Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly...
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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

“Thank you for checking out our Early Access page! If you support us now, you will be able to try out the combat mechanics in the arena prototype, duel your friends on the same machine by hooking up two controllers, and use the integrated level editor to explore and modify a number of included environments. You will be able to try out the features in the new alpha videos as soon as they are released.

However! The game is still undergoing very active development, so you can expect bugs and performance issues as the game progresses and changes. In its current state, it is more like a sandbox of technology and martial arts, and less like a story-driven action-adventure. If you want to play through a polished campaign, you may want to wait until the game is fully completed! If you would like to have fun experimenting with our technology and mechanics as they evolve, and support us as we complete the game, then now is a great time to join our community.

Sincerely,
David Rosen”
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Sobre este jogo

Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
    • Hard Drive: 7 GB available space
    Minimum:
    • OS: Mac OS 10.6 or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
    • Hard Drive: 7 GB available space
    Minimum:
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
    • Hard Drive: 7 GB available space
Análises úteis de usuários
12 de 12 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
12.3 hrs registradas
Publicada: 1 de julho
Análise de acesso antecipado
Bem ao mesmo tempo que eu recomendo o jogo eu tambem não recomendo,as atualizações demoram 2 anos pra sair(exagerei),mas enfim as mecanicas do combate do jogo são inovadoras algo incrivel para um jogo indie.
Porem o preço é um pouco salgado e demora pra ♥♥♥♥♥♥♥ pra atualizar,bem para algum br que ta lendo isso e ta afim de comprar recomendo esperar um pouco.
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145 de 180 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.4 hrs registradas
Publicada: 25 de maio
Análise de acesso antecipado
Maybe my grandkids will be able to play!
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80 de 112 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
22.1 hrs registradas
Publicada: 1 de junho
Análise de acesso antecipado
Someone else already explained it perfectly, so I will just briefly say, the game has been in development for from what I have heard, 7 years. There has not been an update for 4 months as of this post, and on top of that, most updates only fix animations, or something to do with the combat that is so minor it really doesn't seem necessary.

On top of all of that, the support and feedback from developers when trying to contact them is non existent. I had contacted them multiple times about certain bugs that have never been fixed, and I had never received a reply.

Lastly, due to the fact that this is still "Alpha", the game has many glitches and crashes quite often. I just got a new gaming laptop for over 1500 bucks, and it still crashes every 10 minutes or so.



The one pro I have to say though, is that during the time that it does play, it is relatively fun to free run and fight, but really, that is all you can do. There is nothing to do but spawn enemies and fight, or run and climb things. If this game keeps updating at the pace that it is, there will most likely never be a completed game because it will be dropped eventually because there have been almost no noticeable changes at all in the past couple years.
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44 de 61 pessoas (72%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.2 hrs registradas
Publicada: 7 de abril
Análise de acesso antecipado
About as stable as my ex girlfriend
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42 de 59 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.5 hrs registradas
Publicada: 19 de maio
Análise de acesso antecipado
Really, really want to like this project. I want to say it has a bright future. The physics, the combat, the game engine itself, the platforming, are all *very* promising. Unfortunately, in it's current state it simply (to me) not worth the backing cost at all.

Lately I've looked at my library, and I'm glad to say that out of all my titles, I regret very few purchases. Unfortunately, Overgrowth is a backing that for me is starting to look worthy of seeking a refund for. The speed of updates, the years it's been in development, and the.. state of the game/engine itself, (which grants me a low frame rate and crashes regardless of my settings, [important to note, I can run and enjoy GTAV and BF4 on this machine] even now), bring the centrally poised thumb downward.

I won't say don't support them. And I am not yet decided on whether I would seek a refund with Wolfire Games. I believe they are honest and don't spend the funds they receive wrongly necessarily, but I also can't say I think this price is worth what is offered. If this game does come to fruition within the next 1-2 decades, I'm sure it would be a great game, with a great engine, physics, combat based on said physics, and maybe an interesting story and (possibly?) multiplayer.

As of now, you are putting your faith, and money, into a product which, (for some reason I personally cannot run very well at all), is ultimately far from finished and contains very little replay value in my view.

That said, when/if this title is *ever* finished or near finished, I imagine it would certainly be worth this price, if not more.
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