Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!
User reviews: Very Positive (1,263 reviews)
Release Date: Dec 11, 2013

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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Amplitude Studios thanks to the GAMES2GETHER platform wants to propose a brand new way for players around the world to participate in the creation of a video game! Early Access is just one mean, but a significant one, on how we want to interact with the community to make our games the best they can get. Let's create GAMES2GETHER!”

How long will this game be in Early Access?

“If everything goes well, the final release of the game should happen in Fall 2014.”

How is the full version planned to differ from the Early Access version?

“What can you expect from this Beta? A lot of fun! The game includes all single player gameplay features and it looks, plays and feels like a final game.

In addition to a final polishing and balancing round, we are still working on a couple of additional elements until the release of the game such as:
  • a beta version of the awaited 4 player coop mode
  • a visual log that the player will be able to complete game after game, revealing more on each hero
  • a tactical map giving you a global view of the dungeon floor
  • more interaction between heroes
  • Steam achievements and trading cards
  • a better tutorial
  • 2 final floors with a brand new environment
  • 2 heroes, one from the G2G votes (Mizi Curtiz) and one for the Endless Legend Founder Pack (Kreyang)
  • 3 spaceships including the one for the Founder Pack (The Library) and the one for the Endless Legend Founder Pack (The Refreezerator)
  • and other little surprises!

What is the current state of the Early Access version?

“The game has now hit Beta stage, we are getting closer to the final release of the game.”

Will the game be priced differently during and after Early Access?

“During the Beta stage, the game can be acquired with a 10% discount to thank people for jumping into this adventure early on.”

How are you planning on involving the Community in your development process?

“Acquiring Dungeon of the Endless in "Early Access" will help us make the game the best it can get. Come and discuss with the dev team the upcoming art and game design elements via our GAMES2GETHER platform! If you want to support even more the development of the game, go for the Founder Pack! The more supporters we have during the Early Access, the better we'll be able to make the game for release! ...so what could go wrong... open the door!”
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$17.99

Buy Dungeon of the Endless - Pixel to Founder Upgrade

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$7.19
 

Recommended By Curators

"Mixes roguelike elements with tower defense. Interesting and challenging gameplay."
Read the full review here.

Recent updates View all (38)

October 23

Soundtrack Available on Bandcamp



Hey guys,

To celebrate the release of Dungeon of the Endless next week (October 27th), we are releasing the game soundtrack for free on FlyByNo's Bandcamp page. You may also name your price and support the artist, who also worked on the soundtrack of Endless Legend and Endless Space!


The full soundtrack includes these original songs:

  • Dungeon of the Endless (Main Title)
  • Skulk Around
  • Wrecking Bad
  • Ground Mist
  • An Outmoded Voice
  • The Wild Underground Plains
  • Celluloid
  • Crystal Quest
  • Turtle Mode Engaged
  • Found a Thing!
  • Wacky Ruins
  • Lady Shaft
  • Haphazardly
  • Alien Pollen
  • Elevator Song
  • Game Over
  • The Surface (End Title)

DotE's soundtrack on Bandcamp available here for free or name your price: here


Enjoy!
~Amplitude Studios

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October 15

Release Date Announced



Hey everyone,

In case you missed the our stream yesterday, we would like to announce that Dungeon of the Endless will be complete and leave Early Access on October 27th!

DotE was launched on Steam Early Access on December 11th, 2013 and has been greatly improved thanks to your feedback, suggestions, design discussions, bug reports, but also forum contests, brainstorms, surveys, GAMES2GETHER votes and so on. With your awesome participation, we were able to create unique content for the game such as heroes, spaceships, modules, events or Steam achievements. Thank you all for participating in this Early Access. Here's a trailer we made for you:

https://www.youtube.com/watch?v=sGJuViaIdfA
Founder and Pixel pack players usernames in the credits have been extracted from the official Amplitude forum users database, with a DotE Steam CD key redeemed



NEW FEATURES

New features in Dungeon of the Endless include:
  • Interweaving Storylines: The dungeons aren’t the only things that are endless in Dungeon of the Endless. It offers overlapping and even intimate relationships between characters that are always fun and often surprising.
  • New Spaceships: The player will be able to unlock new spaceships (aka game modes), such as the Sanitary pod, which offers increased difficulty levels of play.
  • The Jungle levels: The experience is now complete as players will be able to go up to the twelfth and final floor before reaching the surface.
  • A Journal and an Album: Track your scores with the Journal and follow your game progress in the Album, displaying pictures and hints on the secrets around Auriga and its new visitors.
  • Cooperative Multiplayer: For gamers who like to play with others, the two to four player cooperative enables players to strategise best routes, work together to share resources, and team up to kick all sorts of alien ass.

/// Please note that you will be able to test these changes in a test branch we will release sometime this week.



SCREENSHOTS








~Amplitude Studios

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DUNGEON OF THE ENDLESS

About This Game

Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!

