From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer! Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles.
User reviews: Mostly Positive (144 reviews)
Release Date: Sep 26, 2013

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"A cutesy Metroidvania with hard bosses and heavy on the traps. The 2D art is great, and the action-oriented puzzles and gameplay stay fun throughout."

About This Game

From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer!
Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles. Use magical items like the Sylph Shooter and the Hyper Heels to power up and defeat the 7 Devils. Manipulate the fabric of time to solve puzzles and survive. Will Bunny be rid of those new ears she so despises? Only with your assistance can she brave this dangerous maze...

Key features:

  • Beautiful hand-drawn 2D graphics
  • Over-the-top comical style with a charming storyline
  • Play through 7 dangerous areas and battle 7 powerful Devils
  • 2 versions: Choose between the original graphics or new remixed sprites
  • Acquire magical items, new abilities and manipulate time to solve puzzles
  • A new arranged soundtrack by Woofle (Gundemonium Collection), alongside the original
  • Full arranged soundtrack in high-quality MP3 format for listening outside of the game
  • Japanese language support now available!

System Requirements

    Minimum:
    • OS: Windows® XP, Vista, or Windows 7
    • Processor: Intel® 1 GHz Processor or comparable
    • Memory: 256 MB RAM
    • Graphics: DirectX® 9-level Graphics Card
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectSound-compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: Intel® 2 GHz Processor or comparable
    • Memory: 512 MB RAM
    • Graphics: DirectX® 9-level Graphics Card
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectSound-compatible Sound Card
Helpful customer reviews
53 of 72 people (74%) found this review helpful
2.9 hrs on record
Posted: July 3
Like Bunnygirls?
Like Catgirls?
Like a game thats harder then Dark Souls?

Then get this.
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12 of 19 people (63%) found this review helpful
21.3 hrs on record
Posted: July 7
What I expected: Doujin Metroidvania goodness.

What I got: Beyond awesome Doujin Metroidvania goodness with attitude, humor, and a delightfully high difficulty that will make many people throw their controllers/keyboards in rage multiple times.
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2 of 2 people (100%) found this review helpful
36.9 hrs on record
Posted: November 30
A very good metroidvania game. Don't turn it down if you don't like the anime style, there's more onto it.

Story: 7/10
Not the focus of the game, but the characters are interesting. The dialogues are funny. The ending was a big surprise!

Gameplay: 10/10
Fast paced. Controls very well, with keyboard or with the controller. Time control is a very good feature that works well. So many secrets too! You'll have to play a lot if you want to get them all.

Graphics and Design: 10/10
Beautiful pixelated graphics, the enemies and bosses look awesome.

Music: 8/10
Not great soundtracks, but what matters is that they fit nicely. Just like in GundeadliGne, other game by Platine Dispositif also translated and published by Rockin' Android.

Overall:
10/10 if you like the fast paced gameplay and hunting secrets.
8/10 for the average person.
6/10 for someone who would turn it down because of the anime style.

I love this game and Platine Dispositif.
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2 of 3 people (67%) found this review helpful
2.5 hrs on record
Posted: June 24
Overall impression, it's a decent game with a few caveats.

Things I liked:
+ Music
+ Varied Bosses
+ Sprite work

Things I hated:
- Controls

Thus far, the game has been pretty fun but there would be a lot less "cheap deaths" (for lack of a better phrase) if the controls were more responsive. It's the little things, for example: the slight delay between changing directions and the accompanying automatic camera scroll, fairly easy to get temporarily "locked" into a certain direction when attacking, etc.

Jumping is a somewhat odd affair. Most platformers will gradually scale your height proportional to how long you hold the button down irrespective what you are doing.

In this game, your jump control depends on your current preceding action:
Standing Still: Behaves like conventional platformer, you can control height of jump
Walking/Dashing: No control over jump height. Pressing jump always results in highest possible jump, which can be extremely frustrating.

Basically, if you're getting this game with the expectation of a precision platformer (like a Meat Boy, They Bleed Pixels, or Super House of Dead Ninjas), you're going to be disappointed. On the other hand, if you treat it like it is, a solid action platformer with controls more akin to rigid-style type games like the old Castlevania games, I think you'll enjoy it for the most part.
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7 of 13 people (54%) found this review helpful
3.4 hrs on record
Posted: August 20
I really wanted to like this game the general theme/gameplay seem pretty solid. There is a nice detailed map which includes items/obstacles etc so you dont get lost. This had the potential to be a really good game.

Then they decided to go full retro and even include the old 8/16 bit platformer staple: bad controls.

