Super Time Force Ultra is an insane platformer filled with robots and dinosaurs and fun and time travel... sometimes all at the same time!
User reviews: Very Positive (491 reviews) - 90% of the 491 user reviews for this game are positive.
Release Date: Aug 25, 2014

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Buy Super Time Force Ultra + Soundtrack

Includes 2 items: Super Time Force Ultra, Super Time Force Ultra - Soundtrack

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Includes 4 items: Critter Crunch, Might & Magic: Clash of Heroes, Super Time Force Ultra, Superbrothers: Sword & Sworcery EP


Recommended By Curators

"A single player co-op sidescroller in which you manipulate time to create an army of yourself. A shooter and yet also a dynamic puzzle."
Read the full review here.


“Probably the dumbest smart shooter I've ever played.”
85 – Polygon

“Not only is Super Time Force an incredibly deep, challenging game, but it has arguably the greatest “fun-factor” of any 2014 title. This quirky, spastic shooter has rightfully earned its seat at the Indie Game Round Table.”
100 – Hardcore Gamer

“Super Time Force is a satisfying run-and-gun game made even better with a fun (and funny!) take on time travel.”
90 – Destructoid

About This Game

Super Time Force Ultra is an action-packed platformer with a time-travelling twist! You’re in control of time itself, bending and stretching it to your advantage on the battlefield. Rewind time and choose when to jump back into the action, teaming-up with your past selves in a unique single-player co-op experience! Take control of up to 19 unique characters, and battle across 6 different time periods, from the long-ago past to the far-away future.

System Requirements

    • OS: Windows XP or later
    • Processor: Core 2 Duo or better
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 7 or later
    • Processor: Core i3 or better
    • Memory: 4 GB RAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
Helpful customer reviews
57 of 70 people (81%) found this review helpful
14 people found this review funny
2.4 hrs on record
Posted: June 14
A crazy co-op game which gets rid of the co-op part.
Well you can co-op with yourself so if you're the type who gets annoyed by other people ... buy it

Developer: Capybara Games
Publisher: Capybara Games
Release Date: 25 August, 2014

STFU! Heh. I’m not telling you to be quiet but STFU is the abbreviation for Super Time Force Ultra a game which managed to make me get hooked from the very start.

Have you ever wanted a co op game which gets rid of the co op part?
You might probably say ’Bu-But Neku … u is not makin’ sense! Well relax kiddo and listen.
For some people this might be a dream come true. You can co op and to be honest you’re forced to at nearly all times. Sounds weird doesn’t it?
Well here comes the super fun part of STFU! You have to co op with yourself!
Say whaaaaaaat? That’s right folks. You have the super, awesome yes I want to say even godlike power of controlling time: TIME OUT!

So what does this mean.
Let’s take this quote from the Developer’s Homepage:


...Woah Dude. Mind blown right? Doesn’t this sound just awesome?
And boy the whole game is definitely something else.

There are a ton of characters you can play as, including favorites from TF2 and L4D.
You’ll die in six different time periods. Oh yeah you will die don’t argue with me on that. In fact you will die a lot my friend. Before you you complain or might even end up crying let me quote the developer again:


So quit your whining and go! More firepower equals more fun equals you enjoying this game probably way more than you should!

Let’s make it short right here. Because the story is rather confusing since it involves time travel and to make you understand how time travel works I’d have to go deep into the world of physics and you’d still wouldn’t get it … well I don’t quite get it but it’s possible! At least in STFU!
You’re a scientist, with one eye, yes this is important I’ll get back later to i, in 1987 discovering the theory of time travel. Short after the world turns upside down. Your biggest concern: Can you use time travel to go back in time and save your beloved car? A Toyota?
Right after someone appears. A Guy that looks exactly like you but he lost both of his eyeballs and wears two eye patches! See? Not one but two! It’s your future self! So after a sweet talk you know what you have to do: Saving the Earth!

This is as much as I can spoil the story at the moment because: Time Travel. It would be too confusing.

Fun, crazy, high paced and gorgeous. ‘Nuff said let’s move on!
Guess I have to expand a bit on it right?
Well alright. Crazy would be really the best way to describe the feeling I get by playing it.
There’s no need to decide whether you want to use Shieldy Blockerson, using a Shield as his weapon or Jean Rambois wielding, guess what, a Machine Gun of course! I mean if you fancy both you can use’em at the same time! Sorta. Well if you happen to activate a Time Out and trust you will, you’ll can go ahead and collect your buddy as a power up turning into this nearly indestructible dude or gal … or reptile.

The Pixel Art in this game is fitting and trust me when I’m telling you the game would look horrible if it would have been made in 3D. Not to mention it wouldn’t be fun anymore.
Using Pixel Art for a game like this just boosts the crazy factor.
Not to mention the music, if you can hear it over the sounds of exploding robots and bullet shells flying all over the place, just adds something to the game which let’s you forget time.

Not to mention the dialogues. Oh they’re glorious. Fancy. Crazy and so much more … You just have to fall in love with the Doc of the future. He’s a real man.

I talked about it earlier but the biggest focus of STFU would be the Time Out feature.
You have to use it if someone dies or is about to die. If you want to blow open a gate and you’re not strong enough to do it alone. Just Time Out and go back in time and show, whoever or whatever you want to show it to, who’s boss!
But that’s not all. The real beauty of the game is the, let’s just call it, single player co op.
You’ll have to think on the stats which characters you’re going to use in which way to face certain enemies or situations.
Besides that the game’s crazy, high paced and above all else: Challenging.

I’d like to go as far as to say that this game is similar to Demon’s Souls. Similar as in it will punish you from the very start and throw you into situations where you could end up throwing your controller at your screen.
But then again that’s the beauty of the game. It’s challenging and rewarding. Finishing a level nearly unharmed or so … a good feeling.

Pixel Art is love. Pixel Art is life. STFU is just another example why Pixel Art will, hopefully, never and should never die. It gives games a certain charm on it’s own.

What else can I say?
...Woah dude. Crazy.
Yeah I can’t emphasis the crazy part enough. I mean the game’s gorgeous and looks absolutely fantastic but above all else the game’s stupid and crazy and I love it such much because of it.
The Intro alone got me hooked … I mean … If you read that boy you’ll end up loving the game on the spot. It’s just so good.
To be honest I should have bought the game full price. And not on sale. It seriously deserves every penny.
And a shout out to my dear and annoying friend TimLol aka ScumSol for showing this game to me.
Was this review helpful? Yes No Funny
8 of 13 people (62%) found this review helpful
2 people found this review funny
8.4 hrs on record
Posted: July 9
Best ♥♥♥♥ing game I've played in several years! I totally recommend this!
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295 of 321 people (92%) found this review helpful
5 people found this review funny
9.0 hrs on record
Posted: August 25, 2014
The Super Time Force is here!
After having spent a great deal of time playing this on console, I was more than thrilled to hear an updated version of Super Time Force was making its way to Steam with new playable characters and extra content. Bought to us by the fellows people over at Capybara Games - this once Xbox 360/Xbox One exclusive has finally arrived to grace our PCs. Filled with humorous time-travel tropes and classic side-scrolling action, I was delighted to add this charming little game to my Steam library.

Super Time Force Ultra (aka STFU) brings an innovative twist to the side-scrolling, run n’ gun action shooter genre. One can say it’s a mix between Contra and Braid. The player takes control of the Super Time Force; an ever growing squad of time-traveling military agents with the ability to…well…control time!

While you’ll only be controlling one squad member at a time, you can freeze/rewind time and spawn in as another member of your squad. Doing so will not erase your previous actions; instead you’ll fight alongside your previous character. It only takes one hit to kill you. Rewinding time to prevent a squad member’s death will turn them into a power-up which you can collect. Due to the silly nature of this mechanic, it’s possible to have duplicate characters fighting on the screen at once, which can clutter the screen up a quite bit and make it pretty chaotic, but that's part of fun.

