Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out...
User reviews:
Recent:
Mostly Positive (44 reviews) - 79% of the 44 user reviews in the last 30 days are positive.
Overall:
Very Positive (5,364 reviews) - 90% of the 5,364 user reviews for this game are positive.
Release Date: Oct 27, 2014

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Recent updates View all (69)

April 26

Patch [1.1.5]



Hey guys,

Thank you all for the various reports. We're sorry it took a little bit longer than expected to release these fixes, but here they are!


Release Notes [1.1.5]
  • Fixed an issue with the Cryo Capsule activation that would note generate a hero
  • Fixed an exploit with duplicated items that could be sold infinitely - link
  • Fixed an issue with the "Continue" button greyed out in the main menu - link
  • Fixed an issue with heroes not operating nor catching items in small rooms - link
  • Fixed an issue with disconnections in Multiplayer mode: in case of a disconnection, players can now save & quit, reload the game, and claim back their heroes - link
  • Players leaving a multiplayer game now automatically give their heroes to the host

Enjoy,
~The Amplitude team

36 comments Read more

Reviews

“There’s nothing to rank alongside it. Influences and borrowings be damned – it stands alone and is as brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I’ve seen this year.”
Wot I Think – Rock, Paper, Shotgun

“Don’t be fooled by the simplicity of its pixels: no individual element of Dungeon of the Endless is especially complicated, but together they form a fiendish and unforgiving challenge. If you’re willing to take that on then it makes it more than worthwhile, borrowing from several genres to create something that feels unique - as well as bursting with personality and smart choices.”
8.1/10 – IGN

“From its setting to its design and aesthetic, Dungeon of the Endless feels like a game built for me. It’s tough and unforgiving, but it’s also fair. Despite all the deaths I spent climbing through the dungeon’s floors, I slowly mastered the game. That’s a testament to the roguelike genre, and it’s why I like tangling with it so much.”
4.5/5 – Game Revolution

Special Edition

Dungeon of the Endless Digital Game

  • Play Dungeon of the Endless on PC and Mac.

Official Digital Soundtrack

  • All Dungeon of the Endless tracks created by FlybyNo in mp3 format.

”Dungeon of the Endless” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 200 G2G to the value of your votes on our website.

Dungeon of the Endless Digital Game

  • Play Dungeon of the Endless on PC and Mac.

Dungeon of the Endless "Bookworm" Add-on

  • Adds “The Library” spaceship that unlocks a new mode for the game.
  • Adds Josh ‘Ntello to the hero cast of the game.

Official Digital Soundtrack

  • All Dungeon of the Endless tracks created by FlybyNo in mp3 format.

”Dungeon of the Endless” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 200 G2G to the value of your votes on our website.

About This Game


A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.


In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.


Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

Gather A Team.

  • Form a team of heroes, each with their own strengths (and psychoses)
  • Equip them, deploy them, and earn powerful abilities
  • Manage the balance between ex-prison inmates and guards
  • Experience four player coop and watch your back

Build Your Defenses.

  • Use the Dust you gather to power the rooms
  • Use scarce resources to help your team survive
  • Build minor and major modules to hold off waves of monsters
  • Decode Endless ruins to discover life-saving technologies

Open the Door.

  • Each door is a danger; prepare yourself and your team for anything
  • Explore and discover an infinity of levels and layouts
  • Carry your crystal through waves of monsters to the exit of each level
  • Fight your way to the surface to discover the truth about Auriga

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.4 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Storage: 700 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.3 GHz Intel Core i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti or equivalent
    • DirectX: Version 9.0c
    • Storage: 700 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Minimum:
    • OS: MAC OS X 10.8 or higher
    • Processor: 2.4 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 2600, NVidia GeForce 9400 or equivalent
    • Storage: 700 MB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: MAC OS X 10.8 or higher
    • Processor: 3.2 GHz Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 4670, NVidia GeForce GT 330 or equivalent
    • Storage: 700 MB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (44 reviews)
Overall:
Very Positive (5,364 reviews)
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3,911 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
8 of 8 people (100%) found this review helpful
Recommended
56.6 hrs on record
Posted: September 14
I had about 40 extremely entertaining hours in this game. This game is one like no other.

The Soundtrack is beautiful and fits perfectly. The overall sound is pretty haunting and convincing. The main title is a beautifully crafted piece of music.

The Pixelgraphics work and they are charming.

The User interface is pretty minimalistic and still more than enough. It is easy to understand, which is important because the player has to focus his mind on the actual tactic.

Semi-turn-based. This game is basically a turn based game. But at the same time, it is not. Because it is missing one thing that many turn-based games can't avoid: Waiting. In many cases, you will not have to wait alot. Because you can always do something. Research, buy and sell, upgrade, plan your upgrades, plan a new route and so on.

