Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and...
Évaluations des utilisateurs : Plutôt positive (269 évaluation(s))
Date de parution: 6 sept 2013

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Acheter Zafehouse: Diaries

 

Recommandé par les curateurs

"Because it was made in Australia."

À propos de ce jeu

Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and others to the game.

Features

  • Deal with the volatile relationships of your survivors by strategically assigning them to tasks, siding with them on difficult decisions or seeding rumours about their past
  • The undead aren't the only threat - negotiate, bargain, trade with or fight merciless lynch mobs, zombie hunters and bitten survivors
  • Experience a fresh story each time you play as the procedural engine crafts new survivors, towns and content
  • Built-in editors make it easy to add yourself and your friends to the game. Create your own survival horror story in your hometown
  • Unique diary interface records each action, choice and disaster. Save your heroic story and share it with others

Zafehouse: Diaries is a fresh take on the zombie / survival horror genre. If you're sick of mindless shooters or generic-looking top down affairs that just don't get what the zombie genre is about, this is the game for you.

About Screwfly Studios

We're a two-man developer based in Australia, dedicated to creating deep, innovative strategy games for PC. Zafehouse: Diaries is Screwfly's debut title and the spiritual successor to the highly-regarded Zafehouse.

Configuration requise

    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: Dual-core 1.8GHz or equivalent processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compliant video card with 512MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 379 MB available space
    • Sound Card: DirectX compatible sound card
Évaluations intéressantes des utilisateurs
8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.2 heures en tout
Posté le : 17 mars
il sort quant en français ?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
60 personne(s) sur 70 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
30.8 heures en tout
Posté le : 4 février
It was kinda fun to try out but it ultimately fails to deliver.

I wanted to like this game but it lacked the required developer's attention.You end up being frustrated because you get dragged into an addictive game that is BROKEN :

1. The survivor relations system is a dissapointment.The tools you get to manipulate them are way too few and simplistic for the amount of outbreaks your group has to face.
2. Inventory system is generally underdeveloped when it should have been the center of devs attention.You cant chose which survivor should equip a designated item. Ged used to seeing a janitor with a broken arm charge in with a butter knife while while an armored full health bartender unloads all his ammo on two zombies and barely wounding them.
3.Unbeatable. Trust me,with all the RNG in this game it'll take you around 20 attempts to even start making progress. Zombie numbers increase constantly,you cant abandon breaching buildings (and end up storming infested ones without any reliable option to scout it or reduce zombie numbers).

Its a TEXT-BASED GAME.How hard can it be to just finish it? Instead you get a bunch of fanboys telling you garbage like "In before times there were no patches for games after they were out!!!!" or "You can mod using mods from THIS or THAT dead website!"
Overall a very punishing expirience. 3/10
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28 personne(s) sur 31 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
25.9 heures en tout
Posté le : 13 avril
Really only two words to describe this game; "Potential" and "Abandonware"

Its really a shame as this game is fun for an hour or so but after that the cracks begin to show. Give it a few more hours and it will be towards the top of your Steam regrets list.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
76.6 heures en tout
Posté le : 24 avril
At first, it is easy to feel overwhelmed by this game. Agressor dilemmas are perhaps a little more regular than you'd like, and its easy for your group to fall apart as a result of arguments and disputes. However, when you actually get into this game and develop a strategy, the majority of these things are either avoidable or fixable with a little effort.

Whilst there are plenty of FPS zombie games around (dear lord, someone make it stop), survival and reclaiming games such as this or Rebuild 3 are rarer. This game is very clever in forcing you to depend on not just your supplies but also the status of the members in your group to stay alive, providing a much more realistic post-apocalypse survival experience.

Of course, your group is varied every time in terms of background, age, gender, sexual preference, fitness and abailities, and with a randomly genereated map each game, no playing experience is like the one before. This variability gives the game an epic amount of replayability and - should you complete the three main campaigns - the game has an easy to use in-game custom content creator. Want to survive the apocalypse with your friends or the characters from your favourite TV show? Go ahead! Add pictures, careers, skills and personal abilities to your custom characters, playable in an endless sandbox game or on the campaigns.

Many reviews on here will complain that the group argues too much which causes everything to fall apart - cook a large meal and everyone will get along. Don't have enough food for a large meal? Break into a store. Dont have the weaponry to break into a store? Modify your weapons to create spiked bats and double barreled hand guns so that you CAN breach the store. Create a stronghold at the police station, steal medical supplies from the hospital. THIS. IS. A . STRATEGY. GAME. You can't just expect everything to go dandy,

This game is a challenge, and I love that. It has a stand out format with a fresh new style and thoughtful gameplay. I couldn't recommend it more.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
6.9 heures en tout
Posté le : 5 juin
As others had said about the game, the developers haven't given this game enough attention. It's all too small and simple, even though it is a TEXT-BASED GAME. You would expect lots of complexity and story and detail set into the game, but no, it doesn't have that. Anything they attempted to be complex, is just a problem throwing a lot of info into your face, but then it has a simple solution.
Anyway, time for the normal: Pros and Cons.

Pro's:
-Rather addictive
-Hard and challenging, along with time consuming
-Able to customize with in-game workshop
-Pictures and random events are nice

Cons:
-Zombies are freaking weird, I killed 12 and got killed by 4 within 2 hours in-game
-Way too simple for text game, you see pretty much the entire game within about 2 hours
-It freaking crashes at random times
-Extremely difficult without creating overpowered ♥♥♥♥ in workshop
-Relationship system is retared
-You see pretty much the entire game within about 2 hours

I don't recommend this game solely for that fact that it is $10, it is not worth it at all. I would be a lot more understandable at maybe $2, but at $10, I feel cheated out of my money for a game that had the potential for a hell of a lot more. Just play Rebuild and you'll have a better time.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante