C-Wars is pixel action game with strategy, rogue-like flavor, and a 16-bit graphics which is retro enough to bring you back to 90's. If you love challenge, pixel art, and occasionally play FPS, then C-Wars is worth to try out.
User reviews:
Overall:
Mixed (73 reviews) - 63% of the 73 user reviews for this game are positive.
Release Date: Aug 13, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

C-Wars is having daily updates now, check it out here!


C-Wars has reached the final phase of development. Our next goal is to allow the steam community early access to our latest demo so that we can collect feedback from all the players.

We highly encourage players to submit their thoughts to us in order to help us create the best possible game for all of you.”

Approximately how long will this game be in Early Access?

“We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.”

How is the full version planned to differ from the Early Access version?

“Key gameplay aspects of the game will be available in the early access period. C-Wars will keep evolving and improving the early access build overtime based on community feedback.

The final version of the game will contain many features not available on the early access build such as the full narrative story mode and additional heroes.”

What is the current state of the Early Access version?

“The early access version of C-Wars will have 3 heroes and a few missions for each. It will contain large portion of the games features so that players can dive right in and play.”

Will the game be priced differently during and after Early Access?

“Yes. Currently we are pricing the early access version of C-Wars at a minimum price, which reflects the unfinished, work in progress status. Other than that, we plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We'll use Steam’s forums to collect your feedback. We'll be actively fixing bugs and fine tuning the game during the early access period. Please keep in mind, we are a small development team so we will try our best to record all your feedback and implement what we can.”
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Buy C-Wars

 

Recent updates View all (99)

March 13

Build Update #MAR14 (PC and Mac) #99


Fixed
1- Stamina won't get depleted
2- Tile appear in wrong layer
3- Key hints will follow battle hints [press Select/Tab]


Tweaked
1- Prevent picking up non-bonus type disk when duration is full
2- Normal disk has higher priority when picking up
3- Food has the highest priority when picking up
4- Fenrir's Mecha Assult Rifle is more durable

3 comments Read more

March 11

Build Update #MAR11 (PC and Mac) #98


Added

0- New sound effect system
? Not impact triggered anymore. More agile ways to assign SFX for different weapons
? Variations for certain weapon's SFX
? Impact SFX for different materials. Hitting on metal and hitting on flesh will sound different
? SFX assets Overhaul. Creating more sophisticated weapon effects in game. Still work in progress, will add more in future updates
1- Music pieces assigned for different combat environments

Fixed

0- Fail to load perk info from savefiles
1- Crashing issue caused by hero's movement
2- Rare crashing issue when picking item
3- Drop info UI display timing issue
4- SFX laging issue
5- Tacmap is repaired. It's having obstacle and foe display now. Use Shift/LB to active it

6- Hologram Grid is no longer covering corpses on the ground

7- Soldiers deployment issue

Tweaked

1- Attack animation overhaul. SPC unit is much more lethal!

2- Patroc is smiling

1 comments Read more
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Reviews

“C-WARS, PIXEL ACTION BEAUTY”
GAMINGPCFORUM

About This Game




C-Wars is pixel action horror game with strategy, rogue-like flavor, and a 16-bit graphics which is retro enough to bring you back to 90's.



Start your story with different heroes from different factions. Unveil dark stories behind the infectious outbreak that turns people into mutated monsters.

Each playthrough has a main storyline and randomly generated missions. You'll need to fight off enemies, loot gears, supplies and manage soldiers to get a better chance of survival.

