The new reference in RTS at its best! The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.
Recenzje użytkowników:
Overall:
Bardzo pozytywne (5,072) - 88% z 5,072 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 17 Kwi, 2014

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Kup Wargame: Red Dragon

Pakiety zawierające tę grę

Kup Wargame Franchise Pack

Zestaw 3 produktów: Wargame: Airland Battle, Wargame: European Escalation, Wargame: Red Dragon

 

Najnowsze aktualizacje Wyświetl wszystkie (42)

16 lutego

Map Pack #3 is LIVE!

MAP PACK #3 is finally live!
It will bring to you:

NEW MAPS:
... the ported classic map Thüringer Wald in two variants:
3v3 Snake Pit
3v3 Crossroad

Plus 4 variants of existing maps:
4v4 Heartbreak Ridge
4v4 Crown of Crags
2v2 Operation Chomite
1v1 Death Row


MAP CHANGES :
Based on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps:
Sun of Juche & Final Meltdown: downscaling the reinforcement arrow.
Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha.
Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge.
Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2.
Punchbowl, removing the contral sector, outside of the town.
Hell in a very small place, central and bottom zones slightly extended in favor of blue side.
38th Perpendicular, increasing the size of India sector to facilitate access to the city above.
Highway (big), central secttor's value increased from 1 to 2.
Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it.

BALANCE:

GENERiC:
- Autocanons noise increased by about 20%
- Tank filters in the armory fixed.
- Light supply vehicles (500 and 800 supply) are now available in Airborne decks
- Howitzer ammo consumption modified to take accuracy and reactivity into account. High end units remain almost the same while low end units benefit from much cheaper ammunitions.
- Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load.
- Tank guns accuracy increased according to their range :
1925m +10%
2100m +5%
Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Cheap vehicles accuracy didn't strictly follow this rule most of the time. This bonus comes in addition with the individual modifications listed below.
- CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m
- BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec
- BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing
- BLUE Eryx's HE suppression damage reduced.

INF:
- Soviet Gornostrelki '90 access to BTR transport series reverted.

- French Légion price reduced from 25$ to 20$

RECO:
- CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12
- Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf)

- British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$

SUPPORT:
- Soviet Buratino aim time increased from 15s to 20s
- E-German Tunguska availability brought to the level of the Soviet version

- Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs
- British M270 MLRS restricted to Support decks like all others cluster MLRS

TANKS:
- Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5%
- Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5%
- Soviet T-64A accuracy increased by 5%
- Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here)
- E-German KPz T-72M1 accuracy increased by 5%
- Polish T-55AM2 Merida accuracy increased by 5%
- Polish and Czech T-72M1 Jaguar accuracy increased by 5%
- Czech T-55AM2 Dyna-1 accuracy increased by 5%
- Chinese ZTZ-59-II accuracy increased by 5%
- Chinese ZTZ-59-IIA accuracy increased by 5%
- Chinese ZTZ-85-II accuracy increased by 5%
- Chinese ZTZ-85-II accuracy increased by 5%
- N-Korean CH'ONMA-HO II accuracy increased by 5%
- N-Korean CH'ONMA-HO IV accuracy increased by 5%
- N-Korean CT-72M accuracy increased by 5%

- American M8 AGS price increased from 50$ to 55$
- Japanese Nana-Yon Shiki series reload time after their 4 shot burst increased from 10sec to 12sec
- Japanese and ANZAC M41A1 range increased by 175m
- British Challenger 1 Mk.2 price reduced from 130$ to 125$
- British Challenger 1 Mk.2 price reduced from 155$ to 150$
- British Chieftain Mk.10 range increased by 175m
- French AMX-30B2 Brennus accuracy increased by 5%
- French AMX-13 Harpon range increased by 175m
- Swedish SRTV 103 series accuracy increased by 5%

