Featured Items
Software Demos Recommended News
Forced is a one- to four-player co-op arcade action RPG with puzzle and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight to the death, all the while attempting to win your freedom.
Release Date: Oct 24, 2013
Watch all 3 trailers



Buy FORCED Deluxe Edition

Includes the original hit game, the official soundtrack, the 140-page digital art book, 43-page digital strategy guide, and access to the black Champion armor, allowing you to customize your gladiators look. Click here to see the Deluxe Edition Page.


Buy FORCED Four Pack

Includes four copies of the base game - Send the extra copies to your friends.


Recent updates View all (35)

FORCED v1.22, Connecting people

June 13th, 2014


We have finally uploaded the massive network solution we've been working on for months. In short it replaces the old code we had and utilizes the steam backend, which should now allow more than 99% of people to connect to each other.
Before that people might have been stuck in different router setups that we hadn't predicted, but that should no longer occur.

Minor bugs may have been introduced due to this massive update, but we haven't had any reports for days now, and we've been playing a lot as well. So we are pretty sure Forced should now offer you a great experience no matter what evil router from hell you might have in your dungeon. But if you encounter a bug please post it on the forum, we will check on a daily basis.

Playing with randoms is awesome:
While playing recently, I encountered Seolfer (rank 2 in single player), who didn't knew I was one of the developers. So I thought “I'm not gonna tell him that” and I still haven't... :)
That lead to one of my best experiences with FORCED so far. We've been playing for hours and I was treated like a random internet guy from Denmark. Even without voice communication we were actually able to get the challenge crystals in world 4, amazing telekinetic play! :)
It's quite a special experience to play a campaign driven game with a random player over the web. You share an intimate problem-solving time over several hours, and might never meet again. Well I just wanted to recommend grabbing a few crystals like that, instead of only using friends.
So if you meet Seolfer or similar awesomely behaving entities, you should definitely grab some trials with them :)

Lastly thanks for actively helping us fix the new network solution.

FORCED love!
@Baboonlord and @BetaDwarf

11 comments Read more

FORCED v1.21, Network fixes

June 6th, 2014

Hi everyone,

Sorry we've been out of touch for so long, we've been hard at work rewriting a lot of the new network code to fix all the problems it introduced.
As always with network, it's a bigger task than anticipated, and thus we've been getting more and more stressed without knowing what to tell you guys.

We just released a new patch however, and this one should be vastly better than before.
We're hoping to gather some feedback from all the players over the next week and then fix the last few issues.

You can head over to this discussion; http://steamcommunity.com/app/249990/discussions/0/522729358661470285/

Which will tell you the newest fixes as well as what we’re currently working on, in the hopes that you’ll have greater clarity about what’s going on :)

Thank you again for your patience, and keep up the activity on the forums, it’s greatly helping us in figuring out how to improve the game!


0 comments Read more


“Forced is one of the best co-op games around”
See – http://www.gamefront.com/indie-gems-forced-collaborates-in-the-arena

“Teamwork unlike almost any game I've played before”
See – http://www.onrpg.com/articles/editorial/pax-prime-2013-day-1-recap-pt-1-elder-scrolls-online-forced-strife-and-cosplay/3/

“It is these strategy elements, whether mental or physical, and the degree of communication and coordination required to achieve them where FORCED truly shines as a co-op game.”
5/5 – http://www.co-optimus.com/review/1302/page/2/forced-co-op-review.html

About the Game

Forced is a one- to four-player co-op arcade action RPG with puzzle and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight to the death, all the while attempting to win your freedom. You will face deadly trials and huge creatures, but Balfus, your Spirit Mentor will guide you in your quest to break the chains of oppression.


  • 1-4 player campaign, carefully balanced for the number of players
  • Local and online co-op, it's easy to plugin controllers and play on one computer
  • A challenging Gladiator campaign with monstrous foes and tricky puzzles
  • Four Unique Character Classes, with very distinctive playstyles
  • Skill focused: all enemy attacks can be evaded, it's your job to figure out how!
  • The Spirit Mentor, an extra party member which players must control together to gain an upper hand over the enemy
  • Survival Arena Mode (more modes coming)
  • Mark Combat System. Apply marks to enemies with your basic attacks, to set them up for devastating special attacks from you or your allies.


BetaDwarf - the team behind FORCED spent 3 years developing it while living together. It all started by illegally moving into a classroom at a university - see: The Story (it has awesome pictures)

PC System Requirements

    • OS: Windows 7, Windows 8
    • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    • OS: Windows 7, Windows 8
    • Processor: QuadCore 2.0 GHz +
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 8800 GTS or better, 512MB+ VRAM
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit

Mac System Requirements

    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Hard Drive: 5 GB available space
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
    • Hard Drive: 5 GB available space

Linux System Requirements

    • OS: Ubuntu 12.04
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • Hard Drive: 5 GB available space
    • OS: Ubuntu 12.04
    • Processor: QuadCore 2.0 GHz +
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
    • Hard Drive: 5 GB available space
Helpful customer reviews
80 of 98 people (82%) found this review helpful
1,809 products in account
50 reviews
30.3 hrs on record
FORCED is an insanely fun co-op puzzle brawler. You play as a slave being trained up to be a gladiator and you are exposed to 25 challenging levels (5 bosses, 20 challenge rooms). After 30 hours of playing the game (it can definitely be completed MUCH faster), here's what I think..


