Top-down 2.5D action that combines old-school shooters like Star Control, action-RPGs like Diablo, with a system that evolves unique weapons to player preferences. Single-player and 32-player online coop and PVP.
User reviews: Mixed (56 reviews)
Release Date: May 31, 2014
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Recent updates View all (33)

February 5

Steam Patch 7 February

Patch 1.26h scheduled for Feb 7th:

  • Camera shake on collision with large objects and nearby explosions.
  • In-game links to development road map, help wanted section, and YouTube channel.
  • Some mission text edits for newer features such as wormholes.
Help wanted! Looking for a few good game devs:
[/list]
  • Want to contribute some cool code, art, music, or sound effects to GAR? Contact us at gar@eecs.ucf.edu.
  • Large enough contributions will get a percent of sales. But all contributions will get in-game credits, web site credits, and will look good on a resume.
  • We will consider all original ideas or give you a list of specific stuff we are looking for. More details coming soon.

1 comments Read more

January 28

Steam Patch 28 January:

Patch 1.26J:

- a mysterious wormhole has opened in Cygnus Alpha
- weapon bank now displays both ship and bank weapons
- upgraded radar fidelity
- planet ring graphic upgraded
- prevent possible progress loss by saving character when MP connection interupted, before dump to main menu

Upcoming patches:

- wormholes will be populated, several per patch
- new Science Mission track which will run parallel to existing Navy missions track, will be populated with wormholes

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About This Game

Pilot a gun ship and battle aliens, pirates, and other villainous enemies, to gain levels, skills, and most importantly, discover unique and potentially more powerful weapons. Through the unique cgNEAT content-generation technology, new weapons are constantly created by the game automatically.

Experiment

A key objective of this game is to explore the potential for automated content generation technology to intelligently create content for games. In GAR, all player weapons are generated by the cgNEAT algorithm based on weapon usage statistics. However, cgNEAT does not simply respawn weapons that people like. Rather, it creates new weapons that elaborate on those that have been popular in the past.

Game Mechanics

GAR combines elements of old-school space shooters like Star Control, action-RPGs like Diablo, and open-world space adventure games like Freelancer. The graphics are fully 3D but in top-down or "2.5D" mode. The chase camera and movement interface is similar to many online RPGs such as WoW. Earn ranks and credits by completing missions and destroying enemies. Use the credits earned to upgrade and customize your gun ship.

Galaxy

The game progresses through different and increasingly challenging solar systems. Throughout the galaxy are various factions, both friendly and hostile.

Game Modes

GAR game modes include (1) single player campaign mode, (2) instant-action system defense mode, and (3) multiplayer mode for up to 32 players with both coop and PVP. You can run your own Galactic Arms Race galaxy by downloading the standalone server. A simple windows GUI makes it easy to administrate your galaxy.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 256 MB RAM
    • Graphics: Direct X 9 compatible graphics card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 160 MB available space
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