8BitMMO is a retro-style 2D massively multiplayer game! It's a giant construction sandbox -- you can build a home or a castle in a persistent streaming world. Found and manage your own city. Fight evil LawyerCats and engage in Player vs Player battle.
User reviews: Mixed (4,314 reviews)
Release Date: Jan 26, 2015

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Buy 8BitMMO - Steam Founder's Pack Basic

Includes 2,100 gold, 15 plat, and an exclusive hat!

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Includes 5,040 gold, 36 plat, and two exclusive hats!

 

Recent updates View all (16)

January 26

1.0 Launch!

A little more than a year ago, we launched on Steam Early Access. I'm excited to now transition to full release!

Based on user feedback, I've added during that time:

  • Music from chiptune legends Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio
  • Many new buildables, including household goods and many new kinds of blocks
  • Laser Turrets
  • New weapons, like the Hammer or Laser Rifle
  • Achievements & Trading Cards
  • The Oven, to allow for transforming items into other items
  • New user interface, including improved inventory, quest window, and build tools that more clearly indicate what build mode you're in
  • Localization into Japanese, German, and Spanish
  • Performance enhancements
  • An all new megamap to handle the massive size of the world -- a player-built space now larger than the combined landmass of the United Kingdom.
  • Pocket Universes, your own private universe to build in without having to find a spot on one of the main maps
  • Pocket Townstones to allow players to start a town with only gold
  • Containers - store objects in a box with various permission levels
  • Seasonal events, like CalcMMO or the Easter Egg Hunt
  • Mac & Linux builds
  • Transponders, a whole new PvE/PvP game mode that rewards smart base building. Can you survive the attack?
  • And many other smaller updates

Thanks for being part of the community! I couldn't have done it without you :)

8 comments Read more

January 2

New Combat Gamemode: Transponders!



After months of development and testing, the Transponder system is now available to all players to try on Primary server!

Transponders let you build & defend a base from an invading horde of monsters (and other players). You'll receive gold & EXP for participating in a match, and an even larger amount if you win the match.

To get started, build a base layout in your pocket that protects the transponder. Note mobs WILL destroy blocks when the transponder is activated! More advanced construction blocks will have higher defensive HP, so plan accordingly. The attacking force scales to your character's level, so it should be a challenge regardless of if you're a new player or an old one.

Once you're happy with your pocket fortress, use the Transponder to summon an invading force. If you want to fight against another player, you can ask them to use the new CombatPad in root at the same time.

At the end of the match, all participants will be given gold & exp based on how the match goes. If you want to instantly rebuild any lost blocks, type /restorelist

4 comments Read more

Reviews

“The most randomly awesome game I've played in a while”
MMORPG.com

“... generation upon generation of user-made structures dot the landscape, and oversized shapes and enigmatic letters mystify like Nazca lines. It feels free, like playing with Legos as kid. You have agency. There are all sorts of weird ways to play. You can transform into a zombie if you want, try and spread a plague, mix things up. Oh, and beware of LawyerCats. They’re out for blood.”
Indie Statik

“... this is a must play”
9.5/10 – Gaming Capacity

About This Game

8BitMMO is a retro-style 2D massively multiplayer game! It's a giant construction sandbox -- you can build a home or a castle in a persistent streaming world. Found and manage your own city. Fight evil LawyerCats and engage in Player vs Player battle.

Features


100% Player Built World - The entire world is built by players. Build your own house, town, voxelart, or dungeon. The world is massive -- there's plenty of space to build in, and it streams in as you explore (no load screens).

Be the Mayor - Start your own town and invite your friends. You'll have an array of management tools for overseeing your town.

Interactive Development - The entire game only has one full-time developer, and development is still ongoing. You can submit and vote on ideas -- many of the top voted ideas have been implemented into the game. Free updates with new content and features are frequently released.

Anti-Griefing Systems - Several systems protect players from griefing.

Free To Play - No purchase necessary to have fun. Support the developer and buy a fancy hat... or don't. (Premium items give NO competitive advantage)

Customize your Character - Wear hats, clothing, accessories, change your skin color

Become a Zombie - Want to be a zombie? You can! But you'll need a steady supply of delicious brains from other players. Don't worry, after you eat their brain, they'll be zombies too!

Fight Nefarious Enemies - Congressional Lobbyist Slugs, LawyerCats, and Hipsters oh my.

MegaMap - The world is huge, so the MegaMap interface (based on Google Maps API) is a handy way to browse the world and share your creations with friends.

Music - Enjoy chiptune from legendary artists Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio.