BACKGROUND STORY
A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

FEATURES... or "How to survive in an Endless dungeon"

Gather A Team.
  • Form a team of heroes, each with their own strengths (and psychoses)… or die
  • Equip them, deploy them, and earn powerful abilities… or die
  • Manage the balance between ex-prison inmates and guards*… or die
  • Discover the hidden secrets and goals* of the survivors… or die

Build Your Defenses.
  • Use the Dust you gather to power the rooms… or die
  • Use scarce resources to help your team survive… or die
  • Build minor and major modules to hold off waves of monsters… or die
  • Decode Endless ruins to discover life-saving technologies… or die

Open the Door.
  • Each door is a danger; prepare yourself and your team for anything… or die
  • Explore and discover an infinity of levels and layouts… or die
  • Carry your crystal through waves of monsters to the exit of each level… or die
  • Fight your way to the surface to discover the truth about Auriga*… or die

*These features, and others that will be discussed with the community via the GAMES2GETHER² platform, are not yet available. This Alpha Version is incomplete and will be replaced by a complete version when the final game is released.

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
Helpful customer reviews
3 of 4 people (75%) found this review helpful
18.1 hrs on record
Early Access Review
As a fan of both Tower Defense games and Rogue-likes I have to say this game is fantastic! It's not that much of a tower defense game (even though it has strong influences from the genre, like waves after waves of mobs and module/tower building) as it is a resource-management and a survival game.

This game is step-based, meaning you have to open doors in the dungeon, and after each door is opened you gain resources depending on how many active modules you have and an action phase starts where mobs rush to your crystal room. Game is real-time during the action phase, but it can be paused to plan your strategy accordingly.

There is a lot of depth in this game from things like:
- many heroes, all of them with stat progressions, levels, abilities and personalities
- many constructable minor and major modules, that offer effects to your rooms, heroes or resources
- research system, that allows you to unlock module tech by spending science
- item system that lets you tweak heroes in various ways (each hero can hold 3 items in special slots)
- though monsters, most of them with special effects
- interesting progressive dungeon rooms, with good visuals, and many bonuses to be explored

Bonus points:
- great minimalistic artstyle
- soothing soundtrack
- great gameplay
- future potential as the devs continue to develop it
- devs are great and they are updating the game frequently
- endless hours of fun
- challenging gameplay

Bad points:
- can be too difficult
- still in early development

I really recommend this game to anyone that wants a challenge and a good old rogue-like, with a modern feel.
Posted: October 11
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1 of 1 people (100%) found this review helpful
5.6 hrs on record
Early Access Review
I was a little hesitant to buy this game at first, it seemed a little ambitious, but then I played it, and Holly crap is this thing good!


Dungeon of the Endless is phenomenal. With its rogue like elements, always keeping the tension flowing. (even during the first floor!) The sections of RPG like stature, and not to mention the brilliant flushed out strategic thought, is compelling. You will die A LOT! But, surprisingly, you don't get ♥♥♥♥ed off. Everytime you start a new floor (level) it's competely different. So each time you die, and restart, it's like you're playing a new game.

Very few games are quite this flabbergasting.

Dungeon of the Endless is a must-buy, and if you like RPG's, Strategy, Tower Defense, you name it, this game has you covered.
Posted: September 27
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1 of 1 people (100%) found this review helpful
19.7 hrs on record
Early Access Review
Tower Defense + Roguelite? It works.
Posted: October 9
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1 of 1 people (100%) found this review helpful
26.0 hrs on record
Early Access Review
So far I love this game it took me 18 hours just to beat the first map. Its challenging game with a surprising amount of depth with the resource management but, in the end the random maps keeps you on your toes. There's a lot of strategy with managing resources, players, science tech, and towers. It's also dungeon crawling at its finest with lots of treasure, exploration, and new characters to find. I highly suggest you buy this game and play it you won't regret it.
Posted: October 19
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1 of 1 people (100%) found this review helpful
81.8 hrs on record
Early Access Review
So it had been a while since I'd played Dungeon of the Endless. Last time I'd played I had to stop because I kept getting beaten by my lack of power and supplies, mostly due to my own foolishness. I then ceased playing for a few months. Just today I looked at the title and instantly remembered the love I had for the characters even with the little back-story that you get about them. Upon loading up the game I was amazed at how much more there was. I fell back in love with it, and even though I only made it a few floors that round, I was still dumbfounded by the shear beauty. The amount of effort that has been put in this game to make it what it is. This game is worth the time and the small amount of money that it cost.
Posted: October 20
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1 of 2 people (50%) found this review helpful
4.9 hrs on record
Early Access Review
A tower defense game in 2D,fight for resource, equip up equipments, defense the waves, and clear the stage.Like Dungeon Defenders in 2d version =D, really worth to play it.
Posted: October 21
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0 of 1 people (0%) found this review helpful
67.6 hrs on record
Early Access Review
This is a very unique 4x-ish, rpg-ish, TD-ish game. It has pretty deep strategy, but rather than a huge scope with hordes of anonymous units this is a small squad of up to 4 distinct members.

