High speed hack-and-slash action!Tonight, in the Queen's realm of Ilance, two prodigies representing the Knight and Aristocrat factions will do battle in ‘the Adjuvant Trial’. This ritual, which has been held since the founding of the nation, decides which faction will hold military and political authority, and protect the Queen, the...
User reviews:
Overall:
Very Positive (292 reviews) - 82% of the 292 user reviews for this game are positive.
Release Date: Apr 30, 2014

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About This Game

High-speed hack-and-slash action!

Tonight, in the Queen's realm of Ilance, two prodigies representing the Knight and Aristocrat factions will do battle in ‘the Adjuvant Trial’. This ritual, which has been held since the founding of the nation, decides which faction will hold military and political authority, and protect the Queen, the living symbol of the realm. The fate of the nation is at stake as these two girls set aside their childhood friendship and undergo a trial in which there can be only one victor.

Croixleur Sigma is 60FPS of high speed hack-and-slash arcade action game by Japanese indie developer souvenir circ. and featuring gameplay reminiscent of the Devil May Cry series' Bloody Palace mode.

Game Features:
  • Play as either Lucrezia Visconti or Francesca Storaro and battle your way up the tower through hordes of oncoming monsters to learn the secrets behind the Adjuvant Trial!
  • 20 Weapons to collect, each with a unique special move! Pick the load-out that suits your fighting style!
  • Simple but satisfying combo system, including Move Canceling, Attack Nullifying, Invincible Dashing, and Rigid Body States!
  • Take on the Adjuvant Trial in Story Mode with separate stories and multiple endings for both characters!
  • Test your mettle and hone your skills in Time Attack Mode, Survival Mode, and Challenge Mode!
  • Local 2 player co-op: take on the monster hordes with a friend in in Dramatic Battle mode!
  • Full Japanese voice over
  • 42 achievements, online leaderboards, and Steam Trading Cards!

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, 7
    • Processor: Intel Core2Duo (or equivalent) or better
    • Memory: 1 GB RAM
    • Graphics: 512MB or more of VRAM
    • DirectX: Version 9.0c
    • Storage: 800 MB available space
    • Sound Card: DirectX9.0c or later compatible
    • Additional Notes: Using a game controller is recommended!
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Overall:
Very Positive (292 reviews)
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176 reviews match the filters above ( Mostly Positive)
Recently Posted
Λ U L Λ C U U P Ξ R
5.5 hrs
Posted: July 30
This game is soo much fun! All those cool sword and special attacks! Its pretty challenging when u want to make a new high score. Characthers look cute, good music, and pretty good hack n slash game! love it! 10/10 <3 And i like anime!!! :3
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GreenBeetle
1.6 hrs
Posted: July 26
This game manages to be very short and repetitive at same time. The combo/ weapon swap system doesn't feel good and killing enemies is not a rewarding experience. The AI isn't clever and you'll find youtself beating the same enemy models over and over again until the boss which is not that hard at all. The replayability lies upon unlocking boring challenges and getting different weapons and character which isn't worthy the time.
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Furrek
35.7 hrs
Posted: June 26
Very easy to jump into, doesn't require much time for each time you play, and with every step you want to achieve something more, the harder it gets. Coirxleur Sigma is a simply game: you fight on little closed spaces filled with some enemies, lots of enemies, or never ending enemies. If you don't plan to stick longer and planning to beat/unlock everything, then there is probably no point in getting into game. Like in kinda similar game, Fairy Bloom Freesia, you can beat game very quickly, which is not point in this kind of game. Besides killing enemies, you collect weapons, make higher scores and beating some challenges, everything of course as cute 2D girls. I enjoy games like that, even tho there aren't many kinds of enemies and many of them are just recolored, with sometimes controlls that feel really stiff, it's really relaxing game. I know that there are people who don't really like that kind of arena games - and if you don't know if you will like it or not, wait for sale. Too bad it never got any patch for multiplayer, it would make it a fun for even more hours.
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[blank]
53.4 hrs
Posted: June 21
RATING:

Overall rating - 8/10
---------------------------------------
Graphics - 7/10
Audio - 6/10
Gameplay - 9/10
Replayability - 9/10
--------------------------------------

Croixleur Sigma is an fantastic little arcade hack & slash game. It is set in a small arena (or multiple arenas). The point of the game is to survive the onslaught of enemies or to reach the top of the tower. To survive, you will need to learn to chain your attacks, special attacks and your invincibility attacks. This game is perfect for any gamer lookign for a challenge.

