Become an appraised bridge engineer and architect in Bridge Constructor. Create and design your own constructions and watch the cars and trucks pass over them - or see them fall and crash while your inferior creations collapse due to weight and the laws of physics!
User reviews:
Overall:
Mostly Positive (743 reviews) - 77% of the 743 user reviews for this game are positive.
Release Date: Oct 16, 2013

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May 25

"TRAINS" Expansion Pack out now!

In celebration of the 4th birthday of the million selling franchise Bridge Constructor, Headup Games and Clockstone Software released a new add-on called 'Trains' today.
Test your construction skills on the new "Choonited Kingdom" island group, with a total of 18 new levels across three islands.
(Not even sorry for that pun. :)
To get the extremely heavy trains secure over beautiful rivers and some dizzying deep ravines, you have to build even stronger bridges this time, or otherwise everything will collapse in a spectacular disaster!

6 comments Read more

About This Game

Become an appraised bridge engineer and architect in Bridge Constructor. Create and design your own constructions and watch the cars and trucks pass over them - or see them fall and crash while your inferior creations collapse due to weight and the laws of physics!

Progress through numerous levels and build bridges over deep valleys, canals, or rivers. Stress tests reveal whether the bridge you build can withstand the daily stress of continual use from cars and trucks.

Choose between a range of materials for each individual bridge, such as wood, steel, cables, or concrete pillars. Use the appropriate materials and stay within budget to build the perfect bridge. The choice of materials enables you to build each bridge in almost infinite variety – your budget is the only limit.

So get on the drawing board and set your imagination and creativity free!

The Steam version also includes SlopeMania, a fully sized Add-On to the original game, bringing more levels, features, a new setting and much more.

Key Features

  • 64 Levels
  • 6 Settings: City, Canyon, Beach, Mountains, Hills, Grotto
  • Option to build sloping roads
  • Map with all unlocked worlds/levels
  • 4 different building materials: Wood, Steel, Cables, Concrete pillars
  • Color coded load indicator for different building materials
  • Three different load bearing levels: Car, Truck and Tank Truck
  • High score per level
  • Steam achievements & Leaderboards

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1,8 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX9 compatible with Shader Model 2.0
    Minimum:
    • OS: Mac OS 10.6
    • Processor: 1,8 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics card with Shader Model 2.0
    Minimum:
    • OS: Ubuntu 12.04 or equivalent (32bit or 64bit with ia32-libs installed)
    • Processor: 1,8 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX9 compatible with Shader Model 2.0
    • Additional Notes: Linux 64bit users need to have ia32-libs package installed (sudo apt get install ia32-libs)
Customer reviews
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Overall:
Mostly Positive (743 reviews)
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461 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
117 of 143 people (82%) found this review helpful
9 people found this review funny
Recommended
13.1 hrs on record
Posted: May 5, 2014
Bridge Constructor is a game that highlights the dangers of government privatization. It allows me to play as a slovenly, morally-void government contractor building really ♥♥♥♥♥♥ bridges for vehicles for a nation-state consisting of several islands. They have really low standards as to what a bridge is supposed to do, just as long as a minimum of total vehicles get across. Did the bridge collapse after those two cars got across? That's fine, they've already cleared the check and the remaining budget goes right into your slush fund. Smarter contractors than I will take advantage of the game's really weird physics engine to launch cars onto the exit point, therefore saving time, money, and more money. The government finds this acceptable, presumably because they like a good show and will think you are some kind of bridge circus man or wizard. So if you feel like screwing the taxpayer, why not give this game a go?
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256 of 355 people (72%) found this review helpful
2 people found this review funny
Not Recommended
0.3 hrs on record
Posted: December 13, 2013
I don't know why this game was greenlit, it's a shame to all the other bridge building games. The UI screams "I AM THE MOBILE PHONE GAME" and the physics are absolutely terrible: http://www.youtube.com/watch?v=odGkRXc5R4k

If you are deciding to buy this game, check out the other bridge building game (Bridge It) that is here on Steam, it is way better.
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108 of 154 people (70%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: December 23, 2013
It's basically the Android app but ported over to PC. It's much cheaper on mobile devices so I would buy it there if I were you. The game works well though.
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65 of 88 people (74%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: January 26, 2014
At first I thought this game might be very fun to play. I remember playing a bridge construction game back in middle school and was insanely fun due to the fact how the player can remove all restirctions and make any bridge, anyway you want. That is NOT the case with this game. There is almost no creative input by the player. There is pretty much one way to make the bridge on each specific level and the game will very rarely stray from the design the game designers had in mind, the smallest change will cause the whole bridge to collaspe. I just wish I had the ability to make a bridge the way I wanted to make it, be free of logic and budgets to simply HAVE FUN, but that is not the case with this game. One might find enjoyment in the way how you have to figure out how to do it, but not me. It's like having a bunch of legos but I'm not allowed to make anything I want to make and I'm not given any istructions on how to make something from a set. For all I know, perhpas there's is a reward of unlimited freedom if one beats this game, but I have lost all patience with this game and refuse to play it anymore.
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21 of 22 people (95%) found this review helpful
Recommended
2.4 hrs on record
Posted: August 14
A really fun game, it have a lot of creativity on the levels, and a lot of challenging too, also pretty funny in some occasions, but dont expect realistic physics.