Combat will be tough and unforgiving. But you'll have many chances to better yourself. Getting beaten in battle won't instantly kill you. Instead, it increases the crisis value. The more time you spend on failure and wander around the closer you are to face the end.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OS X 10.6 or above
    • Processor: Intel 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (73 reviews)
Recently Posted
Raijin
( 0.2 hrs on record )
Early Access Review
Posted: May 31
abandoned. dont buy this ♥♥♥♥ and screw you steam for not giving me a refund
Helpful? Yes No Funny
ashram363
( 2.1 hrs on record )
Early Access Review
Posted: May 25
THE DEVELOPERS OF THIS GAME ABBANDONED IT,IF YOU DON'T WANT TO WATE 13$ DON'T BUY IT.
Helpful? Yes No Funny
ryYchuU
( 0.2 hrs on record )
Early Access Review
Posted: April 17
Nothing like the original concept on kickstarter and just isn't that great of a game.
Helpful? Yes No Funny
Exastiken
( 0.3 hrs on record )
Early Access Review
Posted: February 22
Constant updates to keep up with its early access development. The team is showing commitment to their work, and continuously polishing the game for full release. A lot of other reviews are harping that in early access it looks unfinished, but the degree it's improved since the early access is insane. Give credit where it's due!
Helpful? Yes No Funny
Fionna
( 3.1 hrs on record )
Early Access Review
Posted: February 7
tl;dr version first: this game is a waste of time.

The tutorial is ridiculous and has too much in-universe fluff. I don't mine Rogue-Likes if there's a point to it. This game is quite pointless, however, as the difficulty in missions make no sense early on. There's no real way to earn any progress, the store where you're supposed to upgrade your units is broken, and there are far too many glitches to count. At one point, my character got stuck in the far-right, bottom of the screen and is completely unable to do anything. Meanwhile, this zombie with a machine gun, dressed up as a police officer, has decimated my entire team. But there's nothing that I can do except to go back to the Title. The lack of in-game manual is substituted by hitting the "Tab" key to get some vague explanations about features that you can't even use.
Helpful? Yes No Funny
ZenTeapot
( 0.3 hrs on record )
Early Access Review
Posted: February 7
Early backer. I do not know what is going on with the game any more. Probably will come back again after it's actually done.
Helpful? Yes No Funny
Auburok
( 0.4 hrs on record )
Early Access Review
Posted: January 30
Early backer here. Backed on Kickstarter based on the pitch in the middle of 2013. Played the alphas, liked where it was going. Seriously, look at the difference:

https://www.kickstarter.com/projects/1054244612/c-wars-roguelike-pixel-art-pc-game/description

Tons of radio silence throughout this, of course. There was limited mention about why things were taking so long, what was going on with the team, etc. Eventually I just forgot about it.

Then, suddenly, they went to Early Access. Man, was I excited - I thought the alpha must have progressed enough to warrant releasing it on Steam! But... alas... it wasn't the same game pitched at all. It didn't feel the same, the battlefields weren't structured the same way, my dreams of playing this on a touch interface were basically shattered.

What happened? Everyone, including the dev, said to give it time. Fair enough. So, after August 20th, 2015, I waited. I figured, well, if things need to be overhauled, that'll take a few months, right? Three? Why stop there? Let's wait 5, just to give it extra time.

Man, what a let down. I know it's early access still, but this game's two years past the original deadline. It feels like a flash game, it runs like a flash game.

Activating the "grid" to see movement literally puts hex outlines in a checkerboard pattern on a square grid, and the player can only move in the four cardinal directions. The controls for keyboard are rather poor. The best part of the game, the animations, are choppy and have a limited amount of frames each (it's like they were animated on fours rather than twos or ones) and the sprites themselves are low detail. It's hard to get into the game when it's so clunky, but the majority of it seems to be moving from battle to battle with little to do inbetween. The combat itself is tedious to the point that I'd rather just go do chores.

