Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free.
User reviews: Very Positive (384 reviews)
Release Date: Dec 4, 2013
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Recent updates View all (4)

August 21

Time To Run! New Tracks Available

We are proud to announce a major update of Vector. Now our game contains all tracks we have planned for it. There are 50+ achievements to get, 60 tricks to perform, 100+ tracks to beat and 350+ stars to earn. Don't waste your time!

Changelog
  • Downtown Bonus 1-9 Track for both game modes. You have never experienced such challenge before!
  • 9 Technopark Bonus Tracks for both game modes. Now you have a complete list of tracks for Vector.
  • Support of Steam Cloud. Now you can sync your progress among different PC's.
  • No more crashes. Thank to your feedback our team implemented all possible bug fixes.
  • New achievements. For true perfectionists.

4 comments Read more

June 27

Be The Hunter! FREE DLC, Fixes & More

The most anticipated update is finally here! Enjoy the whole story from a different angle. Take the role of the Hunter and catch the Runner before he escapes. All tracks were rebalanced exclusively for Hunter Mode to bring you a true hardcore skill-based experience.

Take the challenge! To oppose an outstanding runner you must become a superior chaser. To get all three stars in Hunter Mode you need not only to run through the track but to collect all bonuses and perform all tricks before catching our infamous escapee.

You want more? No problem! In the upcoming weeks we plan to add Technopark Bonus Tracks for both game modes.

Oh, we also implemented some bug fixes. Those who had game crashes during the intro should be able to play now.

Please, check out the updated version of Vector. Do not hesitate to describe your technical issues in an appropriate thread , if you still have experience them. Your feedback is important for us!

11 comments Read more

About This Game

Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free. Run, vault, slide and climb using extraordinary techniques based on the urban ninja sport of Parkour all while being chased by “Big Brother” who’s sole purpose is to capture you and bring you back.
Inspired by the practice and principles of Parkour, Vector’s intuitive controls please players of all levels, and sophisticated level designs challenge the most demanding players with fast-paced timing puzzles as the traceur “flows” over the rooftops.

Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:

- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!

The best parkour-inspired action game! Vector lets you break free and run! Don’t get caught!

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 1.6 GHz
    • Memory: 1000 MB RAM
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows Vista, 7, 8
    • Processor: 2 Ghz or better
    • Memory: 2000 MB RAM
    • Hard Drive: 400 MB available space
Helpful customer reviews
23 of 27 people (85%) found this review helpful
1.3 hrs on record
BIT.TRIP Runner meets Mirror's Edge.

https://www.youtube.com/watch?v=BqnL2mhmX6s

Twitchy, fast, and hella frentic! Leveled design instead of being a monotonous endless runner. Tons of parkour moves. Solid black silouhette styled animations. Fitting soundtrack to keep the tempo going. And a great curve in difficulty that progessively gets more difficult without overwhelming you all at once.

If you enjoyed both Bit.Trip Runner and Mirror's Edge this is a great fusion of gameplay styles from both.
Posted: July 25
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14 of 17 people (82%) found this review helpful
1.6 hrs on record
Vector
Rating : 6/10

In this parkour game you constantly run and jump your way to the exit. Always followed by a guard you have to avoid the obstacles by performing your tricks to advance. While doing so you collect coins etc to upgrade your skills.
Skill is what you gonna need in this game as it requires pixel perfect reflexes, which is something I don't like. Gimme some slack to correct my mistake. Often you need to perform tricks during the track and pre-defined places, and you have to hit your key at the precise moment to get your puppet to perform the trick. Somehow I seem to miss that always.

Recommended for those who love these kind of games because the execution is good.
Posted: September 14
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9 of 13 people (69%) found this review helpful
8.8 hrs on record
Fun simple game, not a lot of control just click at the right times.
You will get frustrated trying to complete or get 100% on all
levels, has no checkpoints. So back to the start everytime you fail.
Posted: July 10
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1 of 1 people (100%) found this review helpful
10.1 hrs on record
Its an "ok" game but its short but its to be expected from a PC version of a phone app. The devs have hinted to DLC and thats good but i hope PC players get it for free or a discount because $7 for a game thats $1 on the app store is odd. If you want an easy game to play this is a good one.
Posted: May 20
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1 of 1 people (100%) found this review helpful
0.6 hrs on record
Overall: 8/10

Vector is an example of the auto-runner sub-genre of platformers that have really exploded on mobile devices. As such, it is one of the best of its type, with very fluid controls and animation, and a decent (although overly repetitive) soundtrack.

