From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer! Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles.
User reviews: Mostly Positive (154 reviews)
Release Date: Sep 26, 2013

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"A cutesy Metroidvania with hard bosses and heavy on the traps. The 2D art is great, and the action-oriented puzzles and gameplay stay fun throughout."

About This Game

From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer!
Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles. Use magical items like the Sylph Shooter and the Hyper Heels to power up and defeat the 7 Devils. Manipulate the fabric of time to solve puzzles and survive. Will Bunny be rid of those new ears she so despises? Only with your assistance can she brave this dangerous maze...

Key features:

  • Beautiful hand-drawn 2D graphics
  • Over-the-top comical style with a charming storyline
  • Play through 7 dangerous areas and battle 7 powerful Devils
  • 2 versions: Choose between the original graphics or new remixed sprites
  • Acquire magical items, new abilities and manipulate time to solve puzzles
  • A new arranged soundtrack by Woofle (Gundemonium Collection), alongside the original
  • Full arranged soundtrack in high-quality MP3 format for listening outside of the game
  • Japanese language support now available!

System Requirements

    Minimum:
    • OS: Windows® XP, Vista, or Windows 7
    • Processor: Intel® 1 GHz Processor or comparable
    • Memory: 256 MB RAM
    • Graphics: DirectX® 9-level Graphics Card
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectSound-compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: Intel® 2 GHz Processor or comparable
    • Memory: 512 MB RAM
    • Graphics: DirectX® 9-level Graphics Card
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectSound-compatible Sound Card
Helpful customer reviews
12 of 15 people (80%) found this review helpful
41.7 hrs on record
Posted: November 30, 2014
A very good metroidvania game. Don't turn it down if you don't like the anime style, there's more onto it. Some may find it difficult.

Story: 7/10
Not the focus of the game, but the characters are interesting. The dialogues are funny. The ending was a big surprise!

Gameplay: 10/10
Fast paced. Controls very well, with keyboard or with the controller. Time control is a very good feature that works well. So many secrets too! You'll have to play a lot if you want to get them all. Some are required to finish the game, and even more to speedrun it, so it's a bad thing if you don't like hunting them.

Graphics and Design: 9/10
Beautiful pixelated graphics, the enemies and bosses look awesome.

Music: 8/10
You can choose between arranged and original versions. Not great, but not bad soundtracks, but what matters is that they fit nicely. Just like in GundeadliGne, other game by Platine Dispositif also translated and published by Rockin' Android.

Overall:
10/10 if you like the fast paced gameplay and hunting secrets.
8/10 for the average person.
6/10 for someone who would turn it down because of the anime style.
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7 of 9 people (78%) found this review helpful
31.5 hrs on record
Posted: January 2
This game is a rage game, as many others have said, but what many others haven't said is some of the rage comes from some very poor coding when it comes to movement - specifically turning back and forth and jumping. If you haven't completed all animation sequences down to the pixel, you are NOT allowed to jump or turn. That means you can't let go of the left button and immediately hold down right and expect to turn. You won't. In fact, if you immediately press right after holding left, the game may sometimes glitch and keep making you walk left.
Same thing with jumping. If your character is, for any reason, in the middle of standard movement - you will NOT be able to jump. Yes, that does mean that if you are being pushed forward by an enemy, you CANNOT JUMP. In certain situations this very much seems to be a bug. Now, I admit, I'm not the best player, but 1 to 2 out of every 5 deaths feels like I was cheated.

This is a cute game, though, and if you are able to drop a gamepad and walk away from a cheated death, then you can deal with this game.
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2 of 2 people (100%) found this review helpful
18.0 hrs on record
Posted: January 11
Pretty addicting game with awesome soundtrack. However, it's very hard, so if you're more of a casual player you might want to download the demo first to see if it's too much for you. Also, while the new music isn't really that bad on its own, you MIGHT want to change the soundtrack to the original in the options menu; it's a whole new experience with the old music because it actually fits to the environment incredibly well, which is something the arranged versions don't do, and it also feels classic because it uses Yamaha XG as its synth, which helps in a game with this style. Of course, some music like the intro and the first are themes are changed quite a bit (probably because of copyright stuff), but it isn't too much of a problem.

