From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer! Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles.
Análises de usuários:
Todas:
Ligeiramente positivas (233 análises) - 71% das 233 análises de usuários deste jogo são positivas.
Data de lançamento: 26/set/2013

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Comprar Bunny Must Die! Chelsea and the 7 Devils

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

-50%
$9.99
$4.99
 

Sobre este jogo

From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer!
Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles. Use magical items like the Sylph Shooter and the Hyper Heels to power up and defeat the 7 Devils. Manipulate the fabric of time to solve puzzles and survive. Will Bunny be rid of those new ears she so despises? Only with your assistance can she brave this dangerous maze...

Key features:

  • Beautiful hand-drawn 2D graphics
  • Over-the-top comical style with a charming storyline
  • Play through 7 dangerous areas and battle 7 powerful Devils
  • 2 versions: Choose between the original graphics or new remixed sprites
  • Acquire magical items, new abilities and manipulate time to solve puzzles
  • A new arranged soundtrack by Woofle (Gundemonium Collection), alongside the original
  • Full arranged soundtrack in high-quality MP3 format for listening outside of the game
  • Japanese language support now available!
Download Demo http://bunnymustdie.com/demo/

Requisitos de sistema

    Mínimos:
    • SO: Windows® XP, Vista, or Windows 7
    • Processador: Intel® 1 GHz Processor or comparable
    • Memória: 256 MB de RAM
    • Placa de vídeo: DirectX® 9-level Graphics Card
    • DirectX: Versão 9.0c
    • Armazenamento: 500 MB de espaço disponível
    • Placa de som: DirectSound-compatible Sound Card
    Recomendados:
    • SO: Windows 7
    • Processador: Intel® 2 GHz Processor or comparable
    • Memória: 512 MB de RAM
    • Placa de vídeo: DirectX® 9-level Graphics Card
    • DirectX: Versão 9.0c
    • Armazenamento: 500 MB de espaço disponível
    • Placa de som: DirectSound-compatible Sound Card
Análises de usuários
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Todas:
Ligeiramente positivas (233 análises)
Últimas análises
EnragedMephisto
( 4.9 horas registradas )
Publicada: 29 de junho
I've tried to play this 3 times and just can get myself to like it rather then a metroidvania this felt more like a game for speed runners. most of the reviews say its hard and comparing it to Dark souls but most of the difficulty would disappear if the controls where tighter. As is the controls are really sloppy and annoying and jumping is really floaty and there are moves that have the same button inputs thus causing action that you didn't mean to do Or ones you have difficulty doing quickly again. (4/10 - if your persistent)
Malice
( 19.4 horas registradas )
Publicada: 27 de junho
Better than Rabi-Ribi.
Yerc2
( 2.3 horas registradas )
Publicada: 26 de junho
By far the most enjoyable and intuitive Castlevania style game that I have ever played.
xx123manxx
( 5.1 horas registradas )
Publicada: 13 de junho
I wanted to like this game but it's SO poorly designed the bad outweight the good, by a LOT

A platformer game that fails really hard at being a platformer. The controls are bad and unresponsive which often makes you fall into a pit of insta-kill spikes. The level design sometimes forces you to take damage which leaves you at a disadvantage with the few save locations they
have scattered around the map.

I got stuck in an area forever before giving in and asking the all-powerful internet what to do next and I learned that there were 4 switches I need to press in an area to open a gate, 1 of which is hidden inside a totaly ordinary wall with no collision that you wouldn't know was needed unless you were told so. After that hell I moved on to the VERY next area where my progression is stumped again. This is bad game design and in no way player error. I wish it was player error that way I could at least progress, but I'm stuck until I find the next wall with no collision or whatever the hell I need to do now.

This game is okay for maybe 30 minutes to an hour before it becomes a chore to get to the next save location before climbing another platform hell. Really not worth the price at all
taronin
( 3.8 horas registradas )
Publicada: 19 de maio
This game looked appealing from the store page, but the controls are frustrating to the point of making the game almost unplayable to me. For a game with a similar premise where the controls are actually responsive, check out Rabi-Ribi instead.

EDIT To expand on the problems a bit after spending a bit longer with the game:

The problem is the mechanics of the controls. In particular:

First, when in an attack animation, including after releasing the attack button for most of a second, the character can't turn around, and the game ignores any attempt to do so. This means that attempts to attack, stop attacking, and turn around, and then attack again often result in the second attack going the wrong direction because the directional input wasn't accepted.

Second, the character doesn't stop moving in the air when you release the directional input. You can turn them around by pressing the opposite direction, but the only way to jump off a platform and fall straight down onto one directly below is to do an incredibly awkward zig-zag, pressing left and right repeatedly all the way down. This mechanic alone makes the platforming sections of the game way harder than they need to be.