Introducing the Steam Founder's Packs

Please consider supporting development by optionally purchasing a Steam Founder's Pack. You will receive a variety of benefits:



After you have purchased a Steam Founder's pack, please restart the game launcher for the game to detect the purchase.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics is fine, or really any wire & tin foil you can cobble together that looks like a GPU.
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    • Sound Card: If you don't have one, just make beep & boop noises with your mouth when appropriate.
    • Additional Notes: You can probably get this to run on a toaster.
    Recommended:
    • OS: Windows 7
    • Processor: Core i5/i7 processor (Fast CPUs allow lighting to render)
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: Tested on OSX 10.9.2
    Recommended:
    • OS: You should get one of the laptops with the glowing logo on the back, because I'm pretty sure that makes it go faster.
    Minimum:
    • OS: Tested on Ubuntu 12.04 32-bit
    Recommended:
    • OS: NOT Gentoo.
Helpful customer reviews
54 of 67 people (81%) found this review helpful
9 people found this review funny
1.0 hrs on record
Posted: February 15
If your looking for a good, play-to-win game, this is not it.

Firstly, to build anything, you have to buy the blocks with money you earn veeery slowly. or *buy them with MICROTRANSACTIONS*. its buggy as hell, the community is horrid, the FIRST mission is a *grind* and lastly, the quests.
Here is a representation:

Place a block,
Place 5 blocks,
Place 10 blocks,
Place 50 blocks,
place 100 blocks,
place 9,000,000,000,000,000,000,000,000,000,000 more blocks

0/10 would place blocks again
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: February 3
After playing for a few day, I feel like I can give an honest review.

Hours 1-3: Learning the game and how to build. Ran the beginning dungeons to get XP to build more. So far, enjoying the game.

Hours 4-14: Running dungeons are pretty stupid. All of them are player made and all look the same. Learned the best way to make a town is to grind gold in a very Destiny "Loot Cave" method. Basically just click a wall thousands and thousands of time to loot gold. Game itself has become boring, but kept playing to unlock more items and finish my town.

Hours 15-16: Finished my town {which is the only enjoyment I really got out of this game}. Decided to explore neighboring towns to only find a wasteland of unfinished and random buildings. Its like an entire world of builders just vanished from a plague... of bordom. At this point, I feel like I wasted hours playing this game... Should have played MineCraft...

For a game that has been out for a year. This game is VERY lacking. Its supposed to be an MMO, but with a level cap of 5, that doesnt allow much progress besides building a town with very little crafting matierals. If this game had more pieces to build with and better dungeons, this game would be a lot better. DEVS need to go into the world and start deleted abandoned creations, because at this point, its just random crap everywhere and doesnt feel like a player created world...

This game has potential and there seems to be a few people who love this game... I, just like so many others, find this game to be very boring and a poor sandbox builder...

Would i recommend? Maybe... Some people really love it, but as a whole, this game sucks. If they added more content and the players actually made dungeons worth playing, I would give a higher score.

4/10
Was this review helpful? Yes No Funny
19 of 32 people (59%) found this review helpful
4 people found this review funny
0.2 hrs on record
Posted: February 21
Not 8-bit
not MMO
==^==
| [ [ [ | | [ [ [ | '------' ^Trashcan^
Was this review helpful? Yes No Funny
37 of 67 people (55%) found this review helpful
2 people found this review funny
0.1 hrs on record
Posted: January 30
DO NOT GET THIS. even if its free. just dont. the jokes off the bat are just bad, the kind a 5 yearold would come up on the fly. some of the sprites look good. SOME. others just look like a bland filler. the fake ending right at the begining was the turn off for me. its so bad it hurts. i gave it a chance and no. its first impression sucked.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
2 people found this review funny
113.8 hrs on record
Posted: February 26
Pre-Release Review
I simply wanted to say this is neither 8-bit nor MMO, and a pathetic excuse of a game, but it seems like a lot of people invested significant amount of time to build and play this game, so I must add some thoughts.

I guess its selling point is 100% player built world, which explains why everything looks messy, half-baked and crummy. Remember seeing similar phenomenon in MC freebuild servers. Very few builder-type core players may create something that's actually worth looking at, but majority of builders aren't so talented or got better things to do that the landscape ends up being filled with featureless assortment of random ugly structures. The problem is exacerbated by the fact that builders often end up losing interest rather quickly and abandon their pet project to go somewhere else and start anew, leaving behind ugly husks of their former obsessions which only serves as roadblocks to newcomers trying to explore the world. And I mean UGLY. Can't even tore them down and they're littered with spikes which results in instant death for your newly created character. Really hope there were options for these abandoned structures to self-destruct and morph into forest or something.