I only have 1 complaint. That is, the PlayStation bias for this game. If you have a console, get it on there, because since it's release on PlayStation, it has recieved a graphical update and extra content which the Steam version DOES NOT have. All I, a non-console gamer, can do is hope that one day they will also patch the Steam Version.
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Lust
2.2 hrs
Posted: May 22
Fail game , control setting stuck can't move , too many bug
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Pokénin
0.4 hrs
Posted: April 30
Croixleur Sigma is a game that has plenty of potential. The combat is nice, and the character's are... Well, interesting.
Combat Thingies
There's different weapons to pick from, I actually enjoy the weapon design designs a lot. The combat is essentially a beat em up in a tower full of three monsters. Yeah, that's it. All the enemies are just recolors of the same three with a bit more health. Just copy and paste an area and then give them a bit more health, add like three more of the recolored enemy, pass it off as the next level in the tower.
Story Related Thingies and Gamemode Stuff
The story mode is incredibly short and easy, like, I'd say around 15 minutes. Even the giant knights that look intimidating turn out to be easy. Giant creature (gotta avoid spoilers) that's been built up with suspense at end of tower? Nope, weak. You beat the story that ended up being way too short and generally uninteresting then you unlock challenges. The first thing that comes to mind is "Hey! Replayability!" Sadly, there's not too much replayability even with the selection of different weapons and challenges. The characters have a lot of potential as well, sadly they end up being boring and feel a bit 2-Dimensional. The delivery of dialogue is just a picture of a character with text to the left of them. That's it. Ocassionally they change facial expressions, but they stay in the same pose.
So, should you buy it?
I wouldn't recommend that you buy it. There's one exception however. If you love playing games over and over, learning their mechanics, and constantly playing it to find the best possible ways to beat it. If you strive to master the game in the fastest way possible, easiest way, or even the hardest way. If you're one of those people, then maybe. Even if you are, there are way better games for that than this. Even when I picked this up for $3.99 at a sale, I can't recommend it at that price. It's such a shame, I was really excited to try this game when I saw it.
TL;DR
Game with great potential turns out to be short, easy, and has uninteresting story with bland recolored enemies you have to fight.
The real final boss is the disappointment you get after you beat the game.
Rating : 3/10
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squiddingme
1.1 hrs
Posted: March 2
This is a doujin game. It is heavily reliant on its replayability. If you set your expectations accordingly, Croixleur Sigma is an entertaining, easy to pick up distraction.

The game's story mode is under 15 minutes long. It is intended to be replayed to unlock all weapons, optimize your time, unlock the better endings, and unlock the second playable character.

The game's biggest failing is the choice to make its dash/dodge cost MP. Croixleur Sigma has strict time limits. You should never be moving on foot, and instead should be dashing everywhere to optimize your time. This quickly turns MP management into a chore.

There is also lesbian flirting in this game.
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NinjaJuicie
2.3 hrs
Posted: February 7
Oh this game. Lol

It's an arena hack n slash type game. If you like that sort of thing, this game is totally up your alley and for its price you can't really go wrong.
It's super fun and entertaining.

The only qualms I have about it are the fact that there wasn't really an explanation to anything (you have to manually go seek out the tutorial, I didn't even know there was one at first) and the controls still show the original from the console version.
If you have a gamepad, you can map your keys no problem, but if you're trying to play with your keyboard and you don't know what button the weapon on "C" is mapped to, looking in the controls won't help you for that.