Also, for those who are complaining about the controls: Git gud. Seriously.
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1 of 1 people (100%) found this review helpful
16.9 hrs on record
Posted: January 27
NOTE: THIS GAME IS A 2-PACK. All Intel on the second will be in italics to avoid confusion.
Both of these games are amazing, hands down. BMD is a major cross between castlevania, prince of persia, and metroid. Your main character, Bunny, has entered the devil's labyrinth to get rid of some cat ears on her after a thermomewclear blast. Her main specialty: the ability to alter time! You simply pause at first, but you get the ability to revive(at the cost of a certain collectible), rewind everything else, and even slow it down! This all culminates in the final battle against Chelsea, the protagonist of the 2nd game. If you have collected most of the items beforehand, something BIG happens. all in all, a beautiful and hilarious experience. C7D is another ball game, however. Instead of stopping time, you build ladders, blast barriers down, Fight a foe that wasn't fought in BMD, and take on a massive final battle that has over 7 Freaking forms!
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118 of 144 people (82%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: October 24, 2013
The closest thing to playing a Metroid game where Samus Aran is dressed in a bunny suit.

It's also less offensive than Metroid: Other M.
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68 of 95 people (72%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: July 3, 2014
Like Bunnygirls?
Like Catgirls?
Like a game thats harder then Dark Souls?

Then get this.
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45 of 65 people (69%) found this review helpful
5.8 hrs on record
Posted: November 25, 2013
The Year is 1999X. Thermomewclear power: a modern scientific marvel that allows free clean energy for all of bunnykind. This safe and renewable energy was the perfect solution, until the Thermomewclear Power Plant blew up and cursed poor Bunny with a pair cat ears. Still retaining her long lapine ears as well, she is vexed by the fact that no one can tell if she is a rabbit or a cat. She even went as far as to seek the aid of a wise old bunny, but unfortunately he was brutally murdered by a rampaging bull and has left Bunny stranded in the cave of the 7 devils. If you think sounds mightily effed up, you are probably right, but no matter. It is time for Bunny to set forth and kick some devilish ♥♥♥!

Bunny Must Die! Chelsea and the 7 Devils is a classic example of the tried and true Metroidvania formula. It was created pretty much singlehandedly by Murasame of Platine Dispositif (aside from voicework), and like his other works the game can be punishingly hard at times. The original release was only in Japan, with 4:3 graphics and a midi-ish soundtrack. However this localization offers many enhancements over the original release, such as new widescreen graphics coded in by Murasame, a wild soundtrack arrangement by Woofle, and a fresh English translation.

When starting BMD the first thing you'll notice is the lush hand-drawn anime graphics. The next thing you'll notice is that you can't walk to the right. You must first walk to the left a few steps to collect "The Gears of The Past" to be able to turn around. This quirky bit of humor quite obviously pokes fun at the general mechanics of the Metroidvania genre, and trust me when I say that a whole lot more will be lampooned before you finish the game. The game even pokes fun at you (and then throws a viciously hard boss your way) for sequence breaking. Yes, the large-foreheaded first boss lady will fly off the handle if you skip her.

Now despite the amusing jokes and cliches blown out of proportion, the gameplay in Bunny Must Die is your standard Metroidvania exploration with plenty of Castlevania-style combat. You also gain the ability to bend time to your will, and that opens a whole new dimension in gameplay and puzzle solving. I should note though that no matter how good you are at this sort of game, you WILL die often. Just go into this adventure knowing that fact and you will have a good time. The way we learn is by making mistakes, right? And sometimes being repeatedly run over by a turret-tank while it fires laser beams up your ♥♥♥♥ is a learning experience too.

Rockin' Android has definitely gone all-out in the process of making Bunny Must Die a breakout title for the western world. They have go so far as to give the options to use the original graphical mode and soundtrack, despite the overhaul that is provided by default. This speaks volumes of their dedication to customer satisfaction, and to their preservation of the original product's values. Just as with the Gundemonium Collection, Rockin' Android has taken an already awesome property and further polished it to gleam like a diamond and stand out on it's own in the rough sea of indie games.

So to recap: Bunny Must Die! Chelsea and the 7 Devils offers frenetic platforming, Metroidvania-inspired exploration, kickass brutal bosses, a rocking re-arranged soundtrack, a superbly localized and hilarious story, a cute as heck main character, a super secret hidden character with a second playthrough, and tight controls that ensure that if you screw up, it's your own damn fault. What the heck are you waiting for? Bust out your favorite gamepad, buy the game, and kick some demonic patootie! Bunny's fate depends on YOU!
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30 of 39 people (77%) found this review helpful
6.7 hrs on record
Posted: February 17, 2014
So what does this game offer? Well, let me list them off:
It's an excellent and unique Metroidvania. It has hilarious dialogue with the bosses. And also it has plenty of moments to make you go "What the heck?!". Oh yeah, and the soundtrack? It's awesome.
This game will challenge you. And it will also make you laugh.
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18 of 26 people (69%) found this review helpful
17.2 hrs on record
Posted: December 4, 2013
Lots of enemies, tough boss battles, many areas to explore, many items/upgrades to be found, two playable characters and an awesome soundtrack.