I've no idea how some reviewers say "tutorials were fun as hell", but I dunno, different taste I guess. Starter dungeon is a joke. Rectangular cage with mobs that spawn all over the place and they won't even fight back properly. Having said that, fighting is a joke. Lag is crazy and you only have one weapon to "fight" moving around in 2D plain; go figure. NPC interaction is a joke. No storyline, no dialogue, no interaction worth caring. Had you ever played any other modern MMOs you'll know beyond doubt this "game" calling itself MMO is a joke. Quests are irrelevant, NPC jokes are equally terrible and quite frankly feels like the writers are insulting you for wasting your time playing this game. This game would've been good in the last century, but the year is 2015 and it is clearly out of time.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
6 people found this review funny
1.5 hrs on record
Posted: February 27
Pre-Release Review
This game is absolute trash. Don't ever even think of playing it. 0 onions out of 10 onions.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: February 24
This game sucks, it's very laggy, you gain XP very VERY SLOW, the dungeons are stupid as ♥♥♥♥, everything costs so much, the wild is very awful, full of unfinished junk constructions or random dropped items, i finded 2 free slots, but magic magic, it were occupied by a player item, even there was no thing, this is not a MMO, there is pure micro transictions are overprices and expensive as ♥♥♥♥, quests are stupid or hard and you will start to be boread easily, if you want a land you need to ask to mayor, but surprise every ♥♥♥♥ing land is occupied, you can't hit unless you are first, enemys are fast as hell, considering that only 2 or 3 catalgos are useful: Traps, objects and items>weapons, hats, accesorys and shirts don't do mroe than ♥♥♥♥ing waste your money, considering that your HP is ridiculous low (3 HP, 1 HP/hit the first monster), considering that depending of where are you looking it shoots (this is annoying as ♥♥♥♥, you can't go backwards and shoot left nor right) and very bad jokes, trying to make any fun, instead it seems made by a 8 year old, making unfunny jokes and a pretty bad history, this have a good concept, but they didn't make it very well,
4/10 Would kill the creator again

Now:
History: 1.5/10, Seriously this story game is nothing, just a small and even it doesn't lasts 30 seconds
Graphics: 3/10, Ok don't critize me, by that i mean the graphics bug, sometimes the world goes nuts, btw graphics are still bad and poorly animated animations
Gameplay: 2/10, It's awful, 1 block range, short as hell, unless you buy range, considering that every 10 ammo costs like 10 coins, gun = 50, btw it only have a 4-direction battle and bad aiming
Dialogue: 6/10, They tried tho, atleast they added some, but it still doesn't quit off the fact that some dialogues are placed wrong and with some minor orthographic grammar
World: 2.5/10, Worlds in general suck, either good ones are made by mods or rich as ♥♥♥♥s players, or the common ones make bad things, why? the economy
Community: 3/10, Same as other games, mostly minecraft free-build servers, pure ripped off chuncks, randomly placed etc. you can't build anything till' meeting with a "occupied space", still the community is dumb as ♥♥♥♥
Originality: 0/10, This applies the next: Teleports as minecraft, places like habbo (you know, those of rich dumb♥♥♥♥s and puts alot of sticky notes) getting a very well animated character (no seriously, how much it took? 1 minute? a square, 2 large sticks and other 2 in the torso, a cube, 2 dots and a line, done a character) and the ♥♥♥♥♥♥ story (wow, that story was very deep, it got me in da feels)
Economy?: 0.5/10, Pure P2W, you want a sword? PAY SOME MONEY (if you don't want to be starving to death killing dumb as ♥♥♥♥ characters), Want a telepad? PAY MORE MONEY! Want a useless transformation? PAY MONEY! Want to get useless shirts? PAY MONEY, this game is about pure P2W, everything you want need to farm alot of enemys in dungeons and stuff,

now... Overrall?
2.3125/10 (calculator numbers)
Good concept, bad way to do it, This game happened the same as superman 64, it was going to be extreme, but the manageres didn't wanted to do a sandbox game (like GTA games or Saints rows) and did that loopy ♥♥♥♥
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: February 22
Pre-Release Review
meh 4/10
Was this review helpful? Yes No Funny
277 of 332 people (83%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: November 8, 2014
Early Access Review
Hmm...
The concept is good, but there are some things I don't like. First and foremost, there are way too many microtransactions (AKA in-app purchases). To build something, you need to buy every single block with coins. To gather enough of them, you have two options; either keep playing and get them (which takes forever) or buy them with real money. So, by that aspect, you may feel kinda scammed, like I did.

