Modern platforming action gets an extra helping of classic 2D fighting! Bust mad combos across 16 action-packed levels as Struggles, the comic book nerd with a sick arsenal of flashy moves. Action fans, fighting fans, and air combo fans...this one’s for you.
ユーザーレビュー: ほぼ不評 (71 件のレビュー)
リリース日: 2014年7月11日

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レビュー

“It’s rendered in a gorgeously animated sticker-like style...the effect is clever, as is the gameplay.”
Game Informer

“A brawler with some serious muscle.”
Indiegames Dotcom

“Beautiful hand-drawn artwork and an adherence to the violent, fluid, combat fundamentals that made games like Viewtiful Joe and Super Smash Bros. so great.”
Destructoid

このゲームについて

Modern platforming action gets an extra helping of classic 2D fighting! Bust mad combos across 16 action-packed levels as Struggles, the comic book nerd with a sick arsenal of flashy moves. Action fans, fighting fans, and air combo fans...this one’s for you.

Key Features:

  • Physics-based combat system inspired by fighting games
  • 15 unlockable Special Moves and Perks
  • Colorful sticker-based art style
  • 16+ stages to master
  • Environmental combo-based puzzles
  • Dozens of stickers to collect and add to your virtual sticker book
  • Training mode to get those combos JUST right
  • Mullet-domed hero with a talking fanny pack

システム要件

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 or higher
    • Processor: 2.80GHz Processor
    • Memory: 4 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • Hard Drive: 3 GB available space
    Minimum:
    • Processor: 2.80GHz Processor
    • Memory: 4 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • Hard Drive: 3 GB available space
参考になったカスタマーレビュー
22 人中 19 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 4.2 時間
投稿日: 1月16日
I see a lot of the negative reviews are from kickstarter backers and i can understand being let down after a long wait and much hype but as someone who got this in a bundle I quite enjoyed it. There is some lag on occasion but not enough to hamer gameplay the combos simply take different timing than one might assume and require practice. All in all not great bud not bad either.
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8 人中 5 人 (63%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.0 時間
投稿日: 1月20日
I don't seem to have the ability to progress very far, but the story is fun and the graphics are colorful.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.4 時間
投稿日: 5月31日
When I first started playing this, I thought everyone else was wrong. Sure the menu has some lag issues and most levels are just similar looking boring construction levels against the same looking 4 types of guys, but I was still enjoying it. It was fun having a platformer be based off combos. The combat, which is supposed to be the strong suit, is shaky. Sometimes you will just stop punching and not be able to attack for no reason and you are open to hits. Sometimes you can knock the guys down or stun them but sometimes the guys take damage but are unmoved or unfazed and just hit you back. It is very inconsistent. The worst part is damage dealing, If you get knocked down, for some reason you stand up but can't roll away, which makes the guys able to just hit you right away and keep spamming attack while you can't do anything. This is the other problem, when you get hit the enemies can just keep attacking, as they don't have cooldown times, so especially if a guy is on each side of you, you just get stunned in place taking damage until they decide to stop, which is very poorly done. Trying to jump they can still hit you. The parrying is inconsistent and hard to tell when to do it. Blocking only works sometimes.

Then on the first boss every problem came to fruition. The hitboxes were wonky. The guy would punch to one side, and even though i was 2/3 on the other side of him, it would still count as me getting hit. He would suddenly hit me without any indication he was about to attacking, meaning you can't do anything to dodge, parry or block it. His hits deal 1/3 of your damage and yours deal none to him. Theres no health. Then if you die past the certain # of set lives they give you, as its basically impossible to earn more, you start the ENTIRE level over again. Lets see, do I want to redo the 15 minutes of time I spent because even though you HAVE CHECKPOINTS in your levels, you are stick in the 1992 mindset of making me constantly redo things.....sloppy design. And since it never felt like my fault because i was either getting hit for way too much damage without any warning, or getting stunlocked by 2 guys that surround me, I felt it wasn't worth it. Cute story and sticker type graphics. And you can unlock things. Glad I never wasted money backing this turd-and-a-half on Kickstarter like so many butthurt people on steam. 3.5/10.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 1.2 時間
投稿日: 6月2日
Pretty much nothing worth playing past the trading card drop time for. Despite the promise of skillful, combo-based fighting it instead has awkward and slippery combat and terrible platforming. Highly repetitive and with one of those annoying "lol so silly!" senses of humour, it doesn't even manage to be bad in an interesting way, just boring and bland.
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5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 2.2 時間
投稿日: 1月21日
Super Comboman Score Comments
Graphics 9/10 Really crisp graphics that perfectly fit the tone of the game
Sound 7.5/10 Good sounds, voice acting funny at fisrt, can get a bit repetative
Gameplay 8/10 Fun beat em up game with satifying hits and decent ammount of moves. Can be a bit frustrating if you get stun locked

over all 8.5/10
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