Pros
  1. Simple mechanics.
  2. Challenging levels.
  3. Can result in really funny situations.
  4. Being limited by money and materials make the game more entertaining and challenging.
  5. Foments creativity.
Cons
  1. Lack of options make it seems like a flash game.
  2. Unrealistic physics system.
  3. The difficulty between levels is not consistent.
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47 of 68 people (69%) found this review helpful
5 people found this review funny
Recommended
28.0 hrs on record
Posted: April 11, 2014
There are objects in the world. Some fall under the category 'Games'. Some fall under the category 'Art'. But is there a category for an object that falls under both? There is. That category is called 'Bridge Constructor'.

Perhaps you think, "No! Bridge Constructor is not an art game; it is an engineering game." To which I say, "Non Monsieur/Madame/Mademoiselle, non!" Then I finish my thought in English because that is all the French I know. Remember, you are not actually constructing bridges in the real physical world (apologies if you thought that this game might let you do that). You are creating simulations, models, dreams of your inner self. What you create on screen is you; you are what you create on screen. I repeat: once you play this game, there will be bridges inside of you.

It should also be known that this game tells the story of a world. Do you wonder what drives the cars, the trucks, the tankers? Wonder no more my friend: it is a race of little insect people. Ants? Bees? Weevils? I do not know: insects. All I know is that they cannot fly. If they could, they would not need bridges.

-------------- The Story of JD7QW --------------

Designate JD7QW buckled the seatbelt around his carapaced waist, its legs quivering as it did so. It tried to hide its fright, but even from outside the tanker truck the Planner noticed.

"JD7QW," the Planner said, its mandibles clicking furiously, "this is no time for fear. You are performing the function for which you were produced, as am I. By testing this bridge we are expanding the reach of the Colony and celebrating the greatness of the Queen. That is all we can do. That is all we shall do."

Not daring to look at the Planner, JD7QW nodded while fixing its gaze straight ahead. The bridge in front of it was very wooden and very straight. It also appeared very fragile, like sunlight on water. How could it hold the weight of the enormously flammable tanker? "I imagine that there are supports underneath?" JD7QW asked, doing its best to hide its anxiety. "Steel? Perhaps concrete?"

"Such questions!" the Planner snapped. "I will answer, but know that I will be filing a Protest when I return to the Colony." It shook its engorged head. "It appears that the Breeders are producing defective Designates."

Again JD7QW did not dare turn around. Instead it looked up. The sky was cloudless and blue, so clear that the ghost of the moon could be faintly seen even in the daytime. I would like to fly there, the Designate thought suddenly. Such wonders I would see! But of course it couldn't. Only the Queen was allowed to have wings.

The Planner continued. "There is no steel. There is no concrete. There is wood and only wood. But -" The Planner's voice softened. Surprised, JD7QW peeked over. The Planner's mandibles had slowed, its multi-faceted eyes had grown clouded and dreamy. "- but oh, the design, the joins and triangles and descending supports, the interlocking wheels of pressure and release, the. . ." Caught up in the Planner's vision, it allowed itself to think: Someday I shall be allowed to dream as well.

Then the Planner shook its head. Its voice turned to jagged stone. "No more! You are impudent, JD7QW. Drive now. Go."

It stepped back. Unwilling and unable to disobey, JD7QW depressed the gas pedal and the tanker truck rumbled forward.

A short segment of paved road lay between the truck and the bridge. It took both an instant and an eternity to cross. Then JD7QW felt the wheels beneath him clunk as it rattled onto the wooden bridge, and right away it knew that it would not survive that day.

The bridge was already beginning to sway, the surface to buckle. A series of grand snapping noises echoed within the ravine, each one like the shattering of an enormous tree. The truck began to descend; frantic, JD7QW pressed the gas pedal with all its strength. The truck jerked forward, and for a moment the Designate thought that the vehicle might simply plow through the air to the other side, an invincible and impossible metal beast.

Then the wooden surface below him imploded, and the truck fell in earnest.

JD7QW barely had time to squeeze its eyes shut, to gag at the vortex in its stomach, when the fuel tank exploded. Free of its burden, the cab of the truck shot up into the air, and the sudden reverse in sensation caused JD7QW's eyes to fly open in surprise. And what it saw through the broken windshield was blue, endless blue, with the ghost of the moon traced far above.

It knew there wasn't much time left. With legs that were no longer trembling, it pressed the release on the seat buckle.

The Designate shot out of the vehicle immediately. Below him, the truck cab had already slowed and was falling back to earth. But not me, JD7QW thought. Now I shall fly. I shall fly to the moon. And it began to smile as it dreamed of what it might find there.