I can't recommend this game. I'll probably let it sit in my library until it's out of early access (if that happens), but it's on my "remove from account without refund because it's that bad" list.
Helpful? Yes No Funny
lindsay_hellmann
( 1.6 hrs on record )
Early Access Review
Posted: December 23, 2015
I am really torn about this game? And here are the reasons why... I saw it about half a year ago. It was supposed to be a downloadable release on xbox 1 maybe 360... anyway, the sprites and enemies were the same however the background has drastically been changed from a lucius HD platform to a pixelated pile of dog doo doo. I understand that this is a early access game or whatever but I purchased it on sale for half price and it still isnt worth any money. Its an unfinished demo, not even, a taste of what the game might be like if it ever comes full circle. Which it prob. wont. Dont miss understand, I really like where the game is going, and I hope it gets finished, but I cant help but feel that some of these smaller game developers are slowly watching their dream slip between their fingers so they throw whatever they can at the community to scrounge whatever money they can out of the "burnt-out" project their shoveling on real fans. Games like Mighty No. 9, CHASM, games I want more then anything to be realized, to become lies and trickery. This game has been around way to long to not be finished by now. God, I hope these ICs prove me wrong, but I'm not gonna hold my breath and you my friend shouldnt waste your money.
Helpful? Yes No Funny
roslolian
( 0.2 hrs on record )
Early Access Review
Posted: November 19, 2015
Disclaimer: I'm a kickstarter backer so the low play time count on Steam does not reflect actual game time since I have been playing the alpha builds released prior to Steam.

TLDR Game Description: Are you aware of the megaman exe series before? If you are, this plays a lot like it, if you aren't the units here move in real time along a grid, and you move on the grid to dodge enemy attacks and launch your own attacks. The game mechanics are extremely addicting as it is reflex and tactically based, there are lots of times you can die but you will want to retry it.

Yeah so, just a background C-Wars was actually a game pitched in kickstarter more than 2 years ago, the dev team underwent severe issues both personally and financially and as a result the game spent time in development hell and entered early access by the skin of its teeth...this is the reason why the game has a lot of negative reviews when it was first launched it was really closer to a tech demo than an actual game.

FORTUNATELY, the dev team went into super saiyan mode and started releasing daily updates since then, right now I can say it can be positively compared to other EA games in terms of actual content, and consequently is now worth the EA price. For the price of a cup of coffee you get beautiful pixel art, ok music and fun and frenetic gameplay. I suggest you buy it now because the price will likely increase.

I mean at the end of the day the game is receiving daily updates, patches, bug fixes and various quality of life improvements so it will definitely be worth your purchase. Buy it now and encourage them to improve the game even more. Plus, it is highly original this is the first megaman exe style game I've seen anywhere apart from the original megaman exe games themselves.
Helpful? Yes No Funny
[FOES]Sircrackpot
( 4.5 hrs on record )
Early Access Review
Posted: November 18, 2015
Fun game. Pain in the ♥♥♥, but you have to play smart, time your attacks right, and ration your weapons properly. You find companions and start with a few throw-away bots.

I suggest one playthrough with the tutorial before trying out impossible missions. You'll get hella frustrated otherwise.

Also don't keep playing missions that are killing you. The more times you attempt the less time/more critical the situation with the mutants gets. (100 percent ends the game)

Work in progress, for sure, but as it stands is well worth the money and support!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Not Recommended
0.2 hrs on record
Early Access Review
Posted: May 31
abandoned. dont buy this ♥♥♥♥ and screw you steam for not giving me a refund
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
85 of 107 people (79%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Early Access Review
Posted: September 11, 2015
What the hell happened to this game? When I backed the game on Kickstarter years ago, it actually had some interesting gameplay: tile-based strategy, items, multiple characters... That's all gone now. What's left is... a repetitive, unbalanced, and uninspired button-mashing action game.