VEHICLES:
- Soviet BTR-90 price increased from 25$ to 30$ and availability decreased by 1 per card.
- Soviet BTR-70 availability increased by one step
- Soviet BMP-3 number of ATGM carried reduced from 6 to 4
- Soviet late BMP-2 autocannon range increased from 1575m to 1750m
- Soviet early BMP-2 autocannon accuracy fixed, there was a discrepancy between AT and HE accuracy. HE accuracy now match the AT.
- Soviet early BMP-2 autocannon accuracy increased by 5%
- Soviet SU-122-54 price increased from 15$ to 20$
- E-German MT-LB & BTR-70 avalability per card increased by one step
- N-Korean BTR-80A availability brought to the level of the Soviet version

- W-German Marder 2 price increased from 35$ to 40$
- ANZAC Vickers MK.11 LRPV price reduced from 50$ to 45$

HELO:
- Soviet Ataka V missile accuracy reduced from 65%/45% to 60%/45%
- Soviet Ka-50's Vikhr range reduced from 2975 to 2800m
- Soviet Ka-50's Vikhr accuracy changed from 50%/40% to 70%/35%
- Soviet Ka-50's Vikhr speed increased and are fired rapidly one after the others in a burst of 2. (that's the closest from ripple fire we can do without making them F&F)

PLANES:
- Soviet Mig-25PD price increased from 90$ to 100$
- Chinese J-7C veterancy increased by one step
- Chinese J-8C availability increased by 1 step and veterancy reduced by 1 step
- N-Korean Mig-29 9-12B availability increased by one step and veterancy reduced by one step

- American F-14 Tomcat is now available in the AIR tab in addition to the NAVY tab

Komentarzy: 61 Więcej

O tej grze

The new reference in RTS at its best!

The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.

1991: the two blocs confront each other in a new theater of war, Asia, joined by various other countries: Japan, China, North Korea, South Korea, Australia and New Zealand.

You command the military resources of all 17 nations involved, assembling your fighting force from a phenomenal selection of 1,450 units that have been meticulously reproduced from their source! Command tanks, planes, helicopters, new warships and amphibious units in intense battles of unequaled tactical depth. Master the relief of varied, ultra realistic battlefields, dominate the new maritime areas and rewrite history in a conflict that has been directed and designed in stunning detail by development studio Eugen Systems.

Wargame Red Dragon is thrilling in single-player mode with its new dynamic campaign system, and also offers an extensive multiplayer mode where up to 20 players can compete against each other simultaneously.

