I've played this game for nine hours and it has been punctuated by frustration, confusion, and boredom.
Not let me be clear right off the top, I've played a lot of tabletop RPGs but never the system used in this game, and when I played I kicked it to "Easy" right off the top.
I'm looking for an enjoyable experience with some good story but I don't have the time to waste with hardcore difficulty.
So if you're looking for a hardcore review from a guy who loves hardcore tactical RPGs you'll be dissipointed.
My first problem with the game is that even after nine hours in the game I don't know the characters. I have no idea who my character is, what he's done, or if there's any reasoning behind anything I've ran across thus far.
The other heroes are so painfully one note it's not even funny. The dwarf is quite possibly insane and is hunting a dragon (which may or may not be real). The mage is a scholor but mostly a well spoken man♥♥♥♥♥. The elf is a drug addict who owes people money. Oh, and has an injured sister.
Most of that stuff is what I learned about them in the first five minutes of their appearing and nothing has changed.
The story isn't much better. After nine hours I've discovered that we're trying escape capture and figure out what's going on.
Which is pretty much where I was ten minutes in. It's just going too slow to really get invested in anything.
The second problem is the combat.
I will conceed that they did a nice job of varying the maps and throwing in varying maps with different enviromental hazards.
Unfortunatly that's about all of the nice things I can say. After nine hours I had access to nearly no abilities to play with, a limited number of spells worth using.
Fights for me basically went "Warriors power attack, mage fire bolts"
Most of the fights feel like I wont mostly because I had more HP than they did rather than any tactical considerations.
And since most of the fights feel the same, the combat quickly feels very much like a grind.
Which is ironic because grinding is something you can't do intentionally.
Combat only happens during missions and subquests. So you can't build up money to buy stuff, and you can't grind to build up some extra XP. So if you're having difficulty there's no way to stack the odds in your favor.
And if you want anything new you will need a LOT of gold. Sadly, though, you won't find much in the way of new equipment, or new weapons for quite some time.
And you know how in D&D looting the bodies after a fight was the most exciting part, because maybe... just maybe you'd get an awesome magical sword, or some kind of unique armor? Well this isn't D&D, you'll get some generic weapons if you're lucky.
You want something unique? Watch for sidequests. Nine hours in there are two. And those two weapons are only marginally better than the weapons you pick up after your first fight.
*sigh*
The final and biggest problem with combat is that it seems to linked to some kind of weird nonsense logic. You can have a 95% chance of hitting and you can (and will) miss three out of four time.
I had a mage with an 85% chance of success cast one successful spell in five rounds. The good news is that failing to cast a spell doesn't cost you magic points, but it wastes your entire round.
And I am aware that enemies have the ability to dodge or parry your attack, but doesn't that seem like something that should be listed in the to hit percental?
If I see 95% to hit, I assume that means that out of a hundred attacks I'll miss five times. The battle Log, which shows the results of all your attacks, isn't any help in deciphering why you've missed. Which is frustrating after three rounds of both my fighters missing an enemy and that same enemy missing them.
If I don't understand what I'm doing wrong, I can't fix it.
And don't expect the game to explain it to you. It doesn't.
Basically all of my complaints seems to come down to pacing. It's too slow. The story is too slow for me to get interested in it, the characters develope to slow (if at all) for me to bond with them, my combat options increase too slow so I'm bored with combat, my equipment changes so slowly I'm not really interested in even winning fights, and my abilities increase so slow I'm not even interested in trying to buy the very limited number of skills in the game.
Hell, going into towns in this game is slow! There is a surprisingly long load time to pop into cities which are, for all extents and purposes, a static shot of a the town with three to five people standing around.
Don't expect to explore the town, either, generally you get three icons to click on and then you're officially done with everything the town has to offer.
But I figured, oh well. If playing it on Easy is still a painfully slow slog maybe I can just cheat to get a ton of gold, EXP and just power through the game.
And, unfortunatly, the creators decided that there isn't even a cheating option. Sounds bad for me to complain about that, but after three fights which were basically attrition battles designed to wear down your team and waste your (EXPENSIVE) potions in long drawn out fights where enemies just continiously spawn...
Yeah, I'm tired. I just want to speed things up so I can see if the story gets any better. But I can't. So, I'm done.
I can't suggest it, which is sad because I wanted this game to be good. I wanted to play this and I wanted to enjoy it.