- The game is infinitely more fun with co-op partners. The difficulty fluctuates a lot depending on whether you do a challenge solo or with a group. For example, some challenge rooms are easier to do with more people. On the other hand, some boss rooms require a lot more concentration with a full group due to the higher amount of adds. Either way it is a game that does a great job of promoting teamwork seeing as the 4 available weapon-types have a specific role to fulfill.

- The skill variety is ample enough. There are 3 passive and active slots and there are enough skills for all types of situations.

- There is a large variety of different challenges rooms with various objectives. There are 4 acts (or areas) and all of the puzzles are different. No 2 puzzles repeat so you can be sure that the game stays 'fresh' until the end.

- You get to face challenging bosses. Each boss has a speed challenge and a 'self-imposed' handicap challenge. With these 2 challenges, you can't just face-smash your way to full-on victory. Fully completing a boss level requires a certain level of precision and understanding of the room's mechanisms.

- The spirit guide's dialogue is quite well-done. It was entertaining enough to get me through the entire game without getting complacent.


- The Camera feels very limited.
- There is currently a glitch that sinks the 3rd player in any group under the floor when entering or re-entering the preparation room. They are currently looking into it.
- High latency can cause issues in some puzzles. These issues can block progression.

All in all I loved FORCED. I haven't had that much fun in co-op since playing Magicka.

I would like to see more puzzles in the future. The bosses were alright but the puzzles felt a lot more satisfying/rewarding when completed.

9/10 and looking forward to sequels and other releases from this developer!
Posted: January 28th, 2014
Was this review helpful? Yes No
20 of 21 people (95%) found this review helpful
640 products in account
372 reviews
8.1 hrs on record
Forced is absolutely brutal, requiring constant team communication, clever problem solving and the mastery of combat skills. It can be an incredible amount of fun and is highly recommended for any group of gamer friends.This game pleasantly surprised me: simple in concept, but with an incredible amount of depth to it.I can’t stress enough how much fun Forced is when you’ve got even just one other player. It’s a smartly designed cooperative action game with a great variety in its challenges, and a great combat system that encourages teamwork over all else.Forced is an honest cooperative RPG with some good ideas suitable for 3 or 4 players but a hard nut to crack for lone wolves.Playing solo is oftentimes more frustrating than fun.However if you’re itching for a hardcore co-op action experience, then you’ve struck gold with Forced.
Posted: June 22nd, 2014
Was this review helpful? Yes No
13 of 14 people (93%) found this review helpful
109 products in account
12 reviews
2.9 hrs on record
Easily one of the best Co-Op experiences out there; the puzzles can seem easy at times, but at others they can easily stop you dead in your tracks. I play it on occasion with a friend and we always have an enjoyable time. Also for the price it is an easy 10/10, well worth the money and with steam sales it is a no brainer.
Posted: June 6th, 2014
Was this review helpful? Yes No
31 of 49 people (63%) found this review helpful
382 products in account
76 reviews
5.6 hrs on record
Awesome mechanics. Starts to get unplayable though without multiplayer!
Be sure to have some friends who play!
Posted: April 1st, 2014
Was this review helpful? Yes No
91 of 168 people (54%) found this review helpful
87 products in account
1 review
368.2 hrs on record
10/10 would develop again!
Posted: April 1st, 2014
Was this review helpful? Yes No
206 of 240 people (86%) found this review helpful
89 products in account
5 reviews
12.9 hrs on record
Forced is a co-op tactical arena game. It can be compared to games like Diablo, but it's not another Diablo clone - there's no loot in this game and its more co-op than any Diablo-like games I played.

In this game you play as slave gladiator who is forced to fight to amuse god-like creatures. Thus this game is based around Trials - rather small arena-like challenges. They can vary from "kill everyone" kind of thing to puzzles, mazes and boss battles.

You have 4 classes(or to be more precise - 4 weapons) - Volcanic Hammer(AoE melee damage), Frost Shield(Tank), Spirit Blades(Single target melee damage), Storm Bow(Ranged damage) (Each of them have skills to heal each other). In each trial you can get a maximum of 3 crystals (1 for the completion of the trial, 1 for challenge(these will vary from trial to trial) and 1 for time attack). These crystals will unlock new skills(you have a total of 8 active and 8 passive skills for each weapon with only 6 slots(3 for active and 3 for passive)). Also note that your progress is shared among all weapons, so you will get all skills for all weapons simultaneously,

Another thing is Spirit Mentor(named Balfus) who is one of the key features of the game. Balfus is your way of interacting with environment and is vital to every trial. To spice things up, you can't just order him to go somewhere. Instead, you can only call him on your current position, which makes everything a bit harder.

And about the difficulty - this game is hard. Like, really hard. Not once have I found myself stuck and not once did I go back to gather some more crystals.

As a closing note - this game is heavily co-op oriented and I don't know how good it plays in single player. So it will be better if you have some friends to play with.

As a downside of this game I can say about quite unstable net code, but devs are constantly working on it.

Posted: November 25th, 2013
Was this review helpful? Yes No


"Best Danish Game", "Best Game Design", and "Best Visuals" - SpilPrisen 2014

"Best Game with 3D Graphics" - Intel Level Up 2013

"Best Danish Game" - Danish Game Awards 2014

"Surprise of the Year" - GameReactor 2013

"Danish Game of the Year" - Gameplay Magazine 2013

"Best Gameplay - Gamescom" - Indie Vault 2013

"Indie Game of the Year" - Runner-up 2013

"Funded on Kickstarter" - 2012