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimalne:
    • System operacyjny: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Procesor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Pamięć: 2048 MB RAM
    • Karta graficzna: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 20 GB dostępnej przestrzeni
    • Karta dźwiękowa: DIRECTX 9 COMPATIBLE
    • Dodatkowe uwagi: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING
    Minimalne:
    • System operacyjny: MAC OS X 10.7
    • Procesor: INTEL CORE 2 DUO 2.4 GHZ
    • Pamięć: 2048 MB RAM
    • Karta graficzna: 256 MB ATI RADEON HD 4670/NVIDIA GEFORCE GT120/320M OR HIGHER
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 20 GB dostępnej przestrzeni
    • Dodatkowe uwagi: INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
    Minimalne:
    • System operacyjny: UBUNTU 12.04 LTS 64bits/UBUNTU 12.10 64bits/SteamOS 64bits
    • Procesor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Pamięć: 2048 MB RAM
    • Karta graficzna: 256 MB SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 20 GB dostępnej przestrzeni
    • Dodatkowe uwagi: INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
Pomocne recenzje klientów
16 z 16 osób (100%) uważa, że ta recenzja jest pomocna
718.9 godz. łącznie
Zamieszczono: 9 listopada, 2015
Jedna z najlepszych strategii czasu rzeczywistego w jaką miałem okazję zagrać. Blisko 1,5 tysiąca jednostek różniących się od siebie rozbudowanymi statystykami, 17 państw z okresu zimnej wojny (w tym Polska) oraz kilkadziesiąt map w róznych konfiguracjach. Do tego bardzo dobra optymalizacja, serwery umożliwiajace grę dwudziestu graczom jednocześnie i duża społeczność skupiona na kilku forach w sieci. Gra jest również na bierząco aktualizowana a twórcy mimo prac nad innym tytułem wciąż wydają darmowe dodatki. Polecam ją z całego serca wszystkim fanom gier strategicznych tym bardziej, że w polskiej dystrybucji można dostać ją za grosze. Sam osobiście kupiłem ją w Biedronce za 29,90 zł.
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 8 osób (100%) uważa, że ta recenzja jest pomocna
Według 7 osób ta recenzja jest zabawna
266.6 godz. łącznie
Zamieszczono: 13 stycznia
>Creating new multiplayer lobby
>Player entering lobby
>Checking stats
>"F*cking stack"
>Leaving
>1 hour later
>5/6 players in lobby
>30 minutes later
>6/6 lets go
>Countdown
>Player leaving
>1 hour later
>6/6 ok, lets go
>Game starting
>Player left
>Everyone in opposite team leave the game
>+1 victory
>Making new lobby
>Player joining
>Checking your stats
>"500 wins, 10 loses - probably team stacking ♥♥♥♥♥♥"
>Player leaving
>2 hours later
>Game started
>Opposite team doing Soviet heli rush
>All chopper rekt by OTOMATIC
>Whole enemy team leaves
>+1 victory

Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
326.5 godz. łącznie
Zamieszczono: 2 kwietnia
:D
Czy ta recenzja była pomocna? Tak Nie Zabawna
163 z 170 osób (96%) uważa, że ta recenzja jest pomocna
Według 8 osób ta recenzja jest zabawna
781.3 godz. łącznie
Zamieszczono: 16 listopada, 2015
I am not a good reviewer, but since I clocked in so many hours of Gameplay into that title, I try my best to tell you, why I would recommend this title.

The amount of units is astonishing, Over 1000 "different" units can be choosen in your decks. Many different nations are avaibable and these use their representing units of the "cold war era". You build decks with a set of "cards", which are the units you are using, showing you their stats and quirks. I probably took the most time of the game in building said decks, trying to achieve the best outcome of my units. There are no "best"-decks just better ones, but even these don't always succeed, because of the different playstyles you can use.

I advice every newcomer to play either the campain or skirmish at the start. The Multiplayer-community can be toxic at times, so watch out. Many people are helpful, but some aren't, don't get yourself overly upset about that. I also advice to watch some youtube-videos of let's play, to get a feeling how that game actually plays, it may not be your liking. Read guides and ask many questions, until you get the grip of the game.

Even deckbuilding can be very complicated at first, but ask around in the forum, or other players (like me) what to use or what not to use.

The game is extremly fun when you got good teammates to play with. Even Solo it has its good moments.

All in all a good title to sink in many hours either building decks or playing around (or for some just chatting in the wargame-chat). Very good value if you can grab it in the next sale. I would even pay the full price (again), consindering the hours I clocked in.

Thanks for reading!
Czy ta recenzja była pomocna? Tak Nie Zabawna
112 z 123 osób (91%) uważa, że ta recenzja jest pomocna
Według 124 osób ta recenzja jest zabawna
47.3 godz. łącznie
Zamieszczono: 23 stycznia
>set up hundreds of malnourished Chinese conscripts in forest to ambush US infantry transports
>they drive by, get hit by RPGs and small arms
>their infantry dismounts and starts beating back my conscripts, who've taken out a few Abrams tanks at this point
>the conscripts are out of RPG ammo and are being picked off
>call in bomber to drop 3000 kg bomb on everything
>obliterates entire enemy column and my own conscripts
10/10 chinese army simulator
Czy ta recenzja była pomocna? Tak Nie Zabawna