A COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit - It's DIABLO meets LITTLE BIG PLANET!
User reviews:
Overall:
Very Positive (1,090 reviews) - 81% of the 1,090 user reviews for this game are positive.
Release Date: Dec 4, 2014

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Recent updates View all (65)

August 22

Version 1.1.5, Build 10.2 - Happy Outfolded launch!

Welcome to Version 1.1.5, Build 10.2

Just a small update to celebrate the launch of our new mobile game ( iOS only right now ) called Outfolded. You can check it out at http://outfolded.com

On to what's new....

1.1.5 (Build 10.2) Change List
New
  • We have added a new VFX Logic Node to the ACK - you can now place these nodes in your adventures and set specific time of day and visual effects, and trigger them via events like other logic nodes!

Improved
  • The water splash effect now respects water that has been raised.

5 comments Read more

August 9

Version 1.1.4, Build 10.1 - No Bugs Sky

We've just pushed some minor tweaks and bug fixes!

1.1.4 (Build 10.1) Change List
Improved
  • If a key that is within the radius of a door that requires it is picked up, the door will recognise the player now has the key and will open immediately. In the past, the player would need to move out of and back into the door radius to trigger the door
  • Gave a slight damage bump (10%) to the crit chance modifier
  • Improved Loot Shrine save system to correctly save on exiting the shrine
  • Tweaked ranged brigand data to bring them in line with ranged skeletons

Fixed
  • When a key is picked up while the door key required icon is flashing, the icon is set to on after the flashing finishes.
  • Fixed variation 6/7 of hanging sign prop - nows shows all 7 variations correctly
  • Fixed half health event not being fired if the enemy was killed by falling off the world while above 50% hp
  • Fixed active crit chance displaying the wrong number in the item display

7 comments Read more

Reviews

“Fight The Dragon has a pretty sweet deal going. Awesome custom content through the Adventure Creation Kit, a fun Hack'n Slash combat system, and a unique end-game goal of defeating an epic dragon boss.”
OnRPG

“Overall, Fight the Dragon has been a completely addictive experience and I’ve enjoyed my time with it greatly.”
Universal Gaming Reviews

“…we are having a ton of fun with the game!”
Epos & Chu | Lets Play Together

About This Game

Build, Explore, Battle & Loot in this GAUNTLET inspired USER CREATED hack’n slash

Create & share Adventures like a true Dungeon Master of old!





Fight The Dragon is a COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit (ACK).

It's DIABLO meets LITTLE BIG PLANET



Follow us on twitter - http://twitter.com/3sprockets
Our Latest Dev Let's Play 9 Video... 18th December 2014
http://steamcommunity.com/sharedfiles/filedetails/?id=357821583
See all of our Dev Let's Play videos here...
http://steamcommunity.com/app/250560/discussions/0/540743757658485898/

Players can play single player, local split-screen couch co-op (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer!

Become the ultimate Dungeon Master you always dreamed of being!




Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world.

The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps.

The Fight The Dragon community have already published over 1600 fantastic adventures, which means we have hundreds of hours of gameplay already created.

ACK FEATURES
  • Great assortment of Melee, Ranged and Mini-Boss Enemies
  • Large selection of textures to paint environments with
  • Static & Dynamic props including realtime lights, traps, bridges & more
  • Super intuitive editor allowing rapid design
  • In editor play testing at any time

Dragon Battle Arena




As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena.

Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to your dragon is persistent between play sessions, so collect as many tickets as you can and go battle it out! Each ticket grants the player 3 lives, but be warned, there are more ways to die in the dragon arena than just the dragon, so stay alert!

Key Game Features

  • In-Game Adventure Construction Kit – Create and share Adventures!
  • Over 100 hours of unique gameplay created by our community so far!
  • Action packed Hack-and-Slash Adventuring in your own creations
  • Female and Male versions of all of our classes
  • Local Drop-In Split-Screen Couch Co-Op
  • Up to 4 player online Co-Op (cross platform)
  • LAN server for local 4 player Co-Op
  • Intense Dragon Fights with special dragon loot
  • Full gamepad & Big Picture support

State Of the Game - FAQs


Game - Current State & FAQ
http://steamcommunity.com/app/250560/discussions/0/558751660786031250/

Adventure Construction Kit - Current State & FAQ
http://steamcommunity.com/app/250560/discussions/0/558751812695879447/