When it comes down to the core of the game, you’ll be using these mechanics to boost your firepower, fix any blunders you’ve made, or experiment around with different moves. Just remember, you’ll be working against the clock; missions are timed, but you can collect extra time, as well as lives, and other collectibles. Upon completing a stage, you are treated to a nice replay of your carnage (from start to finish) in real time. Think of it as what a bystander would see (without all the time powers.) It’s a pretty neat feature.

Characters, Stages, and Enemies
The full roster originally consisted of 16 playable characters, but with the addition of Pyro, Zoey, and Saxton Hale in STFU - the full roster is now boosted to 19. Capy did a fantastic job making each squad member likeable and unique; each has his/her own unique abilities, which consist of a standard attack and a special charged move. New characters are unlocked by rescuing from hilarious predicaments during missions, collecting collectibles, or beating challenge stages.

One of my favorite things about the game is the stage selection – You’ll appreciate this if you’re a fan of Mega Man! After the intro stage, you can choose to tackle whichever stage you want, right off the bat - Mega Man style! Stages are imaginative and diverse. In one stage you’ll find yourself fighting dinosaurs in prehistoric times; in another you’ll be traveling through Atlantis. I absolutely adore the design and liveliness of each level!

Much like the stages, every enemy is themed appropriately to the stage/scenario they are on. Some fly and act as stage hazards, while others fire projectiles or try to get up close and melee you. The bosses are especially well crafted, each having amusing quirks in their design. The boss fights themselves are massive in scale, but in the end, it all comes down to how many squad members you can get on screen to defeat the boss as quickly as possible before time runs out.

Aesthetics and Sound
I’m just going to say it, I’m a sucker for pixel art. Everything I mentioned previously from characters, stages, and bosses are all wonderfully crafted. Even if it’s just sprites, I can tell Capy put a great deal of love and care into creating their assets.

The outstanding soundtrack undoubtedly does the game justice. Starting the game, you are immediately welcomed by a fantastic chiptune track composed by the talented Jason DeGroo. He did a spectacular job and I would recommend checking out the 53-track album if you have the time. Also, the sound FX is spot on and fits the action on screen beautifully.

The Charming Story
If you’re looking for a serious story, you’re in the wrong place. STFU’s story is erratic and makes no sense. Why did we go back to prehistoric times? Well, to save the dinosaurs so they can live alongside us. Why did we go back to medieval times to find the Holy Grail? Well, to save a chain of medieval themed restaurants, of course. It doesn’t take itself seriously and is filled with paradoxes, but I guess that’s what makes STFU so charming and why I absolutely adore it.

Worth the Price?
One playthrough (not counting any of the challenge stages) can take roughly 3-5 hours. That said, it has high replayability - there are secret unlockable, achievements and new modes to play with. $15 is the asking price and I’d say it’s worth it for a good time.

Just think of it this way. A movie ticket for the cinema cost about $10-15 (for me at least.) Said movie is usually around 2 hours long. Some of you might not go to the cinema, but for me I’d be getting more hours of enjoyment from STFU for just $15.

My Final 2 Cents
Honestly, I can’t praise this game enough. Capybara Games did a stellar job bringing this to PC and giving us Steam users some extra love. There are humorous and memorable moments to be had and I guarantee STFU will put a smile on your face.

Highly recommend, ESPECIALLY if you’re an old school gamer looking for a fresh concept.
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103 of 129 people (80%) found this review helpful
49 people found this review funny
802.6 hrs on record
Posted: November 21, 2014
You guys, I have been caught in infinite time loop and I can't stop playing this game.PLEASE SEND HELP, ITS BEEN 3 MONTHS.
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98 of 131 people (75%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: August 25, 2014
One thing for sure, I have not played anything liek this before.
Personal score so far 9.5/10

- I created an army of 50-60 me on a single boss fight.
- Game plays really smooth both on keyboard and xbox controller!
- Sound effects are amazing!
- Originality of the game is originallisticlishshly original!
- Thankfully not another 2 hour campaign, there's a little learning curve and a bit of immersion!
- Funny 80's punz that force a grin or two.
- Mission slow-mo replay is awesome, it's almost better than gameplay itself.
- No multiplayer? If there was, it would cause brain damage!

- unfortunately the purchase of this game does not come with real food :(
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