This is the first game that after years of work has actually gotten much less developed than when it started! It's sad. I don't know where they're going, but it doesn't seem like a good place. Maybe they plan to someday add all the interesting features back into the game, but for the moment stay away.
Was this review helpful? Yes No Funny
57 of 71 people (80%) found this review helpful
2 people found this review funny
Not Recommended
0.3 hrs on record
Early Access Review
Posted: November 12, 2015
While obviously still in early access, this game is so far removed from the original kickstarter picth as to be unrecognisable. I am very dissapointed and I wouldn't recommend this.
Was this review helpful? Yes No Funny
33 of 35 people (94%) found this review helpful
Not Recommended
0.4 hrs on record
Early Access Review
Posted: January 30
Early backer here. Backed on Kickstarter based on the pitch in the middle of 2013. Played the alphas, liked where it was going. Seriously, look at the difference:

https://www.kickstarter.com/projects/1054244612/c-wars-roguelike-pixel-art-pc-game/description

Tons of radio silence throughout this, of course. There was limited mention about why things were taking so long, what was going on with the team, etc. Eventually I just forgot about it.

Then, suddenly, they went to Early Access. Man, was I excited - I thought the alpha must have progressed enough to warrant releasing it on Steam! But... alas... it wasn't the same game pitched at all. It didn't feel the same, the battlefields weren't structured the same way, my dreams of playing this on a touch interface were basically shattered.

What happened? Everyone, including the dev, said to give it time. Fair enough. So, after August 20th, 2015, I waited. I figured, well, if things need to be overhauled, that'll take a few months, right? Three? Why stop there? Let's wait 5, just to give it extra time.

Man, what a let down. I know it's early access still, but this game's two years past the original deadline. It feels like a flash game, it runs like a flash game.

Activating the "grid" to see movement literally puts hex outlines in a checkerboard pattern on a square grid, and the player can only move in the four cardinal directions. The controls for keyboard are rather poor. The best part of the game, the animations, are choppy and have a limited amount of frames each (it's like they were animated on fours rather than twos or ones) and the sprites themselves are low detail. It's hard to get into the game when it's so clunky, but the majority of it seems to be moving from battle to battle with little to do inbetween. The combat itself is tedious to the point that I'd rather just go do chores.

I can't recommend this game. I'll probably let it sit in my library until it's out of early access (if that happens), but it's on my "remove from account without refund because it's that bad" list.
Was this review helpful? Yes No Funny
56 of 84 people (67%) found this review helpful
Not Recommended
0.2 hrs on record
Early Access Review
Posted: August 20, 2015
Kickstarted that game LONG ago, looked promising with some kind of strategy in real time, involving a hero with support troop battling enemies.

What we got is a strange action game where you spam buttons, every enemy move in a chaotic way and you have some bullets, but not much strategy involved... In fact, you empty both your guns, you use your grenades, then usually some enemies are still alive. The key then? Melee them going on their square... They'll catch in fire and you can just spam the attack until they die. You either win in 30 seconds or lose in 10-20 seconds. And every mission look the same.

It really feels like a game made by 1 or 2 persons in their house in their spare time. I know it's early access, but with a delivery date that was stated for October 2013, it's nowhere near a good game.

If they don't do major fixes, don't buy this game, it's not worth it. I've kickstarted other games that did deliver what they promised in general (Massive Chalice, Darkest Dungeon, Battle World Kronos) in time and I think this game is going nowhere.
Was this review helpful? Yes No Funny
73 of 119 people (61%) found this review helpful
3 people found this review funny
Not Recommended
0.2 hrs on record
Early Access Review
Posted: August 20, 2015
This game started out as a lane based Action RPG/Strategy Roguelike, and has, over an extra 21 months over the deadline, become the barest bones Action RPG with zero roguelike or strategy elements. The music and animations are fantastic, but everything else is a huge letdown.
Was this review helpful? Yes No Funny
26 of 41 people (63%) found this review helpful
Not Recommended
1.6 hrs on record
Early Access Review
Posted: December 23, 2015
I am really torn about this game? And here are the reasons why... I saw it about half a year ago. It was supposed to be a downloadable release on xbox 1 maybe 360... anyway, the sprites and enemies were the same however the background has drastically been changed from a lucius HD platform to a pixelated pile of dog doo doo. I understand that this is a early access game or whatever but I purchased it on sale for half price and it still isnt worth any money. Its an unfinished demo, not even, a taste of what the game might be like if it ever comes full circle. Which it prob. wont. Dont miss understand, I really like where the game is going, and I hope it gets finished, but I cant help but feel that some of these smaller game developers are slowly watching their dream slip between their fingers so they throw whatever they can at the community to scrounge whatever money they can out of the "burnt-out" project their shoveling on real fans. Games like Mighty No. 9, CHASM, games I want more then anything to be realized, to become lies and trickery. This game has been around way to long to not be finished by now. God, I hope these ICs prove me wrong, but I'm not gonna hold my breath and you my friend shouldnt waste your money.
Was this review helpful? Yes No Funny
69 of 122 people (57%) found this review helpful
4 people found this review funny
Recommended
9.8 hrs on record
Early Access Review
Posted: August 16, 2015
I don't like long review, let's make it short: (A) I'm a backer of this game (B) I like it.