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP+
    • Processor: Intel i3+ or equivalent
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8800, Radeon HD35xx, Intel HD 4000+
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Additional Notes: Requires an Xinput compatible gamepad
    Recommended:
    • OS: Windows 7+
    • Processor: Intel i5+ or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVidia 560+ or equivalent
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Requires an Xinput compatible gamepad
    Minimum:
    • OS: OSX 10.6+
    • Processor: Intel i3+
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8800, Radeon HD35xx, Intel HD 4000+
    • Storage: 500 MB available space
    • Additional Notes: Supports XB360 and PS3 controllers
    Recommended:
    • OS: OSX 10.6+
    • Processor: Intel i5 or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVidia 560+ or equivalent
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Supports XB360 and PS3 controllers
    Minimum:
    • OS: Ubuntu
    • Processor: Intel i3+ or equivalent
    • Memory: 1 GB RAM
    • Graphics: NVidia or ATI with latest drivers
    • Storage: 500 MB available space
    Recommended:
    • OS: Ubuntu
    • Processor: Intel i5+ or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVidia or ATI with latest drivers
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Overall:
Very Positive (1,090 reviews)
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766 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
Not Recommended
3.5 hrs on record
Posted: September 23
I can't say I didn't know what I was getting into here - the game is very clear about having a great deal of replayability due to user-created levels. However, I expected there to be more developer-created levels than the few you have access to. The developer levels seemed to be more professional and balanced than user-created maps, which can sometimes be sloppy and disjointed. Additionally, I bought the game because of the co-op feature, and then found that I could only "Fight the Dragon" in single-player. Quite a disappointment. I don't think that the game is objectively poor - a lot of gamers love user-created content (Mario Maker, Little Big Planet, etc.). However, the grab bag of quality just doesn't appeal to me.
Was this review helpful? Yes No Funny
3 of 10 people (30%) found this review helpful
6 people found this review funny
Recommended
9.6 hrs on record
Posted: September 10
Better than No Man's Sky.

>be bored af
>looking through steam library
>see that some game called fight the dragon installed
>launch it
>create character, chose fire mage to blast some mofos
>not much fire magic but got a big a*s sword
>be some dope ♥♥♥ fire battle mage
>game got boring fast
>didn't touch for a long time
>came home after a long day work
>want to play something to let out some steam
>too tired for even some no man sky bullsh*t
>switch off brain launch fight the dragon
>spent hours playing even though i could swear i was sleeping

Serious note: Too much grind, too easy game, too much repetition. For some reason i still want to kill that mofo dragon a*s b*tch. And it looks like it can be played in half sleeping state so easy game does not always mean its bad. ez gam ez life.
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Most Helpful Reviews  Overall
228 of 253 people (90%) found this review helpful
1 person found this review funny
Recommended
14.9 hrs on record
Early Access Review
Posted: March 27, 2014
http://youtu.be/iI_b2U23eR0

Fight the Dragon is a hack and slash RPG that is clearly made by people who love the genre. It takes gameplay elements of games like Torchlight 2 and combines them with a level creation system that reminds me of a cross between Little Big Planet and Minecraft.

The game starts at your house where you can manage characters and access things like the level creator or user adventures. Once in the game you fight off monsters, find keys, and pull levers to reach the end. As you play your character gains levels, skills, and tons of loot. You will constantly be scouring the ground for helmets, armor, weapons, and more.

Damage is done with a primary weapon of choice, a heavy attack, or class specific skills.
All skills and items carry over between levels and every adventure scales with you so whether you play a an adventure for the first time at level one or replay it at level 5, it’s still fun and challenging.

The level editor or "Adventure Construction Kit", feels like a 3d modeling program and is simple yet deceptively powerful. You can place monsters, traps, treasure, and sculpt the landscape as you see fit.

I loved this game and can’t wait for more.
Was this review helpful? Yes No Funny
148 of 162 people (91%) found this review helpful
3 people found this review funny
Recommended
2,676.8 hrs on record
Early Access Review
Posted: October 13, 2014
I'm long overdue to post a review for this game. Why have I waited so long? Because I've been having so much fun playing and creating, I hardly use my spare time for anything else! I think it's an outstanding, highly entertaining game! The community-generated "adventures" make this game virtually unlimited in it's original gameplay content.

