“A real Gem” – Destructoid at E3 “Offers a different experience for zombie game veterans” – Co-Optimus “Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadar You're shipwrecked on an isolated island, a desperate castaway in a total freakshow world.
User reviews: Very Positive (10,966 reviews) - 83% of the 10,966 user reviews for this game are positive.
Release Date: Oct 23, 2013

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Buy How to Survive

AUTUMN SALE! Offer ends December 1


Packages that include this game

Buy How to Survive - Storm Warning Edition

Includes 7 items: Barricade! DLC, El Diablo Islands - Host, Heat Wave DLC - x 3 pack, Hello my name is... Nina. DLC, How to Survive, Kovac’s Way DLC, One Shot Escape DLC


Recommended By Curators

"How to Survive, is a Fun top down zombie survival game. Totally worth the money if you are looking at a single player game, it also has shared co-op."

Recent updates View all (21)

November 25

STEAM AUTUMN SALE - How To Survive 2 Early Acccess Edition - 33% off! Now including Special Thanksgiving Mission!

During the Steam Autumn Sale you can now get the new How To Survive 2 Early Access Edition for 33% off! The game now contains the new Special Thanksgiving Day Mission! If you don't have it yet, buy it now! If you already have it, buy one for your friends, it makes a great holiday gift and they can all play with you and help you Survive!

1 comments Read more

November 24

Special Thanksgiving Mission now available on How To Survive 2!

Now available with How To Survive 2 on the open Beta branch and coming soon to all branches of How To Survive 2 is the new Thanksgiving Mission!

They have turned the tables and are now having you for Thanksgiving Dinner! Gobble, Gobble!


Hi Survivors,

An update is available in "beta branch"
To access it just go in BETAS tab of game properties and select the beta_branch

It will update your games with the fix and features below.
Please note that if you want to test the branch in multiplayer, all the players need to be on the same branch.

Update for this tuesday (November 24) - Beta_branch

  • Option menu added including:
    • Volume for sound effect
    • Volume for music
    • Volume for VO
    • Value for map opacity
    • Possibility to display the damge done to the ennemies
  • Character customization menu added.
  • Radio quest giver added in Kovac bunker with a new quest, featuring a new enemy.
  • New recipe added to Kitchen building.
  • Some sound effects added (in the menus, for bows and crossbows, ...).
  • Kovac bunker icons added to the map.
  • Various confirmation menus has been added.
  • Damage per second information has been added to weapon description (use the default ammo stats for the calculation).
  • Fix added to trunk inventory in order to save it correctly before leaving the game or starting a mission.
  • Various network improvements and corrections.

0 comments Read more


“How To Survive is more than just a solid zombie role-playing game, it's also one of the best games of the year. With its mix of Diablo-esque hack and slash and dual-stick shooter action, 505 Games' newest Xbox Live Arcade game is a real surprise. It has a deep crafting system and a world you can't help but want to explore. How To Survive rewrites the book on zombie RPGs!”
90% – Gaming Nexus

“While there have been several games that have recently released that fall into the growing zombie survival genre, How to Survive manages to do enough differently to earn its place among the crowd. The game’s strong emphasis on crafting and juggling basic human needs helps distinguish itself from other titles. Additionally, the story campaign features a tale that manages to contain a few plot twists despite its simplicity. One area where How to Survive shines is the game’s strange brand of humor which is helped along by the title’s decent voice acting. In all, How to Survive is recommended to any fans of either the undead or survival simulators. Those who enjoy intricate crafting or top-down gaming should also give it a look.”
4 Stars – Examiner

“In terms of graphic and sound design, How to Survive looks good and sounds even better. The lighting gives real-time shadows based on not only the source but the time of day as the shadows move with the passing sunlight. The island is beautifully rendered, and animations are fluid and zombie deaths are pleasingly gory, chunks of body parts will liter the ground and roll depending on the shape of the surface”
8/10 – Gamer Horizon

STEAM AUTUMN SALE - How to Survive 2 Early Access 33% OFF!

