Among the Sleep is a first person horror adventure, in which you play a two year old child. After being awoken abruptly by some strange force you explore the eerie house while looking for comfort.
User reviews: Very Positive (2,852 reviews) - 86% of the 2,852 user reviews for this game are positive.
Release Date: May 29, 2014

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Reviews

“Among the Sleep deserves a great deal of credit for its story.”
8/10 – The Guardian

“You can never trust what's real and what's you being a scared little kid.”
8/10 – Joystiq

“Krillbite's horror game is an impressive feat in video game storytelling. It leaves more of an impact in a distilled 3 to 4 hours than some games with 60-hour campaigns.”
7.8/10 – Game Informer

About This Game

Among the Sleep is a first person horror adventure, in which you play a two year old child. After waking up in the middle of the night to mysterious sounds, you start exploring the dark looking for comfort.

The game explores horror through atmosphere and exploration, not with scores and combat systems. In Among the Sleep you’re vulnerable, scared, and trying to make sense of the world.

The game has Oculus Rift DK1 support, but further support will not be developed.

What people are saying


  • "More, please!"
    - Kotaku
  • "Everything, from the sound of infantile breathing to the wobbliness of the camera and the unsteadiness of little hands, has been designed to accurately put ourselves behind the eyes of a toddler. Watching the trailer, the effect is simply astounding, while the Paranormal Activity-style scares that surround the child are pulled off with panache."
    - Gamefront
  • "Its depiction of a first-person horror told through the eyes and stumbling little legs of a two-year old is as intriguing as anything I've seen all year, and reminiscent of a time when games actively sought out new ways to play and new stories to tell."
    - Eurogamer

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP SP2 or higher
    • Processor: Dual core 2.4GHz
    • Memory: 2048 MB RAM
    • Graphics: Video card with 512MB of VRAM
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: Yes
    • Additional Notes: Best enjoyed with a headset!
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Quadcore 2.5GHz
    • Memory: 4096 MB RAM
    • Graphics: Video card with 1024MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: Yes
    • Additional Notes: Best enjoyed with a great headset!
    Minimum:
    • OS: MAC OS X v10.6 Snow Leopard or higher
    Minimum:
    • OS: glibc 2.11 or newer
Helpful customer reviews
108 of 135 people (80%) found this review helpful
53 people found this review funny
7.6 hrs on record
Posted: October 11, 2015
Explore house and the dark world. Find your path and watch out for monsters. Among the sleep plays with toddler imagination, the sounds are not always what it seems they are. Everything is BIG and full of mysteries. And one more thing... don't s♥♥♥ your diaper!
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73 of 93 people (78%) found this review helpful
6 people found this review funny
8.9 hrs on record
Posted: September 12, 2015
**Key was donated from the developer to review**

Introduction
Among the Sleep is a horror game where you play a 2 year old. Without spoilers, the game takes a look into the bad situations a small child could get into, through the child’s eyes. The atmosphere is absolutely amazing and the game as a whole is a gem. Among the Sleep is not without fault though, I did find the game very short and the graphics were a little weird. (The graphics may have been a deliberate decision made by the developers) Although 20$ is a bit expensive for how short this game was, I would say I would still pay it for the great experience. As with all horror games I would highly suggest you playing with headphones on max volume. Without spoilers, I would like to say that the ending is thought provoking and really made me thing about how young children may perceive the world around them.

-HiPFiRED

Pros

  • Thought provoking story
  • Amazing atmosphere
  • Unique take on the horror genre


Cons

  • It’s a bit expensive for how short it is
  • Graphics a bit weird at times


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22 of 24 people (92%) found this review helpful
5 people found this review funny
5.9 hrs on record
Posted: September 25, 2015
I'm so ashamed of myself. I can't believe I had this game in my library for close to a year and ignored it for all that time. I was so in the mood for shooters or some puzzle games that everything else was pushed to the side. But one day I was in the mood for something where I could traverse at ankle height and defecate myself involuntarily, and, boy, am I glad I found this little gem to scratch that particular itch.

This is going to be a slightly awkward one to write about because half the fun of the game is not knowing exactly what it is then discovering it as you go along, most of which is best left unsaid. What I can say about it, though, is it's predominantly a psychological horror played through the eyes of a small boy on his second birthday as you crawl your way through stages related to his life in search of his missing mother along with the aid of his tiny teddy bear friend, occasionally toddling around on your hind legs like a wee little Rory Calhoun. It sounds like it could be gimmicky or a million miles away from anything that would typically be relevant to your interests, but believe me, there's so much more beneath that unassuming surface.

By doing something as small as lowering the player's view to ground level, there's instantly a very fresh and unique feel to the game. Add to that the fact you're playing as a baby trying to navigate an adult world where a simple everyday object now becomes a sizable hurdle, and you've got something even more captivating. But then throw it all inside a horror game and you've got the perfect recipe for something really special. All of that could have been enough by itself, but they took it even further and went to great lengths conveying the world as filtered through the barely developed mind of an infant.