This is one of the hardest games I've ever played.
It might be quite frustrating to clear some areas/bosses but overall it's a great game.
I recommend this for those who enjoy action-platformer games like Metroid and Castlevania.
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14 of 19 people (74%) found this review helpful
90.2 hrs on record
Posted: April 1, 2014
I was searching through the Greenlight section for games and this game stuck out to me, decided to buy it and give it a chance and I have no regret on it at all. The game is very good in my opinion and honestly, made me think I was playing a type of Metroid game, has quite a lot of similarities with Metroid, achievements/challenges for beating the game in a certain time with having all items collected, items/health to be found scattered in obvious and secret areas, bosses that are needed to beat to obtain items to open the next path, even a different suit that is purple and makes you stronger and take less damage, just like the Gravity Suit. When I had gone a few rooms to the right, I instanly thought of a similarity to Brinstar on Metroid Zero Mission, Dark King's Lair reminded me of the depths of Norfair from Zero Mission and there is even one dungeon further on in the game that will reminded you of Metroid games and Tourain (you'll know when you get there.) But enough about comparing this to Metroid, this game is hard at times as some of the bosses can be tricky the first time you fight them and you will need some quick reflixes on certain areas of the game. Overall it's not bad at all, didn't think it would be as enjoyable as it is. Controls weren't hard to get used to, lots of items to collect, soundtrack was done pretty good, nice boss battles that can be difficult or easy depending on how you go about the game and what items you have, another character to play as once you beat the game with her own story as well. Achievements in this game are quite the challenge on some of them, but that's what makes the game better, so if you're the type of person who likes challenges or going for harder achievements like me, then this will be perfect for you. I will say though, this game is going to bring back the older days with me, going back to speed runs which I haven't done in a long time. Amazing game, very enjoyable and very satisfied with my purchase.
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15 of 22 people (68%) found this review helpful
1.3 hrs on record
Posted: January 2, 2014
This game's a Metroidvania title, and it's a pretty solid one. The bosses are humorous and simultaniously challenging, and there's a pretty wide amount of weapons to use.

Honestly, not much to say about this game other than if you like games like Super Metroid, Megaman or Castlevania, you'll enjoy this one.
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16 of 26 people (62%) found this review helpful
21.3 hrs on record
Posted: July 7, 2014
What I expected: Doujin Metroidvania goodness.

What I got: Beyond awesome Doujin Metroidvania goodness with attitude, humor, and a delightfully high difficulty that will make many people throw their controllers/keyboards in rage multiple times.
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23 of 41 people (56%) found this review helpful
31.3 hrs on record
Posted: October 1, 2013
Quirky and strange game that just screams "I'm quirky and strange!" and on top of that it's pretty fun.
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9 of 14 people (64%) found this review helpful
2.9 hrs on record
Posted: December 20, 2013
Awesome game. Its definitely worth the money spent to have it readily accessible for you off steam. The arranged music is actually better then the job done on "Cave Story" too.
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9 of 14 people (64%) found this review helpful
2.2 hrs on record
Posted: January 4, 2014
You play as Bunny, who got stuck in the Devils Labyrinth and is trying to find a cure for her cat-ear curse. As you navigate through the labyrinth, you have to fight enemies, get through obstacles and puzzles, fight bosses and find items to power up and unlock new places to go to.

The game is a pretty solid metroidvania game. It rarely has a "What do i do next?" moment. It has no indicators as to where to go next, but the items and minimap make most of these things clear. The music is great. I liked both the original and remixed soundtrack. The game is propperly translated, which allows non-japanese players to join in on the nonsensical humor this game provides.

Bunny Must Die also features an unlockable second character, with her own story and gameplay mechanics, doubling the fun of this game. The story of Bunny and this other character are sequels, and explains some mysteries in Bunny her storyline. It also has some room for skipping/sequence breaking, adding some replay value for hardcore gamers. Doing so will cause certain events to act different as well (like the 1st boss getting a different dialogue and becoming more difficult).

Unlike regular matroidvania games, Bunny Must Die also introduces some elements of bullet curtain shooters. People who played the Gundemonium series will recognize some elements that have been copied from the other games. These extra elements make this game quite difficult on certain points. Although i wouldn't label it insanely difficult, the game gets tough at some later points.
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10 of 17 people (59%) found this review helpful
1.4 hrs on record
Posted: December 22, 2013
Yes, I am reccomending a game where you play as a scandaly clad, cat/rabbit anime girl.