Survivalist, a special time of year has come and I’ve got a little something for you…
Just a little surprise…
I love surprises…
Reminds me when I was kid in…oh, I’m getting emotional again…
Halloween is coming and we are moving the launch date of our How to Survive 2 Early Access from Oct 22nd to Oct 29th to be closer to one of my faaaaavorite holidays!
If byOct 29th, you join us you'll get the rockin’ Voodoo Rock Guitar weapon and if you already are a previous Survivor you'll also get my hand-crafted gift…Primal Fear Armor!

Survivor Loyalty Item: “Primal Fear” Armor Set.

If you are already a survivor who’s got How to Survive or How to Survive: Third Person Standalone on Steam, we welcome you back with a very special treat: the “Primal Fear” armor set!
A set of protective gear finely crafted out of the best bones and scrap metal that can be found in the dumpster. Made by master Survivalist Kovac himself, it promises to keep bites and scratches to a minimum while displaying a distinctive Swamp-chic style!
Join Early Access now, slip it on and knock’em dead!

Survivor Loyalty Item: “Voodoo Hard Rock” Guitar.

If you join our Early Access during its 1st month you’ll get an exclusive Voodoo Hard Rock branded guitar to let your rock mojo loose and bang some heads!
A finely crafted instrument with a hardcore survival customization!
Rock hard! Rock on!

About This Game

  • A real Gem” – Destructoid at E3

  • Offers a different experience for zombie game veterans” – Co-Optimus

  • Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadar

You're shipwrecked on an isolated island, a desperate castaway in a total freakshow world. How will you survive? [/b]

Collect the pages of a Survival Guide and figure it out, of course! Find food, water, and shelter before you perish. Uh oh, is it getting dark? Figure out how to get through the night! While you’re at it, gather up some of this awesome stuff and piece together over 100 handmade weapons and tools—from shotguns to Molotov cocktails. Now you can defend yourself and your friends like a boss!

• Choose one of the three playable characters, each with different characteristics and skill trees.

• Explore four islands filled with unique flora and fauna and a variety of abhorrent monstrosities.

Collect “Survival guide” video chapters to learn tips that will save your life!

Play with a friend offline through the story mode or go online and play with a friend through 8 demanding challenges..

• Try the “Iron Man” difficulty for a demanding hardcore game experience.

System Requirements

    • OS: Windows XP
    • Processor: Intel Core 2 Duo or better
    • Memory: 4 GB RAM
    • Graphics: Ati 5700 series/NVIDIA GeForce GT240 or equivalent
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
Helpful customer reviews
34 of 39 people (87%) found this review helpful
3 people found this review funny
24.0 hrs on record
Posted: July 9
-Quick Review-
Atratzu's Rules: Chapter 1, this game is excellent.
How to Survive is a zombie-survival game developed by EKO Software and released October 2013.

-Detailed breakdown review-
Story: As with any “zombie apocalypse story” there's only so much you can deviate from the status quo. You wake up after a shipwreck, find you're on an island with zombies, need to go do a number of fetch quests while all the wimps hide and you bring the carnage!

Gameplay: This is where the game impressed me, but before I jump the gun and explain what I like... the controls are very basic, use mouse buttons to aim and fire/swing, ASDW to move, the game is played from the third person fixed above view camera.
(Atratzu did some research and learned that this view is known as “Isometric view”. Feel free to correct me if I'm wrong, but I think that's the term you're supposed to use. Isometric-fixed-camera?)
Now to explain the fun part, like most survival games these days, How to Survive has a “Crafting system”. I'm a sucker for crafting, I feel like it gives me one of the strongest sense of progression...But I'm also biased and desensitized to it (translation: if you don't like crafting, don't touch this game). You need to scavenge various materials to make weapons, tools, and food. There are different types of herbs, sticks, animals, various junk items that become useful later, and more.
The other main feature I would like to point out is the “leveling system”, mostly everyone is familiar with this concept by now, in this game when you level, you get skill points that you can spend to get different perks and abilities.