Either of these flaws taken alone would seriously reduce the enjoyability of the game, but taken together they are a total deal-breaker. They're both awful design choices for a platformer, and they go directly against the expectations set by nearly every other game in the genre.

Beyond the controls themselves, the game has a few other more forgivable flaws. For example, it lacks any "continue" or "reload from checkpoint" facility. In a game where death is frequent and expected, going through the extra two or three screens to load your save game from the title screen every time gets annoying quickly. Also, as other reviews have noted, the weapon-switching system is based on random pick-ups that essentially erase your current weapon, many of them in central areas. This often creates annoying avoid-the-powerup puzzles when you are simply trying to explore but don't want to lose your current weapon.
KHRS
( 0.6 horas registradas )
Publicada: 19 de maio
1. Once I saw people comparing this to the ultimate meme game, Dark Souls, I knew that was a bad sign.

2. I expected this game to be difficult and it is, but it's artificial difficulty. It's a game with average difficulty that's boosted to very difficult because of the horrible controls.

3. I don't mind chinese hentais (that's chinese for cartoons) but this is just a bit too cringy for me. I understand the style they were going for and they did a good job of it, but it just doesn't appeal to me. That's not a critique of the game, I just didn't like it.

Overall: I wanted to like this game but it's just not fun. I like difficult games but this just sucks. Horrible controls, even worse mechanics... I just don't see any appeal in it. $10 is way too much for this nonsense. The $5 I paid for it was too much. Don't buy this, there are way more challenging yet fun games out there that are worth the money.
Thighs
( 0.7 horas registradas )
Publicada: 16 de maio
Disappointed with DARK SOULS III in general and feeling it pandered too much (and Bandai Namco support pandered to little when prompted to return my ability to play online for some reason), I find Bunny Must Die! Chelsea and the 7 Devils is a better sequel.
intensive hair unit
( 10.1 horas registradas )
Publicada: 15 de maio
its gooooooooooooooooooooooooooooooooooooooooooooooooooooooooood
Gumball Watterson
( 14.0 horas registradas )
Publicada: 4 de abril
This is possibly the worst Metroidvania I've ever played. Doesn't help that the voices get grating and the controls are beyond stiff. If you desperately want a bunny themed Metroidvania I recommend you get Rabi-Ribi instead. That game's controls at least worked.
Edit:I just beat it and the ending is not satisfying if you don't collect 7 hourglasses. I'm glad I don't have to suffer through this piece of ♥♥♥♥ any longer. Do Not Buy This Game. If a friend gifts it to you they are a bad friend.
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1 de 2 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
7.7 horas registradas
Publicada: 5 de dezembro de 2013
Incrivel jogo plataforma lembra muito super metroid, rapido, divertido e frenético!!
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0 de 1 pessoas (0%) acharam esta análise útil
Recomendado
1.7 horas registradas
Publicada: 8 de dezembro de 2014
Muito Bom , muito mais pra quem gosta de jogos 2D lembrar os velhos tempos 16 bits !
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0 de 1 pessoas (0%) acharam esta análise útil
Recomendado
5.0 horas registradas
Publicada: 30 de setembro de 2014
esse jogo é de um bom nivel de dificuldade e lembra levemente castlevania SOTN por causa de alguns cenarios jogabilidade boa graficos bonitos para o estilo a estória não é impressionante porem tem seu charme alem de um bom toque de humor q deixa o jogo com um toque unico os boss tmb são extremamente criativos e alguns até são bem cómicos ,se vc procura desafio, diversão e algumas risadas esse jogo é super recomendado
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1 de 4 pessoas (25%) acharam esta análise útil
Recomendado
0.4 horas registradas
Publicada: 4 de dezembro de 2013
Jogo no melhor estilo Metroidvania, com dialogos comicos em algumas partes. Simples no inicio, mas não se deixe enganar.
Detalhe para o inicio e a musica que toca ao coletar um item.
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149 de 184 pessoas (81%) acharam esta análise útil
37 pessoas acharam esta análise engraçada
Recomendado
1.2 horas registradas
Publicada: 24 de outubro de 2013
The closest thing to playing a Metroid game where Samus Aran is dressed in a bunny suit.

It's also less offensive than Metroid: Other M.
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90 de 131 pessoas (69%) acharam esta análise útil
20 pessoas acharam esta análise engraçada
Recomendado
3.0 horas registradas
Publicada: 3 de julho de 2014
Like Bunnygirls?
Like Catgirls?
Like a game thats harder then Dark Souls?

