Feel like the star of a martial arts film in Overgrowth, as you jump, kick, throw, and slash your way to victory. Free the rabbits from their evil overlords in the main story, then play through the prequel story, and finally, try out nine years of mods developed by the community, or create your own!
Recent Reviews:
Mostly Positive (34) - 79% of the 34 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (2,572) - 74% of the 2,572 user reviews for this game are positive.
Release Date:
Oct 16, 2017
Developer:
Publisher:

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Includes a free copy of another Wolfire game, "Receiver"!

 

Recent updates View all (256)

January 25

Hotfix patch 1.1.4 out now

This is a small hotfix (on top of 1.1.3) that has only a few changes. This patch is a fix to the freezing issues people were experiencing on Intel 5xx and 6xx (520, 630, etc) GPUs.

The next large patch is still in progress and on the way.

Bug fixes:
- Worked around GPU driver crash/hang on Intel 5xx and 6xx GPUs (Intel's driver was crashing when calling glEnable(GL_FRAMEBUFFER_SRGB))

Settings:
- Added ability to disable occlusion query in Debug -> Graphics
- Added config file setting to enable more verbose OpenGL error prompts

If you find any bugs, please email a full description, steps to reproduce the problem, and your system specs to bugs@wolfire.com
14 comments Read more

January 4

Hotfix patch 1.1.3 out now

Here's a hotfix to solve critical problems we found after the 1.1 patch. Some random improvements made their way in as well. More of those on the way, as we continue working on the next patch!

Bug fixes:
- Fixed problem with "fragment shader" errors on level load
- Fixed 0xc000007b error at launch on 64 bit build (or launch without error message)
- Fixed crash when deleting groups in editor
- Fixed error messages in some mod campaigns
- Fixed hot reload file change detection on Windows
- Fixed crash when hitting "enter" key while slider UI component selected
- Made selected mods list save earlier, in case a crash wipes them out

Modding:
- Added ability to enable/disable items from editor (In object properties, "U" menu)

Therium 2 improvements:
- begin: Improved shadows and jump nodes
- s1/b3: Improved explosion effects, stairs collision behavior
- e/a4-a: Improved explosion effects, some graphics tweaks
- e/a4-f: Some graphics tweaks
- Tweaks to an easter egg

If you find any bugs, and the instructions in "known issues" do not help, please email a full description along with your system specs to bugs@wolfire.com
29 comments Read more

About This Game

As a lightning-fast acrobatic ninja rabbit, you can choose how to approach each encounter. Do you want to pick off enemies one at a time like the killer in a slasher film? Dive into the thick of it and fight whole groups in a frontal assault? Steal the most powerful weapon you can find, and turn it on the rest?

If you die, there is never any load time; you can try again instantly! As your skills improve, you'll see that the game is not about winning. It's about experimenting to make the coolest action scenes that you can. Every design decision is made with that in mind, from the mouselook camera to the context-sensitive combat controls.

After completing the story modes, you can try out all the mods that players have created with the integrated editor! If you want to play as a human character in a city, or try a whole new campaign, or even fly around as a bat, there's probably already a mod that makes that happen.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 500 or better with OpenGL 3.2 support
    • Storage: 17 GB available space
    Minimum:
    • OS: Mac OS 10.6 or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 500 or better with OpenGL 3.2 support
    • Storage: 22 GB available space
    Minimum:
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 500 or better with OpenGL 3.2 support
    • Storage: 20 GB available space
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