Achievements: How to Survive has a total of 43 achievements. There are four categories: 1) Completed while playing through the game on you first play through (about 7-12+ achievements, depends on how thorough you are when you play). 2) Complete these special abilities/conditions. 3) Difficulty related achievements... These are always the roughest achievements to get in the game because it requires Mastery and stubborn determination. 4) Lastly, there are DLC achievements so if you want to go for 100%, you'll need the DLC (about 6 achievements).

Price: How to survive is priced at $14.99 This game will definitely earn it's value from gameplay, My personal preference is that I always want a game to last one hour for every dollar. If you'd like a better deal I recommend waiting for a steam sale; be it summer or winter.
I also need to mention that I didn't actually buy this game, it was gifted to me by Eyriana (other names: “Decimaeya” and “Unreal”), so thank you for the gift!

Conclusion: There is one more feature that should be mentioned before I wrap up my review; there is multiplier and local co-op, but I haven't played those modes yet.
To quickly recap, the story was stereotypical, the gameplay was crafting + looting * Zombies, the Achievements are generally hard earned + DLC, and the price is fair because of how long you'll play the game.
I recommend this game to anyone who likes the following genres: Zombie, Survival, Crafting. Thanks for reading my review!

------Edits and updates------
Edit/Update September 08, 2015:
Here's the URL to see my review for Heat Wave
Here's the URL to see my review for Kovac's Way
Here's the URL to see my review for Hello my name is... Nina.
Here's the URL to see my review for El Diablo Islands – Host
Here's the URL to see my review for One Shot Escape
Here's the URL to see my review for Barricade!
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38 of 46 people (83%) found this review helpful
4 people found this review funny
7.7 hrs on record
Posted: August 21
This review is coming from a stand-point of about 7 hours of solo play.

Do I like this game? It's okay, I mean, it's nothing special, it's a twin-stick zombie survival game with a somewhat interesting crafting system.

The game-play, it's basic and easy to understand as all twin-stick games are. Nothing new. Which is totally fine, I mean it's a tried and tested system.

The story, I haven't finished the story, simply because I hit too many BDN (Board, done now) moments. I just couldn't do another fetch quest. That's all this game is, fetch quest after fetch quest after fetch quest. When did I hit my limit? When the drunk pilot wanted his cargo, where was it? All over the islands... All twenty pieces of the damn stuff. I quit, I was done with the game from then on. The characters were, eh. The only person that interested my in any way was Kovac, mainly because SPOILER ALERT he's apparently the one crashing the boats into the islands SPOILER ALERT OVER. I say apparently because I have no idea if he is or not, though if that was him on the radio at the start of the game it makes sense as he seems to have a radio station at the top of his island. I digress. The characters are cliche to say the least, oh no a mother and daughter that are split up on a terrible island, the friend who was bitten but has the thing you need to get off the island, the crazy old lady, the apparent friend who is actually the villain, the disabled knowledgeable one who spends all their time tinkering with your escape rout and the drunk.

May as well look at this games big point, the crafting. It's okay. I mean you can make things, cool yeah, okay. I never bothered with the potions. The guns? Didn't bother with them either. Melee weapons? Rusty machete all the way. After I built the boomerang I just didn't need anything else. Nothing. And when I upped it with the red stone, nothing else would do. Now when I say I didn't bother with it, I mean I built every combination I could within 7 hours of play. Tested it, and still found the boomerang to be the best thing to use. Chainsaw? Nope. Flamethrower? Nope. Shotgun? Nope. Boomerang. Always.

Survival. Pha. My biggest problem surviving was diverting my attention from my current fetch quest to trek to water holes, or where I knew deer were or to safe houses when I got a little tired. Fuel for bombs was the biggest problem for my "survival". I had so much food on my person I could have fed all the survivors I had found with ease. Three jerry cans of water kept me going for days. Ammo was of no concern, I had stacks of the stuff on every island just sitting there.