----------------------------------------

There is a JD7QW inside all of us. If not for yourself, play this game for it.
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24 of 29 people (83%) found this review helpful
4 people found this review funny
Recommended
22.1 hrs on record
Posted: January 15, 2015
I've played three of the Bridge Constructor games, and find this one to be the hardest, but not sure if it was the bridges or the insane physics. This was the most frustrating of the three, mainly because a bridge may be successful one time in 10, but for different reasons - jumped funny, strange ramp effects, or tumbling incomprehensibly.

There are two parts, the main continent and the unlockable slope world. The slope world is the twist on this version of the game that salvaged the review, as the main continent was simply three bridge designs in different lengths, depending on what supplies you were granted. Slope you have to think about it, and deal with the crazy physics.

Bought in a bundle for about 75c US. Played for about 18 hours, with 4 of that on just a couple of bridges (see my guide on the worst one IMHO). NOT worth full retail of US$10, but if you can get it for 2.50 or less I think you will find it to be a pretty decent game.

5.5 / 10
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29 of 38 people (76%) found this review helpful
1 person found this review funny
Recommended
14.1 hrs on record
Posted: July 10, 2014
Experience the thrill of finally being an engineer in a glorified flash game that is way more fun than it should be.
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22 of 26 people (85%) found this review helpful
13 people found this review funny
Recommended
7.4 hrs on record
Posted: November 23, 2014
It's better than Advanced Warfare
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56 of 88 people (64%) found this review helpful
8 people found this review funny
Not Recommended
4.6 hrs on record
Posted: October 3, 2015
This game seems to be balanced so that reasonable-looking functional bridges are too expensive to build for any given scenario. This might be in pursuit of making it a better puzzle game, but I thought it just made it irritating. I'd rather have a difficult puzzle and the tools to solve it (Infinifactory, as an example) than a simple puzzle that I have to kludge something together for because my tools have been taken away. Not fun past the first few puzzles.
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Recently Posted
KarmageddonGR
1.4 hrs
Posted: September 26
~
Helpful? Yes No Funny
Nomine
2.8 hrs
Posted: September 19
Left it on for a bit longer because I remembered that it had cards, but nope..

Well, I remember back in the day I played a similar game called Pontifex. I remember enjoying that game but I can't say the same for this one. Much of the challenge comes from finding the right spot for triangle supports (typically around the whole bridge so that lone triangle supports don't break it) and levels seem very similar to each other. It gets boring after some time.
Helpful? Yes No Funny
Swagic_Word
0.5 hrs
Posted: September 16
This is a pretty good game to waste time on while waiting on webpages to load.
Helpful? Yes No Funny
The Patrician
10.9 hrs
Posted: September 15
Nice little casual game to waste some hours. Gets harder slowly, had to look up one or two solutions since I couldn't figure out what to do. Solutions did not help me at all.

Buy if you are really into this kind of games and just for a few bucks, not more than 3 or 4.
Helpful? Yes No Funny
⎛⎝ NeonFX - 猫好き ⎠⎞
73.2 hrs
Posted: September 12
G00D G4M3
Helpful? Yes No Funny
Anihalas
28.2 hrs
Posted: September 11
Fun wears of really quickly. Instead of challenging the game keeps repeating itself and becomes quite boring. Completing the puzzles doesn't feel rewarding at all but more like a chore. I played because I payed. Not recommended unless it's 99 cents or less.
Helpful? Yes No Funny
blobBIT
1.9 hrs
Posted: September 4
Simple bridge constructing game with mobile game UI and bad physics. Offers entertainment for approx. two hours, and with its price at (9€) I can't really recommend it. If you insist on buying a bridge construction game, I would recommend buying Poly Bridge instead. (12€ atm)
Helpful? Yes No Funny
Marcuz
1.6 hrs
Posted: August 22
Its a good game to play when ur bored. 10/10
Helpful? Yes No Funny
katseassavvas
2.4 hrs
Posted: August 17
I wanted to like this one, as it seemed like a fun little game to kill the time. But:

- Physics are awful, and inconsistent.
- There's a complete lack of tips, explanations or how to; you're left trying things again and again and again for no apparent reason. Which goes for everything basically, because...
- There's a fair bit of repetition, and unwanted repetition at that: did you finally understand how the game wants you to use wooden planks when you've got noplace to lean them on? Great, now do it again a couple of times, with minor changes that you have to figure out yourself by failing again and again and again. And that's my biggest complaint:
- It's limited. What you can construct is limited. What you can imagine is limited, down to minor details, and these details are so hardcoded into each level that they take away all the fun.

Nope. Thanks but no thanks.
Helpful? Yes No Funny
≾ŁᗩŞ€ŘŴØŁƑƑ≿
1.5 hrs
Posted: August 15
There is no strategy at all to this game you just have to spend hours on the harder levels esting random things until you break the game and get it to work. if your looking for a game similar to this but much better and more fun just play poly bridge.
Helpful? Yes No Funny