I personally found the entire genre of auto-runners to be slightly less fun on the PC than on my tablet or phone, but I must admit, even with PC controls this was a blast to play in short spurts. My only real complaint is that you have to be doing nothing else to pick up the tricks you "need" to collect throughout the level. If you have another button pressed even for a second of the window for the trick pick-up, it won't register.

Also, it would be nice if you had more control over your character, being able to use the tricks you get when you want, maybe even combo them for points or something. Instead, picking up and unlocking the tricks seems to be largely a waste of time, as the tricks you know don't carry over level to level. This last complaint is really a complaint with the whole auto-runner genre in general, though, so its hard to fault Vector for it.

Ultimately, if you like auto-runners, Vector is a sure win for you, if you don't normally care for them, its still worth checking out, as its professional layout, excellent graphics, and high replayability may make you reconsider the genre.
Posted: June 30
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977 of 1,283 people (76%) found this review helpful
1.4 hrs on record
There were no negative reviews when I looked, so I gave it a chance. Based on the video, I was expecting a bit more control over the action. The gamplay is too simple to keep me interested, but people who like simple tap-on-time games might like it.

It's a "hit the button on cue" game. The guy automatically runs, and you have to press up, down, left or right on cue to make him jump, slide, or speed up. Special tricks other than those basic moves are done by hitting the up arrow when you're right underneath a 'special trick' cue block. You can't do any trick at any time. You can jump or slide, but not speed up or choose how you vault over an object.

There are no options other than resolution, and there's no gamepad support. (You'd have to use JoyToKey to assign keyboard mappings to your gamepad.) You can't change key bindings.

It has user profile support, so if more than one person plays on your Steam account they can do so without changing your progress. There doesn't seem to be any reason for this though, because there's only one way to do any given level, and you can go back and redo them at any time.

It's not a bad game or anything. The animation is really well done, and the moves flow really well. It plays like a lot of online Flash games, where something complex is happening and you introduce mild changes to it by tapping a button at a specific time.

[EDIT]:
I was getting complaints that people thought I hadn't put enough time into the game to form a good opinion. So, I dove back in.

As a result, I'm downgrading my review. In addition to the gameplay being mind numbingly boring and not delivering on gamepad support (which has since been removed from the store page), there are critical gameplay issues.

First, you have almost no control over what move the guy does to pass an obstacle. He might vault it, or he might jump. The game does seem to take a cue from how close you are to it, but it's a very small target and it makes a lot of difference to where you end up when you regain character control.

Second, whereas he's pretty smart about picking cool-looking moves, he's dumb as a sack of bricks when it comes to jump distance. You can't hop between platforms if they're too close. You'd think he'd figure it out, but he's like "Nope, you pushed up, I'm going for full air-time even if it makes no sense and I fall down that pit." I thought game devs had figured this mechanic out with Mario 1 for NES, but no, apparently not.

Third, you very often find that although you think you did fine in a level and picked up all of the pickups, you do not have enough to buy the next level's skills. You have to either go back and grind that level again, or just play the next level without its extra tricks.

Fourth, I was told world 2 was better and I should get to it before judging. Well, turned out after I suffered through world 1, I didn't have enough stuff to unlock entry to the mystical wonderland of world 2. When you finish world 1, you most likely have to go back and grind world 1 again until you've accumulated enough stars or coins. (And, it's a LOT of coins.)

Fifth, pickups seem to often be a trap. Going for them sometimes seems to be the wrong thing to do, and if you do you always lose.

Sixth, you quite often can't see far enough to the right to make a decision in time to pass an area. When you do the sensible thing, you find out mid-jump that the sensible thing traps you in a corner and makes you restart. So, you just have to beat your head on it until you memorize when those things happen, so you can get by. Given how limited your visibility is vs. the screen real estate available, it looks ridiculous on a PC. Then, just to rub it in, every now and then the camera is scripted to zoom out to the distance where you CAN see things, but only when you don't really need it.

So, I'm downgrading from "I can see some people liking this game but I don't", to "I don't understand why people like this game."

Let the rage comments flow. I've uninstalled this to reclaim the 56 megs of disk, and I'm no longer wishing there was a "meh" option so that I could leave this informative rather than negative.
Posted: December 5, 2013
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