Regarding the gameplay, it is really difficult to build. You'll have a hard time trying to place a block over another. Try it for your own, you'll see. Sometimes, the block hiding system doesn't work, thus making it impossible to play inside a room.

But wait, there are positives; as I mentioned beforehand, I liked the concept, even though it's not new. There is also a fully functional anti-grief system, which I admire, as there is no such thing in Minecraft or Terraria (yet).
Was this review helpful? Yes No Funny
211 of 271 people (78%) found this review helpful
6 people found this review funny
1.3 hrs on record
Posted: January 27
I simply wanted to say this is neither 8-bit nor MMO, and a pathetic excuse of a game, but it seems like a lot of people invested significant amount of time to build and play this game, so I must add some thoughts.

I guess its selling point is 100% player built world, which explains why everything looks messy, half-baked and crummy. Remember seeing similar phenomenon in MC freebuild servers. Very few builder-type core players may create something that's actually worth looking at, but majority of builders aren't so talented or got better things to do that the landscape ends up being filled with featureless assortment of random ugly structures. The problem is exacerbated by the fact that builders often end up losing interest rather quickly and abandon their pet project to go somewhere else and start anew, leaving behind ugly husks of their former obsessions which only serves as roadblocks to newcomers trying to explore the world. And I mean UGLY. Can't even tore them down and they're littered with spikes which results in instant death for your newly created character. Really hope there were options for these abandoned structures to self-destruct and morph into forest or something.

I've no idea how some reviewers say "tutorials were fun as hell", but I dunno, different taste I guess. Starter dungeon is a joke. Rectangular cage with mobs that spawn all over the place and they won't even fight back properly. Having said that, fighting is a joke. Lag is crazy and you only have one weapon to "fight" moving around in 2D plain; go figure. NPC interaction is a joke. No storyline, no dialogue, no interaction worth caring. Had you ever played any other modern MMOs you'll know beyond doubt this "game" calling itself MMO is a joke. Quests are irrelevant, NPC jokes are equally terrible and quite frankly feels like the writers are insulting you for wasting your time playing this game. This game would've been good in the last century, but the year is 2015 and it is clearly out of time.

Music is pretty good though.
Was this review helpful? Yes No Funny
164 of 220 people (75%) found this review helpful
2 people found this review funny
0.7 hrs on record
Posted: December 13, 2014
Pre-Release Review
i would choose spartans vs zombies over this

basically you are a little pixel guy in a big, creative world. except you are not in an actual game, it feels like a poorly made minecraft server with half-a-billion plugins all mashed into one horrid mess. random spam everywhere, trying to build 3d houses and dungeons in a 2d landscape is impossibe. if you want to build you have to buy EACH. BLOCK. INDIVIDUALY. this can make the costs go through the roof, if you don't like that, don't worry, you can just spend $10 on microtransactions :D. dungeons are a joke, barren and boring, the monsters are practically hittable blocks. all user created missions are complete crap, and there is lag everywhere. it might be good if you can tolerate its massive amount of problems, maybe then it might be worth a play.

3/10
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81 of 106 people (76%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: September 24, 2014
Early Access Review
This whole game's one of the clunkiest I've played in a while, and not even the funny kind. Just straight up frustrating.

The construction is unwieldy as all heck. First, you have to buy all materials from the shop (I'll get to the cost later). Then it becomes a fight with the camera angle to even build a decent house with a roof. Let me tell you, a "slightly" top down view is NOT a good angle for anything construction related. There are even cases where the walls completely block certain tiles, not only making it feel like you're building blindfolded, but also forcing you to deconstruct everything just to build whatever it was the walls were blocking.

The combat... Oh the combat. Unless you're ranged, it's almost impossible to battle without getting hit. Normally this would be fine, damage is inevitable, but considering how few hitpoints you get, the damage adds up. Ultimately, you'll be finding yourself dying and going back to the beginning of the world. Even as ranged, there's also the case of extreme respawn times, so be prepared to get shell-shocked.

Speaking of worlds, quests are pretty much your only option to even hope of getting decent money and EXP. It takes an EXTREME amount of gold to get enough to build anything past a small house. So unless you like running at cheap enemies, you'll have to do quests. Again, this would normally be fine, but after the initial quests, every quest you get is randomized, and I mean RANDOMIZED. It takes no account what level you are or anything. With some quests taking place in worlds locked behind level requirements, this is a major problem. This is countered with the ability to talk to the quest giver for a different quest, but the number of awful quests to cycle through is astounding. From continuous pixel-perfect gauntlets given to beginners, to ultra vague scavenger hunts, it's like there was no effort put into filtering the good, the bad, and the ugly.