Other than that, it's pretty fun. I come back to it every now and again just to smack stuff with ma swords. =]
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nutshack
0.1 hrs
Posted: January 11
Cute little anime game with terrible controls, bad graphics and terrible gameplay.

It's not all bad, it's fun for a good while, I got around 20 hours out of this game on my alt account, sadly that's about all you'll get, if you even get that.

It's really bland, feels pointless and the gameplay mechanics are repetitive.

Yeah, i'd pass on this one.

EDIT: This is why I review games, because I love downvotes!

Also, i'm not lying, this game is trash. The ONE gameplay mechanic will get boring, and does get boring. It's attack, dodge away, attack, dodge, attack, dodge, attack, dodge, they die, do it again.

It's boring as all hell. The "story" mode will give you like 20 minutes, and that's about it... You can do the other modes, but it's the same thing just either longer or more tedious.

Maybe if this game was $4.99, or $2.49 i'd like it more, but it's $8, and that's pretty steep for the little content you get.
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(°Д°)
3.9 hrs
Posted: January 7
The game: Turn on Vsync to not be like a, "rabbit on speed running at the speed of light"

Otherwise good during a sale
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Most Helpful Reviews  Overall
290 of 346 people (84%) found this review helpful
66 people found this review funny
Recommended
7.9 hrs on record
Posted: April 30, 2014
A retelling of the classic story of Devil May Cry, only if Dante and Vergil were both young ladies and if Dante really just wanted to have a pure innocent bath with Vergil.
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63 of 73 people (86%) found this review helpful
1 person found this review funny
Recommended
24.7 hrs on record
Posted: April 30, 2014
Croixleur is a cute and polished game that delivers arcade-like fast paced arena action game.

Developed by Japanese Doujin studio Souvenir Circ., Croixleur offers a Devil May Cry's Blood Palace mode in which players must fight against waves of increasingly difficult monsters. The game which was originally released in the west last year by Nyu Media and has been since refitted for Steam with a new name Croixleur Sigma and a number of enhancements like 2 player co-op, multiplayer, online leaderboard, Steam achievements, Steam Trading Cards, improve visuals.

The Japanese audio is a delight addition that compliments the beautiful artwork and soundtrack.

The graphics is simple, a flashy and full of colorful effects. The artwork is cute to look at.

Don't expect much story because the real focus of the game is combat. The controls as expected in an action game is responsive.
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43 of 48 people (90%) found this review helpful
Recommended
11.8 hrs on record
Posted: July 17, 2014
Croixleur Sigma is an arcade hack n slash featuring two adorable main characters named Lucrezia and Francesca.

I would strongly recommend a controller for this game. And locking the game to 60 fps in the configuration tool to avoid breaking the game completely.(Very high fps speeds the game up, making it impossible to play.)

Although the game is very short it has a ton of replay value with all the different game modes, which are: Story Mode, Arcade Mode, Score Attack, Survival, 30 different challenges and an extra Bonus Mode that unlocks after you complete the Story Mode under a certain time with each character.

The main focus of this game is to kill every enemy in each of the levels until you advance to the next level, while doing it as fast and efficiently as possible to get the best time possible. Every level also increases the difficulty slightly with tougher monsters, and every 5 levels they throw a boss creature into the mix as well.

Different modes such as Score Attack works a little differently, you get 3 minutes to achieve the highest score possible.
Survival is exactly what you would expect, survive for as long as possible and kill as many enemies as you can.
Arcade Mode gives you the option to play through the Story Mode levels without any story scenes for nonstop killing.
And finally Bonus Mode, a continuation of the story with more levels and tougher enemies.

While playing through Story Mode you will unlock more weapons, each with different stats and special attacks. Think of each weapon as a different move, you can hold up to 4 weapons at a time to build any combo you would like. Oh and the more you use a weapon the higher level it becomes!

The graphics may not be the most impressive but I think it fits the game very well. The gameplay however is amazing, it made me want to get better and improve after every time I fell in battle and lost some unnecessary time. While the soundtrack did not blow me away I think it accompanies the gameplay really well.
I had a lot of fun trying to complete all the achievements, it added many extra hours to the game as well as giving me some goals to achieve while playing.

