Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and...
User reviews: Mostly Positive (263 reviews)
Release Date: Sep 6, 2013

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Recommended By Curators

"Because it was made in Australia."

About This Game

Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and others to the game.

Features

  • Deal with the volatile relationships of your survivors by strategically assigning them to tasks, siding with them on difficult decisions or seeding rumours about their past
  • The undead aren't the only threat - negotiate, bargain, trade with or fight merciless lynch mobs, zombie hunters and bitten survivors
  • Experience a fresh story each time you play as the procedural engine crafts new survivors, towns and content
  • Built-in editors make it easy to add yourself and your friends to the game. Create your own survival horror story in your hometown
  • Unique diary interface records each action, choice and disaster. Save your heroic story and share it with others

Zafehouse: Diaries is a fresh take on the zombie / survival horror genre. If you're sick of mindless shooters or generic-looking top down affairs that just don't get what the zombie genre is about, this is the game for you.

About Screwfly Studios

We're a two-man developer based in Australia, dedicated to creating deep, innovative strategy games for PC. Zafehouse: Diaries is Screwfly's debut title and the spiritual successor to the highly-regarded Zafehouse.

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: Dual-core 1.8GHz or equivalent processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compliant video card with 512MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 379 MB available space
    • Sound Card: DirectX compatible sound card
Helpful customer reviews
39 of 47 people (83%) found this review helpful
30.8 hrs on record
Posted: February 4
It was kinda fun to try out but it ultimately fails to deliver.

I wanted to like this game but it lacked the required developer's attention.You end up being frustrated because you get dragged into an addictive game that is BROKEN :

1. The survivor relations system is a dissapointment.The tools you get to manipulate them are way too few and simplistic for the amount of outbreaks your group has to face.
2. Inventory system is generally underdeveloped when it should have been the center of devs attention.You cant chose which survivor should equip a designated item. Ged used to seeing a janitor with a broken arm charge in with a butter knife while while an armored full health bartender unloads all his ammo on two zombies and barely wounding them.
3.Unbeatable. Trust me,with all the RNG in this game it'll take you around 20 attempts to even start making progress. Zombie numbers increase constantly,you cant abandon breaching buildings (and end up storming infested ones without any reliable option to scout it or reduce zombie numbers).

Its a TEXT-BASED GAME.How hard can it be to just finish it? Instead you get a bunch of fanboys telling you garbage like "In before times there were no patches for games after they were out!!!!" or "You can mod using mods from THIS or THAT dead website!"
Overall a very punishing expirience. 3/10
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19 of 20 people (95%) found this review helpful
2.6 hrs on record
Posted: January 8
This game could be so good but suffers from the "Luck" factor. It's understandable to have chance in a game but when you're striving your hardest to play intelligently and skillfully when the majority of what happens is blind luck. Sure you can play in a fashion that would give you the best survivability BUT it's just a roulete whether one survivor with a golf club may kill multiple zombies and come back without a scratch or whether a complete group of well armed and geared up survivors gets killed in one turn by a group of 10 or even 5 zombies!! Really? There are so many random happenings even when your fortify a shelter and gear up and the stats don't even seem to help much. There's more but not much that other reviewers haven't already said. Could be such a great (not good but great) but just falls flat on it's face with frustration.
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14 of 16 people (88%) found this review helpful
1 person found this review funny
25.9 hrs on record
Posted: April 13
Really only two words to describe this game; "Potential" and "Abandonware"

Its really a shame as this game is fun for an hour or so but after that the cracks begin to show. Give it a few more hours and it will be towards the top of your Steam regrets list.
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7 of 9 people (78%) found this review helpful
24.5 hrs on record
Posted: January 24
The idea of the game is great. And it's fun at first, until you realise that it's way too repetitive and the extent to which you can customise is too limited to bring satisfaction. Ever since I bought the game, I hoped for new patches, or updates. I doubt anything of the like will ever happen. Which is a shame, because the game had promise.
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3 of 4 people (75%) found this review helpful
72.1 hrs on record
Posted: April 24
At first, it is easy to feel overwhelmed by this game. Agressor dilemmas are perhaps a little more regular than you'd like, and its easy for your group to fall apart as a result of arguments and disputes. However, when you actually get into this game and develop a strategy, the majority of these things are either avoidable or fixable with a little effort.

Whilst there are plenty of FPS zombie games around (dear lord, someone make it stop), survival and reclaiming games such as this or Rebuild 3 are rarer. This game is very clever in forcing you to depend on not just your supplies but also the status of the members in your group to stay alive, providing a much more realistic post-apocalypse survival experience.

Of course, your group is varied every time in terms of background, age, gender, sexual preference, fitness and abailities, and with a randomly genereated map each game, no playing experience is like the one before. This variability gives the game an epic amount of replayability and - should you complete the three main campaigns - the game has an easy to use in-game custom content creator. Want to survive the apocalypse with your friends or the characters from your favourite TV show? Go ahead! Add pictures, careers, skills and personal abilities to your custom characters, playable in an endless sandbox game or on the campaigns.

Many reviews on here will complain that the group argues too much which causes everything to fall apart - cook a large meal and everyone will get along. Don't have enough food for a large meal? Break into a store. Dont have the weaponry to break into a store? Modify your weapons to create spiked bats and double barreled hand guns so that you CAN breach the store. Create a stronghold at the police station, steal medical supplies from the hospital. THIS. IS. A . STRATEGY. GAME. You can't just expect everything to go dandy,

This game is a challenge, and I love that. It has a stand out format with a fresh new style and thoughtful gameplay. I couldn't recommend it more.
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