It forces you to think and that is what I love the most about it. You will never have enough of everything and your enemies will constantly grow in numbers and in strength. So every turn is important. You will have to count in order to know when you will be able to research or build what. You will have to plan routes and prepare for hordes that might attack your vulnerable resources. You will have to understand the hero class you are playing and how your whole team would benefit the most of your actions. There is so much to plan and seeing it work out afterwards is extremely satisfiying. The moment you hope your route to the elevator is safe and you fight off hordes of monsters, never knowing if the teammate that carries the objective will make it is awesome. Thats another important point:

Satisfaction. If you don't make it, you were not prepared in most cases. But thats not the end of the story. If you die, you will still be present, can manage your resources and support your team and if they manage to find a new hero, they can hire it and give you control over him. So, this game shows you without any mystery, that you have to work as a team. You depend on each other. And if two people of the team die, the rest wont get far. If somebody simply opens the doors in a rush because of missing patience, the whole team will have to deal with the consequences and mostly, be punished. But, you will always know what you did wrong. And that is great.

So, now that I have said all that, I will mention the worst downside of this game: The multiplayer seems to be dead. Every now and then, I check if there is an open lobby, but all I see is emptiness. Don't get me wrong, you can basically play this game alone, but the real experience lies in the teamplay. So, if you would want to try this game, be sure to look for a group on steam or elsewhere, so that you have some people with you. It is alright in singleplayer, but the real game is in the multiplayer part.
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5 of 5 people (100%) found this review helpful
Recommended
12.5 hrs on record
Posted: September 11
The Strategy that emerges outof this Genremix is realy unique and its kinda roundbased but feels so like realtime. I´m not a fan of pixelated games but nothing holds me back recommending this game.
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2 of 2 people (100%) found this review helpful
Recommended
55.8 hrs on record
Posted: September 21
This game has a really unique feel to it.

Challenging, but mostly things that can be foreseen to a certain degree.

You do not control the combat directly. Your character fights whatever is near them and you just tell them what room to go to.

Lit rooms do not spawn monsters. Every time you open a door, there's a chance that the dark rooms will. If players occupy those rooms, they will not spawn there when the door is opened. The monsters are basically trying to get to your spawn point -- this is one part tower defense.

After you've cleared a path you feel confident about and feel like you've gotten enough loot/XP from a level you have one person slowly carry the crystal to the exit. Everyone has to be there when they hit it or you're dead as dead can be!

Very interesting game. If you're looking for some weird challenging planned dungeon crawling, this is for you. It will take a few runs to really understand what's going on and then it clicks.
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2 of 2 people (100%) found this review helpful
Recommended
19.6 hrs on record
Posted: September 21
This is a amazing game and recommend it to anyone who likes strategy games! Also the soundtrack is AMAZING!
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2 of 2 people (100%) found this review helpful
Recommended
38.9 hrs on record
Posted: September 18
This is an extremely entertaining game. At first, I thought it was kinda basic, but as I progressed things got more complicated. A lot of different strategies make this game so good. Fun characters and good NPCs.

You won't get bored quickly.
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2 of 2 people (100%) found this review helpful
Recommended
23.5 hrs on record
Posted: September 26
I love the complexity of the strategy, the diversity of the roguelite experiences each time I play, and the art style is wonderful. Multiplayer is very stable, and a real challenge compared to the way one learnssingle player. Learning through experience is fun and while I don't always have the time to finish a game in one session I keep coming back and enjoying the runs
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2 of 2 people (100%) found this review helpful
Recommended
113.9 hrs on record
Posted: September 19
One of the best strategy/TD games out there, but just know that some dungeons are so hard on "easy" mode, you just have to be lucky to win them.
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2 of 2 people (100%) found this review helpful
Recommended
15.4 hrs on record
Posted: September 18
Endless Enjoyment

You look at the door and wonder what’s behind it. Salvation? Doom?

You’re not sure how long you’ve been roaming these halls now, working your way forward and upwards, through myriad savage encounters with sentient rocks, bugs, slimes, demons, and other cavernous creatures.

All you remember is that the escape pod of your prison ship crash-landed on this desolate planet a good time ago, straight into the lower levels of some kind of Endless underground facility, and your ragtag band of crew members and prisoners has been carrying the ship’s generator from elevator to elevator till now, powering up doors and automated defenses along the way.

Some friendly species, equally trapped as you and craving liberty or fortune above all else, offer their services for Dust, the mystical nano-elements that go for currency around these parts.

Amassing enough of this Dust substance attracts all kinds of nasty critters, but it also recharges the generator, and even provides the means to build food, industry and science stations, who in turn give you another slim fighting chance against said critters on every floor you pass by.