If you are in it only for the story (which is not much) then this game is probably not for you. However, if you are looking to complete most of the achievements in the game and wondering how long it would take, expect around 12 hours. That is how long it took me to finish everything.

It's a pretty solid game, so if it looks interesting to you I would definitely recommend picking it up!
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38 of 44 people (86%) found this review helpful
Recommended
5.6 hrs on record
Posted: April 30, 2014
Two things I need to start with:
1. It's short. Like really short.
2. You are probably going to want a controller.

Nonetheless, it's fairly fun, and at $8 may be worth a look if you want a quick arena brawler with a bit of customization when it comes to attack set.

I probably need to explain that. The game works on a magic sword (well, they're not all swords, but that's what I'm going to call them) system, not unlike Ys 6, and each sword has a single ability tied to it. By holding down your button for special attacks and pressing one of the four main buttons (jump, bomb, attack, and dash), you'll use one of the abilities of the swords you have equiped. When using an ability, you switch to the sword that ability is tied to, but aside from abilities, the swords aren't actually noticeably different (if at all).

There's really only probably about 8 enemies in the game in total, including bosses. There's 3 bosses, a melee mob, a ranged mob, 2 big bads, and a flier. There are some color variants that correspond to how tough the enemy is, but that's it really.

The game has a few mods to play with. There's story, arcade, challenge, score attack, survival, and bonus. Story mode is simply climbing the tower, you must complete this mode under 10 minutes to actually reach the ending. Arcade mode is story with the story sections removed. Challenge is simply a set of challenges for the player to complete. Score attack is attempting to get a high score in 3 minutes. Survival is what you would expect. Bonus mode also serves as an extension to story mode in which you have an AI controlled partner. Not all modes are available until certain condtions are met. Bonus doesn't unlock until beating Story mode with both characters under 10 minutes.

It should be possible to play scrore attack and survival in co-op, but I've not personally tested it.

On the topic of characters, aside from aethetics, they're mostly the same. Their swords, although different in look ,end up doing the same things for the most part. There's a few differences in the speed, range, and power of the attacks, but in the end I found myself doing a knock up, followed by an aerial AoE, followed by a ground slam on both characters, with another weapon for ground based AoE. There's a small variations to some other their weapons (one character has an aerial dash and the other has a ground dash), so while the characters aren't significantly different, if you're building a specific attack set to chain together, picking one over the other may matter.

In any case, it's a simple game without a whole lot of content, but it does what it does pretty well, so at the price that it's at, it may be worth a look.
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64 of 88 people (73%) found this review helpful
13 people found this review funny
Recommended
7.0 hrs on record
Posted: September 2, 2014
I bought this game on a whim when it was on sale because I'm a gigantic weeaboo ♥♥♥♥♥♥
My penor was pleased.

Skipping straight to the story:
You start as Lucrezia Visconti, who has a typical anime character design except her twintails seem to be gradient coloured and she's not a tsundere (HOLY ♥♥♥♥♥!), in some weird ♥♥♥ tower that I forgot the name of (if it ever had one) that she has to complete to become the strongest knight or something.
THE CLOCK IS TICKING AND YOU MUST REACH THE TOP OF THE TOWER TO BECOME THE VERY BEST. How do you do that? Of course you kill goblins, flying eyes, huge demons, paladins and DRAGONS a la fast paced Hack 'n' Slash gameplay with your multitude of weapons that you acquire from progressing in said tower.

