Forced is a co-op tactical arena game. It can be compared to games like Diablo, but it's not another Diablo clone - there's no loot in this game and its more co-op than any Diablo-like games I played.
In this game you play as slave gladiator who is forced to fight to amuse god-like creatures. Thus this game is based around Trials - rather small arena-like challenges. They can vary from "kill everyone" kind of thing to puzzles, mazes and boss battles.
You have 4 classes(or to be more precise - 4 weapons) - Volcanic Hammer(AoE melee damage), Frost Shield(Tank), Spirit Blades(Single target melee damage), Storm Bow(Ranged damage) (Each of them have skills to heal each other). In each trial you can get a maximum of 3 crystals (1 for the completion of the trial, 1 for challenge(these will vary from trial to trial) and 1 for time attack). These crystals will unlock new skills(you have a total of 8 active and 8 passive skills for each weapon with only 6 slots(3 for active and 3 for passive)). Also note that your progress is shared among all weapons, so you will get all skills for all weapons simultaneously,
Another thing is Spirit Mentor(named Balfus) who is one of the key features of the game. Balfus is your way of interacting with environment and is vital to every trial. To spice things up, you can't just order him to go somewhere. Instead, you can only call him on your current position, which makes everything a bit harder.
And about the difficulty - this game is hard. Like, really hard. Not once have I found myself stuck and not once did I go back to gather some more crystals.
As a closing note - this game is heavily co-op oriented and I don't know how good it plays in single player. So it will be better if you have some friends to play with.
As a downside of this game I can say about quite unstable net code, but devs are constantly working on it.
Posted: November 25, 2013