Finally, the cost. Like I said before, every block in the game costs coins, heck, even entering certain doors cost coins. I'm talking about an extravigant number of coins. With the small, convoluted shop menu, it's almost impossible to find what exactly you want. Pair that with the cost of everything, good luck trying to build something actually worth looking at. They're practically making you pay to get anything good, and even good's a strong word.

This game has no soul. It feels like something thrown together and then presented as an enchanting ground breaking indie game. It doesn't even try to hide the amount of cynicism it throws at you. Even what few NPCs are shown are extremely cynical. Jokes are fine, but having sarcastic remarks the only things NPCs say to you in an already soulless husk of a game just spits in your face. I'm sorry.
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87 of 124 people (70%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 1
Early Access Review
At least it's trying, but still feels repetitive. The humour feels forced, the false low self esteem trope has beed milked more than your mothers breasts and using LEL FUNNEH INNERNET MAYMAYS as a selling point is asking for trouble.

Enough of the outgoing selling, but what about the game?:
Nice ideas but not all that original, I found problems with the way the game likes to replicate the feeling of dungeons; The way it draws roofs over areas to engage an idea of mystery but when you get close the roofs disappear, this would 5 times out of 10 halt rendering the other sprites, like the enemies.

The art style of the game is generic as all hell. Game devs: please don't be as lazy because of "nostalgia".

Overall, not original and forced humour.
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57 of 77 people (74%) found this review helpful
2 people found this review funny
3.1 hrs on record
Posted: January 28
I played this, I tried to make my own pokemon center only to find that the possible items are like.. 10 all in all. If you're going to make an 8bit game then for heaven's sake make 100 at least items or make a creator and let the users in a workshop do your dirty work. The weapons are also 8 or something (including a sword, a blue sword, a red sword... (not kidding)). Again if you're going to make an 8bit game put spells and stuff or at least an axe and a spear or a bow. Placing gray boxes with a roof cannot keep you playing even if you do it with friends. This game has the same effort put into it as a school project or a hobby you're not that much into...
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74 of 107 people (69%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: November 2, 2014
Early Access Review
No. Just. No. This game may only be in beta, but it's so bad I almost cried at how bad it is. The mechanics are bad, the tutorials take forever, the quests drag on, and have no point, and they have player-made quests meant only so you'll see their crappy towns and buy a spot in it. It's nothing but a poor way for the devs to make a quick buck, while ♥♥♥♥♥♥♥♥ all over the players. Not only is all of the above true, but you won't find anyone on here that's friendly, helpful, or interesting. Everyone just argues about stupid crap, and tries to get you to buy ♥♥♥♥ from them. It tries so hard to be funny, and their attempts are definately in vain. They make jokes that stopped being funny about five years ago. They basically downplay RPG's of all sorts with the guide's personality being so poor, and this also proves to be a poor strategy, as the game is an RPG. -30/5
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143 of 228 people (63%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 1
Early Access Review
actual code swabbed from the game:

internet funnies lololololololol

actually thats the only code...
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90 of 141 people (64%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: January 5
Early Access Review
this is the worst possible game you could ever play i want my money back and i didnt even pay money
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75 of 117 people (64%) found this review helpful
2 people found this review funny
0.7 hrs on record
Posted: November 5, 2014
Early Access Review
Its a Nice concept its got Nice music but with mostly all Free to Play games there are Microtransactions and this just ruined the game for me, you need plat to become a Zombie, you need plat to buy cool stuff not everyone is going to buy that and the Leveling up takes so long there are no Aussie servers it takes so long to earn Gold.
With all these Microtransactions it feels like a Pay to Play game
1/10
8BitMMO? More like 8BitMicrotransactions
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24 of 32 people (75%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 28
Pre-Release Review
Its a good idea, except for the fact that it has a terrible community and is impossible to start. Like. seriously, what am I supposed to DO? The only "fun" aspect is slaughtering the lawyer cats, which gets boring after like 5 seconds. I assume many of you played minecraft, and let me say this: Its pretty much that one server with a massive, empty spawn-hub place, stupid minigames, and is full of annoying pay 2 win losers.
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173 of 307 people (56%) found this review helpful
2 people found this review funny
0.1 hrs on record
Posted: January 1
Early Access Review
Such a good torture device to send to your buddies!
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