Jokes on you, the story doesn't matter at all in this game, it's the gameplay.
Just like any other hack and slash game you must whack mobs as fast as you can (or as stylishly possible if you think you're in Devil May Cry) and rack up points while you avoid dying. It's quick and it's fun.
Controls are simple, you have an attack button, a jump button, dash and an invicibility special. They all do exactly what it says on the tin. There are no variations to basic attacks but the weapons you obtain all have different skills that you can combine in your 4 weapon slots to create cool and/or devastating combos.
Pretty OK replay value thanks to various weapons in other areas not visited before, challenges, a score attack mode and a survival mode. Controller is recommended.[/b]

tl;dr lesbian swordswomen racing to the top of a tower with fast paced combat that's both kawaii and kakkoi
10/10 would recommend to any bored weeaboo or hack and slash player, heck, any bored player
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32 of 40 people (80%) found this review helpful
1 person found this review funny
Recommended
13.7 hrs on record
Posted: May 5, 2014
Devil May Cry ~Moe Edition

The game was worth the money for a myriad of reasons.

The Good:

- For $8 you get about 10-12 hours worth of content which mostly consists of time attack-style challenges/achievement goals.
- The game is mildly difficulty. It takes a bit of repetition (not too much ~ maybe an hour or so) to reach some level of perfection on your 'speed runs'.
- There is a good amount of difficulty variation depending on which character you use (Francesca or Lucrezia), which weapon loadout you go with (10 weapons each character while carry 4 weapons at a time), and which challenges you go for (Story/Arcade mode, Score Attack, Survival, Challenge mode, Bonus mode).

As far as hack and slash/arena brawlers go, I really liked this game for its simplicity. It's quite easy to pick up and play due to the length of the game (15-minute levels) and the straightforward goals.

My only concern about the game is that it's geared toward the use of a controller, but does not change the button prompts depending on which controller you use. Executing your special attacks can get confusing especially if you customize your controls.
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23 of 25 people (92%) found this review helpful
5 people found this review funny
Recommended
4.7 hrs on record
Posted: January 13, 2015
PLOT: Lucrezia wants to take a bath with Francesca. Franny is all "NO WAY IN HELL" and runs off to a massive tower(paging Dr. Freud). Luc has to fight through a dozen or so floors of goblins, flying eyeballs, knights in shining armor, and huge beasts to drag Fran's sorry butt into the tub.

Okay I forgot the actual plot to this game. I assure you all that there is one and it's kinda-sorta-quasi-serious. But who cares about that nonsense? This is a supplemental-arcade-arena-slashemup. If you have less than 15 minutes to spare you can complete a play-through of this game. Yes, this game is a short one, but it's pretty sweet. There are no crazy mission designs, no escorting, no stealth, nothing but just slashing through hundreds of generic foes and grabbing coins.

Before the game starts you decide on your arsenal. There are 10 weapons per gal and they all have their own special moves. Basically you want a combination of weapons that suit your play-style. Special moves can be chained for more damage, and some are only effective in mid-air, or as anti-air (gotta account for the flying eyes). Don't fuss over your style rating though, this game rewards speed and efficiency above everything else. Yellow enemies drop in a single hit, blues go down in three, and reds take 4+. Once you memorize the basics all you have to worry about is dashing around and mopping everything up.

There are a variety of modes, but variety is a rather strong word when it comes to Croixleur.
Story - Kill Everything As Fast As Possible. Lots of plot and talks about baths.
Time Attack - KEAFAP in 3 minutes
Survival - KEAFA you want. Expect to see huge crowds of enemies.
Challenge - Definitely KEAFAP.
Bonus - This is the epilogue. Luc & Fran team up to bring the hurt on slightly tougher enemies. Don't forget to KEAFAP.

For the most part Croixleur Sigma is a fast-paced and satisfying slasher. The controls are fluid enough and it's fun zipping around shredding everything. However there are some issues that I have with the game.

Certain moves have weak properties. One of the specials Luc can perform is a downward stab that causes a large shockwave. However, that shockwave is mostly for looks and only hits enemies that are practically under Luc. This tends to be the case with a number of special moves. They look like they should hit because you see the flashy trails and pretty lights connect with enemies, but instead they miss completely. It's...well not really that big an issue. I mean, it's not like it's inconsistent or anything. It would be much worse if the moves hit only some of the time.