I should also add that I'm new to both the Hack & Slash and RPG genres...they just never appealed to me before. I bought this game because I think the devs are fantastic, having played both Cubemen and Cubemen 2, but I wasn't sure I would care for it that much. Boy, was I wrong to even think that! Now, I'm completely hooked and having a great time playing, interacting with the community in sharing/playing adventures, and in creating my own. The built in Adventure Construction Kit (ACK) is quite sophisticated yet easy to use. You can be building and publishing great-looking adventures in a fairly short amount of time.

So whether you're a seasoned pro in Hack n Slash and RPG games, or new to the genre as I was, I'm confident you're going to enjoy this game. If the current "Early Access" state is a concern for you, don't let it be. I would consider this a complete game...that just keeps getting better with each update, as cool new features are added on a regular basis.

Now it's time to go back and conquer more "worlds" as I add to the already 450+ hours I've got in this game! That in itself should tell you quite a bit about how I feel about Fight the Dragon.
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120 of 130 people (92%) found this review helpful
2 people found this review funny
Recommended
14.7 hrs on record
Posted: December 22, 2014
Fight The Dragon is a simple, community-driven dungeon crawler for up to 4 players, populated with maps designed by the players themselves. There are twelve customizable character slots, and four classes to choose from, each with different weapon proficiencies and four unique abilities: the fighter, the rogue, the ice wizard, and the pyromancer. If you've played a fantasy-themed game before, those classes shouldn't be unfamiliar. The playstyles are all a tad different, but early on, it becomes quite apparent that ranged combatants are considerably easier to play, and arguably more effective as well.

The look of the game is a bit classic. It isn't voxel, and it has smooth textures, but the shapes of the in-game models look quite crude in a few cases. Controls are fairly simple, and the mechanics of the game will come naturally to anyone who is familiar with the genre. The gameplay itself is smooth, if a tad unbalanced; it's rather easy for a map designer to make an area too difficult, whether intentionally or not, by saturating it heavily with certain, more powerful monsters. A good example is a trio of enemy pyromancers- they deal so much damage in such a short time that they will instantly kill you with fireballs and pillars of flame if you stand still for more than a thoughtful moment. Loot appears rather frequently, so it isn't too difficult to find a decent set of gear that compliments how you choose to play. A feature called the 'Loot Shrine' acts as an alternative to the typical store you'd find in the 'safe zone' of a dungeon-crawling RPG. Rather than buying and selling items, the game allows you to 'donate' all of your gold and unwanted gear for a chance at progressively better loot- the more you donate, the better the rewards, which come in the form of rare armor and weapons, extra stat points, increased inventory space, or other miscellaneous character upgrades. Although the game offers you three choices (typically one item and two 'other'), the choices are completely randomized, so you may end up finding some unattractive offers when you decide to cash out. I find this feature to be a refreshing change from the norm, and i've abused it quite a lot in my own time playing.

The gimmicks that make FtD stand out from similar titles are it's trademark Adventure Creation Kit, and the titled battle against the Dragon. The Adventure Creation Kit(ACK) allows a player to construct a dungeon, then play in it against his own creation, or upload it to the server to share with friends or the community as a whole. The ACK is very user-friendly, and it's fun to play with. The design options that it gives you allow you to make maps of all sizes, or even chain multiple dungeons together to create a full campaign with multiple levels. The designer truly allows for an impressive amount of customization and creativity.
Fighting the Dragon, as many would assume from the title, is an integral part of the game. At any time, provided your character has recieved a Dragon Scroll by completing a dungeon, you may challenge the dragon arena. The Dragon itself is extremely strong; with a massive, constant HP pool and tons of damage output, he's an extremely tough opponent, only killable with determination and lots of patience (and Dragon Scrolls). Each scroll you use gives you three lives to deal as much damage as possible to the Dragon, before inevitably getting massacred and sent packing back into the player-made dungeons. Fortunately, the Dragon's health bar is consistent through attempts, so the damage you deal in each battle will carry over to the next time. Each time you reach a certain point of progress(by consistently putting tiny dents in his health), you will get a shiny red piece of Dragon loot that has a very special effect, but will disappear after you've used it for a certain time. I find that these two features really do make the game a special one, and it allows the player to take a much-needed break from the constant loot grind.

Overall, the game is put together well, and only suffers from a few minor bugs and glitches. The biggest issue I have with the game is a lack of balance and character development; aside from getting a new ability at level 5, 10, 15, etc., your gear makes your character what it is, and there is very little variance between two characters of the same class. Ranged weapons and kiting tactics seem to be the way to go most of the time, especially when the difficulty ramps up so quickly in most cases. The enemies deal a legitimately high amount of damage per attack, and some fights can cost the players a few lives before they can get a grasp on the situation. Aside from those few complaints, however, this is a gem of a game, would recommend to fans of the genre and RPGs in general.

