have been like, OMFG PLANEZ NOW THIS GAME IS PURFECT. Along with now maps that weren't flat as chest of 10 year old girl this was a major step forward. Gameplay did differ a lot, since any thread could be resolved now with planes and rivers ingame did matter a lot but werent game breaking. City battles were amazing with new block system, all these US Marines versus VDV, Jägers versus Motostřelci etc. Even with it downsides as reservist problem (danish haer havernomnom something if you remember), F-14/MiG-31 tryhards, early SOVJET STEAMROLLER T-72B1/T-64BM/BMPT/BURATINO and ♥♥♥♥♥♥♥♥ singleplayer it was good game. But in this time it was clearly visible that this game should be a GREAT standalone expansion pack and not just a GOOD game.
"Here comes the rage" aka "Now about Red Dragon". As any developer/publisher knows its much more profitable to release every year a new game, than updating old ones. First what everyone saw is obviously ships, but from the beginning I was skeptical about this... and i was right, the major selling point - the navy was (and still is) S.H.!.T., everyone expected F-14's taking off Nimitz to shoot down AShM Su-27's and then Iowa bombarding the battlefield (liek in World in Conflict!). But no. It was more like: ok lets use some LaFayettes and kongos to counter sovremenny's, in case they win call in some TRAMS, CF-18's and maybe some Super Pumas. In case when there is some river then spam some Monitor Zippo's and STRB's, oponent wont have how to counter 11 river boats for shure. Some tanks? Hellfire will pwn them like they are from paper. Some infantry? Monitor's napalm will give you smell of fried konkurs team. Planes or helis? Still no problem for you, coz blobbed 11 AAA canons will land it pretty fast. END. That was it... The Mighty Naval Feature (yep, instead of making something useful like towed weapons or playable campaign they made this).Overall, game feels like ALB with enlenghted (yes, i made up that word) timeframe. Now instead of Waffen SS Black PanzerDivision of Death consisting of Challengers, Leopards 2a4 and Abramses, you have to choose. Her Majesty Challenger 1+2's, or United forces of Freedom M1A* abramses, or combined Vichy France and Wehrmacht Leclercs and Leopards 2a5's. On other side vroom vroom T80UM and useless T72b upgrades. Now since last years where prototypes are accepted is 1996 we have some Star Wars techs already, for example Rafales using year 2000 Mira's, or year 2000 Caesar's too (guess in what country is developers HQ?), or North Korean T-90, omg devs apparently watched too much Kim Chong's propaganda. If we are talking about "Red Dragons" and "Blue Dragons", these factions are entirely made up by developers, because instead of making possible to use real advantages that these countries armies possesed in real life, for instead example human wave attacks of china they gave them some pewpew units that don't make sense from "authentic/realistic game" perspective that marketing departament of Focus Interactive tries to enforce. When Eugen first switched from mentioned realism to, ehm, balance, they started to including units that should never have been given to players for example other planes than ground attack ones and maybe some fighters (Mig-31's and B-5's are definitely out of frame here) or Patriot AA, srsly patriot in wargame, in MY wargame? One thing that bothers me is Eugene thinking they could fool us with "we are making you a big favor releasing FREE DLCs", from the beginnning i was in belief that even countries which should not be included in this war theatre would be updated immediately after release, but no, 40% of nations weren't updated, we had to wait another half year just to have some abandoned countries (GDR, CSSR, PLR) beign able to compete with factions updated from release. Now is 6th of November and Scandinavia countries are just plain useless. THANKS OBAMA, i mean, THANKS EUGEN. Lol, why were these countries included in first place, you might ask. Answer is people who play it are mainly from yurop and hurting your target audience is not a good idea. But when all resources were thrown on excellent navy feature, there was simply no time for minors. Eugene just killed two birds with one stone. Terms for updating were stretchered from March to...November! And also devs are looking like a knight in shining armor for giving player FREE DLC (FREE), for free. Blah blah blah, ur still readin? Maps are fabulous lookin from any distance, either from "tacticool height" and from close up, there are only two RTS's which could boast with it, and even here we see problem, instead of adding old maps from previous games, devs are making new ones, you might ask why? Because someone wasnt enought competent to do make map editor suitable for coverting own maps own games to different own games, lol. SO basically RD is ALB with new maps and new fancy units! First half of the year there were only 73 new models in RD, rest of "new" units were just fugly reskins of existing models so i wont glorify devs for it as reskining is relatively easy, personally, i made OVER 9000 HQ reskins (bulsht, i've done like 200 of them, you can chech my screenshots in profile or forums), so i have right to brag about, ehm, laziness of developers. Funny thing, EE was forgotten with no balance patches after ALB was released and ALB was lost in abyss of ignorance after RD seen the light of monitors, so guess what's gonna happen after Act of Agresssion (next Eugene game) will be released... yes you are right. At the time when i'm writing this wall of text, on virtual battlefields high end tank oneshots atgm team which is firing on it, mortars are shutting down any attempt of offensive, one spetsnaz squad is killing hundreds of enemies, meanwhile some cluster mlrs's are destroyng starting convoys, STRB's are pwning everything that has that bad luck of being 2500m near river, volley of patriot missiles from hedge near end of the map is shooting down another SEAD plane, while nordic vikings are bravely defending from combined power of whole soviet military somewhere in korea... Welcome to Wargame
Tl;dr Red Dragon is not bad game, just developers are still disappointing us. Check wikipedia for definition of expansion pack. If you have an opportunity, try this game. You should make your own opinion about this game, instead of reading pointless reviews on steam. Thats all and I'm going to get pwnd in RD again, so thanks for reading. Thrawn out.