It's incredibly easy to take for granted, and I never really thought about it myself 'til now, but this game really makes you think about and appreciate what it must be like to inhabit the world as someone who's practically a stranger to it, and how it does that is a stroke of genius, as everything that's unfamiliar becomes alien and terrifying. A crash of lightning feels like an earthquake, or a household appliance could be an evil monster waiting to get us should we disturb it, even words on labels or books are gibberish symbols since we don't understand how to read them. You can even hug your teddy bear at times to make you "feel safe", "safe" in this case being to illuminate the path immediately ahead of you. The way it plays with your perceptions and interpretations of everything around you and feeds you back distortions of the child's own fragmented memories is a master stroke of design and execution that succeeds from the start right through to the increasingly dark end.

That end won't be too far for most people, maybe between two-and-a-half and three hours of play, and could easily be done in a single sitting (which I'd recommend). And while the length didn't bother me (if anything, it probably would have suffered were it drawn out any longer), the cost certainly would, and had I paid full price I would have been a little irked by it, given that it has little to no replay value beyond that time. But otherwise, I can't praise this highly enough. There's so much more I want to say about it, but unfortunately I can't without spoiling it, and I wouldn't want to rob any player of both the wonder and horror that awaits them here. So turn off the lights, turn up your headphones, and immerse yourself in the marvel that awaits in Among the Sleep.
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24 of 29 people (83%) found this review helpful
3 people found this review funny
2.5 hrs on record
Posted: September 20, 2015
The simple act of presenting a game through the eyes of a toddler is ingenious. Not too long ago Bioshock 2 gave us a somewhat exaggerated and short taste of what it might be like wondering around madness as a small child. Among the Sleep stumbles a bit in game design, but it does have something new to offer.

The opening finds you staring through a distorted glass before you drop your cup and your mom comes in to feed you cake. Someone knocks on the door, and as she leaves the room, her raised voice is heard which cues the visuals and sound to intensify until she returns to carry you of to your room. What is being displayed in this sequence is an almost innate pang or irritation that swells up when a parent is upset. Among the Sleep then follows this sequence by setting players firmly into their toddler limbs with quick crib escape in order to introduce the young protagonist to a cordial, talking teddy bear who attempts to rid the child of fear. It is quite the opening. The child's comforts are made clear through the mother and friend, as are his limitations and abilities with his toys and Brobdingnagian world of everyday objects and furniture. Among the Sleep attempts to carry these motifs throughout the game through various objects and designs from eerie coats and countless doors to the memories of happiness the child must find. While these are nice ideas, there are some hiccups in gameplay that mar the experience a bit.

Among the Sleep is marketed as a horror game, which means that the surprise is somewhat ruined as people will now be searching for scares. It is also this focus on horror that takes away power from the monsters in the game. Horror is the visceral, the monsters, or Carpenter's The Thing in the flesh; terror is more of what we build up in our minds, the monsters we imagine when the lights flicker or the floorboards creak. Among the Sleep crafts terror expertly with the humming of a TV and the dancing of shadows, but it is the actual sight of the monsters that take away the power they had. This is no slight against the monster's design, because good monsters are hard to make; in general whatever we imagine in our own head will probably be scarier than what an artist can represent. Pushing the player to face a monster that is in fact not as creepy as the atmosphere the game created so well, is a misstep.

The game's pacing is a bit uneven. The structure of returning to a home and filling it with memories is understandable, if a little heavy handed, but these bits of going to the little home come off as more of a chore. There were also some areas, such as the swamp section, that were easy to get lost in because everything looked the same. Some large areas with lots of climbable objects seemed suspiciously designed to take up more time than necessary. The game's sense of style really seemed to shine when it was recreating the real and only adding in bits of distortion, but most of the game is filled with wildly warped areas that did not appeal to me as much.

Time is also another important issue with Among the Sleep. Standing at only a few hours with the middle area dragging a bit is a rough edge. The game is not that challenging ( though I did have a monster sneak up on a me few times, and I did fall off a bridge more than once which sent me back further than I would have liked) and there is very little interaction or gameplay involved: you crawl around and climb to your heart's content with little consequence and with not much else to do aside from grab key items. The lack of player involvement stacks on with the pacing issue.

Among the Sleep is not perfect, but it is an interesting game. Some sections should probably have been longer while others could have been trimmed away. The shift in settings might be welcome for some, but I rather liked the hints of imagination at play. Aside from the minor gripes, it is an enjoyable game. There are definitely some elements in Among the Sleep that I hope to see in other games.
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13 of 15 people (87%) found this review helpful
6.3 hrs on record
Posted: January 12
You'll be put in the shoes (well, the romper suit, actually) of a 2 year old toddler who wakes up in the middle of the night to find his teddy bear missing. Once the comforting companion has been tracked down, the two unlikely heroes have to make their way through their nightmarishly distorted home, only to find themselves trapped in surreal dreamscapes, which can only be escaped by unlocking suppressed memories. Soon enough, very real horrors start seeping into this fairy tale world of the subconcious. "Among the Sleep" truly is a masterpiece of interactive storytelling. Even though this is a very short game that should not take you more than four hours to finish, I urge you to get this. Gaming experiences this intense and imaginative are hard to come by.
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