The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs. Everything you do is permanent.
ユーザーレビュー: 賛否両論 (324 件のレビュー)
リリース日: 2014年1月29日

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キュレーターによりおすすめされています

"A merciless and thoughtfully-designed online strategy game whose clever systems enable a unique and troubling experience."
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“A powerful, memorable game.”
Alec Meer --- Rock, Paper, Shotgun

“Merciless and thoughtfully-designed... A brilliant but horrifying depiction of a risk society at war with itself.”
85/100 – Patrick Carlson --- PC Gamer

“The most disturbing game I've ever played.”
Russ Pitts (discussing his 5/10 Polygon review)

このゲームについて

The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs. Everything you do is permanent.

I'm Jason Rohrer, and The Castle Doctrine is my 10th game. It's a bit hard to describe, because there's never been anything quite like it before. It's a brutal game in terms of its perma-death and perma-destruction consequences, and it is turn-based, so it's rather Rogue-like. But building such a brutal game in a multiplayer context, with absolutely no cushion between players to stop them from brutalizing each other, is quite strange and new.

Everything is real in this game. When you rob someone, you are actually hurting another player in a permanent way by destroying and stealing their hard work. When someone dies in this game, they lose everything and start over. If you devise perplexing security systems, you can perma-death other players when they come to rob you. Watching those security tapes, where someone gets what's coming to them, is an exhilarating experience. On the other hand, you just killed someone and perhaps caused them to lose days of their hard work. And you've been on the other side too, losing everything because of some thoughtless move you made in someone else's house.

But there is no randomness in this game, so everything is fair. When you die, it is always your fault. When things get dicey, you can always retreat back out the front door to save your own neck. Of course, human folly will get the better of you.

Here's what you get when you buy the game:

  • A lifetime account on the central world server that I'm running.
  • Access to the full game source code (after launching the game on Steam, go here).
  • Everything you need to run your own game server (requires a PHP/MySQL web server, download the source bundle to get started).

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP or later
    • Processor: 900 MHz
    • Memory: 40 MB RAM
    • Graphics: Onboard Graphics
    • Network: Broadband Internet connection
    • Hard Drive: 10 MB available space
    • Sound Card: Standard Audio
    Minimum:
    • OS: 10.5 or later
    • Processor: 900 MHz
    • Memory: 40 MB RAM
    • Graphics: Onboard Graphics
    • Network: Broadband Internet connection
    • Hard Drive: 10 MB available space
    • Sound Card: Standard Audio
    Minimum:
    • Processor: 900 MHz
    • Memory: 40 MB RAM
    • Graphics: Onboard Graphics
    • Network: Broadband Internet connection
    • Hard Drive: 10 MB available space
    • Sound Card: Standard Audio
    • Additional Notes: Binary was built on Ubuntu 12.04
参考になったカスタマーレビュー
25 人中 17 人 (68%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 78.3 時間
投稿日: 4月24日
I'm not sure how many of you will see this, but here it goes... I imagine you're asking yourself "do I want this game?" and having second thoughts after reading a handful of negative reviews about how "dead" the community is.

This, DOESN'T MATTER. there are active players and they will be enough, trust me. In the brevity of time I spent on the game it consumed me. It was the only thing on my mind until I accidently killed myself and walked away.

I was always checking if someone had attacked me, had they succeded, improving my defenses, repairing damage done. It is incredibly addicting, you have been warned.

Within two weeks I had spent 77 hours on this game, it may have been just one week... I can't really remmeber. I would have Castle Doctrine open on the side while I played other games, checking every time I finished a game of League of Legends or Hearthstone. Had I been attacked? What happened?

The message I'm trying to tell you is that while there might not be too many people running around, they are there, and you should be afraid. Just because you're not online doesn't mean you can't be attacked. As well as the fact that this game can be insanely addicting, (it was for me).

... Oh god writing this review... I've been drawn back in.

*Edit* The game is always hardcore, you die, you start over from scratch. The game isn't afraid to drop you on your head and let your brain spill out. You died verifying your own defenses? Start from scratch, died trying to rob someone? Start from scratch, somebody killed your family, stole all your possesions, and now you have no reason to live? Suicide and enjoy starting off with a new family. a new safe, an empty house, and 2k (scratch, square one, however you want to say it).
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10 人中 8 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 2.9 時間
投稿日: 3月2日
Do NOT buy this game! At this point, anyone that buys this game is being robbed. The game revolves around being able to steal items and money from other people to build up your own defences. Sounds good right? It would be, but the few people that are still in the game are near impossible to rob with the crap items you are able to buy straight off. You are able to rob less than 20 people at the moment. These remaining people range from being so easy that there is no reward, or a complex structure that will kill you if you make a single mistake, there is NO in between.

Back in this games golden days, this could've been an entertaining game. It had an interesting concept with only one problem, it RELIES on people playing the actual game! there are no NPC's that you can rob for a small ammount of cash, and there's nothing to get you off of the bottom of the food chain.

You lose the game the second you click the buy button.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 16.8 時間
投稿日: 1月31日
Amazing when it started, terrible now though since there is not a big enough community to keep the gameplay fun anymore.
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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.8 時間
投稿日: 2月20日
Just don't do it
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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 1.1 時間
投稿日: 3月4日
i bought this game a while ago and look at my game play hours, even then it was very hard with either super rich people that is almost imposible to break into or sorta rich to no money at all people who half of them had thier safe already broken into, so you could barly get money to make yours good so in general it wasnt fun for me. and now no one plays so it is even less fun then it was so in general i do not recomend it in its state now or ever.
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