Appearance: 3.5/5, basic textures, mostly attractive, sounds get repetitive and could have more variety.
Controls: 4.5/5, easy to pick up and play, mechanics aren't too hard, everything works how it should.
Gameplay: 4/5, bugs are few and far between, the ACK is fun, character building could use more options.
Replayability: 4/5, the ACK keeps the game fresh, but enemies get a bit repetitive.
Overall: 4/5, a good, solid dungeon crawler with some fun gimmicks and extra tools to make the game unique.
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108 of 124 people (87%) found this review helpful
34 people found this review funny
Recommended
37.6 hrs on record
Posted: April 10, 2015
Gauntlet with a neverending array of levels at your disposal and that my friends is a good thing indeed. There's a big dragon that needs slaying that serves as a progress marker of sorts.

Once you become strong enough to put out that fire in his belly... then you got to fight 2 dragons and a juggling bear on a tricycle. It never ends.
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100 of 114 people (88%) found this review helpful
Recommended
249.3 hrs on record
Early Access Review
Posted: April 2, 2014
With the help of a robust, user-friendly adventure map creation tool and an already very active and tight-nit community, Fight the Dragon is an incredibly addictive social interaction unlike anything I've seen on Early Access.. or Steam in general for that matter.

Even in it's earliest form it already has a massive set of tools allowing anyone of virtually any skill level to create whatever is in their head from dark mines to open snowing forests, the variety here presented only in it's first week is enough to give every aspiring map creator the ability to conjure up something totally unique and special from one another. And this isn't taking into account the almost weekly updates the game will be receiving, already one in it's first week adding two entirely new sections of props to diversify your creations with. In short, map making is extremely addictive, often time consuming, and in the end EXTREMELY rewarding.

The gameplay itself is very fun and straightforward, almost arcade-y in a Gauntlet sort of way moreso than how modern grindy ARPGs of today play. There's already a great loot system in place that scales to your level (max 30 currently), with legendary and rare items to find that give you additional stat boosts and sometimes elemental attacks. The adventures themselves are all user-generated (outside of a small handful of high-quality maps created by the develepor to show off what you can make), which is awesome for both the person exploring levels and the people creating maps, because everyone gets a fair chance at having what they made getting played. There is one other mode, a really cool concept which the game gets it's name from where you fight a dragon in an arena with a ridiculous amount of health (millions). Killing the dragon in one, or even dozens of tries is impossible so you'll have to earn Dragon Tickets by completing Adventure maps created by the community in order to keep chipping away at it's health. There are currently no end-game rewards for the dragon that I know of (to be honest, it's so tough I don't think it's even been beaten by more than a few people yet) but it already has a leaderboard to rank you against other players based on damage done. I can't wait to see where this mode goes.


These are only the basics really, the game has so much to do already and there's a lot more to come. If you're at all interested in creating worlds or playing other peoples' then check this out and come by the community hub, the community is very active and the developer is amazingly responsive to feedback and questions!
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274 of 363 people (75%) found this review helpful
3 people found this review funny
Not Recommended
92.0 hrs on record
Posted: December 8, 2014
Great game, great premise, but one very huge flaw in its design. The game is based around player created adventures but lacks a fair implementation of advertising any new adventures.

Searching for adventures at first glaces seems to be very complex but after a while you you notice a poor design choice. Only the top 24 adventures will ever be displayed in a search, no matter how many tags you select. What does this mean? Only adventures with a high rating will ever be visible to other players to play, meaning, your new maps will never get a chance to be played unless someone searches for it by name. You can search for Easy, Medium, Hard, or Extreme adventures, but you will never see any adventures that are 25th+ place. Yeah there is a search for newly created adventures, but that category only shows adventures that haven't been played once. Once someone plays it, your adventure is now unsearchable. There is a category for weekly, monthly, and featured adventures but those will always display the same 24 adventures in the category, most of which are the same adventures. Since I have been playing, no new maps were added to featured (about 2 months). There is an option to play a random adventure, but that only selects an adventure you haven't played yet in one of the top 24 adventure categories, only playing a truly random map after those have been exhausted.
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85 of 95 people (89%) found this review helpful
2 people found this review funny
Recommended
15.0 hrs on record
Pre-Release Review
Posted: December 5, 2014
As dev of McDroid I can tell you that was they achieved here is amazing: integrating user generated levels into the game in such a seamless way, with well done facilities to thumb up and down, comment levels and make your own levels and publishing. I never made my own level in such a well designed tool and it was a blast. Seeing the number of people playing is addictive, akin to facebooking. The great thing about UG levels is the spectrum of game style is vast: from arcade to intricate RPG stories with fantastic ramp up in difficulty. The amount of level is enormous, the quality varies.

