As all games from Cabela’s, Cabela’s African Adventures is focused in a story rather than real hunting. Once you finish the game, in story mode, there isn’t much you can do here other than roaming around the areas hunting normal game animals or repeating the story.
Besides the story mode, this time, they also present a “Shooting Galleries” mode where you can walk along some tracks and shoot animals like an arcade game, which offers a bit more fun (and game time) to the game.
The game story is revealed with some nice animations resembling a comic book. Here, you get to be a big hunter called Mason going on a African safari, from the savannah to the desert and jungle.
Mason is payed to try to find the pieces of a lost tribal statue meanwhile hunting the dangerous animals, and in the course of the story it will also get a bit romantic.
As for the game, it has decent graphics (not too real, not too dummy-like) and a fair enough of everything, from weapons to animals, areas and missions. As you play along, you can upgrade the weapons by finding hidden objects (fossils) and besides the story missions you also have some free hunts you can do to earn XP and unlock hunting abilities.
After some time playing, you will start to feel that the missions resemble one each other, being to stalk or survive or shooting/boss fight, but they will have you entertained and busy while playing them.
As for the animals, they don’t have that much dynamic. Not that they have fixed paths or behavior but after some time they also feel kinda repetitive and other times they even will get stuck in the environment. But like I said before, it’s fair enough.
The price, as all cabela’s games, is a bit high (imo) mainly because they are always kinda one use games – when you finish them, there isn’t much to (re)play them again…
Overall, I had a great time playing this game and if you get it on Steam it also includes 33 achievements that you can try to hunt down.
Check my game play and maps at http://hucorner.imbl.net