The Castle Doctrine had a very nice thought, yet was terribly executed.
For one, the game is hyper-realistic. when trying to get to your vault by testing your traps, you can actually die by your traps. And I mean literally die, so you have to start all over again. even the smallest change to your house will make you test it again. Another thing is that you can give your wife a shotgun as a defense, and she will kill you.
Next, there is interface. While playing, I felt very, very enclosed. no real menus, you only get to see one kind of screen, and most of the time it's just black darkness. It alwas uses re-ocurring colors like grey, orange, dark cyan and black. it seems very bland and boring to just look at.
Graphics aside, we are onto gameplay. My gosh, is it hard to even take a step. you start off in house with your wife and kids and $2000. You can either use the money to build your house, or you can use it to get robbing equipment. Oh, and by the way, the main premice of the game is to rob people or steal robbers' bounty. You can go to the list of countless people and rob their houses, but you know you can't. Somehow, someway, everyone on that list has figured out the perfect way to protect thier house and get tons of ca$h. So how do you win? You can't. You'll try , but after about 5 minutes you realise that no mattter what you try to do, it's impossible to get more than your base $2000.
To sum it up, The Castle Doctrine is not worth half it's price. It's badly made, which will make you expect much more. But no, I pretty much told everything in this review. I thing the price for $16 dollars asking for waaaayy to much, so it should be down to $5. Anyways, the promotional sale was literally the only discount ever on this game.It's literally in the announcement. So if you have $16 to burn, do NOT use it here. Please use it somewhere else. Thank you.