And chances are more slim than ever. You see your comrades in arms fall around you, and nothing can get them back up. But you keep pushing, using all of your skills and resources to survive the next onslaught, until you reach the next door. What will come next? Friend or foe? A powerful artefact, or the exit maybe?

And then what? If you reach the surface of the planet, how will you survive Auriga?

This is the Dungeon of the Endless.

This… is your past.

http://www.mush-room.be/startgame/endless-enjoyment/
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1 of 1 people (100%) found this review helpful
Recommended
21.2 hrs on record
Posted: September 19
No combination of this game should work, but it does. Turn based rogue like strategy tower defense.
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1 of 1 people (100%) found this review helpful
Recommended
14.2 hrs on record
Posted: September 23
One thing I certainly have to say for Dungeon of the Endless is that it's awfully hard to describe. You're basically in a ship trying to move a crystal from one floor to the next, killing enemies that spawn in unlit rooms which try to attack the crystal. The caveat being that you don't have enough power to light ALL the rooms. Within that framework, you can make yourself better at killing enemies (leveling up or finding items) or research and drop some defenses and machines to help you do it. Playing the game typically comes down to thinking in advance about what could happen and taking chances. Should you build something that, over time, will help you research more defenses, even if you may not spend much more time in that particular level? Should you risk hanging out across the map maximizing food production, if your gun will mean the difference in whether your teammate is able to defend the crystal (or themselves). These tense decisions keep the game engaging.
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Recently Posted
Taijii
83.9 hrs
Posted: September 30
I never post reviews. This game is ♥♥♥♥ing great if you're into roguelikes.
Helpful? Yes No Funny
Warbeck
105.4 hrs
Posted: September 28
Fantastic game, great to play for a few minutes at a time or even for the whole day. Loads of different strategies and combinations to try out. Love the music and the feel to it. Most proably my fave 'endless' game of them all so far.

What I especially love is how this game doesn't really fit into any one category and does something different to others in the genre.
Helpful? Yes No Funny
fakeangelss
34.8 hrs
Posted: September 27
Product received for free
The game always crash !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Helpful? Yes No Funny
FhonoNotch
25.9 hrs
Posted: September 25
Great GAME!
Once you pick up the basic keyboard shortcuts and the whole idea it becomes a really fast game.
Such fast mechanics and so challenging. Playthroughs take about 2 hours each. It's only meant to be played if you are serious about gaming. Otherwise, stay away.
Helpful? Yes No Funny
williamwalrus
47.6 hrs
Posted: September 23
DoE is a fresh, innovative take on the rogue-like genre. Its door-opening mechanic drives the action of the game, and it is addictive. It plays a little like a really exciting and engaging board game, with your success relying on your strategy and planning a couple steps ahead and a little less on quick reflexes. Each opened door brings new challenges and rewards. The system of risk and reward results in numerous emergent stories to tell, especially when a baddie decides to bust down several extra doors, flooding you with enemies.

If you spend a little time playing (or reading) and learn the mechanics of the game, you'll be successful enough to face the challenges of the random-generated moments that can result in moments of the game reaally trying to kill you.

Additionally, it has a top-notch soundtrack and a fantastic art-style if you love pixel art like I do. The characters are vibrant and unlocking all the characters is difficult but satisfying. The cast of characters and the numerous "pods" which alter the game rules slightly (like, no health regen, but cheaper healing cost, etc.) will challenge you to adapt and learn different play styles and characters. The multiplayer option is really fun, as well.

In summary, its satisfying replayability and stylish flair offer endless fun ;)
Helpful? Yes No Funny
Dehydrated _Biscuit
0.4 hrs
Posted: September 23
game is total crap

happy cucks?
Helpful? Yes No Funny
cerulean_dragon
25.9 hrs
Posted: September 22
It has it's fun moments, but it's mostly just insanely frustrating. "Too Easy" is anything but. 20 games in, at roughly 2hrs each, not a single win or anything to show for it. That is a LOT of wasted time. And I don't mean "wasting time playing games", I don't consider playing games wasting time, I consider it my entertainment. Eventually you reach a point where you simply get zerged to death, no matter how good your room strategy or how well equipped your guys are. It doesn't help that the information is neglible. "What does this do?" Who knows, die and find out. That's another thing, there is very, VERY little tolerance for "whoops". Open the wrong room, sell the wrong item, and you might as well Abandon and try again. Can't really recommend. If you get it as part of a package deal, give it a shot, maybe you'll have more luck. Just definitely not worth it alone. Especially frustrating because it really is fun for the most part. Right up until you hit that unstoppable flood of monsters...
Helpful? Yes No Funny