Good:
* Daily update since the initial earlyaccess release
* Gorgeous pixel art
* Sci-Fi action game & Tower defense
* Looks like Megaman battle network
* Gain your XP by eating bread and worms

Bad
* I could use a jill sandwich but I don't like bread..

To be honest, the current gameplay is straight forward enough: Realtime combat; Tower Defense element; Control your hero and make combo; Try to survive as long as you can in different missions, and, it looks like Megaman battle network, seriously!

For a humble price like this, $7, plus at least 2 hours play time and replayability, people are still complaining? With the free backer keys on top of that? Really?

Sure there are stuff need to be added. The game needs a final touch too, but, it could be a great game. Plus, I can see there are more coming, like story, store, item management and stuff. That's why it's still a early access product isn't it?

I am a backer of this project myself although I backed it thru paypal not ks but I still love their KS video which is pretty funny. 2 years ago, honestly, I only backed the project because of these fancy animations.

Now? It's more like my type of game.

That's my 2 cents.
Was this review helpful? Yes No Funny
82 of 149 people (55%) found this review helpful
3 people found this review funny
Recommended
0.7 hrs on record
Early Access Review
Posted: August 15, 2015
Early days, still plenty of promise. 3 available characters who all have different skills and quests available. Missions basically played like real-time chess, characters move on squares while a bunch of enemies spawn that you take down using abilities, 1-use items and anything else that goes boom. Levels didn't seem to be randomly generated as suggested, not sure if that's a bug or WIP. Gamepad and mouse controls were available but only keyboard worked for me. Asking price is fair given the current content and with everything said, if a fan of tactics, pixel art and anime it's worth at least keeping on your radar.
https://www.youtube.com/watch?v=x59gVKuWhmc
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58 of 104 people (56%) found this review helpful
2 people found this review funny
Recommended
1.9 hrs on record
Early Access Review
Posted: September 4, 2015
Opening caveat: I am a kickstarter backer of the game, and received this copy as a result of that

A lot of reviews comment on the fact that you're not getting a lot for your money. There's hardly any content, and it's incredibly buggy. These reviews were posted within the first day or two of release, and do not reflect the current stage of the game right now. This is, after all, an early access game. Oni-punks have been releasing near-daily updates, adding content and tweaking bugs since release. Is this a finished product? Not hardly. But what it IS is a taste of what the final game will entail.

You have a grid, you move on the grid, you attack your enemies. Conserve your ammo, choose your targets, and time your attacks properly to avoid reprisal. There are three characters, each with unique weapons and abilities. Each has a set of stages through which they must pass, along with optional side missions. Since that first release, bugs have been fixed, the stages have been improved and organized better, and the game in general just feels better as well. As I said, it's still more of a demo than anything, but it's growing steadily.

In time, you will have helper characters, along with a wider variety of heroes and weapons from which to choose. Sure, it's been a long time coming, but it's heartening to see these basic building blocks, to know that the game DOES exist. As long as the flow of updates continues to be as rapid as it has been, I, for one, will continue to recommend this game.
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