The game provides a fun challenge, humorous dialogue, and a fun Metroid/Castlevania-like exploration of a beautiful world with very catchy music. Play it.
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20 of 37 people (54%) found this review helpful
10.8 hrs on record
Posted: December 10, 2013
Bunny Must Die! is a cute metroidvania exponent, as we call this genre today, but you sensibly consider it a Metroid clone - design is quite similar to Nintendo's classic title. It is enjoyable for its audiovisual style, but only if you are accustomed to some japanese excesses - the style is bizarre and exaggerated. Even its game design is appreciable. But what ruins everything is its control and collision system. Collisions are very stiff and controls are terribly inaccurate - sometimes you'll work hard to execute some simple movements like to climb down from a platform or to turn your character in the opposite way. This aspect makes the game extremely frustrating and in my opinion destroys all the good the game could have to offer - soon things get very hard, and you won't tolerate all this impreciseness.
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11 of 20 people (55%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: June 19, 2014
Currently I am still attempting to finish this game, but I figured I would give my two cents.

If you're looking for a "Metroid-Vania" style game, this game is probably for you. It is a platforming game where you explore different areas. Collecting power-ups such as dashing or wall-jumping opens up new areas of the game. Collecting different sub-weapons allows you to deal with enemies and bosses. You also have the ability to control time. You have to figure out how to progress to new areas using a combination of these elements. The puzzles that you have to solve are well thought out and give you a great sense of accomplishment once you figure them out. The game also has hidden areas and secrets that encourage players to look at every nook and cranny of the game, further extending gameplay. Enemies and bosses have a lot of charm to them despite the anime look.

Unfortunately all of these great things about the game are hampered by really bad controls. I practically have a laundry list of all the problems with the controls. The following talks about my experience using a controller:

-Jumping: If you are moving on the ground and then jump at the same time, you do a spin jump. When you make this jump, the height of your jump is fixed. On the other hand, if you are standing still and then jump, you can control the height of the jump and can actually jump higher than a spin jump. This can get irritating because if I'm trying to reach a high platform that is ahead of me, I have to stop, jump, and then move forward.
Another problem I have with jumping is the fact that while you are in the air, you can move left or right regardless of the type of jump you perform, but you cannot change the direction you are facing while in the air. This ties in to the next problem I have.

-Wall jumping: When you approach a wall you want to jump on, you have to make sure that you are facing the wall when you are in the air. If you accidently fall and are trying to recover by jumping off a wall you are not facing, frustration occurs. Another problem that I personally have is that if you press the direction opposite the wall the moment after jumping off said wall, you perform a dash instead of jumping higher. This creates a problem for me because if I'm trying to getting to higher ground between two walls, I have to make sure I'm pressing the correct direction on time and make it to the walls. More often than not I perform a dash instead of jumping higher. I've seen videos of people getting higher by doing wall jumps off the same wall repeatedly, but for the life of me I cannot replicate the technique due to the precision required to perform such a move.

-Attacking: With a majority of the weapons, you cannot change directions until the attack animation is done. This applies when the player is on the ground as well as in the air. What makes this inconsistent is the fact that when you are on the ground you can angle your attack upwards or downwards, but if you want to switch between left and right, you have to wait for the attack animation to finish before you can turn. You can jump while attacking but cannot move left or right. I personally feel that auto-fire is being discouraged in the game.

-Blocking: This one isn't really such a big deal to me than I first thought. You have to push any direction at the moment before getting hit. I think I would prefer to have this assigned to one of the shoulder buttons instead.

This is a very fun and challenging game, and there are a lot of great things going for it. However, if I have to think about the controls all the time as I am playing it, it means that I cannot enjoy all of the other aspects of the game. The controls are inconsistent and need considerable improvement. I understand that there are people who have been able to play the game with these controls, meaning it is not impossible to complete this game 100%. This game requires a lot of practice and precision, I get it. Regardless, I cannot recommend this game unless the controls are changed.
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8 of 15 people (53%) found this review helpful
7.6 hrs on record
Posted: December 2, 2013
Join Bunny, the world most baddass bunny girl, on her quest to get rid of her cat ears by battling the 7 devils!

An excellent metroidvania style plaformer with bullethell elements, funny jokes and lots of Easter Eggs.
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9 of 17 people (53%) found this review helpful
9.8 hrs on record
Posted: April 26, 2014
A great mix of metroid style exploration with bullet-hell gameplay mechanics, this game is a brilliant challenge.
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