Before I say anything else, let me clear the air - I'm a red-blooded two-fisted American straight white male who found Duke Nukem's cigar-chomping sexist mass-killing schtick hilarious. BUT... what do you say about a game you progress through by murdering mobs of faceless mooks? That game mechanic goes beyond "it's been done" to the point of "why are we still doing this?"
Among the Sleep is different. Its protagonist is non-gendered skillfully enough that I could easily assume it was a he... but a female player could just as easily assume it was a she, and neither of us would find anything "weird" about that. And I didn't beat up, much less kill, a single other character in the entire game... even though it was a horror game, and a legitimately scary one. And even though in the reveal at the end of the game I was presented with more than sufficient reason to harbor ill-will toward the antagonist... the natural progression of the game didn't force me to, but allowed me to /discover/ a touching, compassionate gesture instead. That, again, felt perfectly natural when it happened.
Make no mistake, this is a horror game, it is a creepy one, and it has some truly scary moments in it. It is captivating, it is not a light casual romp. And yet... it breaks completely free of the "kill mooks to progress" mold without feeling in any way forced. Do yourself a favor: set three to four hours aside and Play. This. Game.