The main game loop is: hack, pick up worthy loot, sell the least valuable to get extra goodies, level up.
On top of that you attack a Dragon with a ginormous amount of HP, when you die, and you will die very often, you get kicked out of the arena and go back to the main game of leveling up, the HP is kept where it was.

This makes for a very addictive game.

Highly recommended.
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84 of 109 people (77%) found this review helpful
Recommended
25.6 hrs on record
Early Access Review
Posted: February 27, 2014
Updated my review.
Now after 16 Days of playing this i make a first review-update. As you can see in my profile i usually dont write much reviews but this game is a exception.

The devs are pushing updates nearly every day. And every update brings new stuff for the players, like Items, new gameplay mecanics and so on. There also seems to be a community who making maps already, I played a couple of very well made usermaps.

The gameplay, to be more specific, is a classic dungeon crawler. You have your hero, fight your way through the (usermade) adventures and get loot for that. The enemys stay dangerous so you will not reach the point when you can rush then levels without getting in trouble. Even with a nice shiny suit of armor a big troll can kill you with one or two hits. (Oh i really hate these trolls ;))
For every adventure you finish you will get a access to the dragon arena, where you can fight a gigantic (i`m sure you know whats coming) Dragon! The dragon dont regenerate his health between the battles, so you can fight him between your adventures.
The controlls work pretty solid, the graphics are lovely, and thanks to the usermade levels you will have an unique adventure every time you play the game.

Ans that`s pretty much what it`s all about for me in this game. Having an new adventure every time i play.

I dosent publish my own adventures for now, but im working on it. The editor works fine and making maps is pretty easy. With that editor you can create maps with exact the same features as the developer does. So theres no difference between user maps and developer maps except what the person behind the map-editor does.

Well invested money for me, one of the best games i have in my steam library.

-----------------------------------------------------------------------
A very nice game. Lots of loot, traps and enemys. And (thank devs!) it`s not one of these to fast, to colourfull game that makes you headaches. It`s a very fun game and a nice mix of building you dungeon and explore others.

This game is what i thought or hoped to get when i installed "The quest for mighty loot".

I highly recommend this great game and looking forward for the next updates.
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Recently Posted
Kinasin
11.4 hrs
Posted: August 24
fun!
Helpful? Yes No Funny
bucketheadisgod2
2.5 hrs
Posted: August 23
cant recommend because how fighting the actual dragon works. you cant fight the dragon multiplayer which really bothers me. since it is called fight the dragon after all
Helpful? Yes No Funny
Gabo Van Crüe
6.7 hrs
Posted: August 15
Great fun.
F*cking dragon.
Great multiplayer fun.
F*cking dragon.
Helpful? Yes No Funny
[Zy.Ls] Soviet Salad
3.5 hrs
Posted: August 2
It's very fun to play with friends, and it has a nice feel to it. Controls could be made a bit smoother though.
Helpful? Yes No Funny
jakerbaker2000
30.0 hrs
Posted: August 1
Its a fun game get some friends though and wait for it to go down in price from 15 dollars
Helpful? Yes No Funny
tictactoe_13
39.1 hrs
Posted: July 20
Absolutly fantastic game!

Controls are dogs!%t.
Horrific WASD contols, only support for few controllers.
No way to bind keys to controller.

Helpful? Yes No Funny
Purple.exe ♥
13.5 hrs
Posted: July 19
I really enjoy this game, it has it's moments. In my opinion though if you are thinking about buying it wait till a sale of some sort, the game does not have enough to warrent paying $15.
Helpful? Yes No Funny
Adamlicious
3.5 hrs
Posted: July 17
This game is pretty good for $15. You get to choose from 4 classes and you get a decent variety of gear as you go along. I like how your final goal is to defeat the dragon, but you can nip away at its health as you progress.
It's definitely worth the $15 in my opinion.
Helpful? Yes No Funny