So yeah probably give this a miss, its a platform game with bad controls.
You cant really forgive that when basically every platform game this these has good controls. Even worse the controls and very deliberately bad so players can "enjoy" mastering them and going from awkward bunnygirl to awsome bunnyninja i guess.
I doubt most people will ever make it to the exalted bunnyninja state.
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1 of 2 people (50%) found this review helpful
2.3 hrs on record
Posted: August 16
This starts off as a cute and funny parody of Metroid and Symphony of the Night, but as the game demands more from you, the experience is ruined by the slow and sometimes unresponsive movement. There are some neat, if underused uses of time powers, and a Third Strike like parry that can save you from most attacks if you can pull it off. The bosses are also funny, epically the third devil. While I can't personally recommend it, if you can look past the controls there is a good time to be had. You may want to check out the demo on http://bunnymustdie.com/ and make sure it's the game for you.
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1 of 2 people (50%) found this review helpful
8.8 hrs on record
Posted: June 23
This game is just what you think; a cute girl in a bunny suit doing platforming in a dungeon. What you don't expect however is that it gets incredibly difficult really fast. Coupled with the large map, exciting music, and awesome visuals, this game is definitely worth the price, sale or not.

In terms of graphics, it's what pixel-based games should at least strive for. It's got depth, color, proportion, and detail; all things you'd see in 3D materials. Instead of going for realism, it aims for an eastern style similar to anime. While a turnoff for some, it's an interesting addition to the crazy details of other things in the area. The contrast between cute and girly and the detailed and fearsome monsters is easy to enjoy. There is one enemy who has two different appearances, one being a photo-realistic cat, and the other being a cartoony cat. You can choose the original or remastered versions in the options, with the photo-realistic cat being the original.

In terms of music, it's hit or miss. The original soundtrack is amazing, having what sounds like midi music rather than orchestrated, while the remastered music is orchestrated with little hints of the original. I personally did not like the remastered music, as the original definitely sounded better in the settings. Both soundtracks differ, but you are bound to like one or the other, maybe both and never neither.

Enemy variety is a bit lacking, as there's many reskinned pumpkin and clay zombie monsters. Likewise, there's two or three different colored turrets that shoot differently, and two spider tanks that do different attacks. Bosses have unique designs, and are pretty interesting. From a hot-headed fairy to a realistic cat, all the way to a girl with a pumpkin on her head. Let's not even talk about the nudist vampire with a revolver for a haircut, nor the tank you'd see in a bullet hell game. The bosses more than make up for the lack of fodder enemies.

The puzzles are surprisingly easy, but many times you will flip out trying to figure out what to do. The use of dash, wall jump, and time stopping are almost required to do some puzzles, and then there's puzzles that require timed jumps, pausing and reversing time multiple times, and my favorite one; bouncing off of enemy heads over a lake of blue fire to get to a door that seals if you take any damage in that room. There's even hidden blocks that you will likely not expect, so walk against every wall to find them!

Now we come to the bad aspects of the game.

Controls. While limited to movement, jumping, attacking, and time power, there is a combo system that lets you control which time power to use by simply changing how you move, provided you have the powerup. Healing and slow motion time are the most valuable powers, and turning into Dynamite Bunny is also handy. How can these be bad? Because you have to be facing where you want to go every time. You can't dash until you turn and face where you want to go, you can't jump on enemy heads when spin jumping, you have to make sure that you time your movements and turns, and so on. There's also an ability that lets you block all damage, even from those spike pits. Only problem is that it randomly works, and never when you want it to.

While I said it was a good aspect, some puzzles have "You are stupid" mechanics. There's a point where, to open a door, you have to place an item in a place you can't even see. In no way is it obvious, nor is there any hint of what to do. The worst puzzle is a hallway with an endless supply of invincible robot rabbits; you NEED to use a specific order of time abilities to prevent them from spawning, but as I pointed out in controls, it's incredibly difficult to do. If you have enough max health, you can just brute force your way through by dashing constantly after being hit, but that's definitely not the intended way.

Story. NOTHING makes any sense. Game is supposed to be nonsensical, but for the sake of completing a full review, I'll touch on it. You play as Bunny, a bunny girl who was cursed with cat ears. She goes with a fat rabbit to the game's dungeon, and has to defeat seven devils to get rid of her curse. Fun fact; there's only 6 bosses, and the last boss is entirely unrelated to Bunny's plight. I will avoid spoilers, so I won't reveal who the villain at the end is, but if you have earned all the time power ups, you outright cancel the entire game's story. Not exactly a spoiler since it unlocks another game mode, but I'll stop here. Haven't beaten the second story, and doubt I will. It's absolutely hard.

Overall, I'd give this game an 8/10. It has its flaws (CONTROLS CONTROLS CONTROLS), but disregarding them, the game is exceptionally fun. The difficulty is high, but not so much that a casual player couldn't beat it.