Then get this.
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37 de 48 pessoas (77%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
12.1 horas registradas
Publicada: 17 de fevereiro de 2014
So what does this game offer? Well, let me list them off:
It's an excellent and unique Metroidvania. It has hilarious dialogue with the bosses. And also it has plenty of moments to make you go "What the heck?!". Oh yeah, and the soundtrack? It's awesome.
This game will challenge you. And it will also make you laugh.
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52 de 75 pessoas (69%) acharam esta análise útil
5 pessoas acharam esta análise engraçada
Recomendado
5.9 horas registradas
Publicada: 25 de novembro de 2013
The Year is 1999X. Thermomewclear power: a modern scientific marvel that allows free clean energy for all of bunnykind. This safe and renewable energy was the perfect solution, until the Thermomewclear Power Plant blew up and cursed poor Bunny with a pair cat ears. Still retaining her long lapine ears as well, she is vexed by the fact that no one can tell if she is a rabbit or a cat. She even went as far as to seek the aid of a wise old bunny, but unfortunately he was brutally murdered by a rampaging bull and has left Bunny stranded in the cave of the 7 devils. If you think sounds mightily effed up, you are probably right, but no matter. It is time for Bunny to set forth and kick some devilish ♥♥♥!

Bunny Must Die! Chelsea and the 7 Devils is a classic example of the tried and true Metroidvania formula. It was created pretty much singlehandedly by Murasame of Platine Dispositif (aside from voicework), and like his other works the game can be punishingly hard at times. The original release was only in Japan, with 4:3 graphics and a midi-ish soundtrack. However this localization offers many enhancements over the original release, such as new widescreen graphics coded in by Murasame, a wild soundtrack arrangement by Woofle, and a fresh English translation.

When starting BMD the first thing you'll notice is the lush hand-drawn anime graphics. The next thing you'll notice is that you can't walk to the right. You must first walk to the left a few steps to collect "The Gears of The Past" to be able to turn around. This quirky bit of humor quite obviously pokes fun at the general mechanics of the Metroidvania genre, and trust me when I say that a whole lot more will be lampooned before you finish the game. The game even pokes fun at you (and then throws a viciously hard boss your way) for sequence breaking. Yes, the large-foreheaded first boss lady will fly off the handle if you skip her.

Now despite the amusing jokes and cliches blown out of proportion, the gameplay in Bunny Must Die is your standard Metroidvania exploration with plenty of Castlevania-style combat. You also gain the ability to bend time to your will, and that opens a whole new dimension in gameplay and puzzle solving. I should note though that no matter how good you are at this sort of game, you WILL die often. Just go into this adventure knowing that fact and you will have a good time. The way we learn is by making mistakes, right? And sometimes being repeatedly run over by a turret-tank while it fires laser beams up your ♥♥♥♥ is a learning experience too.

Rockin' Android has definitely gone all-out in the process of making Bunny Must Die a breakout title for the western world. They have go so far as to give the options to use the original graphical mode and soundtrack, despite the overhaul that is provided by default. This speaks volumes of their dedication to customer satisfaction, and to their preservation of the original product's values. Just as with the Gundemonium Collection, Rockin' Android has taken an already awesome property and further polished it to gleam like a diamond and stand out on it's own in the rough sea of indie games.

So to recap: Bunny Must Die! Chelsea and the 7 Devils offers frenetic platforming, Metroidvania-inspired exploration, kickass brutal bosses, a rocking re-arranged soundtrack, a superbly localized and hilarious story, a cute as heck main character, a super secret hidden character with a second playthrough, and tight controls that ensure that if you screw up, it's your own damn fault. What the heck are you waiting for? Bust out your favorite gamepad, buy the game, and kick some demonic patootie! Bunny's fate depends on YOU!
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20 de 23 pessoas (87%) acharam esta análise útil
Recomendado
31.5 horas registradas
Publicada: 2 de janeiro de 2015
This game is a rage game, as many others have said, but what many others haven't said is some of the rage comes from some very poor coding when it comes to movement - specifically turning back and forth and jumping. If you haven't completed all animation sequences down to the pixel, you are NOT allowed to jump or turn. That means you can't let go of the left button and immediately hold down right and expect to turn. You won't. In fact, if you immediately press right after holding left, the game may sometimes glitch and keep making you walk left.
Same thing with jumping. If your character is, for any reason, in the middle of standard movement - you will NOT be able to jump. Yes, that does mean that if you are being pushed forward by an enemy, you CANNOT JUMP. In certain situations this very much seems to be a bug. Now, I admit, I'm not the best player, but 1 to 2 out of every 5 deaths feels like I was cheated.

This is a cute game, though, and if you are able to drop a gamepad and walk away from a cheated death, then you can deal with this game.
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18 de 21 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
40.9 horas registradas
Publicada: 10 de agosto de 2015
This game is very much like Super Metroid and Cave Story with some bullet hell action thrown in. The movement is fast and the controls are really sharp (takes a bit to get used to at first) but works well since it has some pretty hardcore platforming challenges. The sound track is amazingly well done.
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