The zombies, or should I say, "Monsters". Well there are ones you can kill in one hit, ones that have helmets, ones that have body armor, ones with both, tall ones, ones that come out at night, ones that explode, ones in fireman suits, zombie deers, zombie emus, and a big old boss thing. At first the ones that came out at night were a challenge but then, boomerang one hit kill. The ones with both pieces of armor are just annoying, takes two head shots to kill them, one to knock off the helmet and one to kill 'em. And when they're coming at you in a pack, it's just easier to run off and come back later. The firemen, hint hint, head shots, lots and lots of head shots unless you got yourself a means of using electricity. The deers just run at you, shoot twice, dodge, rinse and repeat. The boss thing is just like a very very weekend version of the Tank from L4D. They just seemed like distractions from the endless fetch quests.

Oh yeah side quests are, you guessed it, fetch quests. -_-

The camera angle is lovely, seeing the exploders just as they enter their area of effect is just dandy.

The lock on and head-shot system is good too, when your backing away from a group with your trusty boomerang out and it's just about to go red and another zombie bumps your target out of your aim and you gotta start over again. This is especially annoying against the fully armored zombies. Great.

The leveling system seems just, pointless, the most useful stuff is getting the upgrades that slow down your hunger, thirst and drowsiness. Everything else seems just like fluff to me.

The most fun I had in the game was going off doing the missions for the scientists on the islands where I was super-under prepared, there was a challenge, and it was ridiculous. Experiments that could change the magnetic fields surrounding the islands? Sounds good enough to me!

Is this game worth the price tag, maybe in co-op. Maybe. However would I play though those opening missions again? Hell no.
Was this review helpful? Yes No Funny
18 of 22 people (82%) found this review helpful
3 people found this review funny
12.6 hrs on record
Posted: June 27
  • Great game for local coop
  • Nice gameplay
  • Nice graphic and sound design
  • It often goes on sale @90% (for ~1€) it's REALLY worth it
  • Kovac's tutorial (well you must play to know what I mean)

  • How to DLC (imho it's not really worth to buy them, I bought the Storm Warning Edition during sale for a few cents extra)
  • Apparently while player2 (joypad) is moving, player1 (keyboard) can't use the menu
Was this review helpful? Yes No Funny
12 of 13 people (92%) found this review helpful
26.7 hrs on record
Posted: November 7
Personal Rating: I'm having fun killing zombies and running for my life
Classic Rating: ★★★★★


✓ Story and characters (main game has 3 but you can add Nina with a DLC): You have to escape alive from some zombies' infested Islands. Every character has their onw skills, perks and final attack blows.
✓ Gameplay: very well implemented twin stick shooter from a top-down perspective.
✓ Crafting system: one of the best aspect of this game, you get many different ways to craft items, stuff and food.
✓ Weapons: lots of weapons. My favourites are bow and boomerang - you can fire feathered and fire arrows with the bow, while the boomerang is very useful with a few enemies (it hits when coming back too and you don't waste "bullets").
✓ Graphics: I find this game to be very detailed and aestetically pleasant.
✓ Sound effects are a bit reapeating over the time but they help a lot to understand incoming enemies.


✘ Lots of quests require you to go searching for some missing "part" and go back once you get it - I'm not really complaining though.
✘ It's a bit hard to find items scattered on the ground if you don't walk over them (that's how a popup appears and tells you what you found).
✘ Saves are a bit tricky because you only get one slot, so you have to be very careful - if you save in a bad moment you may compromise all the campaign. Also, you can only save manually inside bunkers, but this point adds up to the survival theme.

Highly Recommended; sold quite often in massive discounts, just wait for the right moment.
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11 of 12 people (92%) found this review helpful
3.2 hrs on record
Posted: November 12
Nothing at all interesting happened in the hour and a half I played. Fetch quests, endless tutorial involving more fetch quests, clunky combat, painfully unfunny videos trying to blatantly rip off that Woody Harrelson zombie movie. I feel no motivation to ever launch the game again, so it's idle for cards and done with it.
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