The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs. Everything you do is permanent.
用户评测: 褒贬不一 (345 篇评测) - 345 篇用户评测中有 50% 为好评。
发行日期: 2014年1月29日

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评测

“A powerful, memorable game.”
Alec Meer --- Rock, Paper, Shotgun

“Merciless and thoughtfully-designed... A brilliant but horrifying depiction of a risk society at war with itself.”
85/100 – Patrick Carlson --- PC Gamer

“The most disturbing game I've ever played.”
Russ Pitts (discussing his 5/10 Polygon review)

关于这款游戏

The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs. Everything you do is permanent.

I'm Jason Rohrer, and The Castle Doctrine is my 10th game. It's a bit hard to describe, because there's never been anything quite like it before. It's a brutal game in terms of its perma-death and perma-destruction consequences, and it is turn-based, so it's rather Rogue-like. But building such a brutal game in a multiplayer context, with absolutely no cushion between players to stop them from brutalizing each other, is quite strange and new.

Everything is real in this game. When you rob someone, you are actually hurting another player in a permanent way by destroying and stealing their hard work. When someone dies in this game, they lose everything and start over. If you devise perplexing security systems, you can perma-death other players when they come to rob you. Watching those security tapes, where someone gets what's coming to them, is an exhilarating experience. On the other hand, you just killed someone and perhaps caused them to lose days of their hard work. And you've been on the other side too, losing everything because of some thoughtless move you made in someone else's house.

But there is no randomness in this game, so everything is fair. When you die, it is always your fault. When things get dicey, you can always retreat back out the front door to save your own neck. Of course, human folly will get the better of you.

Here's what you get when you buy the game:

  • A lifetime account on the central world server that I'm running.
  • Access to the full game source code (after launching the game on Steam, go here).
  • Everything you need to run your own game server (requires a PHP/MySQL web server, download the source bundle to get started).

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: XP or later
    • 处理器: 900 MHz
    • 内存: 40 MB RAM
    • 图形: Onboard Graphics
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 MB 可用空间
    • 声卡: Standard Audio
    最低配置:
    • 操作系统: 10.5 or later
    • 处理器: 900 MHz
    • 内存: 40 MB RAM
    • 图形: Onboard Graphics
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 MB 可用空间
    • 声卡: Standard Audio
    最低配置:
    • 处理器: 900 MHz
    • 内存: 40 MB RAM
    • 图形: Onboard Graphics
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 MB 可用空间
    • 声卡: Standard Audio
    • 附注事项: Binary was built on Ubuntu 12.04
有价值的用户评测
39 人中有 39 人(100%)觉得这篇评测有价值
273.9 小时(记录在案的)
发布于:2015年10月21日
Jason should make this game free at this point, or at least greatly reduce the price. $15 for a game where you might have five houses to play in on a good day? Sadly, while it was a really great game at its peak, it's just not worth it at this point.
这篇评测是否有价值? 欢乐
13 人中有 13 人(100%)觉得这篇评测有价值
33.6 小时(记录在案的)
发布于:2015年10月2日
Game was pretty unbalanced but still fun when it was releassed, but now, there are only a small number of players to interact with. I would not reccomend this at all.
这篇评测是否有价值? 欢乐
20 人中有 16 人(80%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:2015年9月1日
No good, I got tried of it fast. Way overpriced.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:2014年1月31日
♥♥♥♥ing ♥♥♥♥
这篇评测是否有价值? 欢乐
169 人中有 156 人(92%)觉得这篇评测有价值
40.3 小时(记录在案的)
发布于:2014年9月5日
In this current state The Castle Doctrine is dead. This game lacks new players which every ♥♥♥♥♥♥me needs. At the time i'm writing this review, only 20 houses are available, and almost all of them are the experienced players so it's almost impossible for a new player to get used to it. In my opinion, it's developer's fault, who thinks this game doesn't need sales. Just don't buy it.
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