Anti-cooperative play. When Luc & Fran team up, it spells trouble...for Luc & Fran. You have to give your BFF plenty of breathing space or she will hit you with her regular and special attacks (and vice-versa). This doesn't do any damage, but it will stun you, and can throw your rhythm off as well as waste time. Maybe the developer thought it would be too easy if this wasn't the case. Luc & Fran could just throw those special moves out constantly and be a whirling dervish of destruction. I disagree. Croixleur Sigma plays up the bestest buddies element, but then implements a design-decision that causes real-world friends to fight? That is a definite head-scratcher. Also during the bonus mode the game only ends when player 1 dies. Player 2 can die as many times as they like. This is something I abused for the cheap final battle.

Croixleur Sigma is like I said, a supplemental game. You play this title alongside your "main" game, or when you absolutely must play something, and don't have much time. It's not a deep game though, not even in terms of game-design depth. If Mitsurugi Kamui Hikae complements games like Devil May Cry and Metal Gear Rising, this game is best played alongside Dynasty Warriors. When you want a dumb 5-minute slashathon, but don't want to run around huge maps and listen to a bunch of talk about Three Kingdoms and whatever whatever, then play this game.
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21 of 24 people (88%) found this review helpful
1 person found this review funny
Recommended
21.8 hrs on record
Posted: November 9, 2014
+ Various modes of play to explore, though nothing particularly innovative
+ Includes a collection of challenges to complete, and bonuses to unlock
+ The system for unlocking weapons makes for great combos that are fun to use
+ Time attack and survival modes help to buff up replay value
+ Fluid, intuitive combat system

- Unplayable without a controller; the controller setup, too, was an absolute nightmare (I spent over an hour on help forums to finally get the game to recognize my controller past the keybinding setup screen)
- Even for an indie game, the graphics were very, very poor for a game in 2014
- Story mode is incredibly short (~10-15 minutes), placing heavy emphasis on the few other gamemodes for (somewhat) forced replayability
- Plot was generic and uninspired; the game's narrative took a complete back-seat to the gameplay, and felt almost "painted on"

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
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31 of 46 people (67%) found this review helpful
22 people found this review funny
Recommended
0.7 hrs on record
Posted: December 18, 2014
Its like Devil May Cry but with little girls
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28 of 43 people (65%) found this review helpful
1 person found this review funny
Not Recommended
0.9 hrs on record
Posted: May 3, 2015
This would make for a fun battle system in a larger game like an RPG, or an extra mode in a larger action game. But on its own, Croixleur Sigma just falls short and feels like an incomplete game.

I can't really say I would recommend this at the asking price of $7.99, but for a couple of bucks on sale, or maybe grabbed in a bundle with other games, it feels more worth it.

Croixleur is basically a hack and slash game with very simple mechanics. There are no complex combos, or even intermediate ones. We're talking simplest of the simple here when chaining together attacks. It's basically button mash, dash away to dodge attacks, and once in a while throw in an "invincible" special. The arenas are all the same. Just a circle you run around in, with different colors. Someone said this feels like Bloody Palace mode in the Devil May Cry games. But that is just the thing, the Bloody Palace Mode was just a mode in a larger game, and a much deeper game at that in terms of combat.

As it stands on its own, the story mode is just too short, with literally only 3 types of bosses, with 2 of the boss types becoming standard enemies after you beat them, which can be dropped with the greatest of ease with a simple hit hit dash, rinse and repeat set of moves. As for the standard enemies there are 3 types, with a few levels of difficulty for each. It's just...wow. Lazy. Besides story mode, you can tackle a time attack, survival and challenge mode. And that's pretty much it.

There are 2 characters to play as, with 20 weapons total to use once you unlock them all. There is not much difference in any of the weapons other than attack power, their special, and of course the weapon skins. For basic attacks they are pretty much all similar.

I have less than an hour in the game. Yes, less than an hour. But in that hour I managed to play through story mode twice. Once making it as far as the timer allowed, and the 2nd time actually completing story mode, and then to try out the other modes afterwards. I am already bored with the title.

Buy this I guess if you like repetitive score attack type action games with extremely little style and substance.
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