I love it. It's a fantastic game, that I highly recommend to anyone who likes strategy games and anyone who is normally put off by the somewhat impersonal nature of grand scale strategy games. This is intimate and original.
Posted: September 27
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0 of 1 people (0%) found this review helpful
20.0 hrs on record
Early Access Review
awesome game play it!!!
Posted: October 23
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0 of 2 people (0%) found this review helpful
19.6 hrs on record
Early Access Review
94% reviews are positive, speaks for itself :\
Posted: September 27
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1 of 6 people (17%) found this review helpful
2.1 hrs on record
Early Access Review
I just didn't really like this game. It was like a more tedious version of ftl. There should be permanent upgrades that you can unlock after you die.
Posted: October 11
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0 of 4 people (0%) found this review helpful
3.3 hrs on record
Early Access Review
this game tries to be too many genres at once and ends up being pure RNG on a level beyond what roguelikes traditionally are

it's practically unplayable, by which i mean it is unplayable in a practical sense involving meaningful levels of reliable feedback to actions of player agency

it's roguelike, but you need to split resources in ways that you can't even begin to INDIRECTLY strategise because even the merchant has RNG for which resource he uses as currency

it's tower defense, but waves will appear between doors opening

it's RPG, but there's too much going on between your resource-splitting and location-splitting to even be worth paying attention to

every single thing is a random resource sink and nothing is viable for more than two rooms in a row no matter what you do

if you like any of these genres, wait for the final release, otherwise save your money for a game that has some semblance of design focus and viable tactics/strategy
Posted: October 1
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0 of 5 people (0%) found this review helpful
12.7 hrs on record
Early Access Review
Missleading game, didn't inform the buyer that it's perma-death and lack in game save. Hope to see a save mode that allow game progression and more casual dungeon exploration.
Posted: September 27
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0 of 5 people (0%) found this review helpful
0.6 hrs on record
Early Access Review
Not what I expected, wished for more intelligent strategy, instead I got mostly "Rush until you die" strategy.
Posted: September 26
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29.9 hrs on record
Early Access Review
FTL meets Risk of Rain. Awesome.
Posted: September 28
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30.8 hrs on record
Early Access Review
Fantastic art direction - mediocre gameplay.

A game that (currently) isn't the sum of its parts. All the elements are there, apart from something compelling to do when you play it. The concept is original enough, but the execution is in turns tedious, repetitive and unfair. Playing simply involves repeating the same actions, stage after stage, and hoping the RNG doesn't screw you too badly.

Unlike true Rogue-likes such as FTL and Binding of Isaac, this is essentially a very pretty, but basic, tower defence game with occasional difficulty spikes, or loot drops, as its 'random' element. None of these are compelling like Spelunky's altars or shopkeepers, or FTL's story choices, but simple occasional resource gifts or monster waves.

The problem here is that it misjudges what makes tower defence fun - accurately managing those resources. By tying those into the RNG (level layout strongly dictates your defences and resource gathering) your strategy is always a slave to the RNG, and can often be ruined simply by an obnoxious layout simply starving you of resources, or forcing you to defend more points than is possible.

This makes the game a case of going through the motions, repeating an optimal strategy with little breathing room for experimentation, until you luck into a good run or are forced into an unfair loss. All 10 stages play exactly the same, but just get larger and contain more damaging enemies. Once you've finished stage 1, you've essentially seen the entire game.

A shame, as every other element is dripping with style and polish, and the mixture of TD, dungeon crawling and Rouge-like works as a proof of concept, but unfortunately all you get here is simply a marriage of extremely shallow reprentations of all three genres.

6/10
Posted: September 30
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2.0 hrs on record
Early Access Review
Well, Whats not to like about this game, considering its still only early access is incredible. Totally worth the money just for the early access. Its a great rougle-like, sci-fi, strategy game and i cant recommend it enough 10/10
Posted: October 1
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6.1 hrs on record
Early Access Review
Great game for those that enjoy rouge like games that involves levels team play and strategy. Good game play and replay potential.
Posted: September 24
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41.9 hrs on record
Early Access Review
An exercise in frustration; a real time roguelike that takes hours to do any given run, but in which you can lose in a few seconds if you let your guard down for a moment. They added a pause button to help you micromanage your units, but the degree to which it must be done makes the game a tedious turn based game (and that's coming from someone who enjoys turn based games).

It's beyond challenging... it's unreasonable, and the latest patch made the game harder. The devs don't seem interested in making the game fun for anyone but a masochist who has too much free time on their hands.
Posted: October 3
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9.7 hrs on record
Early Access Review
I just got this game and I'm hooked! Its a really great idea incorperating tower defence with rogue-like elements! I can't wait to see what's in store for this game once its out of early access! I would definitely recommend this game to friends!
Posted: October 3
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8.7 hrs on record
Early Access Review
Really enjoyable. The difficulty is quite high (I have yet to complete a round) but it escalates quite nicely and you get that cool roguelike vibe where some runs are just brutal and some go quite nicely for a while, but you're always having to react. Little unlocks of characters and the like are nice. Really, I'm very happy; this game doesn't have many of the issues I was concerned it might have as an early access title, though I'm sure it must be very close to release.
Posted: October 3
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