If you want a Metroidvania game, this is definitely something to look into.
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1 of 2 people (50%) found this review helpful
5.2 hrs on record
Posted: September 6
This game could have potentially been good, but it suffers from some of the most frustratingly awful and unresponsive controls I have ever had the displeasure of experiencing. The game is pretty difficult when the controls work (which is rare), but it's downright unplayable when they don't. I am very disappointed.
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1 of 2 people (50%) found this review helpful
0.1 hrs on record
Posted: November 26
I played this game round about 3 years ago if I remember right, it was quite a lot of fun, so getting it on steam now is pretty cool, though I don't know if I'll bother to play through it again. Being able to play through the game with 2 different characters is an additional plus.

And sure the controls aren't quite easy, but if they don't work out for you, maybe you should simply reassign the keys to a scheme that works better for you. At least that worked out perfectly for me, and I wouldn't call myself someone who laves overly hard games or controls.
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5 of 10 people (50%) found this review helpful
2.4 hrs on record
Posted: September 30
The only thing keeping me from giving this a good review is the bad controls.

I love how this game looks and it is fun to play and the cute overload is amazing. But the punishing gameplay just spoils it. I died so many times and eventually just got sick of the effort required to advance.
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101 of 119 people (85%) found this review helpful
1.2 hrs on record
Posted: October 24, 2013
The closest thing to playing a Metroid game where Samus Aran is dressed in a bunny suit.

It's also less offensive than Metroid: Other M.
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41 of 58 people (71%) found this review helpful
5.8 hrs on record
Posted: November 25, 2013
The Year is 1999X. Thermomewclear power: a modern scientific marvel that allows free clean energy for all of bunnykind. This safe and renewable energy was the perfect solution, until the Thermomewclear Power Plant blew up and cursed poor Bunny with a pair cat ears. Still retaining her long lapine ears as well, she is vexed by the fact that no one can tell if she is a rabbit or a cat. She even went as far as to seek the aid of a wise old bunny, but unfortunately he was brutally murdered by a rampaging bull and has left Bunny stranded in the cave of the 7 devils. If you think sounds mightily effed up, you are probably right, but no matter. It is time for Bunny to set forth and kick some devilish ♥♥♥!

Bunny Must Die! Chelsea and the 7 Devils is a classic example of the tried and true Metroidvania formula. It was created pretty much singlehandedly by Murasame of Platine Dispositif (aside from voicework), and like his other works the game can be punishingly hard at times. The original release was only in Japan, with 4:3 graphics and a midi-ish soundtrack. However this localization offers many enhancements over the original release, such as new widescreen graphics coded in by Murasame, a wild soundtrack arrangement by Woofle, and a fresh English translation.

When starting BMD the first thing you'll notice is the lush hand-drawn anime graphics. The next thing you'll notice is that you can't walk to the right. You must first walk to the left a few steps to collect "The Gears of The Past" to be able to turn around. This quirky bit of humor quite obviously pokes fun at the general mechanics of the Metroidvania genre, and trust me when I say that a whole lot more will be lampooned before you finish the game. The game even pokes fun at you (and then throws a viciously hard boss your way) for sequence breaking. Yes, the large-foreheaded first boss lady will fly off the handle if you skip her.

Now despite the amusing jokes and cliches blown out of proportion, the gameplay in Bunny Must Die is your standard Metroidvania exploration with plenty of Castlevania-style combat. You also gain the ability to bend time to your will, and that opens a whole new dimension in gameplay and puzzle solving. I should note though that no matter how good you are at this sort of game, you WILL die often. Just go into this adventure knowing that fact and you will have a good time. The way we learn is by making mistakes, right? And sometimes being repeatedly run over by a turret-tank while it fires laser beams up your ♥♥♥♥ is a learning experience too.

Rockin' Android has definitely gone all-out in the process of making Bunny Must Die a breakout title for the western world. They have go so far as to give the options to use the original graphical mode and soundtrack, despite the overhaul that is provided by default. This speaks volumes of their dedication to customer satisfaction, and to their preservation of the original product's values. Just as with the Gundemonium Collection, Rockin' Android has taken an already awesome property and further polished it to gleam like a diamond and stand out on it's own in the rough sea of indie games.

So to recap: Bunny Must Die! Chelsea and the 7 Devils offers frenetic platforming, Metroidvania-inspired exploration, kickass brutal bosses, a rocking re-arranged soundtrack, a superbly localized and hilarious story, a cute as heck main character, a super secret hidden character with a second playthrough, and tight controls that ensure that if you screw up, it's your own damn fault. What the heck are you waiting for? Bust out your favorite gamepad, buy the game, and kick some demonic patootie! Bunny's fate depends on YOU!
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25 of 32 people (78%) found this review helpful
6.7 hrs on record
Posted: February 17
So what does this game offer? Well, let me list them off:
It's an excellent and unique Metroidvania. It has hilarious dialogue with the bosses. And also it has plenty of moments to make you go "What the heck?!". Oh yeah, and the soundtrack? It's awesome.
This game will challenge you. And it will also make you laugh.
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15 of 20 people (75%) found this review helpful
17.2 hrs on record
Posted: December 4, 2013
Lots of enemies, tough boss battles, many areas to explore, many items/upgrades to be found, two playable characters and an awesome soundtrack.

This is one of the hardest games I've ever played.
It might be quite frustrating to clear some areas/bosses but overall it's a great game.
I recommend this for those who enjoy action-platformer games like Metroid and Castlevania.
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11 of 13 people (85%) found this review helpful
90.2 hrs on record
Posted: April 1
I was searching through the Greenlight section for games and this game stuck out to me, decided to buy it and give it a chance and I have no regret on it at all. The game is very good in my opinion and honestly, made me think I was playing a type of Metroid game, has quite a lot of similarities with Metroid, achievements/challenges for beating the game in a certain time with having all items collected, items/health to be found scattered in obvious and secret areas, bosses that are needed to beat to obtain items to open the next path, even a different suit that is purple and makes you stronger and take less damage, just like the Gravity Suit. When I had gone a few rooms to the right, I instanly thought of a similarity to Brinstar on Metroid Zero Mission, Dark King's Lair reminded me of the depths of Norfair from Zero Mission and there is even one dungeon further on in the game that will reminded you of Metroid games and Tourain (you'll know when you get there.) But enough about comparing this to Metroid, this game is hard at times as some of the bosses can be tricky the first time you fight them and you will need some quick reflixes on certain areas of the game. Overall it's not bad at all, didn't think it would be as enjoyable as it is. Controls weren't hard to get used to, lots of items to collect, soundtrack was done pretty good, nice boss battles that can be difficult or easy depending on how you go about the game and what items you have, another character to play as once you beat the game with her own story as well. Achievements in this game are quite the challenge on some of them, but that's what makes the game better, so if you're the type of person who likes challenges or going for harder achievements like me, then this will be perfect for you. I will say though, this game is going to bring back the older days with me, going back to speed runs which I haven't done in a long time. Amazing game, very enjoyable and very satisfied with my purchase.
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13 of 17 people (76%) found this review helpful
1.3 hrs on record
Posted: January 2
This game's a Metroidvania title, and it's a pretty solid one. The bosses are humorous and simultaniously challenging, and there's a pretty wide amount of weapons to use.

Honestly, not much to say about this game other than if you like games like Super Metroid, Megaman or Castlevania, you'll enjoy this one.
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7 of 8 people (88%) found this review helpful
2.2 hrs on record
Posted: January 4
You play as Bunny, who got stuck in the Devils Labyrinth and is trying to find a cure for her cat-ear curse. As you navigate through the labyrinth, you have to fight enemies, get through obstacles and puzzles, fight bosses and find items to power up and unlock new places to go to.

The game is a pretty solid metroidvania game. It rarely has a "What do i do next?" moment. It has no indicators as to where to go next, but the items and minimap make most of these things clear. The music is great. I liked both the original and remixed soundtrack. The game is propperly translated, which allows non-japanese players to join in on the nonsensical humor this game provides.

Bunny Must Die also features an unlockable second character, with her own story and gameplay mechanics, doubling the fun of this game. The story of Bunny and this other character are sequels, and explains some mysteries in Bunny her storyline. It also has some room for skipping/sequence breaking, adding some replay value for hardcore gamers. Doing so will cause certain events to act different as well (like the 1st boss getting a different dialogue and becoming more difficult).

Unlike regular matroidvania games, Bunny Must Die also introduces some elements of bullet curtain shooters. People who played the Gundemonium series will recognize some elements that have been copied from the other games. These extra elements make this game quite difficult on certain points. Although i wouldn't label it insanely difficult, the game gets tough at some later points.
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7 of 9 people (78%) found this review helpful
2.9 hrs on record
Posted: December 20, 2013
Awesome game. Its definitely worth the money spent to have it readily accessible for you off steam. The arranged music is actually better then the job done on "Cave Story" too.
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8 of 11 people (73%) found this review helpful
1.4 hrs on record
Posted: December 22, 2013
Yes, I am reccomending a game where you play as a scandaly clad, cat/rabbit anime girl.

The game provides a fun challenge, humorous dialogue, and a fun Metroid/Castlevania-like exploration of a beautiful world with very catchy music. Play it.
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19 of 33 people (58%) found this review helpful
31.3 hrs on record
Posted: October 1, 2013
Quirky and strange game that just screams "I'm quirky and strange!" and on top of that it's pretty fun.
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